/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
H A D | X86CmovConversion.cpp | 620 packCmovGroup(Group.front(), Group.back()); in convertCmovInstsToBranches() 652 MachineInstr *LastCMOV = Group.back(); in convertCmovInstsToBranches() 717 // Walk back through any intermediate cmovs referenced. in convertCmovInstsToBranches()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/ |
H A D | HotColdSplitting.cpp | 407 OutliningRegion *ColdRegion = &Regions.back(); in create() 463 ColdRegion = &Regions.back(); in create()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/ObjCARC/ |
H A D | ObjCARCContract.cpp | 665 assert(DT->dominates(Inst, &InsertBB->back()) && in runOnFunction() 668 new BitCastInst(Replacement, UseTy, "", &InsertBB->back()); in runOnFunction()
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/third_party/skia/third_party/externals/tint/src/resolver/ |
H A D | dependency_graph.cc | 570 /// as the function decends into each dependency and `exit` when bubbling back 592 auto& entry = stack.back(); in TraverseDependencies() 604 // Yes. Time to back up. in TraverseDependencies() 612 stack.back().dep_idx++; in TraverseDependencies()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/ |
H A D | LazyCallGraph.h | 462 OS << "..., " << *C.Nodes.back(); in operator <<() 583 OS << "..., " << *RC.SCCs.back(); in operator <<() 1161 /// Helper to update pointers back to the graph object during moves. 1206 "Index does not point back at RC!"); in getRefSCCIndex()
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/third_party/protobuf/src/google/protobuf/util/internal/ |
H A D | default_value_objectwriter.cc | 156 RenderDataPiece(name, DataPiece(*string_values_.back(), true)); in RenderString() 169 RenderDataPiece(name, DataPiece(*string_values_.back(), false, true)); in RenderBytes()
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/third_party/skia/third_party/externals/abseil-cpp/absl/container/ |
H A D | inlined_vector.h | 366 // `InlinedVector::back()` 369 reference back() { in back() function in absl::InlinedVector 374 // Overload of `InlinedVector::back()` that returns a `const_reference` to the 376 const_reference back() const { in back() function in absl::InlinedVector 670 // Destroys the element at `back()`, reducing the size by `1`.
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/third_party/skia/experimental/wasm-skp-debugger/ |
H A D | debugger_bindings.cpp | 382 std::unique_ptr<DebugCanvas> debugCanvas = std::make_unique<DebugCanvas>(fBoundsArray.back()); in loadSingleFrame() 414 std::unique_ptr<DebugCanvas> debugCanvas = std::make_unique<DebugCanvas>(fBoundsArray.back()); in loadMultiFrame()
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/third_party/skia/include/private/ |
H A D | SkTArray.h | 233 * Construct a new T at the back of this array. 318 * Pushes or pops from the back to resize. Pushes will be default 401 T& back() { SkASSERT(fCount); return fItemArray[fCount - 1];} in back() function in SkTArray 403 const T& back() const { SkASSERT(fCount > 0); return fItemArray[fCount - 1];} in back() function in SkTArray
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/third_party/skia/modules/skparagraph/src/ |
H A D | ParagraphImpl.h | 153 return fUnicodeIndexForUTF8Index.empty() ? 0 : fUnicodeIndexForUTF8Index.back() + 1; 161 return fUnicodeIndexForUTF8Index.empty() ? 0 : fUnicodeIndexForUTF8Index.back() + 1; in getUnicodeIndex()
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/third_party/spirv-tools/source/opt/ |
H A D | dead_branch_elim_pass.cpp | 99 BasicBlock* block = stack.back(); in MarkLiveBlocks() 148 // Don't simplify back edges unless it becomes a branch to the header. Every in MarkLiveBlocks() 149 // loop must have exactly one back edge to the loop header, so we cannot in MarkLiveBlocks() 154 // This is not a back edge. in MarkLiveBlocks() 606 uint32_t bb_id = work_list.back(); in AddBlocksWithBackEdge()
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H A D | inst_debug_printf_pass.cpp | 143 BasicBlock* back_blk_ptr = &*new_blocks->back(); in GenOutputCode() 200 BasicBlock* back_blk_ptr = &*new_blocks->back(); in GenDebugPrintfCode()
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/third_party/spirv-tools/source/ |
H A D | text.cpp | 612 const spv_operand_type_t type = expectedOperands.back(); in spvTextEncodeOpcode() 787 spv_instruction_t& inst = instructions.back(); in spvTextToBinaryInternal()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramInterfaceDefinition.cpp | 653 if (!path.back().isVariableType()) 657 if (path.back().getVariableType()->isStructType() && isOpenGLES)
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingNonUniformArgsTests.cpp | 427 rayTracingPipeline->addShader(VK_SHADER_STAGE_MISS_BIT_KHR, missModule, shaderGroupIdx++, &specInfos.back()); in iterate() 436 rayTracingPipeline->addShader(VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR, chitModule, shaderGroupIdx++, &specInfos.back()); in iterate()
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H A D | vktRayTracingProceduralGeometryTests.cpp | 373 m_referenceTLAS->addInstance(m_blasVect.back()); in setupAccelerationStructures() 396 m_resultTLAS->addInstance(m_blasVect.back()); in setupAccelerationStructures()
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/third_party/vk-gl-cts/framework/delibs/decpp/ |
H A D | dePoolArray.hpp | 92 const T& back (void) const { return at(m_numElements-1); } in back() function in de::PoolArray 93 T& back (void) { return at(m_numElements-1); } in back() function in de::PoolArray
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | Types.cpp | 622 ASSERT((*mArraySizesStorage).back() == 0u); in sizeOutermostUnsizedArray() 623 (*mArraySizesStorage).back() = arraySize; in sizeOutermostUnsizedArray()
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui.cpp | 245 // This will be passed back to your via the renderer. Basically ImTextureID == void*. Read FAQ for details about ImTextureID. 370 (If you set the NavEnableSetMousePos flag but don't honor 'io.WantSetMousePos' properly, imgui will misbehave as it will see your mouse moving back and forth!) 437 - 2020/09/21 (1.79) - renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting the change from 1.77. For varieties of reason this is more self-explanatory. 1538 // Zero-terminated string hash, with support for ### to reset back to seed value 2527 ImGuiColorMod& backup = g.ColorStack.back(); in PopStyleColor() 2612 ImGuiStyleMod& backup = g.StyleVarStack.back(); in PopStyleVar() 2969 ImGuiID seed = IDStack.back(); in GetID() 2980 ImGuiID seed = IDStack.back(); in GetID() 2991 ImGuiID seed = IDStack.back(); in GetID() 3002 ImGuiID seed = IDStack.back(); in GetIDNoKeepAlive() [all...] |
/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_cmd_buffer.c | 1754 dest_state->compare_mask.back = src_state->compare_mask.back; in pvr_cmd_bind_graphics_pipeline() 1761 dest_state->write_mask.back = src_state->write_mask.back; in pvr_cmd_bind_graphics_pipeline() 1768 dest_state->reference.back = src_state->reference.back; in pvr_cmd_bind_graphics_pipeline() 1976 state->dynamic.common.compare_mask.back = compareMask; in pvr_CmdSetStencilCompareMask() 1992 state->dynamic.common.write_mask.back = writeMask; in pvr_CmdSetStencilWriteMask() 2008 state->dynamic.common.reference.back = reference; in pvr_CmdSetStencilReference() 3402 * the front and back variant in pvr_setup_isp_faces_and_control() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelinePushDescriptorTests.cpp | 1215 m_textureImageAllocs.push_back(AllocationSp(m_allocator.allocate(getImageMemoryRequirements(m_vkd, *m_device, **m_textureImages.back()), MemoryRequirement::Any).release())); in init() 1216 VK_CHECK(m_vkd.bindImageMemory(*m_device, **m_textureImages.back(), m_textureImageAllocs.back()->getMemory(), m_textureImageAllocs.back()->getOffset())); in init() 2025 m_textureImageAllocs.push_back(AllocationSp(m_allocator.allocate(getImageMemoryRequirements(m_vkd, *m_device, **m_textureImages.back()), MemoryRequirement::Any).release())); in init() 2026 VK_CHECK(m_vkd.bindImageMemory(*m_device, **m_textureImages.back(), m_textureImageAllocs.back()->getMemory(), m_textureImageAllocs.back()->getOffset())); in init() 3735 m_inputImageAllocs.push_back(AllocationSp(m_allocator.allocate(getImageMemoryRequirements(m_vkd, *m_device, **m_inputImages.back()), MemoryRequirement::Any).release())); in init() 3736 VK_CHECK(m_vkd.bindImageMemory(*m_device, **m_inputImages.back(), m_inputImageAlloc in init() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Object/ |
H A D | MachOObjectFile.cpp | 2832 return Stack.back().Flags; in flags() 2836 return Stack.back().Address; in address() 2840 return Stack.back().Other; in other() 2844 const char* ImportName = Stack.back().ImportName; in otherName() 2851 return Stack.back().Start - Trie.begin(); in nodeOffset() 2995 while (Stack.back().NextChildIndex < Stack.back().ChildCount) { in pushDownUntilBottom() 2996 NodeState &Top = Stack.back(); in pushDownUntilBottom() 3023 " back to node: 0x" + in pushDownUntilBottom() 3034 if (!Stack.back() in pushDownUntilBottom() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelinePushDescriptorTests.cpp | 1203 m_textureImageAllocs.push_back(AllocationSp(m_allocator.allocate(getImageMemoryRequirements(m_vkd, *m_device, **m_textureImages.back()), MemoryRequirement::Any).release())); in init() 1204 VK_CHECK(m_vkd.bindImageMemory(*m_device, **m_textureImages.back(), m_textureImageAllocs.back()->getMemory(), m_textureImageAllocs.back()->getOffset())); in init() 2014 m_textureImageAllocs.push_back(AllocationSp(m_allocator.allocate(getImageMemoryRequirements(m_vkd, *m_device, **m_textureImages.back()), MemoryRequirement::Any).release())); in init() 2015 VK_CHECK(m_vkd.bindImageMemory(*m_device, **m_textureImages.back(), m_textureImageAllocs.back()->getMemory(), m_textureImageAllocs.back()->getOffset())); in init() 3717 m_inputImageAllocs.push_back(AllocationSp(m_allocator.allocate(getImageMemoryRequirements(m_vkd, *m_device, **m_inputImages.back()), MemoryRequirement::Any).release())); in init() 3718 VK_CHECK(m_vkd.bindImageMemory(*m_device, **m_inputImages.back(), m_inputImageAlloc in init() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/ |
H A D | SLPVectorizer.cpp | 1226 // once and deciding on the best order right away with no back-tracking. in reorder() 1459 /// Points back to the VectorizableTree. 1463 /// Thus we need a reference back to the container to translate the indices 1644 TreeEntry *Last = VectorizableTree.back().get(); in newTreeEntry() 2225 /// value must be signed-extended, rather than zero-extended, back to its 2618 VectorizableTree.back()->setOperand(0, Op0); 2641 VectorizableTree.back()->setOperand(0, Op0); 2692 PtrN = PointerOps.back(); 2695 PtrN = PointerOps[CurrentOrder.back()]; 2954 PtrN = PointerOps.back(); [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingShaderAccessTests.cpp | 911 { vk::VK_STENCIL_OP_KEEP, vk::VK_STENCIL_OP_KEEP, vk::VK_STENCIL_OP_KEEP, vk::VK_COMPARE_OP_ALWAYS, 0u, 0u, 0u }, // back in createPipeline() 1816 vki.updateDescriptorSetWithTemplate(device, descriptorSet, **updateTemplates.back(), registry.back().getRawPointer()); 2738 m_vki.updateDescriptorSetWithTemplate(m_device, descriptorSet, **m_updateTemplates.back(), m_updateRegistry.back().getRawPointer()); 2830 const deUint32 dataOffset = ((isDynamicCase) ? (bindTimeOffsets.back()) : 0) + ((m_setViewOffset) ? (staticOffsets[parity]) : (0u)); 2836 bufferSizes.push_back(dataOffsets.back() + ADDRESSABLE_SIZE); 2839 vk::Move<vk::VkBuffer> buffer (createColorDataBuffer(dataOffsets.back(), bufferSizes.back(), color[(bufferNdx * 2) % DE_LENGTH_OF_ARRAY(color)], color[(bufferNdx * 2 + 1) % DE_LENGTH_OF_ARRAY(color)], &bufferMem)); 2864 layoutHandles.push_back(**descriptorSetLayouts.back()); [all...] |