/kernel/linux/linux-6.6/fs/ext4/ |
H A D | xattr.c | 1366 size_t *min_offs, void *base, int *total) in ext4_xattr_free_space() 1377 return (*min_offs - ((void *)last - base) - sizeof(__u32)); in ext4_xattr_free_space() 1623 size_t min_offs = s->end - s->base, name_len = strlen(i->name); in ext4_xattr_set_entry() 1641 void *val = s->base + offs; in ext4_xattr_set_entry() 1674 free = min_offs - ((void *)last - s->base) - sizeof(__u32); in ext4_xattr_set_entry() 1757 void *first_val = s->base + min_offs; in ext4_xattr_set_entry() 1759 void *val = s->base + offs; in ext4_xattr_set_entry() 1821 void *val = s->base + min_offs - new_size; in ext4_xattr_set_entry() 1855 __le32 *value = s->base + le16_to_cpu( in ext4_xattr_set_entry() 1866 ext4_xattr_rehash((struct ext4_xattr_header *)s->base); in ext4_xattr_set_entry() 1365 ext4_xattr_free_space(struct ext4_xattr_entry *last, size_t *min_offs, void *base, int *total) ext4_xattr_free_space() argument 2768 void *base, *end; ext4_expand_extra_isize_ea() local [all...] |
/third_party/node/deps/v8/src/execution/arm/ |
H A D | simulator-arm.cc | 7 #include "src/base/logging.h" 16 #include "src/base/bits.h" 17 #include "src/base/lazy-instance.h" 18 #include "src/base/memory.h" 19 #include "src/base/overflowing-math.h" 20 #include "src/base/platform/platform.h" 21 #include "src/base/platform/wrappers.h" 22 #include "src/base/vector.h" 200 v8::base::EmbeddedVector<char, 256> buffer; in Debug() 373 v8::base in ExecDebugCommand() [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_blur.h | 19 #include <base/containers/string.h> 20 #include <base/containers/vector.h> 21 #include <base/math/vector.h>
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/foundation/graphic/graphic_3d/lume/metaobject/include/meta/base/ |
H A D | version.h | 18 #include <base/containers/string.h> 19 #include <base/util/uid_util.h> 21 #include <meta/base/namespace.h>
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H A D | interface_macros.h | 108 using base = basename; \ 109 using base::GetInterface; \ 139 #include <meta/base/shared_ptr.h>
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/foundation/graphic/graphic_3d/lume/metaobject/src/ |
H A D | container_observer.h | 18 #include <base/containers/unordered_map.h> 66 void Subscribe(const IContainer::Ptr& base); 67 void Unsubscribe(const IContainer::Ptr& base);
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H A D | object.h | 18 #include <base/containers/array_view.h> 19 #include <base/containers/vector.h> 21 #include <meta/base/types.h>
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H A D | proxy_object.h | 19 #include <base/containers/unordered_map.h> 23 #include <meta/base/interface_macros.h> 24 #include <meta/base/namespace.h>
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/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/ |
H A D | intf_scene_util.h | 22 #include <base/containers/string_view.h> 23 #include <base/math/quaternion.h> 24 #include <base/math/vector.h>
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/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/ |
H A D | intf_ecs_object.h | 22 #include <base/containers/vector.h> 23 #include <base/containers/unordered_map.h> 28 #include <meta/base/types.h>
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/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/Util/include/util/ |
H A D | core_library_loader.h | 19 #include <base/containers/string.h> 20 #include <base/containers/string_view.h> 40 #include <base/containers/string.h> 118 // Get the path to the engine.dll. to use as base for plugins. in GetCoreBinaryPath() 121 // Get the path to the executable. to use as base for plugins. in GetCoreBinaryPath()
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/foundation/graphic/graphic_3d/lume/LumeRender/src/util/ |
H A D | string_util.h | 24 #include <base/containers/string_view.h> 25 #include <base/containers/vector.h> 63 size_t(std::distance(std::find_if(string.rbegin(), string.rend(), NotSpace).base(), string.end())); in RTrim()
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | initial_transform_component.h | 21 #include <base/containers/vector.h> 22 #include <base/math/quaternion.h> 23 #include <base/math/vector.h>
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ |
H A D | graphics_context.h | 20 #include <base/containers/unique_ptr.h> 21 #include <base/containers/unordered_map.h> 22 #include <base/containers/vector.h>
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.h | 20 #include <base/containers/vector.h> 21 #include <base/math/vector.h> 22 #include <base/util/uid.h>
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/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
H A D | render_data_store_default_acceleration_structure_staging.h | 22 #include <base/containers/string.h> 23 #include <base/containers/vector.h> 24 #include <base/util/uid.h>
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | gpu_resource_util_vk.cpp | 20 #include <base/containers/allocator.h> 21 #include <base/containers/byte_array.h> 22 #include <base/containers/string_view.h>
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H A D | gpu_memory_allocator_vk.h | 31 #include <base/containers/string.h> 32 #include <base/containers/unordered_map.h> 33 #include <base/containers/vector.h>
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | morphing_system.h | 25 #include <base/containers/array_view.h> 26 #include <base/containers/unordered_map.h> 27 #include <base/containers/vector.h>
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/ |
H A D | plugin_registry.h | 19 #include <base/containers/array_view.h> 20 #include <base/containers/unordered_map.h> 21 #include <base/containers/vector.h>
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/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/windows/ |
H A D | platform_windows.cpp | 18 #include <base/containers/string.h> 19 #include <base/containers/string_view.h> 20 #include <base/namespace.h>
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/foundation/graphic/graphic_3d/lume/LumeEngine/ecshelper/ComponentTools/ |
H A D | component_query.h | 22 #include <base/containers/unordered_map.h> 23 #include <base/containers/vector.h> 24 #include <base/namespace.h> 43 /** Operations for the component query that are being applied in to of the base component set. */ 47 /** Looks up a component of given type and filters out the entity from the base set if it doesn't contain 50 /** Looks up a component of given type, but never filters out the entity from the base set. */ 58 * @param baseComponentSet Components that are used as a base set for query, this should be the component manager 60 * @param operations Operations that are performed to base set when other component managers are merged to result.
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/foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/ |
H A D | render_node_dotfield_render.h | 19 #include <base/containers/unordered_map.h> 20 #include <base/math/vector.h> 21 #include <base/util/uid.h>
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/foundation/graphic/graphic_3d/lume/LumeFont/api/ |
H A D | intf_font.h | 21 #include <base/containers/array_view.h> 22 #include <base/containers/refcnt_ptr.h> 23 #include <base/math/vector.h>
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/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/plugin/ |
H A D | intf_plugin.h | 19 #include <base/containers/array_view.h> 20 #include <base/namespace.h> 21 #include <base/util/uid.h>
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