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/third_party/node/deps/v8/src/compiler/
H A Deffect-control-linearizer.cc13 #include "src/compiler/access-builder.h"
896 const FieldAccess access = FieldAccessOf(node->op()); in ProcessNode() local
897 NodeProperties::ChangeOp(node, simplified()->StoreField(access, false)); in ProcessNode()
3616 ElementAccess const access = {kTaggedBase, FixedDoubleArray::kHeaderSize, in LowerNewDoubleElements() local
3619 __ StoreElement(access, result, index, the_hole); in LowerNewDoubleElements()
3661 ElementAccess const access = {kTaggedBase, FixedArray::kHeaderSize, in LowerNewSmiOrObjectElements() local
3664 __ StoreElement(access, result, index, the_hole); in LowerNewSmiOrObjectElements()
4908 // to optimize away the tricky part of the access later. in AdaptFastCallTypedArrayArgument()
5653 // Perform the actual typed element access. in LowerLoadTypedElement()
5682 // Perform the actual typed element access in LowerStoreTypedElement()
5977 ElementAccess access = AccessBuilder::ForFixedArrayElement(HOLEY_ELEMENTS); LowerTransitionAndStoreNonNumberElement() local
6024 ElementAccess access = AccessBuilder::ForFixedArrayElement(); LowerStoreSignedSmallElement() local
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/foundation/graphic/graphic_2d/rosen/modules/render_service/core/pipeline/
H A Drs_base_render_util.cpp1504 if (access(DUMP_CACHESURFACE_DIR.c_str(), F_OK) == -1) {
1541 if (access(DUMP_CANVASDRAWING_DIR.c_str(), F_OK) == -1) {
1573 if (access(DUMP_CACHESURFACE_DIR.c_str(), F_OK) == -1) {
/foundation/multimedia/media_library/frameworks/innerkitsimpl/medialibrary_data_extension/src/
H A Dmedialibrary_data_manager.cpp1869 if (access(THUMB_DIR.c_str(), F_OK) == 0) { in InitACLPermission()
1885 if (access(RDB_DIR.c_str(), F_OK) != E_OK) { in InitDatabaseACLPermission()
1892 if (access(KVDB_DIR.c_str(), F_OK) != E_OK) { in InitDatabaseACLPermission()
/foundation/distributeddatamgr/kv_store/frameworks/libs/distributeddb/interfaces/src/relational/
H A Drelational_store_sqlite_ext.cpp1564 bool isExists = (access(filename, 0) == 0); in sqlite3_open_relational()
1575 bool isExists = (access(static_cast<const char *>(filename), 0) == 0); in sqlite3_open16_relational()
1586 bool isExists = (access(filename, 0) == 0); in sqlite3_open_v2_relational()
/foundation/filemanagement/file_api/interfaces/kits/cj/src/
H A Dfile_fs_impl.cpp120 LOGE("Failed to access file by path"); in GetFsAccess()
637 if (access(src.c_str(), W_OK) != 0) { in MoveDirFunc()
936 auto [accessState, access] = GetFsAccess(fileInfo); in Access()
940 return {SUCCESS_CODE, access}; in Access()
/third_party/alsa-lib/src/ucm/
H A Dparser.c20 * transition sequences, multiple client access and user defined use
2651 if (access(fn, R_OK) == 0 && lstat64(fn, &st) == 0) { in parse_toplevel_path()
2782 if (access(filename, R_OK) != 0) { in load_toplevel_config()
2994 if (access(filename, R_OK)) in uc_mgr_scan_master_configs()
/third_party/ntfs-3g/libntfs-3g/
H A Dwin32_io.c2 * win32_io.c - A stdio-like disk I/O implementation for low-level disk access
3 * on Win32. Can access an NTFS volume while it is mounted.
502 * Locking a volume means no one can access its contents.
882 ACCESS_MASK access; in ntfs_device_win32_open_lowlevel() local
914 access = (mode == O_RDWR ? in ntfs_device_win32_open_lowlevel()
918 st = NtOpenFile(&handle, access, in ntfs_device_win32_open_lowlevel()
/third_party/mesa3d/src/gallium/drivers/zink/
H A Dzink_draw.cpp28 VkAccessFlags access = VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT; in zink_emit_xfb_counter_barrier() local
32 * with a source access of VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT in zink_emit_xfb_counter_barrier()
34 * to a destination access of VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT in zink_emit_xfb_counter_barrier()
39 access |= VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT; in zink_emit_xfb_counter_barrier()
42 zink_resource_buffer_barrier(ctx, res, access, stage); in zink_emit_xfb_counter_barrier()
936 VK_ACCESS_INDIRECT_COMMAND_READ_BIT specifies read access to indirect command data read as in zink_launch_grid()
937 part of an indirect build, trace, drawing or dispatching command. Such access occurs in the in zink_launch_grid()
/third_party/mesa3d/src/gallium/auxiliary/driver_trace/
H A Dtr_context.c2263 unsigned access, in trace_context_make_image_handle_resident()
2272 trace_dump_arg(uint, access); in trace_context_make_image_handle_resident()
2276 pipe->make_image_handle_resident(pipe, handle, access, resident); in trace_context_make_image_handle_resident()
2261 trace_context_make_image_handle_resident(struct pipe_context *_pipe, uint64_t handle, unsigned access, bool resident) trace_context_make_image_handle_resident() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktBasicDrawTests.cpp301 void generateRefImage (const tcu::PixelBufferAccess& access, const std::vector<tcu::Vec4>& vertices, const std::vector<tcu::Vec4>& colors) const;
599 void DrawTestInstanceBase::generateRefImage (const tcu::PixelBufferAccess& access, const std::vector<tcu::Vec4>& vertices, const std::vector<tcu::Vec4>& colors) const in generateRefImage() argument
604 const rr::MultisamplePixelBufferAccess colorBuffer = rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(access); in generateRefImage()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktBasicDrawTests.cpp299 void generateRefImage (const tcu::PixelBufferAccess& access, const std::vector<tcu::Vec4>& vertices, const std::vector<tcu::Vec4>& colors) const;
573 void DrawTestInstanceBase::generateRefImage (const tcu::PixelBufferAccess& access, const std::vector<tcu::Vec4>& vertices, const std::vector<tcu::Vec4>& colors) const in generateRefImage() argument
578 const rr::MultisamplePixelBufferAccess colorBuffer = rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(access); in generateRefImage()
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.h393 GLenum access,
967 ANGLE_EXPORT void *GL_APIENTRY GL_MapNamedBuffer(GLuint buffer, GLenum access);
971 GLbitfield access);
/third_party/skia/third_party/externals/libpng/contrib/tools/
H A Dpngcp.c1610 if (access(pathname, W_OK) != 0) in isdir()
2176 if (filename != NULL && access(filename, R_OK) != 0) in cp_one_file()
2207 else if (access(destname, W_OK) != 0 && errno != ENOENT) in cp_one_file()
/third_party/skia/third_party/externals/tint/src/ast/
H A Dintrinsic_texture_helper_test.cc74 access(acc), in TextureOverloadCase()
130 out << "access: " << data.access << "\n"; in operator <<()
182 auto* st = b->ty.storage_texture(texture_dimension, image_format, access); in BuildTextureVariable()
/third_party/skia/third_party/externals/tint/src/resolver/
H A Dresolver_validation.cc168 switch (t->access) { in ValidateStorageTexture()
172 AddError("storage texture missing access control", t->source); in ValidateStorageTexture()
175 AddError("storage textures currently only support 'write' access control", in ValidateStorageTexture()
526 // The access mode always has a default, and except for variables in the in ValidateGlobalVariable()
531 "only variables in <storage> storage class may declare an access mode", in ValidateGlobalVariable()
620 // class or by storage buffer variables with a read_write access mode.
624 auto access = var->Access(); in ValidateAtomicVariable() local
648 access != ast::Access::kReadWrite) { in ValidateAtomicVariable()
651 "access mode", in ValidateAtomicVariable()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fSSBOLayoutTests.cpp203 const bool access = !unusedOk || (rnd.getFloat() < accessWeight); in generateBufferVar() local
204 const bool read = access ? (rnd.getFloat() < readWeight) : false; in generateBufferVar()
205 const bool write = access ? (!read || (rnd.getFloat() < writeWeight)) : false; in generateBufferVar()
406 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_LOWP), 0 /* no access */)); in init()
446 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */)); in init()
486 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */)); in init()
521 block.addMember(BufferVar("u", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */)); in init()
564 block.addMember(BufferVar("u", VarType(glu::TYPE_UINT, glu::PRECISION_LOWP), 0 /* no access */)); in init()
614 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_LOWP), 0 /* no access */)); in init()
655 blockA.addMember(BufferVar("b", VarType(glu::TYPE_UINT_VEC3, glu::PRECISION_LOWP), 0 /* no access */)); in init()
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/third_party/mesa3d/src/compiler/nir/
H A Dnir_lower_io.c359 nir_intrinsic_set_access(load, var->data.access); in emit_load()
468 nir_intrinsic_set_access(store, var->data.access); in emit_store()
693 * structure accesses, any out-of-bounds access produced undefined in nir_lower_io_block()
794 * managed uniforms to turn deref-based access into a simpler model using
1827 /* Global atomics don't have access flags because they assume that the in build_explicit_io_atomic()
1873 /* If the access chain has been declared in-bounds, then we know it doesn't in nir_explicit_io_address_from_deref()
2169 unsigned access = nir_intrinsic_access(intrin); in lower_explicit_io_array_length() local
2171 nir_ssa_def *arr_size = nir_get_ssbo_size(b, index, .access=access); in lower_explicit_io_array_length()
2215 * lower the access operation in nir_lower_explicit_io_impl()
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/third_party/mesa3d/src/gallium/auxiliary/nir/
H A Dnir_to_tgsi.c1006 !(var->data.access & ACCESS_NON_WRITEABLE), in ntt_setup_uniforms()
1858 enum gl_access_qualifier access = nir_intrinsic_access(instr); in ntt_get_access_qualifier() local
1861 if (access & ACCESS_COHERENT) in ntt_get_access_qualifier()
1863 if (access & ACCESS_VOLATILE) in ntt_get_access_qualifier()
1865 if (access & ACCESS_RESTRICT) in ntt_get_access_qualifier()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderAtomicCountersTests.cpp737 void* MapRange(GLintptr offset, GLsizeiptr length, GLbitfield access) in MapRange() argument
741 map_pointer_ = glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, offset, length, access); in MapRange()
746 access_flags_ = access; in MapRange()
747 if (access & GL_MAP_READ_BIT) in MapRange()
749 else if (access & GL_MAP_WRITE_BIT) in MapRange()
2795 return NL "Atomic Counters used to access Uniform Buffer Objects"; in Title()
2799 return NL "Atomic counters are used to access UBOs. In that way each shader invocation can access UBO at " in Purpose()
/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_0_autogen.cpp1943 GLbitfield access) in GL_MapBufferRange()
1947 "context = %d, target = %s, offset = %llu, length = %llu, access = %s", CID(context), in GL_MapBufferRange()
1950 GLbitfieldToString(GLenumGroup::BufferAccessMask, access).c_str()); in GL_MapBufferRange()
1959 targetPacked, offset, length, access)); in GL_MapBufferRange()
1962 returnValue = context->mapBufferRange(targetPacked, offset, length, access); in GL_MapBufferRange()
1968 ANGLE_CAPTURE(MapBufferRange, isCallValid, context, targetPacked, offset, length, access, in GL_MapBufferRange()
1940 GL_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) GL_MapBufferRange() argument
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fUniformApiTests.cpp130 static inline void fillWithColor (const tcu::PixelBufferAccess& access, const tcu::Vec4& color) in fillWithColor() argument
132 for (int z = 0; z < access.getDepth(); z++) in fillWithColor()
133 for (int y = 0; y < access.getHeight(); y++) in fillWithColor()
134 for (int x = 0; x < access.getWidth(); x++) in fillWithColor()
135 access.setPixel(color, x, y, z); in fillWithColor()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fUniformApiTests.cpp118 static inline void fillWithColor (const tcu::PixelBufferAccess& access, const tcu::Vec4& color) in fillWithColor() argument
120 for (int z = 0; z < access.getDepth(); z++) in fillWithColor()
121 for (int y = 0; y < access.getHeight(); y++) in fillWithColor()
122 for (int x = 0; x < access.getWidth(); x++) in fillWithColor()
123 access.setPixel(color, x, y, z); in fillWithColor()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dnull_functions.cpp72 GLenum access, in glBindImageTextureNULL()
1726 void *INTERNAL_GL_APIENTRY glMapBufferNULL(GLenum target, GLenum access) in glMapBufferNULL() argument
1734 GLbitfield access) in glMapBufferRangeNULL()
1739 void *INTERNAL_GL_APIENTRY glMapNamedBufferNULL(GLuint buffer, GLenum access) in glMapNamedBufferNULL() argument
1747 GLbitfield access) in glMapNamedBufferRangeNULL()
67 glBindImageTextureNULL(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) glBindImageTextureNULL() argument
1731 glMapBufferRangeNULL(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRangeNULL() argument
1744 glMapNamedBufferRangeNULL(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapNamedBufferRangeNULL() argument
H A Dnull_functions.h55 GLenum access,
1082 void *INTERNAL_GL_APIENTRY glMapBufferNULL(GLenum target, GLenum access);
1086 GLbitfield access);
1087 void *INTERNAL_GL_APIENTRY glMapNamedBufferNULL(GLuint buffer, GLenum access);
1091 GLbitfield access);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp4081 auto access = result->getAccess();
4097 access.setPixel(outColor, x, y);
4109 auto access = result->getAccess();
4124 access.setPixel(outColor, x, y);
4310 const ConstPixelBufferAccess access (format, targetSize.x(), targetSize.y(), 1, ptr);
4316 && !verifyDepthAttachment(referenceValues[attachmentNdx], access, errorImage.getAccess(), config.depthValues, requiredDepthEpsilon(attachment.getFormat())))
4324 && !verifyStencilAttachment(referenceValues[attachmentNdx], access, errorImage.getAccess()))
4332 && !verifyColorAttachment(referenceValues[attachmentNdx], access, errorImage.getAccess(), config.useFormatCompCount))
4344 log << TestLog::Image("Attachment" + de::toString(attachmentNdx), "Attachment " + de::toString(attachmentNdx), access);
4350 const auto numChannels = getShaderNumChannels(access
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