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/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DContext.cpp498 backStencil = depthStencilState->back; in GraphicsState()
/third_party/skia/third_party/externals/spirv-headers/tools/buildHeaders/
H A Dheader.cpp351 out << enumFmt(opPrefix, v, style, !printMax && v.second == sorted.back().second); in printDefs()
/third_party/skia/third_party/externals/spirv-tools/source/opt/
H A Dinline_pass.cpp493 // Move the OpLoopMerge from the last block back to the first, where in MoveLoopMergeInstToFirstBlock()
496 auto& last = new_blocks->back(); in MoveLoopMergeInstToFirstBlock()
H A Dscalar_replacement_pass.cpp150 Instruction* toKill = dead.back(); in ReplaceVariable()
H A Dupgrade_memory_model.cpp457 const Instruction* def = stack.back(); in CheckAllTypes()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Headers/tools/buildHeaders/
H A Dheader.cpp351 out << enumFmt(opPrefix, v, style, !printMax && v.second == sorted.back().second); in printDefs()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Dinline_pass.cpp493 // Move the OpLoopMerge from the last block back to the first, where in MoveLoopMergeInstToFirstBlock()
496 auto& last = new_blocks->back(); in MoveLoopMergeInstToFirstBlock()
H A Dscalar_replacement_pass.cpp150 Instruction* toKill = dead.back(); in ReplaceVariable()
H A Dupgrade_memory_model.cpp457 const Instruction* def = stack.back(); in CheckAllTypes()
/third_party/skia/src/ports/
H A DSkFontMgr_android_parser.cpp495 self->fCurrentFamily->fNames.back().append(tolc.lc(), len);
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DD3D12ResourceWrappingTests.cpp425 d3dRc.back = 1; in ExpectPixelRGBA8EQ()
528 // able to read it back by copying it to a staging texture and verifying the in TEST_P()
561 // able to read it back by copying it to a staging texture and verifying the in TEST_P()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ExecutionEngine/Orc/
H A DCompileOnDemandLayer.h216 SourceModules.back().SourceMod = std::move(M); in addSourceModule()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Object/
H A DELF.h613 if (Data.back() != '\0') in getStringTable()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/
H A DAliasAnalysis.cpp71 // FIXME; It would be nice to at least clear out the pointers back to this in ~AAResults()
703 return canInstructionRangeModRef(BB.front(), BB.back(), Loc, ModRefInfo::Mod); in canBasicBlockModify()
H A DBlockFrequencyInfoImpl.cpp369 // Infinite loops need special handling. If we give the back edge an infinite in computeLoopScale()
449 LLVM_DEBUG(debugAssign(*this, D, W.TargetNode, Taken, "back")); in distributeMass()
739 if (Headers.back() == Irr.Node) in findIrreducibleHeaders()
808 // Since the loop has more than one header block, the mass flowing back into in adjustLoopHeaderMass()
810 // reflect the masses flowing through back edges. in adjustLoopHeaderMass()
821 LLVM_DEBUG(dbgs() << " - Add back edge mass for node " in adjustLoopHeaderMass()
H A DIVDescriptors.cpp273 Instruction *Cur = Worklist.back(); in AddReductionVar()
357 // before we feed back to the reduction phi. Otherwise, we loose VF-1 in AddReductionVar()
417 // then extend this value back to the original width. If IsSigned is false, in AddReductionVar()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/
H A DCloneFunction.cpp350 // function, map it back into the new function. in CloneBlock()
482 const BasicBlock *BB = CloneWorklist.back(); in CloneAndPruneIntoFromInst()
H A DLoopSimplify.cpp365 // Figure out which basic blocks contain back-edges to the loop header. in insertUniqueBackedgeBlock()
387 Function::iterator InsertPos = ++BackedgeBlocks.back()->getIterator(); in insertUniqueBackedgeBlock()
730 // Walk the worklist from front to back, pushing newly found sub loops onto in simplifyLoop()
731 // the back. This will let us process loops from back to front in depth-first in simplifyLoop()
925 // hoisted out of the loop pass manager we can add back verification here. in verifyAnalysis()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
H A DVPlan.cpp589 drawEdge(Block, Successors.back(), false, "F"); in dumpEdges()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
H A DGCNRegBankReassign.cpp769 Candidate C = Candidates.back();
H A DSIWholeQuadMode.cpp516 WorkItem WI = Worklist.back(); in analyzeFunction()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/RISCV/
H A DRISCVInstrInfo.cpp693 auto E = std::next(RepeatedSequenceLocs[0].back()); in getOutliningCandidateInfo()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/
H A DInliner.cpp743 CallSites[CSi] = CallSites.back(); in inlineCallsImpl()
/third_party/skia/third_party/externals/tint/src/writer/wgsl/
H A Dgenerator_impl.cc88 if (decl != program_->AST().GlobalDeclarations().back()) { in Generate()
/third_party/spirv-headers/tools/buildHeaders/
H A Dheader.cpp353 out << enumFmt(opPrefix, v, style, !printMax && v.second == sorted.back().second); in printDefs()

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