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/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_context.h60 * to the buffer contents, and internal offset stores
62 * out buffer is used (in bytes).
181 struct tgsi_buffer *buffer);
301 unsigned attr, const void *buffer,
308 const void *buffer,
315 const void *buffer,
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_prim_restart.c49 assert(indirect->buffer->width0 > 3 * sizeof(uint32_t)); in read_indirect_elements()
50 map = pipe_buffer_map_range(context, indirect->buffer, in read_indirect_elements()
94 * Translate an index buffer for primitive restart.
95 * Create a new index buffer which is a copy of the original index buffer
120 if (indirect_info && indirect_info->buffer) { in util_translate_prim_restart_ib()
126 /* Create new index buffer */ in util_translate_prim_restart_ib()
133 /* Map new / dest index buffer */ in util_translate_prim_restart_ib()
142 /* Map original / src index buffer */ in util_translate_prim_restart_ib()
315 if (indirect_info && indirect_info->buffer) { in util_draw_vbo_without_prim_restart()
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/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
H A Dfd4_image.c59 bool buffer; member
87 img->buffer = true; in translate_image()
106 img->buffer = false; in translate_image()
174 COND(img->buffer, A4XX_TEX_CONST_2_BUFFER)); in emit_image_tex()
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_uniforms.c255 /* Constant buffer 0 may be a system memory pointer, in vc4_write_uniforms()
259 if (!cb->cb[0].buffer) { in vc4_write_uniforms()
264 &cb->cb[0].buffer); in vc4_write_uniforms()
269 vc4_resource(cb->cb[0].buffer)->bo, in vc4_write_uniforms()
276 vc4_resource(cb->cb[1].buffer); in vc4_write_uniforms()
/third_party/node/deps/uv/src/unix/
H A Ddarwin.c75 int uv_exepath(char* buffer, size_t* size) { in uv_exepath() argument
82 if (buffer == NULL || size == NULL || *size == 0) in uv_exepath()
100 memcpy(buffer, abspath, *size); in uv_exepath()
101 buffer[*size] = '\0'; in uv_exepath()
/third_party/python/Tools/scripts/
H A Dfixdiv.py322 self.buffer = []
335 self.buffer.append(line)
340 bufstart = self.lineno - len(self.buffer)
343 return self.buffer[index - bufstart]
/third_party/python/Lib/multiprocessing/
H A Dheap.py50 self.buffer = buf
60 self.buffer = mmap.mmap(-1, self.size, tagname=self.name)
89 self.buffer = mmap.mmap(self.fd, self.size)
337 return memoryview(arena.buffer)[start:start+size]
/third_party/pulseaudio/sonic/
H A Dwave.c327 short *buffer, in readFromWaveFile()
343 *buffer++ = sample; in readFromWaveFile()
351 short *buffer, in writeToWaveFile()
365 sample = buffer[i]; in writeToWaveFile()
325 readFromWaveFile( waveFile file, short *buffer, int maxSamples) readFromWaveFile() argument
349 writeToWaveFile( waveFile file, short *buffer, int numSamples) writeToWaveFile() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/
H A DvktProtectedMemBufferValidator.hpp24 * \brief Protected content buffer validator helper
105 const vk::VkBuffer buffer) const;
177 const vk::VkBuffer buffer) const in validateBuffer()
244 buffer, // VkBuffer buffer in validateBuffer()
257 vk::VkDescriptorBufferInfo descTestBuffer = makeDescriptorBufferInfo(buffer, 0, testBufferSize); in validateBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DShader.h185 void getSource(GLsizei bufSize, GLsizei *length, char *buffer) const;
189 void getTranslatedSource(GLsizei bufSize, GLsizei *length, char *buffer);
190 void getTranslatedSourceWithDebugInfo(GLsizei bufSize, GLsizei *length, char *buffer);
259 char *buffer);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A DFrameBufferMtl.h50 GLenum buffer,
54 GLenum buffer,
58 GLenum buffer,
62 GLenum buffer,
H A DSurfaceMtl.h62 EGLint buffer) override;
63 egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
201 EGLint buffer) override;
202 egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
/third_party/vk-gl-cts/external/amber/src/src/vulkan/
H A Dvertex_buffer_test.cc150 auto buffer = MakeUnique<Buffer>(); in SetData() local
151 buffer->SetFormat(format); in SetData()
152 buffer->SetData(std::move(values)); in SetData()
154 vertex_buffer_->SetData(location, buffer.get(), InputRate::kVertex, format, in SetData()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.h77 GLenum buffer,
81 GLenum buffer,
85 GLenum buffer,
89 GLenum buffer,
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Degl_stubs_autogen.h39 EGLint buffer);
64 EGLClientBuffer buffer,
69 EGLClientBuffer buffer,
150 EGLint buffer);
/third_party/skia/src/gpu/
H A DGrOpFlushState.h31 // vertices/indices when a buffer larger than kDefaultBufferSize is required.
78 // True if the op under consideration belongs to an opsTask that renders to an MSAA buffer.
141 GrDrawIndirectWriter makeDrawIndirectSpace(int drawCount, sk_sp<const GrBuffer>* buffer,
143 return fDrawIndirectPool.makeSpace(drawCount, buffer, offset);
146 sk_sp<const GrBuffer>* buffer,
148 return fDrawIndirectPool.makeIndexedSpace(drawCount, buffer, offset);
/third_party/skia/src/effects/
H A DSkTableColorFilter.cpp83 void flatten(SkWriteBuffer& buffer) const override {
84 buffer.writeByteArray(fBitmap.getAddr8(0,0), 4*256);
92 sk_sp<SkFlattenable> SkTable_ColorFilter::CreateProc(SkReadBuffer& buffer) { in CreateProc() argument
94 if (buffer.readByteArray(argb, sizeof(argb))) { in CreateProc()
/third_party/skia/src/gpu/vk/
H A DGrVkCommandBuffer.h48 void bindInputBuffer(GrVkGpu* gpu, uint32_t binding, sk_sp<const GrBuffer> buffer);
50 void bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer);
110 // Add ref-counted resource that will be tracked and released when this command buffer finishes
120 // Add ref-counted resource that will be tracked and released when this command buffer finishes
131 void addGrBuffer(sk_sp<const GrBuffer> buffer) { in addGrBuffer() argument
132 fTrackedGpuBuffers.push_back(std::move(buffer)); in addGrBuffer()
169 // Tracks whether we are in the middle of a command buffer begin/end calls and thus can add
170 // new commands to the buffer;
215 // Begins render pass on this command buffer. The framebuffer from GrVkRenderTarget will be used
228 // Submits the SecondaryCommandBuffer into this command buffer
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/third_party/skia/third_party/externals/swiftshader/src/Main/
H A DFrameBufferDD.cpp361 memcpy(destBuffer, sourceBuffer, width * 4); // FIXME: Assumes 32-bit buffer in screenshot()
447 char buffer[256]; in drawText() local
451 vsprintf(buffer, string, arglist); in drawText()
461 TextOut(hdc, x, y, buffer, lstrlen(buffer)); in drawText()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSamplerCore.hpp87 Vector4s sampleTexel(Short4 &u, Short4 &v, Short4 &w, const Short4 &cubeArrayLayer, Vector4i &offset, const Int4 &sample, Pointer<Byte> &mipmap, Pointer<Byte> buffer, SamplerFunction function);
88 Vector4s sampleTexel(UInt index[4], Pointer<Byte> buffer);
89 Vector4f sampleTexel(Int4 &u, Int4 &v, Int4 &w, Float4 &dRef, const Int4 &sample, Pointer<Byte> &mipmap, Pointer<Byte> buffer, SamplerFunction function);
91 void selectMipmap(const Pointer<Byte> &texture, Pointer<Byte> &mipmap, Pointer<Byte> &buffer, const Float &lod, bool secondLOD);
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DSamplerCore.hpp82 Vector4s sampleTexel(Short4 &u, Short4 &v, Short4 &s, Vector4f &offset, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction function);
83 Vector4s sampleTexel(UInt index[4], Pointer<Byte> buffer[4]);
84 Vector4f sampleTexel(Int4 &u, Int4 &v, Int4 &s, Float4 &z, Pointer<Byte> &mipmap, Pointer<Byte> buffer[4], SamplerFunction function);
85 void selectMipmap(Pointer<Byte> &texture, Pointer<Byte> buffer[4], Pointer<Byte> &mipmap, Float &lod, Int face[4], bool secondLOD);
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkCommandBuffer.hpp102 void bindIndexBuffer(Buffer *buffer, VkDeviceSize offset, VkIndexType indexType);
104 void dispatchIndirect(Buffer *buffer, VkDeviceSize offset);
128 void drawIndirect(Buffer *buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
129 void drawIndexedIndirect(Buffer *buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
H A DVkPromotedExtensions.cpp235 VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride) in vkCmdDrawIndirectCountKHR() argument
237 vkCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); in vkCmdDrawIndirectCountKHR()
240 VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride) in vkCmdDrawIndexedIndirectCountKHR() argument
242 vkCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); in vkCmdDrawIndexedIndirectCountKHR()
/third_party/skia/third_party/externals/swiftshader/tests/VulkanBenchmarks/
H A DTriangleBenchmarks.cpp225 Buffer buffer(device, bufferSize, vk::BufferUsageFlagBits::eTransferSrc); in TriangleSampleTexture()
226 uint32_t *data = static_cast<uint32_t *>(buffer.mapMemory()); in TriangleSampleTexture()
243 buffer.unmapMemory(); in TriangleSampleTexture()
246 Util::copyBufferToImage(device, commandPool, queue, buffer.getBuffer(), texture.getImage(), 16, 16); in TriangleSampleTexture()
/third_party/skia/third_party/externals/libjpeg-turbo/
H A Djdmainct.c11 * This file contains the main buffer controller for decompression.
12 * The main buffer lies between the JPEG decompressor proper and the
16 * supplies the equivalent of the main buffer in that case.
24 * In the current system design, the main buffer need never be a full-image
25 * buffer; any full-height buffers will be found inside the coefficient or
55 * When need_context_rows is TRUE, this controller guarantees that the buffer
59 * the passed buffer. At the top and bottom of the image, the required
76 * We could do this most simply by copying data around in our buffer, but
172 * The actual workspace is already allocated (in main_ptr->buffer), in make_funny_pointers()
191 buf = main_ptr->buffer[c in make_funny_pointers()
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