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/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/graphicsfuzz/
H A Dcov-scaled-number-nested-loops.amber20 # Short description: A fragment shader that covers a specific scaled number code path.
/third_party/vk-gl-cts/executor/tools/
H A DxeBatchResultToXml.cpp98 printf("%s: [options] [testlog] [destination path]\n", argv[0]); in parseCommandLine()
/third_party/skia/third_party/externals/swiftshader/docs/
H A DReactor.md33 Specialization in general is the use of a more optimal routine that is specific for a certain set of conditions. For example when sorting two numbers it is faster to swap them if they are not yet in order, than to call a generic quicksort function. Specialization can be done statically, by explicitly writing each variant or by using metaprogramming to generate multiple variants at static compile time, or dynamically by examining the parameters at run-time and generating a specialized path.
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/
H A DHardwareBufferImageSiblingVkAndroid.cpp37 // Note that while we have switched to optimal unconditionally in this path in AhbDescUsageToVkImageTiling()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A Dgen_mtl_format_table.py17 sys.path.append('..')
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DSurfaceVk.h212 // special-Android-only path is created just for the querying of EGL_WIDTH
/third_party/skia/site/docs/dev/design/raster_tragedy/
H A D_index.md196 these outside edges heavier is a crude approximation of outsetting the initial path in a
/third_party/skia/src/codec/
H A DSkHeifCodec.cpp383 // Not supporting subsets on this path for now. in onGetPixels()
/third_party/skia/src/image/
H A DSkImage_Lazy.cpp416 // Values representing the various texture lock paths we can take. Used for logging the path in lockTextureProxyView()
/third_party/skia/site/docs/dev/contrib/
H A Dstyle.md15 directories so that they aren't in a client's search path, or in include/private
/third_party/skia/src/gpu/mtl/
H A DGrMtlOpsRenderPass.mm304 // the storeAction is Store. But for the moment they don't take this path.
/third_party/skia/src/core/
H A DSkPaint.cpp399 // If path's were copy-on-write, this trick would not be needed. in getFillPath()
/third_party/skia/src/gpu/
H A DGrGeometryProcessor.cpp257 // Accumulate any matrices along the path to either the original local/device coords in emitTransformCode()
/third_party/skia/src/gpu/text/
H A DGrTextBlob.h62 // can fit in the atlas; the sizes between direct SubRun, and path SubRun. The destination
/third_party/skia/site/docs/user/modules/
H A Dquickstart.md91 for allowing you to alter the path where it will try to find `canvaskit.wasm` and returns a promise
/third_party/openssl/include/openssl/
H A Dcmp.h.in299 int OSSL_CMP_CTX_set1_serverPath(OSSL_CMP_CTX *ctx, const char *path);
/third_party/openssl/crypto/x509/
H A Dt_x509.c475 ? "CRL path validation" in X509_STORE_CTX_print_verify_cb()
/third_party/openssl/ssl/
H A Dssl_err.c327 {ERR_PACK(ERR_LIB_SSL, 0, SSL_R_PATH_TOO_LONG), "path too long"},
/third_party/openssl/test/
H A DREADME.ssltest.md203 "VerifyCAFile" => "/path/to/custom/file"
/third_party/skia/third_party/externals/spirv-headers/include/spirv/unified1/
H A Dextinst.nonsemantic.shader.debuginfo.100.grammar.json440 { "kind" : "IdRef", "name" : "'Path'" }
/third_party/skia/third_party/externals/spirv-tools/source/opt/
H A Deliminate_dead_members_pass.cpp119 // This path is here for safety. All instructions that can reference in FindLiveMembers()
H A Dmerge_return_pass.h54 * predication path should branch to the merge block of the inner-most loop
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
H A Dextinst.nonsemantic.shader.debuginfo.100.grammar.json440 { "kind" : "IdRef", "name" : "'Path'" }
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Deliminate_dead_members_pass.cpp119 // This path is here for safety. All instructions that can reference in FindLiveMembers()
H A Dmerge_return_pass.h54 * predication path should branch to the merge block of the inner-most loop

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