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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktBasicDrawTests.cpp1518 // when testing VK_KHR_dynamic_rendering there is no need to duplicate tests for all primitive counts; use just 1 and 45 in populateSubGroup()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/
H A DvktImageMutableTests.cpp2058 const NativeObjects native(context, instHelper.supportedExtensions, wsiType, tcu::just(desiredSize)); in testSwapchainMutable()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/memory_model/
H A DvktMemoryModelMessagePassing.cpp2006 // Limit RMW atomics to ST_ATOMIC_ATOMIC, just to reduce # of test cases in createTests()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/
H A DvktMeshShaderBuiltinTests.cpp2048 tcu::just(getBadShadingRateSize(begin(fsInUse), end(fsInUse))), // tcu::Maybe<FragmentSize> fragmentSize; in createInstance()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DDisplay.cpp1588 // If the context is still current on at least 1 thread, just return since it'll be released in destroyContext()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/
H A DEmitMetal.cpp2244 // EvqConst. Thus just assume all EvqGlobal are actually EvqConst for all code run after
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DBuildSPIRV.cpp1564 // the ids that were just generated above. in startConditional()
H A Dgen_builtin_symbols.py232 # By having the variables defined in a cpp file we ensure that there's just one instance of each of the declared variables.
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A Drenderer11_utils.cpp674 // Just reserve dx_Position on Feature Level 9, since we don't ever need to output in GetReservedVertexOutputVectors()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DTextureGL.cpp688 // zeroed. We just zero the whole thing before copying into the area that overlaps the in copyImage()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
H A DContextMtl.mm536 // Non instanced draw and no primitive restart, just use faster version.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
H A DLiveDebugVariables.cpp762 // This is a one-slot placeholder. Just skip it. in extendDef()
H A DMachineTraceMetrics.cpp992 // Just add the register. The height will be updated later.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/DWARF/
H A DDWARFVerifier.cpp1100 // specific form (not just a form class) we should expect. in verifyNameIndexAttribute()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
H A DFunction.cpp557 // We've either found the target or just fall back to the generic set, which in findTargetSubtable()
H A DLegacyPassManager.cpp592 // this is just updating existing entries.
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/LTO/
H A DLTO.cpp965 // Don't create a new global if the type is already correct, just make in runRegularLTO()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Object/
H A DCOFFObjectFile.cpp725 // because we were just trying to sniff out bigobj. in COFFObjectFile()
/third_party/vk-gl-cts/external/vulkan-docs/src/chapters/
H A Dframebuffer.adoc16 than just once for each fragment.
H A Dsamplers.adoc146 This is valid, just not an exact match for OpenGL behavior.
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp1500 // the best we can do for OpenGL is to just allow any error, or no error, in checkErrors()
H A DglcTextureRepeatModeTests.cpp1157 * For vertex shader, just pass on the vertices and texture
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/
H A DglcSubgroupsTestsUtils.cpp2134 {1, 1, 1} // Isn't used, just here to make double buffering checks easier in makeComputeTest()
/third_party/vk-gl-cts/external/vulkan-docs/src/proposals/
H A DVK_KHR_video_decode_queue.adoc808 However, just like any other additional video profile information included in the `pNext` chain of `VkVideoProfileInfoKHR` structures, they are part of the video profile definition, hence whenever matching video profiles have to be provided to an API call, let that be queries or resource creation structures, the application must provide identical video decode usage hint values. This also applies if the application does not include the `VkVideoDecodeUsageInfoKHR` structure, which is treated equivalently to specifying the structure with `videoUsageHints` equal to `VK_VIDEO_DECODE_USAGE_DEFAULT_KHR` (or zero), per the usual conventions of Vulkan.
/third_party/vk-gl-cts/external/vulkan-docs/src/scripts/
H A Dgenerator.py823 usually just integers or floating-point numbers."""

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