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/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/
H A Drender_blur_common.h123 float alpha = textureLod(sampler2D(tex, sampl), uv, 0).a * CORE_BLUR_WEIGHTS[0]; in GaussianBlurA() local
128 alpha += textureLod(sampler2D(tex, sampl), (vec2(fragCoord) + currOffset, 0) * invTexSize, 0).a * in GaussianBlurA()
130 alpha += textureLod(sampler2D(tex, sampl), (vec2(fragCoord) - currOffset, 0) * invTexSize, 0).a * in GaussianBlurA()
134 return alpha; in GaussianBlurA()
220 float alpha = textureLod(sampler2DArray(tex, sampl), vec3(uv, dirLayer.z), 0).a * CORE_BLUR_WEIGHTS[0]; in GaussianBlurALayer() local
225 alpha += in GaussianBlurALayer()
229 alpha += in GaussianBlurALayer()
235 return alpha; in GaussianBlurALayer()
/third_party/mesa3d/src/mesa/main/
H A Dblend.c311 * \param sfactorA alpha source factor operator.
312 * \param dfactorA alpha destination factor operator.
788 * \param alpha alpha color component.
797 _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) in _mesa_BlendColor()
805 tmp[3] = alpha; in _mesa_BlendColor()
822 * Specify the alpha test function.
824 * \param func alpha comparison function.
973 * \param alpha whether to mask writing of the alpha colo
1011 _mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) _mesa_ColorMaski() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gles_1_0.cpp49 void Context::clearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) in clearColorx() argument
52 ConvertFixedToFloat(blue), ConvertFixedToFloat(alpha)); in clearColorx()
83 void Context::color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in color4f() argument
85 mState.gles1().setCurrentColor({red, green, blue, alpha}); in color4f()
88 void Context::color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) in color4ub() argument
92 normalizedToFloat<uint8_t>(blue), normalizedToFloat<uint8_t>(alpha)}); in color4ub()
95 void Context::color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) in color4x() argument
98 ConvertFixedToFloat(blue), ConvertFixedToFloat(alpha)}); in color4x()
/third_party/skia/third_party/externals/libpng/contrib/libtests/
H A Dpngvalid.c249 "grayscale with alpha", invalid, "truecolour with alpha", invalid
464 if (*colour_type < 4/*no alpha channel*/) in next_format()
467 * and one without for other non-alpha formats: in next_format()
705 png_byte alpha; member
2627 * composition actually happens (0 < alpha < 1). in calcerr()
3599 /* Fill in the alpha values in the first byte. Just use all possible values in make_standard_palette()
3629 palette[i].alpha = values[i ^ selector[1]][0]; in make_standard_palette()
3675 if ((tRNS[i] = ppal[i].alpha) < 255) in init_standard_palette()
4601 bad.red = bad.green = bad.blue = bad.gray = bad.alpha in sBIT0_error_fn()
6015 unsigned int red, green, blue, alpha; /* For non-palette images. */ global() member
9523 gamma_component_compose(int do_background, double input_sample, double alpha, double background, int *compose) gamma_component_compose() argument
10260 double alpha = 1; /* serves as a flag value */ gamma_image_validate() local
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/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/
H A Dsheet_drag_bar_paint_method.cpp65 auto alpha = std::floor(UINT8_MAX * defaultOpacity); in Paint() local
66 pen.SetAlpha(alpha * opacity); in Paint()
/foundation/arkui/ace_engine/frameworks/core/components/svg/
H A Drender_svg.h118 void SetRootOpacity(uint8_t alpha) in SetRootOpacity() argument
120 rootOpacity_ = alpha; in SetRootOpacity()
/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_client/fuzztest/ui/rsuisurface_fuzzer/
H A Drsuisurface_fuzzer.cpp89 uint8_t alpha = GetData<uint8_t>(); in RSUIDirectorFuzzTest() local
102 uiDirector->SetAbilityBGAlpha(alpha); in RSUIDirectorFuzzTest()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/render/
H A Drs_kawase_blur.h32 float alpha = 0.f; member
36 : src(s), dst(d), radius(r), colorFilter(color), alpha(a) {} in KawaseParameter()
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/systemtest/
H A Dhdilayer_context_systest.cpp111 GraphicLayerAlpha alpha = { .enPixelAlpha = true }; in FillHdiLayer() local
115 hdiLayer_->SetAlpha(alpha); in FillHdiLayer()
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/include/property/
H A Drs_property_drawable_utilities.h83 explicit RSAlphaDrawable(float alpha);
95 explicit RSAlphaOffscreenDrawable(float alpha);
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_hps_blur.cpp41 const Drawing::HpsBlurParameter& param, float alpha, std::shared_ptr<Drawing::ColorFilter> colorFilter) const in ApplyHpsBlur()
85 brush.SetAlphaF(alpha); in ApplyHpsBlur()
40 ApplyHpsBlur(Drawing::Canvas& canvas, const std::shared_ptr<Drawing::Image>& image, const Drawing::HpsBlurParameter& param, float alpha, std::shared_ptr<Drawing::ColorFilter> colorFilter) const ApplyHpsBlur() argument
/foundation/graphic/graphic_2d/rosen/modules/composer/hdi_backend/test/fuzztest/hdilayer_fuzzer/
H A Dhdilayer_fuzzer.cpp69 GraphicLayerAlpha alpha = GetData<GraphicLayerAlpha>(); in GetLayerInfoFromData() local
87 layerInfo->SetAlpha(alpha); in GetLayerInfoFromData()
/third_party/ffmpeg/tests/fate/
H A Dprores.mak5 fate-prores-alpha \
18 fate-prores-alpha: CMD = framecrc -flags +bitexact -i $(TARGET_SAMPLES)/prores/Sequence_1-Apple_ProRes_with_Alpha.mov -pix_fmt yuva444p12le -vf scale
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_nir_lower_alpha_to_coverage.c28 * We need to compute alpha to coverage dithering manually in shader
30 * alpha to coverage dithering.
38 * It gives a number of ones proportional to the alpha for 2, 4, 8 or 16
62 nir_ssa_def *alpha = nir_channel(b, color, 3); in build_dither_mask() local
65 nir_f2i32(b, nir_fmul_imm(b, nir_fsat(b, alpha), 16.0)); in build_dither_mask()
145 * assuming an alpha of 1.0 and letting the sample mask pass through in brw_nir_lower_alpha_to_coverage()
/third_party/libdrm/tests/tegra/
H A Dvic.h129 unsigned int alpha, unsigned red,
156 int vic_clear(struct vic *vic, struct vic_image *output, unsigned int alpha,
/third_party/ltp/testcases/realtime/tools/
H A Dftqviz.py102 plot(ts, xi, alpha=0.2)
111 plot(X[0], X[1], ls='steps', alpha=0.2)
/third_party/mesa3d/src/gbm/backends/dri/
H A Dgbm_driint.h51 int alpha; member
57 unsigned int alpha; member
/third_party/skia/src/gpu/geometry/
H A DGrAATriangulator.h13 // Triangulates the given path in device space with a mesh of alpha ramps for antialiasing.
31 Event(SSEdge* edge, const SkPoint& point, uint8_t alpha) in Event()
32 : fEdge(edge), fPoint(point), fAlpha(alpha) {} in Event()
63 // new vertices, and set zero alpha on the exterior and one alpha on the interior. Build a
/third_party/skia/src/shaders/
H A DSkColorFilterShader.cpp23 float alpha, in SkColorFilterShader()
27 , fAlpha (alpha) in SkColorFilterShader()
77 // Scale that by alpha. in onProgram()
22 SkColorFilterShader(sk_sp<SkShader> shader, float alpha, sk_sp<SkColorFilter> filter) SkColorFilterShader() argument
/third_party/typescript/tests/baselines/reference/
H A DmoduleVisibilityTest1.js63 var alpha = M.E.A; variable
124 var alpha = M.E.A; variable
H A DmoduleVisibilityTest2.js64 var alpha = M.E.A; variable
125 var alpha = M.E.A; variable
/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/shaders/common/
H A D3d_dm_lighting_common.h77 float alpha; member
107 in CORE_RELAXEDP float alpha, inout CORE_RELAXEDP vec3 irradiance, inout CORE_RELAXEDP vec3 radiance) in AppendIndirectSheen()
119 in CORE_RELAXEDP float alpha, in vec3 V, inout CORE_RELAXEDP vec3 irradiance, inout CORE_RELAXEDP vec3 radiance) in AppendIndirectClearcoat()
151 const CORE_RELAXEDP float alpha = roughness * roughness; in GetFinalSampledBrdfGeometricCorrection() local
152 ibd.alpha2 = alpha * alpha; in GetFinalSampledBrdfGeometricCorrection()
159 const CORE_RELAXEDP float alpha = roughness * roughness; in GetFinalSampledBrdfGeometricCorrection() local
160 ibd.alpha2 = alpha * alpha; in GetFinalSampledBrdfGeometricCorrection()
556 const float at = max(asv.alpha * (1. in CalculateLight()
106 AppendIndirectSheen(in SheenShadingVariables ssv, in CORE_RELAXEDP vec3 radianceSample, in CORE_RELAXEDP float alpha, inout CORE_RELAXEDP vec3 irradiance, inout CORE_RELAXEDP vec3 radiance) AppendIndirectSheen() argument
118 AppendIndirectClearcoat(in ClearcoatShadingVariables ccsv, in CORE_RELAXEDP vec3 radianceSample, in CORE_RELAXEDP float alpha, in vec3 V, inout CORE_RELAXEDP vec3 irradiance, inout CORE_RELAXEDP vec3 radiance) AppendIndirectClearcoat() argument
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/third_party/cups-filters/cupsfilters/
H A Dimage-tiff.c69 alpha; /* cupsImage includes alpha? */ in _cupsImageReadTIFF() local
190 * See if the image has an alpha channel... in _cupsImageReadTIFF()
194 alpha = 1; in _cupsImageReadTIFF()
196 alpha = 0; in _cupsImageReadTIFF()
431 else if (xdir < 0 || zero || alpha) in _cupsImageReadTIFF()
435 if (alpha) in _cupsImageReadTIFF()
583 else if (ydir < 0 || zero || alpha) in _cupsImageReadTIFF()
587 if (alpha) in _cupsImageReadTIFF()
1035 else if (xdir < 0 || alpha) in _cupsImageReadTIFF()
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/foundation/graphic/graphic_2d/rosen/test/render/render/unittest/cmd/
H A Drs_surface_node_cmd_test.cpp277 uint8_t alpha = static_cast<uint8_t>(0); in HWTEST_F() local
278 SurfaceNodeCommandHelper::SetAbilityBGAlpha(context, id, alpha); in HWTEST_F()
282 SurfaceNodeCommandHelper::SetAbilityBGAlpha(*context2, id2, alpha); in HWTEST_F()
330 float alpha = 0; in HWTEST_F() local
331 SurfaceNodeCommandHelper::SetContextAlpha(context, id, alpha); in HWTEST_F()
335 SurfaceNodeCommandHelper::SetContextAlpha(*context2, id2, alpha); in HWTEST_F()
/test/xts/acts/graphic/acts_drawing_native/
H A DDrawingNativePenTest.cpp357 // 2. Set the alpha value for the pen using OH_Drawing_PenSetAlpha in HWTEST_F()
359 // 3. Get the alpha value of the pen using OH_Drawing_PenGetAlpha in HWTEST_F()
360 uint8_t alpha = OH_Drawing_PenGetAlpha(pen); in HWTEST_F() local
361 EXPECT_EQ(alpha, 0x00); in HWTEST_F()
394 // 2. Set the alpha value for the pen using OH_Drawing_PenSetAlpha in HWTEST_F()
396 // 3. Get the alpha value of the pen using OH_Drawing_PenGetAlpha in HWTEST_F()
397 uint8_t alpha = OH_Drawing_PenGetAlpha(pen); in HWTEST_F() local
398 EXPECT_EQ(alpha, 0x00); in HWTEST_F()
414 // 2. Set the alpha value for the pen using OH_Drawing_PenSetAlpha with nullptr as the first parameter in HWTEST_F()
416 // 3. Set the alpha valu in HWTEST_F()
436 uint8_t alpha = OH_Drawing_PenGetAlpha(pen); HWTEST_F() local
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