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/third_party/skia/src/gpu/ops/
H A DDashOp.cpp420 // If we didn't adjust the end point then we just need to make sure the ending
H A DOpsTask.cpp607 // initial clear. Just fall through to reloading the existing (cleared) stencil values in onExecute()
/third_party/skia/src/opts/
H A DSkSwizzler_opts.h1220 #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3 // TODO: just check >= SSE2?
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkCommandBuffer.cpp1159 // done in those stages can just be done here without any additional synchronization.
/third_party/openssl/doc/man1/
H A Dopenssl-ca.pod.in268 request DN, however, it is good policy just having the e-mail set into
H A Dopenssl-s_client.pod.in709 client to advertise support for the TLS extension but disconnect just
/third_party/openssl/engines/
H A De_capi.c607 * release our just-created reference.
/third_party/openssl/crypto/sha/asm/
H A Dsha512-sparcv9.pl21 # build]. Just like in SHA1 module I aim to ensure scalability on
/third_party/openssl/crypto/whrlpool/asm/
H A Dwp-mmx.pl51 # loop... So we just say that I don't know if maintaining
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_glsl.hpp122 // read-write decoration is very rare, and older glslang/HLSL compilers tend to just emit readwrite as a matter of fact.
H A Dtest_shaders.py576 # SPIR-V shaders might just want to validate Vulkan GLSL output, we don't always care about the output.
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/
H A Dtransformation_outline_function.cpp870 // The case where there are no region output ids is simple: we just add in PopulateOutlinedFunction()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/
H A Dtransformation_outline_function.cpp870 // The case where there are no region output ids is simple: we just add in PopulateOutlinedFunction()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
H A Dset_spec_const_default_value_test.cpp78 // 9. support hex format spec id (just because we use the
/third_party/skia/third_party/externals/libwebp/examples/
H A Dwebpmux.c452 /* it might not be an animation. Just keep moving. */ in DuplicateMuxHeader()
/third_party/skia/third_party/externals/libwebp/src/enc/
H A Dhistogram_enc.c875 // Remove pairs intersecting the just combined best pair. in HistogramCombineGreedy()
/third_party/skia/third_party/externals/icu/source/i18n/
H A Dislamcal.cpp615 // Use the civil calendar approximation, which is just arithmetic in handleComputeFields()
H A Dnumfmt.cpp397 // These functions add the status code, just fall back to the non-status versions
/third_party/skia/third_party/externals/icu/source/i18n/unicode/
H A Ddatefmt.h141 * to a SimpleDateFormat. This will work for the majority of countries; just
H A Ddtitvfmt.h137 * we do not know whether it is just a separator, or a prefix, or a suffix.
H A Dtzfmt.h953 * 2) just before already parsed number exceeds <code>maxVal</code>
/third_party/skia/third_party/externals/icu/source/tools/toolutil/
H A Dpackage.cpp917 * if we compared just prefixes, then we may need to back up in findItem()
/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/
H A DAMD_gpu_shader_int64.txt752 basic machine units just like double-precision floating-point variables.
H A DAMD_sparse_texture.txt721 RESOLVED: Yes, it should interact just fine. Unfortunately,
/third_party/skia/third_party/externals/opengl-registry/extensions/APPLE/
H A DAPPLE_float_pixels.txt363 exactly as for DrawPixels, stopping just before final conversion.

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