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/third_party/glslang/Test/
H A Dspv.bufferhandle3.frag20 t4 foo(t4 y) { return y; }
23 foo(s5.m).j = s5.m.k.h;
H A Dspv.debugInfo.frag16 vec4 foo(S s)
60 outv = foo(s);
H A Dspv.exportFunctions.comp7 int foo() {
H A Dspv.forwardFun.frag10 float foo(vec4);
15 vec4 color = vec4(foo(BaseColor));
36 float foo(vec4 bar)
H A Dspv.fsi_Error.frag9 void foo()
H A Dspv.functionSemantics.frag5 int foo(int a, const int b, in int c, const in int d, out int e, inout int f)
23 int foo2(float a, vec3 b, out int r)
29 int foo3()
49 int color = foo(1, 2, t+t, 8, e, f.t.y);
57 ret = foo2(4, ivec3(1,2,3), arg); // ret = 10, param = 12.0
60 color += foo3(); // theoretically, add 2000000, for total of 2397317
H A Dspv.functionCall.frag9 float foo(vec4 bar)
37 vec4 color = vec4(foo(BaseColor));
H A Dspv.functionNestedOpaque.vert7 void foo(sampler2D t)
14 foo(p.s);
19 foo(p.s);
H A Dspv.intrinsicsSpirvDecorateString.comp4 spirv_decorate_string(extensions = ["SPV_GOOGLE_hlsl_functionality1"], 5635, "foobar") // UserSemantic
9 spirv_decorate_string(extensions = ["SPV_GOOGLE_hlsl_functionality1"], 5635, "foobar") // UserSemantic
H A Dspv.localAggregates.frag27 flat in s1 foo;
28 flat in s2 foo2;
29 flat in s3 foo3;
41 locals2 = foo3.s2_1;
43 if (foo3.s2_1.i > 0) {
46 localIArray[2] = foo3.s2_1.i;
H A Dspv.looseUniformNoLoc.vert4 in vec4 foo;
13 bar = foo;
14 gl_Position = foo;
H A Dspv.multiStruct.comp5 vec2 foo[2];
H A Dspv.multiStructFuncall.frag7 void fooConst(const in S s) { }
8 void foo(in S s) { }
9 void fooOut(inout S s) { }
13 fooConst(s1);
14 fooConst(s2);
16 foo(s1);
17 foo(s2);
19 fooOut(s1);
20 fooOut(s2);
H A Dspv.nonuniform.frag23 nonuniformEXT int foo(nonuniformEXT int nupi, nonuniformEXT out int f)
34 int a = foo(nu_li, nu_li);
H A Dspv.noBuiltInLoc.vert4 in vec4 foo;
17 bar = foo;
18 gl_Position = foo;
H A Dspv.precision.frag17 lowp vec2 foo(mediump vec3 mv3)
H A Dspv.precisionArgs.frag5 void fooConst(const in float f, const in highp float g) { }
7 void foo(in float f, in highp float g) { }
18 fooConst(aM, bM); // must copy bM
19 fooConst(aH, bH); // must copy aH
20 foo(aM, bM);
21 foo(aH, bH);
H A Dspv.separate.frag53 void foo()
H A Dspv.shortCircuit.frag14 bool foo() { ++of1; return of1 > 10.0; }
27 if (ub || foo()) // must short circuit
30 if (ub && foo()) // must short circuit
33 if (foo() || ub) // not worth short circuiting
36 if (foo() && ub) // not worth short circuiting
H A Dspv.simpleFunctionCall.frag5 vec4 foo()
12 gl_FragColor = foo();
H A Dspv.specConstant.vert17 void foo(vec4 p[arraySize]);
27 foo(ucol);
38 void foo(vec4 p[arraySize])
H A Dspv.structDeref.frag34 s0 foo0;
35 s1 foo1;
36 s2 foo2;
37 s3 foo3;
39 s00 foo00;
51 if (foo3.s2_1[9].i > 0) {
55 locals1Array[6] = foo1;
60 locals2.s1_1 = s1(1, coord.y, foo0);
63 locals0 = foo1.s0_1;
64 locals00 = foo00;
[all...]
H A Dspv.structAssignment.frag27 lunarStruct1 foo;
28 lunarStruct2 foo2;
29 lunarStruct3 foo3;
35 if (foo3.s2_1.i > 0)
36 locals2 = foo3.s2_1;
38 locals2 = foo2;
H A Dspv.structure.frag17 lunarStruct1 foo;
18 lunarStruct2 foo2[5];
24 if (foo2[3].i[4] > 0)
25 scale = foo2[3].s1_1[2].color[3].x;
27 scale = foo2[3].s1_1[2].f[3];
H A Dspv.switch.frag8 vec4 foo1(vec4 v1, vec4 v2, int i1)
24 vec4 foo2(vec4 v1, vec4 v2, int i1)
131 color += foo1(v,v,c).y;
132 color += foo2(v,v,c).z;

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