Home
last modified time | relevance | path

Searched refs:base (Results 6926 - 6950 of 18428) sorted by relevance

1...<<271272273274275276277278279280>>...738

/kernel/linux/linux-6.6/fs/ext4/
H A Dxattr.c1366 size_t *min_offs, void *base, int *total) in ext4_xattr_free_space()
1377 return (*min_offs - ((void *)last - base) - sizeof(__u32)); in ext4_xattr_free_space()
1623 size_t min_offs = s->end - s->base, name_len = strlen(i->name); in ext4_xattr_set_entry()
1641 void *val = s->base + offs; in ext4_xattr_set_entry()
1674 free = min_offs - ((void *)last - s->base) - sizeof(__u32); in ext4_xattr_set_entry()
1757 void *first_val = s->base + min_offs; in ext4_xattr_set_entry()
1759 void *val = s->base + offs; in ext4_xattr_set_entry()
1821 void *val = s->base + min_offs - new_size; in ext4_xattr_set_entry()
1855 __le32 *value = s->base + le16_to_cpu( in ext4_xattr_set_entry()
1866 ext4_xattr_rehash((struct ext4_xattr_header *)s->base); in ext4_xattr_set_entry()
1365 ext4_xattr_free_space(struct ext4_xattr_entry *last, size_t *min_offs, void *base, int *total) ext4_xattr_free_space() argument
2768 void *base, *end; ext4_expand_extra_isize_ea() local
[all...]
/third_party/node/deps/v8/src/execution/arm/
H A Dsimulator-arm.cc7 #include "src/base/logging.h"
16 #include "src/base/bits.h"
17 #include "src/base/lazy-instance.h"
18 #include "src/base/memory.h"
19 #include "src/base/overflowing-math.h"
20 #include "src/base/platform/platform.h"
21 #include "src/base/platform/wrappers.h"
22 #include "src/base/vector.h"
200 v8::base::EmbeddedVector<char, 256> buffer; in Debug()
373 v8::base in ExecDebugCommand()
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_blur.h19 #include <base/containers/string.h>
20 #include <base/containers/vector.h>
21 #include <base/math/vector.h>
/foundation/graphic/graphic_3d/lume/metaobject/include/meta/base/
H A Dversion.h18 #include <base/containers/string.h>
19 #include <base/util/uid_util.h>
21 #include <meta/base/namespace.h>
H A Dinterface_macros.h108 using base = basename; \
109 using base::GetInterface; \
139 #include <meta/base/shared_ptr.h>
/foundation/graphic/graphic_3d/lume/metaobject/src/
H A Dcontainer_observer.h18 #include <base/containers/unordered_map.h>
66 void Subscribe(const IContainer::Ptr& base);
67 void Unsubscribe(const IContainer::Ptr& base);
H A Dobject.h18 #include <base/containers/array_view.h>
19 #include <base/containers/vector.h>
21 #include <meta/base/types.h>
H A Dproxy_object.h19 #include <base/containers/unordered_map.h>
23 #include <meta/base/interface_macros.h>
24 #include <meta/base/namespace.h>
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_scene_util.h22 #include <base/containers/string_view.h>
23 #include <base/math/quaternion.h>
24 #include <base/math/vector.h>
/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_ecs_object.h22 #include <base/containers/vector.h>
23 #include <base/containers/unordered_map.h>
28 #include <meta/base/types.h>
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/Util/include/util/
H A Dcore_library_loader.h19 #include <base/containers/string.h>
20 #include <base/containers/string_view.h>
40 #include <base/containers/string.h>
118 // Get the path to the engine.dll. to use as base for plugins. in GetCoreBinaryPath()
121 // Get the path to the executable. to use as base for plugins. in GetCoreBinaryPath()
/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Dstring_util.h24 #include <base/containers/string_view.h>
25 #include <base/containers/vector.h>
63 size_t(std::distance(std::find_if(string.rbegin(), string.rend(), NotSpace).base(), string.end())); in RTrim()
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dinitial_transform_component.h21 #include <base/containers/vector.h>
22 #include <base/math/quaternion.h>
23 #include <base/math/vector.h>
/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.h20 #include <base/containers/unique_ptr.h>
21 #include <base/containers/unordered_map.h>
22 #include <base/containers/vector.h>
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.h20 #include <base/containers/vector.h>
21 #include <base/math/vector.h>
22 #include <base/util/uid.h>
/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_acceleration_structure_staging.h22 #include <base/containers/string.h>
23 #include <base/containers/vector.h>
24 #include <base/util/uid.h>
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dgpu_resource_util_vk.cpp20 #include <base/containers/allocator.h>
21 #include <base/containers/byte_array.h>
22 #include <base/containers/string_view.h>
H A Dgpu_memory_allocator_vk.h31 #include <base/containers/string.h>
32 #include <base/containers/unordered_map.h>
33 #include <base/containers/vector.h>
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Dmorphing_system.h25 #include <base/containers/array_view.h>
26 #include <base/containers/unordered_map.h>
27 #include <base/containers/vector.h>
/foundation/graphic/graphic_3d/lume/LumeEngine/src/
H A Dplugin_registry.h19 #include <base/containers/array_view.h>
20 #include <base/containers/unordered_map.h>
21 #include <base/containers/vector.h>
/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/windows/
H A Dplatform_windows.cpp18 #include <base/containers/string.h>
19 #include <base/containers/string_view.h>
20 #include <base/namespace.h>
/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/ComponentTools/
H A Dcomponent_query.h22 #include <base/containers/unordered_map.h>
23 #include <base/containers/vector.h>
24 #include <base/namespace.h>
43 /** Operations for the component query that are being applied in to of the base component set. */
47 /** Looks up a component of given type and filters out the entity from the base set if it doesn't contain
50 /** Looks up a component of given type, but never filters out the entity from the base set. */
58 * @param baseComponentSet Components that are used as a base set for query, this should be the component manager
60 * @param operations Operations that are performed to base set when other component managers are merged to result.
/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/
H A Drender_node_dotfield_render.h19 #include <base/containers/unordered_map.h>
20 #include <base/math/vector.h>
21 #include <base/util/uid.h>
/foundation/graphic/graphic_3d/lume/LumeFont/api/
H A Dintf_font.h21 #include <base/containers/array_view.h>
22 #include <base/containers/refcnt_ptr.h>
23 #include <base/math/vector.h>
/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/plugin/
H A Dintf_plugin.h19 #include <base/containers/array_view.h>
20 #include <base/namespace.h>
21 #include <base/util/uid.h>

Completed in 19 milliseconds

1...<<271272273274275276277278279280>>...738