/third_party/mesa3d/src/mesa/main/ |
H A D | enable.c | 208 _mesa_EnableVertexArrayEXT( GLuint vaobj, GLenum cap ) in _mesa_EnableVertexArrayEXT() argument 261 _mesa_DisableVertexArrayEXT( GLuint vaobj, GLenum cap ) in _mesa_DisableVertexArrayEXT() argument
|
H A D | arrayobj.c | 1169 vertex_array_element_buffer(struct gl_context *ctx, GLuint vaobj, GLuint buffer, in vertex_array_element_buffer() argument 1215 _mesa_VertexArrayElementBuffer_no_error(GLuint vaobj, GLuint buffer) _mesa_VertexArrayElementBuffer_no_error() argument 1223 _mesa_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer) _mesa_VertexArrayElementBuffer() argument 1231 _mesa_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param) _mesa_GetVertexArrayiv() argument [all...] |
H A D | glthread_varray.c | 168 get_vao(struct gl_context *ctx, const GLuint *vaobj) in get_vao() argument 241 _mesa_glthread_ClientState(struct gl_context *ctx, GLuint *vaobj, in _mesa_glthread_ClientState() argument 315 void _mesa_glthread_AttribDivisor(struct gl_context *ctx, const GLuint *vaobj, in _mesa_glthread_AttribDivisor() argument 381 _mesa_glthread_DSAAttribPointer(struct gl_context *ctx, GLuint vaobj, in _mesa_glthread_DSAAttribPointer() argument 423 _mesa_glthread_DSAAttribFormat(struct gl_context *ctx, GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) _mesa_glthread_DSAAttribFormat() argument 463 _mesa_glthread_DSAVertexBuffer(struct gl_context *ctx, GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_glthread_DSAVertexBuffer() argument 475 _mesa_glthread_DSAVertexBuffers(struct gl_context *ctx, GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) _mesa_glthread_DSAVertexBuffers() argument 520 _mesa_glthread_DSABindingDivisor(struct gl_context *ctx, GLuint vaobj, GLuint bindingindex, GLuint divisor) _mesa_glthread_DSABindingDivisor() argument 546 _mesa_glthread_DSAAttribBinding(struct gl_context *ctx, GLuint vaobj, GLuint attribindex, GLuint bindingindex) _mesa_glthread_DSAAttribBinding() argument 564 _mesa_glthread_DSAElementBuffer(struct gl_context *ctx, GLuint vaobj, GLuint buffer) _mesa_glthread_DSAElementBuffer() argument [all...] |
H A D | varray.c | 1022 _mesa_VertexArrayVertexOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, in _mesa_VertexArrayVertexOffsetEXT() argument 1094 _mesa_VertexArrayNormalOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, in _mesa_VertexArrayNormalOffsetEXT() argument 1171 _mesa_VertexArrayColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, in _mesa_VertexArrayColorOffsetEXT() argument 1241 _mesa_VertexArrayFogCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, in _mesa_VertexArrayFogCoordOffsetEXT() argument 954 _lookup_vao_and_vbo_dsa(struct gl_context *ctx, GLuint vaobj, GLuint buffer, GLintptr offset, struct gl_vertex_array_object** vao, struct gl_buffer_object** vbo, const char* caller) _lookup_vao_and_vbo_dsa() argument 1304 _mesa_VertexArrayIndexOffsetEXT(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset) _mesa_VertexArrayIndexOffsetEXT() argument 1375 _mesa_VertexArraySecondaryColorOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) _mesa_VertexArraySecondaryColorOffsetEXT() argument 1452 _mesa_VertexArrayTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset) _mesa_VertexArrayTexCoordOffsetEXT() argument 1489 _mesa_VertexArrayMultiTexCoordOffsetEXT(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset) _mesa_VertexArrayMultiTexCoordOffsetEXT() argument 1569 _mesa_VertexArrayEdgeFlagOffsetEXT(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset) _mesa_VertexArrayEdgeFlagOffsetEXT() argument 1694 _mesa_VertexArrayVertexAttribOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset) _mesa_VertexArrayVertexAttribOffsetEXT() argument 1736 _mesa_VertexArrayVertexAttribLOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) _mesa_VertexArrayVertexAttribLOffsetEXT() argument 1833 _mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset) _mesa_VertexArrayVertexAttribIOffsetEXT() argument 1958 _mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index) _mesa_EnableVertexArrayAttrib() argument 1978 _mesa_EnableVertexArrayAttribEXT(GLuint vaobj, GLuint index) _mesa_EnableVertexArrayAttribEXT() argument 1992 _mesa_EnableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index) _mesa_EnableVertexArrayAttrib_no_error() argument 2051 _mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index) _mesa_DisableVertexArrayAttrib() argument 2077 _mesa_DisableVertexArrayAttribEXT(GLuint vaobj, GLuint index) _mesa_DisableVertexArrayAttribEXT() argument 2097 _mesa_DisableVertexArrayAttrib_no_error(GLuint vaobj, GLuint index) _mesa_DisableVertexArrayAttrib_no_error() argument 2379 _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint *params) _mesa_GetVertexArrayIndexediv() argument 2444 _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, GLenum pname, GLint64 *params) _mesa_GetVertexArrayIndexed64iv() argument 2895 _mesa_VertexArrayVertexAttribDivisorEXT(GLuint vaobj, GLuint index, GLuint divisor) _mesa_VertexArrayVertexAttribDivisorEXT() argument 3079 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_VertexArrayVertexBuffer_no_error() argument 3092 _mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_VertexArrayVertexBuffer() argument 3114 _mesa_VertexArrayBindVertexBufferEXT(GLuint vaobj, GLuint bindingIndex, GLuint buffer, GLintptr offset, GLsizei stride) _mesa_VertexArrayBindVertexBufferEXT() argument 3334 _mesa_VertexArrayVertexBuffers_no_error(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) _mesa_VertexArrayVertexBuffers_no_error() argument 3349 _mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) _mesa_VertexArrayVertexBuffers() argument 3466 vertex_array_attrib_format(GLuint vaobj, bool isExtDsa, GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLboolean integer, GLboolean doubles, GLbitfield legalTypes, GLsizei sizeMax, GLuint relativeOffset, const char *func) vertex_array_attrib_format() argument 3516 _mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLuint relativeOffset) _mesa_VertexArrayAttribFormat() argument 3528 _mesa_VertexArrayVertexAttribFormatEXT(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLboolean normalized, GLuint relativeOffset) _mesa_VertexArrayVertexAttribFormatEXT() argument 3540 _mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) _mesa_VertexArrayAttribIFormat() argument 3552 _mesa_VertexArrayVertexAttribIFormatEXT(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) _mesa_VertexArrayVertexAttribIFormatEXT() argument 3564 _mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) _mesa_VertexArrayAttribLFormat() argument 3576 _mesa_VertexArrayVertexAttribLFormatEXT(GLuint vaobj, GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) _mesa_VertexArrayVertexAttribLFormatEXT() argument 3660 _mesa_VertexArrayAttribBinding_no_error(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) _mesa_VertexArrayAttribBinding_no_error() argument 3673 _mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) _mesa_VertexArrayAttribBinding() argument 3694 _mesa_VertexArrayVertexAttribBindingEXT(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) _mesa_VertexArrayVertexAttribBindingEXT() argument 3770 _mesa_VertexArrayBindingDivisor_no_error(GLuint vaobj, GLuint bindingIndex, GLuint divisor) _mesa_VertexArrayBindingDivisor_no_error() argument 3781 _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, GLuint divisor) _mesa_VertexArrayBindingDivisor() argument 3803 _mesa_VertexArrayVertexBindingDivisorEXT(GLuint vaobj, GLuint bindingIndex, GLuint divisor) _mesa_VertexArrayVertexBindingDivisorEXT() argument 3963 _mesa_GetVertexArrayIntegervEXT(GLuint vaobj, GLenum pname, GLint *param) _mesa_GetVertexArrayIntegervEXT() argument 4122 _mesa_GetVertexArrayPointervEXT(GLuint vaobj, GLenum pname, GLvoid** param) _mesa_GetVertexArrayPointervEXT() argument 4158 _mesa_GetVertexArrayIntegeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLint *param) _mesa_GetVertexArrayIntegeri_vEXT() argument 4203 _mesa_GetVertexArrayPointeri_vEXT(GLuint vaobj, GLuint index, GLenum pname, GLvoid** param) _mesa_GetVertexArrayPointeri_vEXT() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationGL4.cpp | 1270 ValidateDisableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateDisableVertexArrayAttrib() argument 1278 ValidateEnableVertexArrayAttrib(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index) ValidateEnableVertexArrayAttrib() argument 1548 ValidateGetVertexArrayIndexed64iv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint64 *param) ValidateGetVertexArrayIndexed64iv() argument 1558 ValidateGetVertexArrayIndexediv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint index, GLenum pname, const GLint *param) ValidateGetVertexArrayIndexediv() argument 1568 ValidateGetVertexArrayiv(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLenum pname, const GLint *param) ValidateGetVertexArrayiv() argument 2097 ValidateVertexArrayAttribBinding(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLuint bindingindex) ValidateVertexArrayAttribBinding() argument 2106 ValidateVertexArrayAttribFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) ValidateVertexArrayAttribFormat() argument 2118 ValidateVertexArrayAttribIFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribIFormat() argument 2129 ValidateVertexArrayAttribLFormat(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) ValidateVertexArrayAttribLFormat() argument 2140 ValidateVertexArrayBindingDivisor(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, GLuint divisor) ValidateVertexArrayBindingDivisor() argument 2149 ValidateVertexArrayElementBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, BufferID buffer) ValidateVertexArrayElementBuffer() argument 2157 ValidateVertexArrayVertexBuffer(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint bindingindex, BufferID buffer, GLintptr offset, GLsizei stride) ValidateVertexArrayVertexBuffer() argument 2168 ValidateVertexArrayVertexBuffers(const Context *context, angle::EntryPoint entryPoint, VertexArrayID vaobj, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) ValidateVertexArrayVertexBuffers() argument [all...] |
H A D | Context_gl.cpp | 3044 void Context::disableVertexArrayAttrib(VertexArrayID vaobj, GLuint index) in disableVertexArrayAttrib() argument 3049 void Context::enableVertexArrayAttrib(VertexArrayID vaobj, GLuint index) in enableVertexArrayAttrib() argument 3223 void Context::getVertexArrayIndexed64iv(VertexArrayID vaobj, in getVertexArrayIndexed64iv() argument 3231 void Context::getVertexArrayIndexediv(VertexArrayID vaobj, GLuint index, GLenum pname, GLint *param) in getVertexArrayIndexediv() argument 3236 void Context::getVertexArrayiv(VertexArrayID vaobj, GLenum pname, GLint *param) in getVertexArrayiv() argument 3629 void Context::vertexArrayAttribBinding(VertexArrayID vaobj, GLuint attribindex, GLuint bindingindex) in vertexArrayAttribBinding() argument 3634 void Context::vertexArrayAttribFormat(VertexArrayID vaobj, in vertexArrayAttribFormat() argument 3644 void Context::vertexArrayAttribIFormat(VertexArrayID vaobj, in vertexArrayAttribIFormat() argument 3653 void Context::vertexArrayAttribLFormat(VertexArrayID vaobj, in vertexArrayAttribLFormat() argument 3662 void Context::vertexArrayBindingDivisor(VertexArrayID vaobj, GLuin argument 3667 vertexArrayElementBuffer(VertexArrayID vaobj, BufferID buffer) vertexArrayElementBuffer() argument 3672 vertexArrayVertexBuffer(VertexArrayID vaobj, GLuint bindingindex, BufferID buffer, GLintptr offset, GLsizei stride) vertexArrayVertexBuffer() argument 3681 vertexArrayVertexBuffers(VertexArrayID vaobj, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizei *strides) vertexArrayVertexBuffers() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_4_autogen.cpp | 6797 void GL_APIENTRY GL_DisableVertexArrayAttrib(GLuint vaobj, GLuint index) in GL_DisableVertexArrayAttrib() argument 6823 void GL_APIENTRY GL_EnableVertexArrayAttrib(GLuint vaobj, GLuint index) in GL_EnableVertexArrayAttrib() argument 7670 void GL_APIENTRY GL_GetVertexArrayIndexed64iv(GLuint vaobj, in GL_GetVertexArrayIndexed64iv() argument 7702 GL_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint *param) GL_GetVertexArrayIndexediv() argument 7731 GL_GetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param) GL_GetVertexArrayiv() argument 9470 GL_VertexArrayAttribBinding(GLuint vaobj, GLuint attribindex, GLuint bindingindex) GL_VertexArrayAttribBinding() argument 9498 GL_VertexArrayAttribFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) GL_VertexArrayAttribFormat() argument 9535 GL_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) GL_VertexArrayAttribIFormat() argument 9568 GL_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) GL_VertexArrayAttribLFormat() argument 9601 GL_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingindex, GLuint divisor) GL_VertexArrayBindingDivisor() argument 9629 GL_VertexArrayElementBuffer(GLuint vaobj, GLuint buffer) GL_VertexArrayElementBuffer() argument 9656 GL_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) GL_VertexArrayVertexBuffer() argument 9691 GL_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) GL_VertexArrayVertexBuffers() argument [all...] |
H A D | libGL_autogen.cpp | 5632 void GL_APIENTRY glDisableVertexArrayAttrib(GLuint vaobj, GLuint index) in glDisableVertexArrayAttrib() argument 5637 void GL_APIENTRY glEnableVertexArrayAttrib(GLuint vaobj, GLuint index) in glEnableVertexArrayAttrib() argument 5822 void GL_APIENTRY glGetVertexArrayIndexed64iv(GLuint vaobj, in glGetVertexArrayIndexed64iv() argument 5830 void GL_APIENTRY glGetVertexArrayIndexediv(GLuint vaobj, GLuint index, GLenum pname, GLint *param) in glGetVertexArrayIndexediv() argument 5835 void GL_APIENTRY glGetVertexArrayiv(GLuint vaobj, GLenum pname, GLint *param) in glGetVertexArrayiv() argument 6248 glVertexArrayAttribBinding(GLuint vaobj, GLuint attribindex, GLuint bindingindex) glVertexArrayAttribBinding() argument 6253 glVertexArrayAttribFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset) glVertexArrayAttribFormat() argument 6263 glVertexArrayAttribIFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) glVertexArrayAttribIFormat() argument 6272 glVertexArrayAttribLFormat(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset) glVertexArrayAttribLFormat() argument 6281 glVertexArrayBindingDivisor(GLuint vaobj, GLuint bindingindex, GLuint divisor) glVertexArrayBindingDivisor() argument 6286 glVertexArrayElementBuffer(GLuint vaobj, GLuint buffer) glVertexArrayElementBuffer() argument 6291 glVertexArrayVertexBuffer(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) glVertexArrayVertexBuffer() argument 6300 glVertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) glVertexArrayVertexBuffers() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | null_functions.cpp | 650 void INTERNAL_GL_APIENTRY glDisableVertexArrayAttribNULL(GLuint vaobj, GLuint index) {} in glDisableVertexArrayAttribNULL() argument 778 void INTERNAL_GL_APIENTRY glEnableVertexArrayAttribNULL(GLuint vaobj, GLuint index) {} in glEnableVertexArrayAttribNULL() argument 1486 void INTERNAL_GL_APIENTRY glGetVertexArrayIndexed64ivNULL(GLuint vaobj, in glGetVertexArrayIndexed64ivNULL() argument 1492 void INTERNAL_GL_APIENTRY glGetVertexArrayIndexedivNULL(GLuint vaobj, in glGetVertexArrayIndexedivNULL() argument 1498 void INTERNAL_GL_APIENTRY glGetVertexArrayivNULL(GLuint vaobj, GLenum pname, GLint *param) {} in glGetVertexArrayivNULL() argument 2957 void INTERNAL_GL_APIENTRY glVertexArrayAttribBindingNULL(GLuint vaobj, in glVertexArrayAttribBindingNULL() argument 2962 void INTERNAL_GL_APIENTRY glVertexArrayAttribFormatNULL(GLuint vaobj, in glVertexArrayAttribFormatNULL() argument 2970 void INTERNAL_GL_APIENTRY glVertexArrayAttribIFormatNULL(GLuint vaobj, in glVertexArrayAttribIFormatNULL() argument 2977 void INTERNAL_GL_APIENTRY glVertexArrayAttribLFormatNULL(GLuint vaobj, in glVertexArrayAttribLFormatNULL() argument 2984 void INTERNAL_GL_APIENTRY glVertexArrayBindingDivisorNULL(GLuint vaobj, in glVertexArrayBindingDivisorNULL() argument 2989 glVertexArrayElementBufferNULL(GLuint vaobj, GLuint buffer) glVertexArrayElementBufferNULL() argument 2991 glVertexArrayVertexBufferNULL(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride) glVertexArrayVertexBufferNULL() argument 2998 glVertexArrayVertexBuffersNULL(GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides) glVertexArrayVertexBuffersNULL() argument [all...] |