| /third_party/mesa3d/src/gallium/auxiliary/draw/ |
| H A D | draw_context.h | 60 * to the buffer contents, and internal offset stores 62 * out buffer is used (in bytes). 181 struct tgsi_buffer *buffer); 301 unsigned attr, const void *buffer, 308 const void *buffer, 315 const void *buffer,
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| /third_party/mesa3d/src/gallium/auxiliary/util/ |
| H A D | u_prim_restart.c | 49 assert(indirect->buffer->width0 > 3 * sizeof(uint32_t)); in read_indirect_elements() 50 map = pipe_buffer_map_range(context, indirect->buffer, in read_indirect_elements() 94 * Translate an index buffer for primitive restart. 95 * Create a new index buffer which is a copy of the original index buffer 120 if (indirect_info && indirect_info->buffer) { in util_translate_prim_restart_ib() 126 /* Create new index buffer */ in util_translate_prim_restart_ib() 133 /* Map new / dest index buffer */ in util_translate_prim_restart_ib() 142 /* Map original / src index buffer */ in util_translate_prim_restart_ib() 315 if (indirect_info && indirect_info->buffer) { in util_draw_vbo_without_prim_restart() [all...] |
| /third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
| H A D | fd4_image.c | 59 bool buffer; member 87 img->buffer = true; in translate_image() 106 img->buffer = false; in translate_image() 174 COND(img->buffer, A4XX_TEX_CONST_2_BUFFER)); in emit_image_tex()
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| /third_party/mesa3d/src/gallium/drivers/vc4/ |
| H A D | vc4_uniforms.c | 255 /* Constant buffer 0 may be a system memory pointer, in vc4_write_uniforms() 259 if (!cb->cb[0].buffer) { in vc4_write_uniforms() 264 &cb->cb[0].buffer); in vc4_write_uniforms() 269 vc4_resource(cb->cb[0].buffer)->bo, in vc4_write_uniforms() 276 vc4_resource(cb->cb[1].buffer); in vc4_write_uniforms()
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| /third_party/node/deps/uv/src/unix/ |
| H A D | darwin.c | 75 int uv_exepath(char* buffer, size_t* size) { in uv_exepath() argument 82 if (buffer == NULL || size == NULL || *size == 0) in uv_exepath() 100 memcpy(buffer, abspath, *size); in uv_exepath() 101 buffer[*size] = '\0'; in uv_exepath()
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| /third_party/python/Tools/scripts/ |
| H A D | fixdiv.py | 322 self.buffer = [] 335 self.buffer.append(line) 340 bufstart = self.lineno - len(self.buffer) 343 return self.buffer[index - bufstart]
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| /third_party/python/Lib/multiprocessing/ |
| H A D | heap.py | 50 self.buffer = buf 60 self.buffer = mmap.mmap(-1, self.size, tagname=self.name) 89 self.buffer = mmap.mmap(self.fd, self.size) 337 return memoryview(arena.buffer)[start:start+size]
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| /third_party/pulseaudio/sonic/ |
| H A D | wave.c | 327 short *buffer, in readFromWaveFile() 343 *buffer++ = sample; in readFromWaveFile() 351 short *buffer, in writeToWaveFile() 365 sample = buffer[i]; in writeToWaveFile() 325 readFromWaveFile( waveFile file, short *buffer, int maxSamples) readFromWaveFile() argument 349 writeToWaveFile( waveFile file, short *buffer, int numSamples) writeToWaveFile() argument
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/ |
| H A D | vktProtectedMemBufferValidator.hpp | 24 * \brief Protected content buffer validator helper 105 const vk::VkBuffer buffer) const; 177 const vk::VkBuffer buffer) const in validateBuffer() 244 buffer, // VkBuffer buffer in validateBuffer() 257 vk::VkDescriptorBufferInfo descTestBuffer = makeDescriptorBufferInfo(buffer, 0, testBufferSize); in validateBuffer()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Shader.h | 185 void getSource(GLsizei bufSize, GLsizei *length, char *buffer) const; 189 void getTranslatedSource(GLsizei bufSize, GLsizei *length, char *buffer); 190 void getTranslatedSourceWithDebugInfo(GLsizei bufSize, GLsizei *length, char *buffer); 259 char *buffer);
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| H A D | FrameBufferMtl.h | 50 GLenum buffer, 54 GLenum buffer, 58 GLenum buffer, 62 GLenum buffer,
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| H A D | SurfaceMtl.h | 62 EGLint buffer) override; 63 egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override; 201 EGLint buffer) override; 202 egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
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| /third_party/vk-gl-cts/external/amber/src/src/vulkan/ |
| H A D | vertex_buffer_test.cc | 150 auto buffer = MakeUnique<Buffer>(); in SetData() local 151 buffer->SetFormat(format); in SetData() 152 buffer->SetData(std::move(values)); in SetData() 154 vertex_buffer_->SetData(location, buffer.get(), InputRate::kVertex, format, in SetData()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | FramebufferVk.h | 77 GLenum buffer, 81 GLenum buffer, 85 GLenum buffer, 89 GLenum buffer,
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| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | egl_stubs_autogen.h | 39 EGLint buffer); 64 EGLClientBuffer buffer, 69 EGLClientBuffer buffer, 150 EGLint buffer);
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| /third_party/skia/src/gpu/ |
| H A D | GrOpFlushState.h | 31 // vertices/indices when a buffer larger than kDefaultBufferSize is required. 78 // True if the op under consideration belongs to an opsTask that renders to an MSAA buffer. 141 GrDrawIndirectWriter makeDrawIndirectSpace(int drawCount, sk_sp<const GrBuffer>* buffer, 143 return fDrawIndirectPool.makeSpace(drawCount, buffer, offset); 146 sk_sp<const GrBuffer>* buffer, 148 return fDrawIndirectPool.makeIndexedSpace(drawCount, buffer, offset);
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| /third_party/skia/src/effects/ |
| H A D | SkTableColorFilter.cpp | 83 void flatten(SkWriteBuffer& buffer) const override { 84 buffer.writeByteArray(fBitmap.getAddr8(0,0), 4*256); 92 sk_sp<SkFlattenable> SkTable_ColorFilter::CreateProc(SkReadBuffer& buffer) { in CreateProc() argument 94 if (buffer.readByteArray(argb, sizeof(argb))) { in CreateProc()
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| /third_party/skia/src/gpu/vk/ |
| H A D | GrVkCommandBuffer.h | 48 void bindInputBuffer(GrVkGpu* gpu, uint32_t binding, sk_sp<const GrBuffer> buffer); 50 void bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer); 110 // Add ref-counted resource that will be tracked and released when this command buffer finishes 120 // Add ref-counted resource that will be tracked and released when this command buffer finishes 131 void addGrBuffer(sk_sp<const GrBuffer> buffer) { in addGrBuffer() argument 132 fTrackedGpuBuffers.push_back(std::move(buffer)); in addGrBuffer() 169 // Tracks whether we are in the middle of a command buffer begin/end calls and thus can add 170 // new commands to the buffer; 215 // Begins render pass on this command buffer. The framebuffer from GrVkRenderTarget will be used 228 // Submits the SecondaryCommandBuffer into this command buffer [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Main/ |
| H A D | FrameBufferDD.cpp | 361 memcpy(destBuffer, sourceBuffer, width * 4); // FIXME: Assumes 32-bit buffer in screenshot() 447 char buffer[256]; in drawText() local 451 vsprintf(buffer, string, arglist); in drawText() 461 TextOut(hdc, x, y, buffer, lstrlen(buffer)); in drawText()
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| /third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
| H A D | SamplerCore.hpp | 87 Vector4s sampleTexel(Short4 &u, Short4 &v, Short4 &w, const Short4 &cubeArrayLayer, Vector4i &offset, const Int4 &sample, Pointer<Byte> &mipmap, Pointer<Byte> buffer, SamplerFunction function); 88 Vector4s sampleTexel(UInt index[4], Pointer<Byte> buffer); 89 Vector4f sampleTexel(Int4 &u, Int4 &v, Int4 &w, Float4 &dRef, const Int4 &sample, Pointer<Byte> &mipmap, Pointer<Byte> buffer, SamplerFunction function); 91 void selectMipmap(const Pointer<Byte> &texture, Pointer<Byte> &mipmap, Pointer<Byte> &buffer, const Float &lod, bool secondLOD);
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| /third_party/skia/third_party/externals/swiftshader/src/Shader/ |
| H A D | SamplerCore.hpp | 82 Vector4s sampleTexel(Short4 &u, Short4 &v, Short4 &s, Vector4f &offset, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction function); 83 Vector4s sampleTexel(UInt index[4], Pointer<Byte> buffer[4]); 84 Vector4f sampleTexel(Int4 &u, Int4 &v, Int4 &s, Float4 &z, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction function); 85 void selectMipmap(Pointer<Byte> &texture, Pointer<Byte> buffer[4], Pointer<Byte> &mipmap, Float &lod, Int face[4], bool secondLOD);
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| /third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
| H A D | VkCommandBuffer.hpp | 102 void bindIndexBuffer(Buffer *buffer, VkDeviceSize offset, VkIndexType indexType); 104 void dispatchIndirect(Buffer *buffer, VkDeviceSize offset); 128 void drawIndirect(Buffer *buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); 129 void drawIndexedIndirect(Buffer *buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
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| H A D | VkPromotedExtensions.cpp | 235 VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride) in vkCmdDrawIndirectCountKHR() argument 237 vkCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); in vkCmdDrawIndirectCountKHR() 240 VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride) in vkCmdDrawIndexedIndirectCountKHR() argument 242 vkCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); in vkCmdDrawIndexedIndirectCountKHR()
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| /third_party/skia/third_party/externals/swiftshader/tests/VulkanBenchmarks/ |
| H A D | TriangleBenchmarks.cpp | 225 Buffer buffer(device, bufferSize, vk::BufferUsageFlagBits::eTransferSrc); in TriangleSampleTexture() 226 uint32_t *data = static_cast<uint32_t *>(buffer.mapMemory()); in TriangleSampleTexture() 243 buffer.unmapMemory(); in TriangleSampleTexture() 246 Util::copyBufferToImage(device, commandPool, queue, buffer.getBuffer(), texture.getImage(), 16, 16); in TriangleSampleTexture()
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| /third_party/skia/third_party/externals/libjpeg-turbo/ |
| H A D | jdmainct.c | 11 * This file contains the main buffer controller for decompression. 12 * The main buffer lies between the JPEG decompressor proper and the 16 * supplies the equivalent of the main buffer in that case. 24 * In the current system design, the main buffer need never be a full-image 25 * buffer; any full-height buffers will be found inside the coefficient or 55 * When need_context_rows is TRUE, this controller guarantees that the buffer 59 * the passed buffer. At the top and bottom of the image, the required 76 * We could do this most simply by copying data around in our buffer, but 172 * The actual workspace is already allocated (in main_ptr->buffer), in make_funny_pointers() 191 buf = main_ptr->buffer[c in make_funny_pointers() [all...] |