/third_party/node/lib/internal/streams/ |
H A D | transform.js | 45 // outputted bit calls the readcb, and subsequent chunks just go into 92 // a Transform just wants to buffer hwm number of elements. To avoid
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/third_party/node/src/crypto/ |
H A D | crypto_cipher.h | 265 return v8::Just(!result->IsEmpty()); 269 return v8::Just(errors->ToException(env).ToLocal(err));
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/third_party/node/doc/contributing/ |
H A D | commit-queue.md | 117 Reverting broken commits is done manually by collaborators, just like when 120 Queue to work because the Action lands PRs just like collaborators do today. If
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/third_party/node/deps/v8/third_party/zlib/ |
H A D | adler32.c | 130 /* do length NMAX blocks -- requires just one modulo operation */ 142 /* do remaining bytes (less than NMAX, still just one modulo) */
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H A D | crc32_simd.c | 172 * those are just wrappers around compiler builtins, it's simplest to #define 194 * allowed. We can just include arm_acle.h.
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/third_party/node/deps/zlib/ |
H A D | adler32.c | 124 /* do length NMAX blocks -- requires just one modulo operation */ in adler32_z() 136 /* do remaining bytes (less than NMAX, still just one modulo) */ in adler32_z()
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/third_party/node/tools/ |
H A D | license2rtf.mjs | 146 // we just detected a list indicator, wait 188 // it probably was just ordinary wrapping after all.
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/third_party/ntfs-3g/ |
H A D | README.md | 109 without disturbing an existing installation. Just configure and make as 127 NTFS partitions. In general, just run a utility without any command line
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/third_party/openGLES/extensions/AMD/ |
H A D | AMD_compressed_3DC_texture.txt | 86 and/or use them on all of the objects in a scene rather than just a select 144 z = sqrt(1 - (x*x + y*y)). This formula can be implemented using just a
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/third_party/openGLES/extensions/EXT/ |
H A D | WGL_EXT_colorspace.txt | 113 only to sRGB formats supported by the context (normally just SRGB8) 179 // Just like for framebuffer object, return GL_SRGB is the framebuffer support sRGB update and blending and GL_LINEAR is no sRGB conversion can be performed
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H A D | WGL_EXT_create_context_es2_profile.txt | 214 the desktop OpenGL implementation. This can include more than just 228 Version 4, 2012/03/28 - Add support for any OpenGL-ES version, not just
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/third_party/musl/tools/ |
H A D | add-cfi.i386.awk | 87 # not interested in assembler directives beyond this, just pass them through 195 # overwrite a register value inherited from the caller (just the common ones)
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H A D | add-cfi.x86_64.awk | 82 # not interested in assembler directives beyond this, just pass them through 181 # overwrite a register value inherited from the caller (just the common ones)
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/third_party/node/deps/icu-small/source/common/ |
H A D | rbbistbl.cpp | 98 // The variable refers to something other than just a set. in lookup() 118 // and we just need to remember what set to return between these two calls.
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/third_party/ninja/misc/ |
H A D | ninja_syntax.py | 20 just a helpful utility for build-file-generation systems that already 181 # No such space; just use the first unescaped space we can find.
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/third_party/node/deps/brotli/c/enc/ |
H A D | hash_longest_match_inc.h | 198 /* Comparing for >= 2 does not change the semantics, but just saves for in FindLongestMatch() 238 /* Comparing for >= 3 does not change the semantics, but just saves in FindLongestMatch()
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/third_party/mesa3d/src/mesa/x86/ |
H A D | common_x86.c | 108 /* Windows seems to clear the exception flag itself, we just have to increment Eip */ in ExceptionFilter() 299 cpu_name[48] = '\0'; /* the name should be NULL terminated, but just to be sure */ in _mesa_get_x86_features()
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/third_party/node/deps/npm/node_modules/glob/dist/commonjs/ |
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H A D | glob.js | 9 // if no process global, just call it linux. 174 // Walkers always return array of Path objects, so we just have to
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/third_party/node/deps/npm/lib/utils/ |
H A D | exit-handler.js | 66 // just a line break if not in silent mode 140 // if we got a command that just shells out to something else, then it
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/third_party/node/deps/npm/node_modules/glob/dist/esm/ |
H A D | glob.js | 6 // if no process global, just call it linux. 171 // Walkers always return array of Path objects, so we just have to
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/third_party/node/deps/npm/docs/output/commands/ |
H A D | npm-logout.html | 155 everywhere you're using it, not just for the current environment.</p> 186 # instead of just named "whatever"
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/third_party/node/deps/npm/node_modules/@npmcli/installed-package-contents/lib/ |
H A D | index.js | 40 // just normalize bundle deps and bin, that's all we care about here. 131 // empty folder, just add the folder itself to the result
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_nir_analyze_boolean_resolves.c | 134 /* This is a single-source instruction. Just copy the resolve in analyze_boolean_resolves_block() 167 * of one. Just set this one to BOOLEAN_NO_RESOLVE and we'll in analyze_boolean_resolves_block()
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