| /third_party/node/deps/icu-small/source/i18n/ |
| H A D | plurrule.cpp | 1785 // Fast path only exact initialization. Return true if successful. 1820 // Slow path, convert with snprintf, parse converted output.
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| /third_party/node/deps/nghttp2/lib/ |
| H A D | nghttp2_hd.c | 52 MAKE_STATIC_ENT(":path", "/", 3, 3292848686u), 53 MAKE_STATIC_ENT(":path", "/index.html", 3, 3292848686u),
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| /third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
| H A D | lp_setup.c | 306 * TODO: fast path for fullscreen clears and no triangles. 892 * Linear rasterizer path for scissor/viewport intersection. in lp_setup_set_viewports()
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| /third_party/ltp/testcases/kernel/fs/scsi/ltpscsi/ |
| H A D | sg_err.c | 275 {0x41, 0x00, 0xff, D, "Data path failure (%x)"}, 708 {0x41, 0x00, D, "Data path failure (should use 40 nn)"},
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| /third_party/node/deps/v8/src/builtins/ |
| H A D | base.tq | 1744 // Long-term, it's likely not a good idea to have this slow-path test here, 1763 // Long-term, it's likely not a good idea to have this slow-path test here,
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| /third_party/mesa3d/src/gallium/drivers/asahi/ |
| H A D | agx_state.c | 785 * per-draw path, with dirty tracking to reduce the costs involved. 821 /* BOs added to the batch in the uniform upload path */
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| /third_party/mesa3d/src/gallium/drivers/d3d12/ |
| H A D | d3d12_compiler.cpp | 323 * is an execution path through the shader that does not set in manual_depth_range() 325 * undefined for executions of the shader that take that path. That in manual_depth_range()
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| /third_party/mesa3d/src/panfrost/midgard/ |
| H A D | disassemble.c | 60 * use along the source code path (TODO: does this break done for complex CF?) 1721 /* Barriers use a dramatically different code path */ in print_texture_word()
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| /third_party/mksh/ |
| H A D | eval.c | 1748 char *sp, /* source path */ in globit() 1761 /* end of source path */ in globit()
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| /third_party/mesa3d/src/gallium/drivers/r600/ |
| H A D | r600_query.c | 1886 /* otherwise backup path for older kernels */ in r600_query_fix_enabled_rb_mask() 1987 * which use it as a fallback path to detect the GPU type.
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| /third_party/node/deps/openssl/openssl/crypto/chacha/asm/ |
| H A D | chacha-ppc.pl | 23 # Add VSX 2.07 code path. Original 3xAltiVec+1xIALU is well-suited for 28 # code path...
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| H A D | chacha-x86.pl | 37 # (*) Bulldozer actually executes 4xXOP code path that delivers 3.55; 659 sub SSSE3ROUND { # critical path is 20 "SIMD ticks" per round
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| /third_party/node/deps/openssl/ |
| H A D | openssl.gypi | 1292 # Set to ubuntu default path for convenience. If necessary, 1297 # Set to ubuntu default path for convenience. If necessary,
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| /third_party/rust/crates/log/rfcs/ |
| H A D | 0296-structured-logging.md | 137 - Paths: `&Path`, `PathBuf` 966 impl<'a> ToValue for &'a Path {
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| /third_party/pulseaudio/speex/libspeexdsp/ |
| H A D | mdf.c | 98 /* Constants for the two-path filter */ 110 /* Constants for the two-path filter */
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| /third_party/python/Doc/library/ |
| H A D | itertools.rst | 888 # Slow path for general iterables 897 # Fast path for sequences
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| /third_party/openssl/crypto/chacha/asm/ |
| H A D | chacha-ppc.pl | 23 # Add VSX 2.07 code path. Original 3xAltiVec+1xIALU is well-suited for 28 # code path...
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| H A D | chacha-x86.pl | 37 # (*) Bulldozer actually executes 4xXOP code path that delivers 3.55; 659 sub SSSE3ROUND { # critical path is 20 "SIMD ticks" per round
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| /third_party/openmax/api/1.1.2/ |
| H A D | OMX_Audio.h | 100 * path. If additional information is needed to define the parameters of the 1242 to the direct path, in milliseconds */
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | Buffer11.cpp | 501 // A staging buffer is needed if there is no cpu-cpu or gpu-gpu copy path avaiable. in copySubData() 1743 // TODO: fast path in map()
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
| H A D | AtomicExpandPass.cpp | 271 // insertion, with a stronger one on the success path than on the in runOnFunction() 272 // failure path. As a result, fence insertion is directly done by in runOnFunction()
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| H A D | MachineLICM.cpp | 155 // Register pressure on path leading from loop preheader to current BB. 1023 // it dominates all exiting blocks. If it doesn't, then there is a path out of in IsLICMCandidate()
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| /third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/DWARF/ |
| H A D | DWARFContext.cpp | 46 #include "llvm/Support/Path.h" 328 StringRef Extension = sys::path::extension(DObj->getFileName()); in dump()
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcCompressedFormatTests.cpp | 481 const de::UniquePtr<Resource> resource (archive.getResource(data->second[imageIndex].path.c_str())); in loadImage() 483 TCU_FAIL("Failed to read file: "+data->second[imageIndex].path); in loadImage()
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | CopyTextureTest.cpp | 2363 // Note: flipY is used to avoid direct transfer between textures and force a draw-based path. in TEST_P() 2432 // Note: flipY is used to avoid direct transfer between textures and force a draw-based path. in TEST_P()
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