Searched full:pack (Results 626 - 650 of 1865) sorted by relevance
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/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_suballoc.c | 13 * non-trivial cost. So, being able to pack multiple allocations into a BO can
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_opt_small_immediates.c | 70 src.pack || in qir_opt_small_immediates()
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H A D | vc4_opt_vpm.c | 74 inst->src[j].pack) in qir_opt_vpm()
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/third_party/mesa3d/src/intel/common/tests/ |
H A D | genxml_test.c | 62 /* Pack struct into a dw array */ in test_struct()
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/third_party/mesa3d/src/glx/ |
H A D | eval.c | 34 ** Routines to pack evaluator maps into the transport buffer. Maps are
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_pixeltransfer.c | 61 /* Pack four 1D maps into a 2D texture: in load_color_map_texture()
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/third_party/mesa3d/src/mesa/main/ |
H A D | image.h | 110 struct gl_pixelstore_attrib *pack);
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/third_party/mesa3d/src/intel/isl/ |
H A D | isl_emit_cpb.c | 109 /* Pack everything into the batch */ in emit_cpb_control_s()
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/third_party/node/deps/npm/lib/utils/ |
H A D | cmd-list.js | 42 'pack',
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/third_party/node/deps/npm/man/man1/ |
H A D | npm-cache.1 | 69 npm help pack
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/third_party/node/deps/npm/tap-snapshots/test/lib/commands/ |
H A D | completion.js.test.cjs | 83 pack
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/third_party/mesa3d/src/panfrost/bifrost/valhall/ |
H A D | test-assembly.py | 33 as_bytes = struct.pack('<Q', u64)
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/third_party/protobuf/conformance/ |
H A D | conformance_php.php | 105 fwrite(STDOUT, pack("V", strlen($serialized_response)));
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/third_party/python/Lib/idlelib/ |
H A D | debugobj.py | 132 sc.frame.pack(expand=1, fill="both")
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/third_party/openGLES/extensions/SGIX/ |
H A D | SGIX_ycrcba.txt | 41 pack pixel store operations, and is only available on transfers to
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H A D | SGIX_ycrcb.txt | 34 following the unpack pixel store, and preceding the pack pixel store
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Renderbuffer.h | 158 // We pass the pack buffer and state explicitly so they can be overridden during capture.
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | FramebufferImpl.h | 74 const gl::PixelPackState &pack,
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | blocklayoutHLSL.cpp | 44 // pack a matrix or array, skip to the start of the next in getBlockLayoutInfo()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/ |
H A D | esextcFragmentShadingRateTests.cpp | 64 /// @param shadingRate shading rate enumeration to pack integer
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/third_party/skia/src/gpu/ |
H A D | GrColor.h | 44 * Pack 4 components (RGBA) into a GrColor int
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H A D | GrPersistentCacheUtils.cpp | 34 // For consistency (so tools can blindly pack and unpack cached shaders), we always write in PackCachedShaders()
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/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
H A D | VkImageView.hpp | 61 void pack(const State &data);
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/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/tools/conversion/eot/ |
H A D | MtxWriter.java | 90 * Compress the blocks and pack them into the final container, as per section 2 of the spec.
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/third_party/skia/third_party/externals/freetype/src/sdf/ |
H A D | ftsdfcommon.c | 138 * and use the above function to pack the values.
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