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Searched defs:variantName (Results 1 - 7 of 7) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_state_loader.h33 BASE_NS::string variantName; member
H A Dshader_data_loader.h51 BASE_NS::string variantName; member
H A Dshader_loader.cpp329 const string_view variantName = shaderVariant.variantName; in CreateComputeShader() local
/third_party/libphonenumber/tools/java/cpp-build/src/com/google/i18n/phonenumbers/
H A DBuildMetadataCppFromXml.java75 public static Variant parse(String variantName) { in parse() argument
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderMetamorphicTests.cpp243 std::string variantName = de::FilePath(m_variantFilenames[variantNdx]).getBaseName(); in init() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h219 const BASE_NS::string_view variantName; member
285 BASE_NS::fixed_string<MAX_DEFAULT_NAME_LENGTH> variantName; member
H A Dshader_manager.cpp656 CreateComputeShader( const ComputeShaderCreateInfo& createInfo, const string_view baseShaderPath, const string_view variantName) CreateComputeShader() argument
681 CreateShader( const ShaderCreateInfo& createInfo, const string_view baseShaderPath, const string_view variantName) CreateShader() argument
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