/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingNonUniformArgsTests.cpp | 248 auto& alloc = m_context.getDefaultAllocator(); in iterate() local 300 bottomLevelAS->createAndBuild(vkd, device, cmdBuffer, alloc); in iterate() 305 topLevelAS->createAndBuild(vkd, device, cmdBuffer, alloc); in iterate() 310 BufferWithMemory inputBuffer (vkd, device, alloc, inputBufferInfo, MemoryRequirement::HostVisible); in iterate() 316 BufferWithMemory outputBuffer (vkd, device, alloc, outputBufferInfo, MemoryRequirement::HostVisible); in iterate() 441 raygenSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0u, 1u); in iterate() 444 missSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1u, static_cast<deUint32>(missShaderIds.size())); in iterate() 447 hitSBT = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, firstChitGroup, static_cast<deUint32>(chitShaderIds.size())); in iterate()
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H A D | vktRayTracingDataSpillTests.cpp | 1589 auto& alloc = m_context.getDefaultAllocator(); in iterate() local 1608 BufferWithMemory calleeBuffer (vkd, device, alloc, calleeBufferInfo, MemoryRequirement::HostVisible); in iterate() 1609 BufferWithMemory outputBuffer (vkd, device, alloc, outputBufferInfo, MemoryRequirement::HostVisible); in iterate() 1610 BufferWithMemory inputBuffer (vkd, device, alloc, inputBufferInfo, MemoryRequirement::HostVisible); in iterate() 1644 bottomLevelAccelerationStructure->createAndBuild(vkd, device, cmdBuffer, alloc); in iterate() 1649 topLevelAccelerationStructure->createAndBuild(vkd, device, cmdBuffer, alloc); in iterate() 1673 textureData = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, alloc, textureDataCreateInfo, MemoryRequirement::HostVisible)); in iterate() 1732 textures.emplace_back(new ImageWithMemory(vkd, device, alloc, imageCreateInfo, MemoryRequirement::Any)); in iterate() 1761 textures.emplace_back(new ImageWithMemory(vkd, device, alloc, imageCreateInfo, MemoryRequirement::Any)); in iterate() 1912 raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSiz in iterate() 2389 createSBTWithShaderRecord(const DeviceInterface& vkd, VkDevice device, vk::Allocator &alloc, VkPipeline pipeline, RayTracingPipeline* rayTracingPipeline, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, deUint32 firstGroup, deUint32 groupCount, de::MovePtr<BufferWithMemory>& shaderBindingTable, VkStridedDeviceAddressRegionKHR& shaderBindingTableRegion) createSBTWithShaderRecord() argument 2418 auto& alloc = m_context.getDefaultAllocator(); iterate() local [all...] |
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_meta_resolve_fs.c | 86 &device->meta_state.alloc, in create_layout() 100 &device->meta_state.alloc, in create_layout() 223 &vk_pipeline_info, &radv_pipeline_info, &device->meta_state.alloc, pipeline); in create_resolve_pipeline() 512 &vk_pipeline_info, &radv_pipeline_info, &device->meta_state.alloc, pipeline); in create_depth_stencil_resolve_pipeline() 582 state->resolve_fragment.rc[i].pipeline[j], &state->alloc); in radv_device_finish_meta_resolve_fragment_state() 586 state->resolve_fragment.depth[i].average_pipeline, &state->alloc); in radv_device_finish_meta_resolve_fragment_state() 589 state->resolve_fragment.depth[i].max_pipeline, &state->alloc); in radv_device_finish_meta_resolve_fragment_state() 592 state->resolve_fragment.depth[i].min_pipeline, &state->alloc); in radv_device_finish_meta_resolve_fragment_state() 595 state->resolve_fragment.stencil[i].max_pipeline, &state->alloc); in radv_device_finish_meta_resolve_fragment_state() 598 state->resolve_fragment.stencil[i].min_pipeline, &state->alloc); in radv_device_finish_meta_resolve_fragment_state() [all...] |
H A D | radv_meta_resolve_cs.c | 255 &device->meta_state.alloc, in create_layout() 269 &device->meta_state.alloc, in create_layout() 449 &state->alloc); in radv_device_finish_meta_resolve_compute_state() 452 &state->alloc); in radv_device_finish_meta_resolve_compute_state() 455 state->resolve_compute.rc[i].srgb_pipeline, &state->alloc); in radv_device_finish_meta_resolve_compute_state() 458 state->resolve_compute.depth[i].average_pipeline, &state->alloc); in radv_device_finish_meta_resolve_compute_state() 461 state->resolve_compute.depth[i].max_pipeline, &state->alloc); in radv_device_finish_meta_resolve_compute_state() 464 state->resolve_compute.depth[i].min_pipeline, &state->alloc); in radv_device_finish_meta_resolve_compute_state() 467 state->resolve_compute.stencil[i].max_pipeline, &state->alloc); in radv_device_finish_meta_resolve_compute_state() 470 state->resolve_compute.stencil[i].min_pipeline, &state->alloc); in radv_device_finish_meta_resolve_compute_state() [all...] |
H A D | radv_meta_clear.c | 85 const VkAllocationCallbacks *alloc, VkPipeline *pipeline) in create_pipeline() 164 extra, alloc, pipeline); in create_pipeline() 233 &extra, &device->meta_state.alloc, pipeline); in create_color_pipeline() 245 &state->alloc); in finish_meta_clear_htile_mask_state() 247 &state->alloc); in finish_meta_clear_htile_mask_state() 249 radv_device_to_handle(device), state->clear_htile_mask_ds_layout, &state->alloc); in finish_meta_clear_htile_mask_state() 259 state->clear_dcc_comp_to_single_pipeline[i], &state->alloc); in finish_meta_clear_dcc_comp_to_single_state() 262 &state->alloc); in finish_meta_clear_dcc_comp_to_single_state() 264 radv_device_to_handle(device), state->clear_dcc_comp_to_single_ds_layout, &state->alloc); in finish_meta_clear_dcc_comp_to_single_state() 276 state->color_clear[i][j].color_pipelines[k], &state->alloc); in radv_device_finish_meta_clear_state() 77 create_pipeline(struct radv_device *device, uint32_t samples, struct nir_shader *vs_nir, struct nir_shader *fs_nir, const VkPipelineVertexInputStateCreateInfo *vi_state, const VkPipelineDepthStencilStateCreateInfo *ds_state, const VkPipelineColorBlendStateCreateInfo *cb_state, const VkPipelineRenderingCreateInfo *dyn_state, const VkPipelineLayout layout, const struct radv_graphics_pipeline_create_info *extra, const VkAllocationCallbacks *alloc, VkPipeline *pipeline) create_pipeline() argument [all...] |
/third_party/node/deps/v8/src/heap/ |
H A D | setup-heap-internal.cc | 254 AllocationResult alloc = in CreateInitialMaps() local 256 if (!alloc.To(&obj)) return false; in CreateInitialMaps() 263 AllocationResult alloc = in CreateInitialMaps() local 265 if (!alloc.To(&obj)) return false; in CreateInitialMaps() 444 AllocationResult alloc = AllocateRaw(Cell::kSize, AllocationType::kOld); in CreateInitialMaps() local 445 if (!alloc.To(&obj)) return false; in CreateInitialMaps() 538 AllocationResult alloc = AllocateRaw( in CreateInitialMaps() local 540 if (!alloc.To(&obj)) return false; in CreateInitialMaps() 548 AllocationResult alloc = in CreateInitialMaps() local 551 if (!alloc in CreateInitialMaps() 567 AllocationResult alloc = CreateInitialMaps() local 582 AllocationResult alloc = CreateInitialMaps() local [all...] |
/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_vX_descriptor_set.c | 252 set->ubos = vk_zalloc(&device->vk.alloc, in descriptor_set_create() 260 set->dyn_ubos = vk_zalloc(&device->vk.alloc, in descriptor_set_create() 268 set->dyn_ssbos = vk_zalloc(&device->vk.alloc, in descriptor_set_create() 276 set->samplers = vk_zalloc(&device->vk.alloc, in descriptor_set_create() 285 vk_zalloc(&device->vk.alloc, pan_size(TEXTURE) * layout->num_textures, in descriptor_set_create() 293 vk_zalloc(&device->vk.alloc, in descriptor_set_create() 300 vk_zalloc(&device->vk.alloc, in descriptor_set_create() 336 vk_free(&device->vk.alloc, set->textures); in descriptor_set_create() 337 vk_free(&device->vk.alloc, set->samplers); in descriptor_set_create() 338 vk_free(&device->vk.alloc, se in descriptor_set_create() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingDataSpillTests.cpp | 1589 auto& alloc = m_context.getDefaultAllocator(); in iterate() local 1608 BufferWithMemory calleeBuffer (vkd, device, alloc, calleeBufferInfo, MemoryRequirement::HostVisible); in iterate() 1609 BufferWithMemory outputBuffer (vkd, device, alloc, outputBufferInfo, MemoryRequirement::HostVisible); in iterate() 1610 BufferWithMemory inputBuffer (vkd, device, alloc, inputBufferInfo, MemoryRequirement::HostVisible); in iterate() 1644 bottomLevelAccelerationStructure->createAndBuild(vkd, device, cmdBuffer, alloc); in iterate() 1649 topLevelAccelerationStructure->createAndBuild(vkd, device, cmdBuffer, alloc); in iterate() 1673 textureData = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, alloc, textureDataCreateInfo, MemoryRequirement::HostVisible)); in iterate() 1732 textures.emplace_back(new ImageWithMemory(vkd, device, alloc, imageCreateInfo, MemoryRequirement::Any)); in iterate() 1761 textures.emplace_back(new ImageWithMemory(vkd, device, alloc, imageCreateInfo, MemoryRequirement::Any)); in iterate() 1912 raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSiz in iterate() 2389 createSBTWithShaderRecord(const DeviceInterface& vkd, VkDevice device, vk::Allocator &alloc, VkPipeline pipeline, RayTracingPipeline* rayTracingPipeline, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, deUint32 firstGroup, deUint32 groupCount, de::MovePtr<BufferWithMemory>& shaderBindingTable, VkStridedDeviceAddressRegionKHR& shaderBindingTableRegion) createSBTWithShaderRecord() argument 2418 auto& alloc = m_context.getDefaultAllocator(); iterate() local [all...] |
/third_party/toybox/toys/pending/ |
H A D | vi.c | 32 int alloc; 40 int alloc; 60 } alloc; 173 b->alloc = type; in insert_str() 501 if (d->node->alloc == HEAP) free((void *)d->node->data); in block_list_free() 502 else if (d->node->alloc == MMAP) munmap((void *)d->node->data, d->node->size); in block_list_free() 649 memset(TT.yank.data, 0, TT.yank.alloc); in vi_yank() 653 if (TT.yank.alloc < end-from) { in vi_yank() 658 TT.yank.alloc = new_bounds; in vi_yank() 1510 TT.il->alloc in vi_main() [all...] |
/third_party/ffmpeg/libavutil/ |
H A D | buffer.h | 246 * either the default alloc callback is used, or the user-supplied one is 261 * @param alloc a function that will be used to allocate new buffers when the 266 AVBufferPool *av_buffer_pool_init(size_t size, AVBufferRef* (*alloc)(size_t size)); 273 * @param alloc a function that will be used to allocate new buffers when the 284 AVBufferRef* (*alloc)(void *opaque, size_t size),
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_fs_validate.cpp | 62 alloc.sizes[inst->dst.nr]); in validate() 68 alloc.sizes[inst->src[i].nr]); in validate()
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H A D | brw_vec4_dead_code_eliminate.cpp | 62 const unsigned v = var_from_reg(alloc, inst->dst, c, i); in dead_code_eliminate() 145 const unsigned v = var_from_reg(alloc, inst->dst, c, i); in dead_code_eliminate() 166 const unsigned v = var_from_reg(alloc, inst->src[i], c, j); in dead_code_eliminate()
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/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_wsi.c | 52 &pdevice->vk.instance->alloc, in pvr_wsi_init() 68 wsi_device_finish(&pdevice->wsi_device, &pdevice->vk.instance->alloc); in pvr_wsi_finish()
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/third_party/node/test/parallel/ |
H A D | test-child-process-stdio-big-write-end.js | 60 buf = Buffer.alloc(bufsize, '.'); 66 const buf = Buffer.alloc(bufsize, '.');
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/third_party/node/benchmark/crypto/ |
H A D | aes-gcm-throughput.js | 12 const message = Buffer.alloc(len, 'b'); 15 const associate_data = Buffer.alloc(16, 'z');
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/third_party/node/benchmark/fs/ |
H A D | readfile-partitioned.js | 32 let data = Buffer.alloc(len, 'x'); 36 const zipData = Buffer.alloc(1024, 'a');
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/third_party/mesa3d/src/virtio/vulkan/ |
H A D | vn_image.h | 103 const VkAllocationCallbacks *alloc, 114 const VkAllocationCallbacks *alloc,
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/third_party/mesa3d/src/vulkan/runtime/ |
H A D | vk_deferred_operation.c | 38 vk_alloc2(&device->alloc, pAllocator, sizeof(*op), 8, in vk_common_CreateDeferredOperationKHR() 63 vk_free2(&device->alloc, pAllocator, op); in vk_common_DestroyDeferredOperationKHR()
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/third_party/rust/crates/bindgen/bindgen-tests/tests/expectations/tests/ |
H A D | objc_allowlist.rs | 37 pub fn alloc() -> Self { in alloc() functions 38 Self(unsafe { msg_send!(class!(AllowlistMe), alloc) }) in alloc()
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H A D | objc_property_fnptr.rs | 23 pub fn alloc() -> Self { in alloc() functions 24 Self(unsafe { msg_send!(class!(Foo), alloc) }) in alloc()
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/third_party/skia/third_party/externals/harfbuzz/src/ |
H A D | hb-pool.hh | 49 T* alloc () in alloc() function 53 if (unlikely (!chunks.alloc (chunks.length + 1))) return nullptr; in alloc()
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/third_party/skia/modules/particles/include/ |
H A D | SkParticleBinding.h | 39 SkArenaAlloc* alloc) in SkParticleExternalFunction() 43 , fAlloc(alloc) {} in SkParticleExternalFunction() 35 SkParticleExternalFunction(const char* name, SkSL::Compiler& compiler, const SkSL::Type& type, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) SkParticleExternalFunction() argument
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/third_party/rust/crates/rustix/src/backend/linux_raw/fs/ |
H A D | dir.rs | 9 use alloc::borrow::ToOwned; 10 use alloc::vec::Vec;
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/third_party/json/tests/src/ |
H A D | unit-allocator.cpp | 108 my_allocator<T> alloc; in my_allocator_clean_up() local 109 alloc.destroy(p); in my_allocator_clean_up() 110 alloc.deallocate(p, 1); in my_allocator_clean_up()
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/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_dynamic_rendering.c | 101 }, &dev->vk.alloc, &dev->dynamic_rendering_pool); in tu_init_dynamic_rendering() 109 &dev->vk.alloc); in tu_destroy_dynamic_rendering() 210 vk_alloc(&dev->vk.alloc, cmds.size, alignof(struct tu_cmd_buffer *), in tu_insert_dynamic_cmdbufs()
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