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Searched defs:vertex2 (Results 1 - 5 of 5) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderIsolines.cpp266 const float* vertex2 = (&test_result.rendered_data[0]) + (n_vertex + 1) * 3; /* components */ in checkSecondOuterTessellationLevelEffect() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderInvarianceTests.cpp181 const tcu::Vec4 vertex2 = genRandomVector(rnd); in iterate() local
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderInvarianceTests.cpp215 const tcu::Vec4 vertex2 = genRandomVector(rnd); in init() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderInvarianceTests.cpp181 const tcu::Vec4 vertex2 = genRandomVector(rnd); in iterate() local
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderInvarianceTests.cpp215 const tcu::Vec4 vertex2 = genRandomVector(rnd); in init() local

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