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/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_blitter.h33 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_state.h29 #include "pipe/p_state.h"
H A Dnine_pipe.h29 #include "pipe/p_state.h" /* pipe_box */
/third_party/mesa3d/src/util/indices/
H A Du_primconvert.c43 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
H A Dlp_bld_tgsi.h47 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/auxiliary/vl/
H A Dvl_video_buffer.c32 #include "pipe/p_state.h"
H A Dvl_winsys_dri.c43 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/drivers/crocus/
H A Dcrocus_draw.c32 #include "pipe/p_state.h"
H A Dcrocus_resource.h26 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/
H A Dfd3_program.c27 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/auxiliary/driver_noop/
H A Dnoop_pipe.c26 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
H A Dfd2_emit.c27 #include "pipe/p_state.h"
H A Dfd2_draw.c27 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/frontends/wgl/
H A Dstw_st.c32 #include "pipe/p_state.h"
H A Dstw_framebuffer.c31 #include "pipe/p_state.h"
H A Dstw_context.c37 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/tests/graw/
H A Dvs-test.c9 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
H A Dnvc0_miptree.c25 #include "pipe/p_state.h"
/third_party/alsa-lib/src/pcm/
H A Dpcm.c700 #define P_STATE(x) (1U << SND_PCM_STATE_ ## x) macro
701 #define P_STATE_RUNNABLE (P_STATE(PREPARED) | \
702 P_STATE(RUNNING) | \
703 P_STATE(XRUN) | \
704 P_STATE(PAUSED) | \
705 P_STATE(DRAINING))
1244 err = bad_pcm_state(pcm, ~P_STATE(DISCONNECTED), 0); in snd_pcm_prepare()
1299 err = bad_pcm_state(pcm, P_STATE(PREPARED), 0); in snd_pcm_start()
1330 err = bad_pcm_state(pcm, P_STATE_RUNNABLE | P_STATE(SETUP) | in snd_pcm_drop()
1331 P_STATE(SUSPENDE in snd_pcm_drop()
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_surface.c28 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/drivers/v3d/
H A Dv3d_screen.c32 #include "pipe/p_state.h"
H A Dv3d_context.h35 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/frontends/clover/nir/
H A Dinvocation.cpp30 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_qir.h43 #include "pipe/p_state.h"
/third_party/mesa3d/src/gallium/frontends/osmesa/
H A Dosmesa.c60 #include "pipe/p_state.h"

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