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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/
H A DvktProtectedMemClearColorImageTests.cpp335 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createClearColorImageTests() local
H A DvktProtectedMemCopyBufferToImageTests.cpp402 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createCopyBufferToImageTests() local
H A DvktProtectedMemCopyImageTests.cpp440 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createCopyImageTests() local
H A DvktProtectedMemCopyImageToBufferTests.cpp407 const tcu::IVec4 vec2 = tcu::IVec4(rnd.getInt(0, MAX_POSITION - 1)); in createCopyImageToFloatBufferTests() local
H A DvktProtectedMemFillUpdateCopyBufferTests.cpp384 const tcu::IVec4 vec2 = tcu::IVec4(rnd.getInt(0, MAX_POSITION - 1)); in createFillUpdateCopyBufferFloatTests() local
/third_party/skia/src/pathops/
H A DSkOpEdgeBuilder.cpp205 SkVector vec2 = pointsPtr[2] - pointsPtr[1]; in walk() local
234 SkVector vec2 = pointsPtr[2] - pointsPtr[1]; in walk() local
/third_party/skia/third_party/externals/freetype/src/base/
H A Dftoutln.c219 FT_Vector vec1, vec2; in FT_EXPORT_DEF() local
/third_party/skia/third_party/externals/abseil-cpp/absl/types/
H A Dspan_test.cc467 std::vector<int> vec2 = vec1; in TEST() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/
H A DvktProtectedMemAttachmentClearTests.cpp368 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createAttachmentClearTests() local
H A DvktProtectedMemBlitImageTests.cpp441 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createBlitImageTests() local
H A DvktProtectedMemClearColorImageTests.cpp334 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createClearColorImageTests() local
H A DvktProtectedMemCopyBufferToImageTests.cpp401 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createCopyBufferToImageTests() local
H A DvktProtectedMemCopyImageTests.cpp439 const tcu::Vec4 vec2 = tcu::randomVec4(rnd); in createCopyImageTests() local
H A DvktProtectedMemCopyImageToBufferTests.cpp406 const tcu::IVec4 vec2 = tcu::IVec4(rnd.getInt(0, MAX_POSITION - 1)); in createCopyImageToFloatBufferTests() local
H A DvktProtectedMemFillUpdateCopyBufferTests.cpp384 const tcu::IVec4 vec2 = tcu::IVec4(rnd.getInt(0, MAX_POSITION - 1)); in createFillUpdateCopyBufferFloatTests() local
/third_party/ffmpeg/libavcodec/loongarch/
H A Dh264idct_lasx.c84 __m256i vec0, vec1, vec2, vec3; in ff_h264_idct8_addblk_lasx() local
453 __m256i vec0, vec1, vec2, vec3; ff_h264_deq_idct_luma_dc_lasx() local
[all...]
H A Dhevc_idct_lsx.c395 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ff_hevc_idct_16x16_lsx() local
[all...]
H A Dhevc_mc_uniw_lsx.c52 __m128i vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in hevc_hv_8t_8x2_lsx() local
/third_party/ffmpeg/libavcodec/mips/
H A Dvp9_intra_msa.c364 v8u16 src_top_left, vec0, vec1, vec2, vec3; in ff_tm_4x4_msa() local
391 v8u16 src_top_left, vec0, vec1, vec2, vec3; in ff_tm_8x8_msa() local
[all...]
H A Dh264pred_msa.c147 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8; in intra_predict_plane_8x8_msa() local
216 v4i32 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, res_add; in intra_predict_plane_16x16_msa() local
/third_party/json/tests/src/
H A Dunit-ubjson.cpp788 std::vector<uint8_t> vec2 = {'H', 'i', 2, '1', 'A', '3'}; variable
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/detail/
H A Dtype_vec.hpp443 typedef lowp_vec2 vec2; typedef
447 typedef mediump_vec2 vec2; typedef
454 typedef highp_vec2 vec2; typedef
/third_party/skia/third_party/externals/d3d12allocator/src/
H A DCommon.h87 struct vec2 struct
91 vec2() { } in vec2() function
92 vec2(float x, float y) : x(x), y(y) { } in vec2() function
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/third_party/mesa3d/src/amd/vulkan/
H A Dradv_meta_blit2d.c392 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); in build_nir_vertex_shader() local
529 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); in build_nir_copy_fragment_shader() local
554 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); in build_nir_copy_fragment_shader_depth() local
579 const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2); in build_nir_copy_fragment_shader_stencil() local
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageSizeTests.cpp39 typedef tcu::Vec2 vec2; typedef

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