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/third_party/astc-encoder/Source/
H A Dastcenc_color_quantize.cpp32 * However, this leaves a number of decisions about exactly how to pack the endpoints open. In
/third_party/googletest/googletest/include/gtest/internal/
H A Dgtest-internal.h1203 // MSVC doesn't understand how to deal with that pack expansion.
/third_party/libuv/src/win/
H A Dpipe.c1524 /* Pack into a single heap-allocated buffer: in uv__build_coalesced_write_req()
/third_party/mesa3d/src/amd/compiler/tests/
H A Dtest_to_hw_instr.cpp425 /* 16-bit pack */
/third_party/mesa3d/src/compiler/nir/
H A Dnir_algebraic.py260 return hex(struct.unpack('Q', struct.pack('d', self.value))[0])
/third_party/mesa3d/src/amd/compiler/
H A Daco_ir.h275 uint16_t pack(enum amd_gfx_level chip) const;
/third_party/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_pipe.h117 /* We only support the minimum allowed value (512), so that we can pack a 3D block size
/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_device.c1360 /* Pack state words. */ in pvr_device_init_compute_idfwdf_state()
/third_party/node/deps/googletest/include/gtest/internal/
H A Dgtest-internal.h1190 // MSVC doesn't understand how to deal with that pack expansion.
/third_party/mesa3d/src/intel/isl/
H A Disl_format.c1259 * Take an isl_color_value and pack it into the actual bits as specified by
/third_party/ltp/tools/sparse/sparse-src/Documentation/release-notes/
H A Dv0.6.0.rst505 * optim: pack bb must set REPEAT_CFG
/third_party/node/deps/v8/src/base/platform/
H A Dplatform-win32.cc404 // Windows XP Service Pack 3 made SystemTimeToTzSpecificLocalTime() in LocalOffset()
/third_party/mesa3d/src/gallium/drivers/asahi/
H A Dagx_state.c473 /* Pack the descriptor into GPU memory */ in agx_create_sampler_view()
/third_party/mesa3d/src/panfrost/midgard/
H A Ddisassemble.c1505 /* TODO: properly decode format specifier for PACK/UNPACK ops */ in print_load_store_instr()
/third_party/mindspore/patches/
H A D0014-DynamicQuant-strategy-optimization.patch198 inline flatbuffers::Offset<DynamicQuant> DynamicQuant::Pack(flatbuffers::FlatBufferBuilder &_fbb, const DynamicQuantT* _o, const flatbuffers::rehasher_function_t *_rehasher) {
/third_party/node/deps/uv/src/win/
H A Dpipe.c1429 /* Pack into a single heap-allocated buffer: in uv__build_coalesced_write_req()
/third_party/python/Lib/idlelib/
H A Dpyshell.py654 sc.frame.pack(expand=1, fill="both")
/third_party/python/Lib/test/
H A Dmime.types1378 application/x-java-pack200 pack
/third_party/python/Lib/
H A Dshutil.py1195 """Removes the pack format from the registry."""
/third_party/python/Doc/library/
H A Didle.rst881 Next enter ``b = tk.Button(root, text='button'); b.pack()``. Again,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A DContextMtl.mm1048 // This is a no-op, its only important to use the right pack state when we do
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/SelectionDAG/
H A DLegalizeVectorOps.cpp778 // Extract bits, pack and extend/trunc them into destination type. in ExpandLoad()
/third_party/skia/src/gpu/ops/
H A DTextureOp.cpp371 // These must be based on uint16_t to help MSVC's pack bitfields optimally
/third_party/skia/src/core/
H A DSkAAClip.cpp1383 // now pack everything into a RunHead
/third_party/skia/third_party/externals/libpng/
H A Dpngwrite.c1379 /* Pack pixels into bytes */ in png_write_png()

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