| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/api/ |
| H A D | vktApiCopiesAndBlittingTests.cpp | 622 void CopiesAndBlittingTestInstance::generateBuffer (tcu::PixelBufferAccess buffer, int width, int height, int depth, FillMode mode) in generateBuffer() argument 3495 CompressedTextureForBlit(const tcu::CompressedTexFormat& srcFormat, int width, int height, int depth) CompressedTextureForBlit() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
| H A D | vktImageCompressionTranscodingSupport.cpp | 2998 const deUint32 width = baseTextureWidth * widthMultiplier; getUnniceResolution() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
| H A D | vktMeshShaderMiscTestsEXT.cpp | 99 uint32_t width; member 3269 const auto width = m_params->width; getQuadrantColors() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineLibraryTests.cpp | 1621 deInt32 width = (deInt32)m_renderArea.extent.width; runNullDescriptorSet() local 1734 deInt32 width = (deInt32)m_renderArea.extent.width; runNullDescriptorSetInMonolithicPipeline() local 1931 deInt32 width = (deInt32)m_renderArea.extent.width; runIndependentPipelineLayoutSets() local [all...] |
| H A D | vktPipelineMultisampleSampleLocationsExtTests.cpp | 296 const deUint32 width = 2 * height; // works well with a fixed-size font in logPixelGrid() local 383 int width = reference.getWidth(); in intThresholdCompare() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
| H A D | vktRayQueryAccelerationStructuresTests.cpp | 202 deUint32 width; member 226 VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, deUint32 depth, VkFormat format) in makeImageCreateInfo() argument [all...] |
| H A D | vktRayQueryBuiltinTests.cpp | 220 deUint32 width; member 750 const deUint32 width in initVertexBuffer() local 257 makeImageCreateInfo(VkFormat format, deUint32 width, deUint32 height, deUint32 depth, VkImageType imageType = VK_IMAGE_TYPE_3D, VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT) makeImageCreateInfo() argument 1612 const deUint32 width = testParams.width; verify() local 1665 const deUint32 width = testParams.width; verify() local 1724 const deUint32 width = testParams.width; verify() local 1846 const deUint32 width = testParams.width; verify() local 1928 const deUint32 width = testParams.width; initAccelerationStructures() local 2085 const deUint32 width = testParams.width; initAccelerationStructures() local 2245 const deUint32 width = testParams.width; initAccelerationStructures() local 2369 const deUint32 width = testParams.width; initAccelerationStructures() local 2522 const deUint32 width = testParams.width; initAccelerationStructures() local 2681 const deUint32 width = testParams.width; initAccelerationStructures() local 2842 const deUint32 width = testParams.width; initAccelerationStructures() local 3003 const deUint32 width = testParams.width; initAccelerationStructures() local 3169 const deUint32 width = testParams.width; initAccelerationStructures() local 3349 const deUint32 width = testParams.width; initAccelerationStructures() local 3529 const deUint32 width = testParams.width; initAccelerationStructures() local 3745 const deUint32 width = testParams.width; initAccelerationStructures() local 4165 const deUint32 width = testParams.width; initAccelerationStructures() local 4293 const deUint32 width = testParams.width; initAccelerationStructures() local 4458 const deUint32 width = testParams.width; initAccelerationStructures() local 4628 const deUint32 width = testParams.width; initAccelerationStructures() local 4822 const deUint32 width = testParams.width; initAccelerationStructures() local 4988 const deUint32 width = testParams.width; initAccelerationStructures() local 5163 const deUint32 width = testParams.width; initAccelerationStructures() local 5348 const deUint32 width = testParams.width; initAccelerationStructures() local 5684 const deUint32 width = m_data.width; iterate() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
| H A D | vktRobustnessExtsTests.cpp | 2051 deUint32 width = m_data.imageDim[0]; in iterate() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/ |
| H A D | vktSubgroupsTestsUtils.cpp | 53 deUint32 getNextWidth (const deUint32 width) in getNextWidth() argument 2862 check(std::vector<const void*> datas, deUint32 width, deUint32 ref) check() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
| H A D | vktImageCompressionTranscodingSupport.cpp | 2984 const deUint32 width = baseTextureWidth * widthMultiplier; getUnniceResolution() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/mesh_shader/ |
| H A D | vktMeshShaderMiscTestsEXT.cpp | 99 uint32_t width; member 3251 const auto width = m_params->width; getQuadrantColors() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/common/spirv/ |
| H A D | spirv_instruction_builder_autogen.cpp | 279 void WriteTypeInt(Blob *blob, IdResult idResult, LiteralInteger width, LiteralInteger signedness) in WriteTypeInt() argument 288 void WriteTypeFloat(Blob *blob, IdResult idResult, LiteralInteger width) in WriteTypeFloat() argument
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| H A D | Renderer9.cpp | 824 EGLint width = attribs.getAsInt(EGL_WIDTH, 0); in validateShareHandle() local 730 getD3DTextureInfo(const egl::Config *configuration, IUnknown *d3dTexture, const egl::AttributeMap &attribs, EGLint *width, EGLint *height, GLsizei *samples, gl::Format *glFormat, const angle::Format **angleFormat, UINT *arraySlice) const getD3DTextureInfo() argument 2544 createRenderTarget(const gl::Context *context, int width, int height, GLenum format, GLsizei samples, RenderTargetD3D **outRT) createRenderTarget() argument 2899 createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels, const std::string &label, bool hintLevelZeroOnly) createTextureStorage2D() argument 2921 createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage3D() argument 2935 createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels, const std::string &label) createTextureStorage2DArray() argument 2949 createTextureStorage2DMultisample(GLenum internalformat, GLsizei width, GLsizei height, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisample() argument 2963 createTextureStorage2DMultisampleArray(GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, int levels, int samples, bool fixedSampleLocations, const std::string &label) createTextureStorage2DMultisampleArray() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cShaderImageLoadStoreTests.cpp | 190 void scaleDimensionsToMemory(int& width, int& height, int devLayers, int sysLayers, int devBPP, int sysBPP) in scaleDimensionsToMemory() argument 5530 int width = getWindowWidth(); in Run() local 5930 int width = getWindowWidth(); Run() local 6023 int width = getWindowWidth(); Run() local 6236 int width = getWindowWidth(); Run() local 6394 int width = getWindowWidth(); Run() local 6468 int width = getWindowWidth(); Run() local 7040 Compare2DR8UITextures(GLuint left_texture_id, GLuint right_texture_id, GLuint width, GLuint height) Compare2DR8UITextures() argument 7134 Create2DR8UIDestinationTexture(GLuint width, GLuint height, GLuint& out_texture_id) Create2DR8UIDestinationTexture() argument 7161 Create2DR8UISourceTexture(GLuint width, GLuint height, GLuint& out_texture_id) Create2DR8UISourceTexture() argument 7192 Create2DR8UITexture(GLuint width, GLuint height, const std::vector<GLubyte>& texture_data, GLuint& out_texture_id) Create2DR8UITexture() argument [all...] |
| H A D | gl4cShaderStorageBufferObjectTests.cpp | 419 const int width = 100; in ValidateWindow4Quads() local [all...] |
| H A D | gl4cTextureViewTests.cpp | 1800 getTextureDataSize(const glw::GLenum internalformat, const glw::GLenum type, const unsigned int width, const unsigned int height) getTextureDataSize() argument 8694 getStaticColorTextureData(unsigned int width, unsigned int height) const getStaticColorTextureData() argument [all...] |
| H A D | gl4cCopyImageTests.cpp | 1279 static const GLuint width = 16; in prepareMultisampleTex() local 1329 static const GLuint width = 16; in prepareRenderBuffer() local 1367 static const GLuint width = 16; in prepareTex16x16x6() local 1394 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) prepareTexture() argument 2657 calculateDimmensions(GLenum target, GLuint level, GLuint width, GLuint height, GLuint* out_widths, GLuint* out_heights, GLuint* out_depths) const calculateDimmensions() argument 5763 const unsigned int width = 16; iterate() local 5832 createTexture(int width, int height, GLint internalFormat, GLuint type, const void* data, int minFilter, int magFilter) createTexture() argument [all...] |
| H A D | gl4cDirectStateAccessTexturesTests.cpp | 1746 TextureStorage(glw::GLenum target, glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth) TextureStorage() argument 1814 TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const glw::GLvoid* data) TextureSubImage() argument 3182 InputTextureImage(const glw::GLenum internal_format, const glw::GLuint width, const glw::GLuint height, const glw::GLuint depth, const glw::GLenum format, const glw::GLenum type, const glw::GLvoid* data) InputTextureImage() argument 3195 gl.texImage2D(InputTextureTarget(), 0, internal_format, width, height, 0, format, type, data); InputTextureImage() local 3198 gl.texImage3D(InputTextureTarget(), 0, internal_format, width, height, depth, 0, format, type, data); InputTextureImage() local 5636 CopyTextureSubImage1DAndCheckErrors(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint x, glw::GLint y, glw::GLsizei width) CopyTextureSubImage1DAndCheckErrors() argument 5668 CopyTextureSubImage2DAndCheckErrors(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) CopyTextureSubImage2DAndCheckErrors() argument 5701 CopyTextureSubImage3DAndCheckErrors(glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) CopyTextureSubImage3DAndCheckErrors() argument [all...] |
| H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 305 const int width = 100; in ValidateWindow4Quads() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cShaderStorageBufferObjectTests.cpp | 303 const int width = 100; in ValidateWindow4Quads() local [all...] |
| /third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
| H A D | vkPipelineConstructionUtil.cpp | 1609 void RenderPassWrapper::createFramebuffer (const DeviceInterface& vk, const VkDevice device, const VkImage colorImage, const VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers) in createFramebuffer() argument 1641 void RenderPassWrapper::createFramebuffer (const DeviceInterface& vk, const VkDevice device, const deUint32 attachmentCount, const VkImage* imagesArray, const VkImageView* attachmentsArray, const deUint32 width, const deUint32 height, const deUint32 layers) in createFramebuffer() argument
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES3.cpp | 453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument 862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument 892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument 1179 ValidateES3CopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImageParametersBase() argument 1255 ValidateES3CopyTexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage2DParameters() argument 1281 ValidateES3CopyTexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage3DParameters() argument 1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument 1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument 1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument 1773 ValidateInvalidateSubFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateSubFramebuffer() argument 1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument 1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument 2468 ValidateCopyTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3D() argument 2552 ValidateCopySubTexture3DANGLE(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLint z, GLsizei width, GLsizei height, GLsizei depth, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTexture3DANGLE() argument 2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument 2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument 2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument 2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument 2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument 2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument 3497 ValidateRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisample() argument 4788 ValidateTexStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2D() argument 4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument 5073 ValidateTexStorage2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisampleANGLE() argument [all...] |
| H A D | validationGL1.cpp | 24 ValidateBitmap(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) ValidateBitmap() argument 296 ValidateCopyPixels(const Context *, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) ValidateCopyPixels() argument 322 ValidateDrawPixels(const Context *, angle::EntryPoint entryPoint, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateDrawPixels() argument 1480 ValidateTexImage1D(const Context *, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage1D() argument 1669 ValidateCopyTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) ValidateCopyTexImage1D() argument 1682 ValidateCopyTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTexSubImage1D() argument 1749 ValidateTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage1D() argument 1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument 1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument
|
| H A D | validationGL4.cpp | 555 ValidateScissorIndexed(const Context *context, angle::EntryPoint entryPoint, GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height) ValidateScissorIndexed() argument 748 ValidateTexStorage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1D() argument 826 ValidateInvalidateTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) ValidateInvalidateTexSubImage() argument 975 ValidateClearTexSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) ValidateClearTexSubImage() argument 1099 ValidateCompressedTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage1D() argument 1112 ValidateCompressedTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage2D() argument 1127 ValidateCompressedTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTextureSubImage3D() argument 1155 ValidateCopyTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTextureSubImage1D() argument 1167 ValidateCopyTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage2D() argument 1181 ValidateCopyTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTextureSubImage3D() argument 1312 ValidateGetCompressedTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, const void *pixels) ValidateGetCompressedTextureSubImage() argument 1501 ValidateGetTextureSubImage(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetTextureSubImage() argument 1743 ValidateInvalidateNamedFramebufferSubData(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateNamedFramebufferSubData() argument 1869 ValidateNamedRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorage() argument 1879 ValidateNamedRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, RenderbufferID renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateNamedRenderbufferStorageMultisample() argument 1969 ValidateTextureStorage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTextureStorage1D() argument 1979 ValidateTextureStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTextureStorage2D() argument 1990 ValidateTextureStorage2DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) ValidateTextureStorage2DMultisample() argument 2002 ValidateTextureStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTextureStorage3D() argument 2014 ValidateTextureStorage3DMultisample(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) ValidateTextureStorage3DMultisample() argument 2027 ValidateTextureSubImage1D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage1D() argument 2040 ValidateTextureSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage2D() argument 2055 ValidateTextureSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTextureSubImage3D() argument [all...] |
| H A D | validationES2.cpp | 234 IsValidCopyTextureDestinationLevel(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLint level, GLsizei width, GLsizei height, bool isSubImage) IsValidCopyTextureDestinationLevel() argument 355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument 817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument 847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument 1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument 2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument 2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument 2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument 2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument 2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument 2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument 2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument 2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument 2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument 2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument 2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument 3252 ValidateCopySubTextureCHROMIUM(const Context *context, angle::EntryPoint entryPoint, TextureID sourceId, GLint sourceLevel, TextureTarget destTarget, TextureID destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha) ValidateCopySubTextureCHROMIUM() argument 3940 ValidateLineWidth(const Context *context, angle::EntryPoint entryPoint, GLfloat width) ValidateLineWidth() argument 3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument 3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument 4750 ValidateScissor(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateScissor() argument 5150 ValidateViewport(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height) ValidateViewport() argument 5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument 5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument 5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument 5722 ValidateReadPixels(const Context *context, angle::EntryPoint entryPoint, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateReadPixels() argument 6047 ValidateTexStorage2DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType type, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2DEXT() argument 6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument 6156 ValidateTexStorage1DEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1DEXT() argument 6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument 6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument [all...] |