/third_party/node/tools/inspector_protocol/encoding/ |
H A D | encoding.cc | 524 envelopes_.back().EncodeStart(out_); 533 if (!envelopes_.back().EncodeStop(out_)) { 545 envelopes_.back().EncodeStart(out_); 554 if (!envelopes_.back().EncodeStop(out_)) {
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineColorWriteEnableTests.cpp | 739 stencil, // VkStencilOpState back; in iterate() 985 const auto depthBuffer = readDepthAttachment(vkd, device, queue, queueIndex, allocator, dsImages.back()->get(), dsFormat, renderSize); in iterate() 1669 setupAndBuildPipeline(pipelines.back(), pipelineLayout, framebuffers[i].framebuffer.get(), (i+1), writeEnables, blendComp, dynamicColorWriteEnable); in iterate() 1725 std::vector<bool> mask_last (kNumColorAttachments, false); mask_last.back() = true; in createColorWriteEnableTests() 1727 std::vector<bool> mask_second_and_last (kNumColorAttachments, false); mask_second_and_last[1] = mask_second_and_last.back() = true; in createColorWriteEnableTests()
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H A D | vktPipelineMultisampleShaderFragmentMaskTests.cpp | 395 std::string colorBufferPack; //!< a cast or a function call when writing back color format to the ssbo in initPrograms() 687 const VkAttachmentReference* colorRef = &attachmentReferences.back(); in drawAndSampleInputAttachment() 709 const VkAttachmentReference* inputRef = &attachmentReferences.back(); in drawAndSampleInputAttachment() 980 const VkAttachmentReference* colorRef = &attachmentReferences.back(); in draw() 1086 pipelines.back().setDefaultRasterizationState() in draw()
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H A D | vktPipelineBlendOperationAdvancedTests.cpp | 1098 // VkStencilOpState back; in buildPipeline() 1291 &m_colorImageAllocs.back()); 1307 *m_colorImages.back(), // VkImage image; 1321 *m_colorImages.back(), // VkImage image; 1789 // VkStencilOpState back; 1820 m_pipelines.back() 1832 m_pipelines.back()
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H A D | vktPipelineFramebufferAttachmentTests.cpp | 468 attachmentHandles.push_back(**colorAttachments.back()); in test() 471 preparePipelineWrapper(pipeline.back(), pipelineLayout, *renderPass, vertexModule, fragmentModule, in test() 1137 attachmentHandles.push_back(**colorAttachments.back()); in testMultiAttachments() 1555 attachmentHandles.push_back(**colorAttachments.back()); in testInputResolveSameAttachment() 1559 attachmentHandles.push_back(**colorAttachments.back()); in testInputResolveSameAttachment()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/AsmPrinter/ |
H A D | DwarfCompileUnit.cpp | 338 (&CURanges.back().End->getSection() != in addRange() 344 CURanges.back().End = Range.End; in addRange() 514 const RangeSpan &Back = Ranges.back(); in attachRangesOrLowHighPC() 738 // Map back from a DIVariable to its containing DbgVariable. in sortLocalVars() 753 auto Item = WorkList.back(); in sortLocalVars()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Analysis/ |
H A D | LazyCallGraph.cpp | 522 // because target connects back to source, and we know that all of the SCCs in updatePostorderSequenceForEdgeInsertion() 752 // that the target node eventually connects back to all other nodes in our 863 for (Node &N : *NewSCCs.back()) { 865 G->SCCMap[&N] = NewSCCs.back(); 1689 for (Node &N : *RC.SCCs.back()) { 1691 SCCMap[&N] = RC.SCCs.back();
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/ |
H A D | IntervalMap.h | 789 /// path - The path entries, path[0] is the root node, path.back() is a leaf. 803 return *reinterpret_cast<NodeT*>(path.back().node); 805 unsigned leafSize() const { return path.back().size; } 806 unsigned leafOffset() const { return path.back().offset; } 807 unsigned &leafOffset() { return path.back().offset; } 913 /// ensures that node(Level) is real by moving back to the last node at Level,
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/third_party/protobuf/src/google/protobuf/util/ |
H A D | message_differencer.cc | 1803 const SpecificField& specific_field = field_path.back(); in PrintValue() 1893 if (!report_modified_aggregates_ && field_path.back().field == NULL) { in ReportModified() 1894 if (field_path.back().unknown_field_type == UnknownField::TYPE_GROUP) { in ReportModified() 1899 if (field_path.back().field->cpp_type() == in ReportModified()
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/third_party/skia/third_party/externals/abseil-cpp/absl/strings/ |
H A D | string_view_test.cc | 839 EXPECT_EQ(&arr[3], &csp.back()); in TEST() 846 EXPECT_EQ(&c, &csp.back()); in TEST() 853 // front() and back() are not called on an empty string_view. in TEST() 856 ABSL_EXPECT_DEATH_IF_SUPPORTED(sv.back(), ""); in TEST() 1104 constexpr const char cback = cstr_len.back(); in TEST()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleShaderFragmentMaskTests.cpp | 415 std::string colorBufferPack; //!< a cast or a function call when writing back color format to the ssbo in initPrograms() 704 const VkAttachmentReference* colorRef = &attachmentReferences.back(); in drawAndSampleInputAttachment() 726 const VkAttachmentReference* inputRef = &attachmentReferences.back(); in drawAndSampleInputAttachment() 1005 const VkAttachmentReference* colorRef = &attachmentReferences.back(); in draw() 1111 pipelines.back().setDefaultRasterizationState() in draw()
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H A D | vktPipelineExtendedDynamicStateTests.cpp | 3589 copyAndFlush(vkd, device, *buffers.back().buffer, 0, bufferBytes.data(), de::dataSize(bufferBytes)); in prepareVertexBuffers() 4133 updateBuilder.writeSingle(meshDescriptorSet.get(), binding, descType, &descBufferInfos.back()); in iterate() 4134 updateBuilder.writeSingle(meshDescriptorSetRev.get(), binding, descType, &descBufferInfosRev.back()); in iterate() 4617 // Common setup for the front and back operations. in iterate() 4654 staticBackStencil, // VkStencilOpState back; in iterate() 5113 const auto colorResultImg = (kUseResolveAtt ? resolveImages.back()->get() : colorImages.back()->get()); in iterate() 5124 depthBuffer = readDepthAttachment(vkd, device, queue, queueIndex, allocator, dsImages.back()->get(), dsFormatInfo->imageFormat, renderSize); in iterate() 5125 stencilBuffer = readStencilAttachment(vkd, device, queue, queueIndex, allocator, dsImages.back()->get(), dsFormatInfo->imageFormat, renderSize, vk::VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); in iterate() 5418 orderingGroup->addChild(new ExtendedDynamicStateTest(testCtx, "cull_back", "Dynamically set cull mode to back", confi in createExtendedDynamicStateTests() [all...] |
H A D | vktPipelineBlendOperationAdvancedTests.cpp | 1104 // VkStencilOpState back; in buildPipeline() 1286 &m_colorImageAllocs.back()); 1302 *m_colorImages.back(), // VkImage image; 1316 *m_colorImages.back(), // VkImage image; 1780 // VkStencilOpState back; 1811 m_pipelines.back() 1823 m_pipelines.back()
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/third_party/vulkan-loader/tests/framework/icd/ |
H A D | test_icd.cpp | 527 handles.push_back(handles.back() + 102030); 528 *pHandle = to_nondispatch_handle<HandleType>(handles.back()); 702 pSwapchainImages[i] = to_nondispatch_handle<VkImage>(handles.back()); 897 pCommandBuffers[i] = icd.allocated_command_buffers.back().handle;
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/third_party/zlib/ |
H A D | deflate.c | 180 * keep the hash table consistent if we switch back to level > 0 later. 1570 Bytef *back = s->window + (int)match, *here = s->window + start; in check_match() local 1575 back++; in check_match() 1579 if (zmemcmp(back, here, len) != EQUAL) { in check_match() 1583 fprintf(stderr, "(%02x %02x)", *back++, *here++); in check_match()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/ |
H A D | LoopStrengthReduce.cpp | 506 ScaledReg = BaseRegs.back(); in canonicalize() 564 if (&S != &BaseRegs.back()) in deleteBaseReg() 565 std::swap(S, BaseRegs.back()); in deleteBaseReg() 780 GlobalValue *Result = ExtractSymbol(NewOps.back(), SE); in ExtractSymbol() 1187 return Fixups.back(); in getNewFixup() 1569 if (&F != &Formulae.back()) in DeleteFormula() 1570 std::swap(F, Formulae.back()); in DeleteFormula() 1893 Instruction *tailUserInst() const { return Incs.back().UserInst; } in tailUserInst() 1947 // back to normal LSR behavior for those uses. 2246 /// rewriting their conditions from ICMP_NE back t [all...] |
/third_party/glslang/glslang/MachineIndependent/ |
H A D | linkValidate.cpp | 576 // push back on original list; won't change the size of the list we're iterating over in mergeGlobalUniformBlocks() 1419 // if a new call is found that was already in the currentPath (a back edge), in checkCallGraphCycles() 1426 TCall* call = stack.back(); in checkCallGraphCycles() 1440 // Then, we found a back edge in checkCallGraphCycles() 1456 stack.back()->currentPath = false; in checkCallGraphCycles() 1457 stack.back()->visited = true; in checkCallGraphCycles() 1583 assert(globals.back()->getAsAggregate()->getOp() == EOpLinkerObjects); in findLinkerObjects() 1585 return globals.back()->getAsAggregate(); in findLinkerObjects()
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/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_private.h | 1264 uint32_t back; 1269 uint32_t back; 1285 } back; 1290 uint32_t back; 2043 struct radv_stencil_op_info back;
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/third_party/mesa3d/src/imgui/ |
H A D | imgui.h | 176 IM_VEC2_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec2. 187 IM_VEC4_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h to convert back and forth between your math types and ImVec4. 307 IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retrieve style color as stored in ImGuiStyle structure. use to feed back into PushStyleColor(), otherwise use GetColorU32() to get style color with style alpha baked in. 335 IMGUI_API void Unindent(float indent_w = 0.0f); // move content position back to the left, by style.IndentSpacing or indent_w if != 0 728 //ImGuiWindowFlags_ResizeFromAnySide = 1 << 17, // --> Set io.ConfigWindowsResizeFromEdges and make sure mouse cursors are supported by back-end (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) 974 ImGuiConfigFlags_NavEnableGamepad = 1 << 1, // Master gamepad navigation enable flag. This is mostly to instruct your imgui back-end to fill io.NavInputs[]. Back-end also needs to set ImGuiBackendFlags_HasGamepad. 975 ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, // Instruct navigation to move the mouse cursor. May be useful on TV/console systems where moving a virtual mouse is awkward. Will update io.MousePos and set io.WantSetMousePos=true. If enabled you MUST honor io.WantSetMousePos requests in your binding, otherwise ImGui will react as if the mouse is jumping around back and forth. 977 ImGuiConfigFlags_NoMouse = 1 << 4, // Instruct imgui to clear mouse position/buttons in NewFrame(). This allows ignoring the mouse information set by the back-end. 978 ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, // Instruct back-end to not alter mouse cursor shape and visibility. Use if the back 1206 inline T& back() { IM_ASSERT(Size > 0); return Data[Size - 1]; } back() function 1207 inline const T& back() const { IM_ASSERT(Size > 0); return Data[Size - 1]; } back() function [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/ |
H A D | VirtualFileSystem.cpp | 1259 ParentEntry = FS->Roots.back().get(); in lookupOrCreateEntry() 1464 sys::path::is_separator(Trimmed.back(), path_style)) in parseEntry() 1831 // Even if there is a directory entry, fall back to ExternalFS if allowed, in getRealPath() 1950 DirStack.empty() ? Path : containedPart(DirStack.back(), Path); in startDirectory() 2016 if (Dir == DirStack.back()) in write() 2019 while (!DirStack.empty() && !containedIn(DirStack.back(), Dir)) { in write()
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/third_party/skia/third_party/externals/abseil-cpp/absl/container/internal/ |
H A D | raw_hash_set_test.cc | 901 auto last_key = keys.back(); in TEST() 1974 found_difference = OrderOfIteration(tables.back()) != reference; in TEST() 2052 tables.back().insert(1); in TEST() 2053 tables.back().insert(i % 5); in TEST() 2086 tables.back().insert(1); in TEST()
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/third_party/node/deps/v8/src/wasm/baseline/ |
H A D | liftoff-compiler.cc | 230 return &ool_entries_.back(); in NewOOLEntry() 723 OutOfLineCode& ool = out_of_line_code_.back(); in StackCheck() 758 OutOfLineCode& ool = out_of_line_code_.back(); in TierupCheck() 1244 DCHECK_EQ(__ cache_state()->stack_state.back().kind(), kRef); in CatchException() 1246 GetExceptionProperty(__ cache_state()->stack_state.back(), in CatchException() 1271 GetExceptionValues(decoder, __ cache_state()->stack_state.back(), imm.tag); in CatchException() 1290 Rethrow(decoder, __ cache_state()->stack_state.back()); in Delegate() 1350 LiftoffAssembler::VarState rhs_slot = __ cache_state()->stack_state.back(); in JumpIfFalse() 1361 LiftoffAssembler::VarState lhs_slot = __ cache_state()->stack_state.back(); in JumpIfFalse() 1782 LiftoffAssembler::VarState rhs_slot = __ cache_state()->stack_state.back(); [all...] |
/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_pipeline.c | 3517 const VkStencilOpState *back = &ds_info->back; in tu_pipeline_builder_parse_depth_stencil() local 3524 A6XX_RB_STENCIL_CONTROL_FUNC_BF(tu6_compare_func(back->compareOp)) | in tu_pipeline_builder_parse_depth_stencil() 3525 A6XX_RB_STENCIL_CONTROL_FAIL_BF(tu6_stencil_op(back->failOp)) | in tu_pipeline_builder_parse_depth_stencil() 3526 A6XX_RB_STENCIL_CONTROL_ZPASS_BF(tu6_stencil_op(back->passOp)) | in tu_pipeline_builder_parse_depth_stencil() 3527 A6XX_RB_STENCIL_CONTROL_ZFAIL_BF(tu6_stencil_op(back->depthFailOp)); in tu_pipeline_builder_parse_depth_stencil() 3564 .bfmask = ds_info->back.compareMask & 0xff)); in tu_pipeline_builder_parse_depth_stencil() 3569 update_stencil_mask(&pipeline->stencil_wrmask, VK_STENCIL_FACE_BACK_BIT, ds_info->back.writeMask); in tu_pipeline_builder_parse_depth_stencil() 3575 .bfref = ds_info->back.reference & 0xff)); in tu_pipeline_builder_parse_depth_stencil() 4527 "Final NIR before going into the back in tu_GetPipelineExecutableInternalRepresentationsKHR() [all...] |
/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_cmdstream.c | 656 * so stage to temporary storage rather than reading back write-combine in panfrost_emit_frag_shader() 4333 const struct pipe_stencil_state back = in panfrost_create_depth_stencil_state() local 4354 cfg.stencil_mask_back = back.writemask; in panfrost_create_depth_stencil_state() 4364 pan_pipe_to_stencil(&back, &so->stencil_back); in panfrost_create_depth_stencil_state() 4372 cfg.back_compare_function = (enum mali_func) back.func; in panfrost_create_depth_stencil_state() 4373 cfg.back_stencil_fail = pan_pipe_to_stencil_op(back.fail_op); in panfrost_create_depth_stencil_state() 4374 cfg.back_depth_fail = pan_pipe_to_stencil_op(back.zfail_op); in panfrost_create_depth_stencil_state() 4375 cfg.back_depth_pass = pan_pipe_to_stencil_op(back.zpass_op); in panfrost_create_depth_stencil_state() 4379 cfg.back_write_mask = back.writemask; in panfrost_create_depth_stencil_state() 4381 cfg.back_value_mask = back in panfrost_create_depth_stencil_state() [all...] |
/third_party/node/deps/openssl/openssl/external/perl/Text-Template-1.56/lib/Text/ |
H A D | Template.pm | 999 =back 1058 back into the main program. Evaluating the template in a private 1186 =back 1282 =back 1296 communicate back to the caller. For example: 1407 =back 1907 The bug has been corrected in version 1.11, but I did not go back to 2303 =back 2321 =back
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