/third_party/ffmpeg/libavfilter/ |
H A D | af_arnndn.c | 1386 float alpha = .6f; in rnnoise_channel() local 1388 g[i] = FFMAX(g[i], alpha * st->lastg[i]); in rnnoise_channel()
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H A D | vf_zscale.c | 520 (img_fmt0->alpha != img_fmt1->alpha) || in compare_zimg_image_formats()
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/third_party/ffmpeg/libavcodec/ |
H A D | pngdec.c | 322 static void deloco_ ## NAME(TYPE *dst, int size, int alpha) \ 325 for (i = 0; i < size - 2; i += 3 + alpha) { \ 1044 // APNG_BLEND_OP_OVER is the same as APNG_BLEND_OP_SOURCE when there is no alpha channel in decode_fctl_chunk() 1123 // Since we might be blending alpha onto alpha, we use the following equations: in handle_p_frame_apng()
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/third_party/glfw/deps/ |
H A D | stb_image_write.h | 90 output alpha. 103 data, alpha (if provided) is discarded, and for monochrome data it is 109 JPEG does ignore alpha channels in input data; quality is between 1 and 100. 427 case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case in stbiw__write_pixel() 478 static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) in stbiw__outfile() argument 487 stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); in stbiw__outfile() 503 // use BI_BITFIELDS mode with 32bpp and alpha mask in stbi_write_bmp_core() 504 // (straight BI_RGB with alpha mask doesn't work in most readers) in stbi_write_bmp_core() 1527 // comp == 2 is grey+alpha (alph [all...] |
/third_party/astc-encoder/Source/ |
H A D | stb_image_write.h | 90 output alpha. 103 data, alpha (if provided) is discarded, and for monochrome data it is 109 JPEG does ignore alpha channels in input data; quality is between 1 and 100. 427 case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case in stbiw__write_pixel() 478 static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) in stbiw__outfile() argument 487 stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); in stbiw__outfile() 503 // use BI_BITFIELDS mode with 32bpp and alpha mask in stbi_write_bmp_core() 504 // (straight BI_RGB with alpha mask doesn't work in most readers) in stbi_write_bmp_core() 1527 // comp == 2 is grey+alpha (alph [all...] |
/third_party/mesa3d/src/gallium/drivers/virgl/ |
H A D | virgl_encode.c | 381 /* We use alpha src factor to pass the advanced blend equation value in virgl_encode_blend_state() 384 uint32_t alpha = (i == 0 && blend_state->advanced_blend_func) in virgl_encode_blend_state() local 393 VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(alpha) | in virgl_encode_blend_state()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | renderer11_utils.cpp | 1680 // D3D11 Feature Level 9_3 doesn't support alpha-to-coverage in GenerateCaps() 1694 // D3D11 cannot support constant color and alpha blend funcs together in GenerateCaps() 1815 UINT8 ConvertColorMask(bool red, bool green, bool blue, bool alpha) in ConvertColorMask() argument 1830 if (alpha) in ConvertColorMask()
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H A D | Renderer11.cpp | 3684 // emulate RGB8 with RGBA8, so we need to mask off the alpha channel when we copy. in blitRenderbufferRect() 3693 colorMask.alpha = (srcFormatInfo.alphaBits > 0) && (destFormatInfo.alphaBits == 0) && in blitRenderbufferRect() 3696 // We only currently support masking off the alpha channel. in blitRenderbufferRect() 3697 bool colorMaskingNeeded = colorMask.alpha; in blitRenderbufferRect() 3797 // We don't currently support masking off any other channel than alpha in blitRenderbufferRect() 3798 bool maskOffAlpha = colorMaskingNeeded && colorMask.alpha; in blitRenderbufferRect() 4248 safeClearColor.alpha = 1.0f; in clearRenderTarget()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | MipmapTest.cpp | 250 GLfloat alpha) in clearTextureLevel0() 255 glClearColor(red, green, blue, alpha); in clearTextureLevel0() 245 clearTextureLevel0(GLenum textarget, GLuint texture, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) clearTextureLevel0() argument
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/third_party/skia/third_party/externals/libwebp/src/mux/ |
H A D | anim_encode.c | 734 const int alpha = src_pixel >> 24; in FlattenSimilarBlocks() local 735 if (alpha == 0xff && in FlattenSimilarBlocks() 1479 // rectangle and/or presence of alpha)?
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | Converter.cpp | 518 return Convert(out.alpha, in.alpha) && Convert(out.color, in.color); in Convert()
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/third_party/skia/third_party/externals/harfbuzz/src/ |
H A D | hb-ot-color-colr-table.hh | 249 F2DOT14 alpha; member 421 F2DOT14 alpha; member
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
H A D | RenderPipelineValidationTests.cpp | 376 descriptor.cBlends[0].alpha.srcFactor = alphaSrcFactor; in TEST_F() 378 descriptor.cBlends[0].alpha.dstFactor = alphaDstFactor; in TEST_F()
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/third_party/skia/third_party/externals/angle2/src/image_util/ |
H A D | loadimage_etc.cpp | 38 // Table C.12, intensity modifier for non opaque punchthrough alpha 401 static R8G8B8A8 createRGBA(int red, int green, int blue, int alpha) in createRGBA() 407 rgba.A = clampByte(alpha); in createRGBA()
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/kernel/linux/linux-5.10/drivers/staging/media/ipu3/ |
H A D | ipu3-css-params.c | 2846 xnr_dmem->alpha.y0 = 2047; in imgu_css_cfg_dmem0() 2847 xnr_dmem->alpha.u0 = 2047; in imgu_css_cfg_dmem0() 2848 xnr_dmem->alpha.v0 = 2047; in imgu_css_cfg_dmem0()
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/kernel/linux/linux-6.6/drivers/staging/media/ipu3/ |
H A D | ipu3-css-params.c | 2863 xnr_dmem->alpha.y0 = 2047; in imgu_css_cfg_dmem0() 2864 xnr_dmem->alpha.u0 = 2047; in imgu_css_cfg_dmem0() 2865 xnr_dmem->alpha.v0 = 2047; in imgu_css_cfg_dmem0()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 103 outParams[3] = color.colorI.alpha; in ConvertFromColor() 110 outParams[3] = floatToNormalized<GLint>(color.colorF.alpha); in ConvertFromColor() 124 outParams[3] = std::max(color.colorUI.alpha, kMinValue); in ConvertFromColor()
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H A D | validationES2.cpp | 3801 GLfloat alpha) in ValidateBlendColor() 4035 GLfloat alpha) in ValidateClearColor() 4055 GLboolean alpha) in ValidateColorMask() 3796 ValidateBlendColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateBlendColor() argument 4030 ValidateClearColor(const Context *context, angle::EntryPoint entryPoint, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) ValidateClearColor() argument 4050 ValidateColorMask(const Context *context, angle::EntryPoint entryPoint, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) ValidateColorMask() argument
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H A D | Texture.cpp | 115 SwizzleState::SwizzleState(GLenum red, GLenum green, GLenum blue, GLenum alpha) in SwizzleState() argument 116 : swizzleRed(red), swizzleGreen(green), swizzleBlue(blue), swizzleAlpha(alpha) in SwizzleState()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | null_functions.cpp | 114 void INTERNAL_GL_APIENTRY glBlendColorNULL(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glBlendColorNULL() argument 259 void INTERNAL_GL_APIENTRY glClearColorNULL(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearColorNULL() argument 336 GLboolean alpha) in glColorMaskNULL() 333 glColorMaskNULL(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) glColorMaskNULL() argument
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H A D | null_functions.h | 79 void INTERNAL_GL_APIENTRY glBlendColorNULL(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 182 void INTERNAL_GL_APIENTRY glClearColorNULL(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 233 GLboolean alpha);
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/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexture.cpp | 2131 tcu::Vec4 alpha(1, a, a*a, a*a*a); in sampleCubic1D() 2132 tcu::Vec4 wi = alpha * crBasis; in sampleCubic1D() 2215 tcu::Vec4 alpha (1, a, a*a, a*a*a); in sampleCubic2D() 2217 tcu::Vec4 wi = alpha * crBasis; in sampleCubic2D() 2397 tcu::Vec4 alpha (1, a, a*a, a*a*a); in sampleCubic3D() 2400 tcu::Vec4 wi = alpha * crBasis; in sampleCubic3D()
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/kernel/linux/linux-6.6/drivers/gpu/drm/i915/display/ |
H A D | intel_psr.c | 2063 } else if (new_plane_state->uapi.alpha != old_plane_state->uapi.alpha) { in intel_psr2_sel_fetch_update() 2064 /* If alpha changed mark the whole plane area as damaged */ in intel_psr2_sel_fetch_update()
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/third_party/icu/ohos_icu4j/src/main/tests/ohos/global/icu/dev/test/translit/ |
H A D | TransliteratorTest.java | 239 "$alpha = [a-zA-Z];" + in TestInlineSet() 240 "$alphanumeric = [$digit $alpha];" + // *** in TestInlineSet() 556 char alpha = (char)0x3B1; in TestJ277() 567 // sigma alpha upsilon nu -> saun in TestJ277() 569 buf.append(sigma).append(alpha).append(upsilon).append(nu); in TestJ277() 575 "$alpha = \u03B1;" + in TestJ277() 579 "$vowel = [aeiouAEIOU$alpha$ypsilon];" + in TestJ277() 581 "a <> $alpha;" + in TestJ277() 693 "pre {alpha} post > | @ ALPHA ;" + in TestCursorOffset() 2423 + "a <> \\u03B1;" // alpha in TestToRulesMark() [all...] |
/third_party/icu/icu4j/main/tests/translit/src/com/ibm/icu/dev/test/translit/ |
H A D | TransliteratorTest.java | 236 "$alpha = [a-zA-Z];" + in TestInlineSet() 237 "$alphanumeric = [$digit $alpha];" + // *** in TestInlineSet() 553 char alpha = (char)0x3B1; in TestJ277() 564 // sigma alpha upsilon nu -> saun in TestJ277() 566 buf.append(sigma).append(alpha).append(upsilon).append(nu); in TestJ277() 572 "$alpha = \u03B1;" + in TestJ277() 576 "$vowel = [aeiouAEIOU$alpha$ypsilon];" + in TestJ277() 578 "a <> $alpha;" + in TestJ277() 690 "pre {alpha} post > | @ ALPHA ;" + in TestCursorOffset() 2420 + "a <> \\u03B1;" // alpha in TestToRulesMark() [all...] |