Home
last modified time | relevance | path

Searched defs:weakNode (Results 1 - 13 of 13) sorted by relevance

/foundation/arkui/ace_engine/frameworks/core/components/option/
H A Doption_element.cpp40 WeakPtr<FocusNode> weakNode = AceType::WeakClaim(this); in PerformBuild() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/manager/privacy_sensitive/
H A Dprivacy_sensitive_manager.h60 auto weakNode = *iter; in TriggerFrameNodesSensitive() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dview_partial_update_model_ng.cpp86 auto weakNode = AceType::DynamicCast<NG::CustomNodeBase>(node); in MarkNeedUpdate() local
/foundation/window/window_manager/wmserver/src/
H A Dwindow_inner_manager.cpp142 auto weakNode = node.promote(); in MinimizeAbility() local
163 auto weakNode = node.promote(); in TerminateAbility() local
185 auto weakNode = node.promote(); in CloseAbility() local
207 auto weakNode = node.promote(); CompleteFirstFrameDrawing() local
228 auto weakNode = node.promote(); UpdateMissionSnapShot() local
[all...]
H A Dstarting_window.cpp207 auto weakNode = weak.promote(); in SetStartingWindowAnimation() local
328 wptr<WindowNode> weakNode = node; AddNodeOnRSTree() local
[all...]
H A Dwindow_layout_policy.cpp682 wptr<WindowNode> weakNode = node; in UpdateSurfaceBounds() local
H A Dremote_animation.cpp1055 wptr<WindowNode> weakNode = windowNode; CreateAnimationFinishedCallback() local
[all...]
H A Dwindow_controller.cpp460 wptr<WindowNode> weakNode = callingWindow; in NotifyInputCallingWindowRectAndOccupiedAreaChange() local
/foundation/window/window_manager/wmserver/test/unittest/
H A Dremote_animation_test.cpp1167 wptr<WindowNode> weakNode = windowNode; in HWTEST_F() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/container_modal/enhance/
H A Dcontainer_modal_pattern_enhance.cpp577 WeakPtr<FrameNode> weakNode = frameNode_; in SetTapGestureEvent() local
/foundation/arkui/ace_engine/test/unittest/core/pattern/time_picker/
H A Dtime_picker_test_ng.cpp1228 auto weakNode = AceType::WeakClaim(AceType::RawPtr(buttonNode)); in HWTEST_F() local
/foundation/window/window_manager/dmserver/src/
H A Dabstract_screen_controller.cpp862 std::weak_ptr<RSDisplayNode> weakNode = GetRSDisplayNodeByScreenId(screenId); in SetScreenRotateAnimation() local
/foundation/arkui/ace_engine/adapter/ohos/osal/
H A Djs_accessibility_manager.cpp954 auto weakNode = frameNode->GetVirtualNodeParent(); in GetInitialParent() local
1000 auto weakNode = AceType::DynamicCast<NG::FrameNode>(uiNode)->GetVirtualNodeParent(); in GetParentId() local

Completed in 34 milliseconds