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Searched defs:value (Results 9376 - 9400 of 10543) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp163 void ExpandMatrix(T *target, const GLfloat *value) in ExpandMatrix() argument
190 SetFloatUniformMatrix(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, const GLfloat *value, uint8_t *targetData) SetFloatUniformMatrix() argument
213 SetFloatUniformMatrixFast(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, size_t matrixSize, const GLfloat *value, uint8_t *targetData) SetFloatUniformMatrixFast() argument
737 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
762 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
784 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
809 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_utils.cpp657 InitMappableAllocation(Context *context, const Allocator &allocator, Allocation *allocation, VkDeviceSize size, int value, VkMemoryPropertyFlags memoryPropertyFlags) InitMappableAllocation() argument
678 InitMappableDeviceMemory(Context *context, DeviceMemory *deviceMemory, VkDeviceSize size, int value, VkMemoryPropertyFlags memoryPropertyFlags) InitMappableDeviceMemory() argument
H A DSurfaceVk.cpp1788 egl::Error WindowSurfaceVk::querySurfacePointerANGLE(EGLint attribute, void **value) in querySurfacePointerANGLE() argument
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H A Dvk_cache_utils.cpp1346 void Int4Array_Set(uint8_t *arrayBytes, uint32_t arrayIndex, SrcT value) in Int4Array_Set() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp740 ValidateProgramUniform1ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform1ivBase() argument
754 ValidateProgramUniform2ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform2ivBase() argument
764 ValidateProgramUniform3ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform3ivBase() argument
774 ValidateProgramUniform4ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform4ivBase() argument
784 ValidateProgramUniform1uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform1uivBase() argument
795 ValidateProgramUniform2uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform2uivBase() argument
806 ValidateProgramUniform3uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform3uivBase() argument
817 ValidateProgramUniform4uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform4uivBase() argument
828 ValidateProgramUniform1fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvBase() argument
838 ValidateProgramUniform2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvBase() argument
848 ValidateProgramUniform3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvBase() argument
858 ValidateProgramUniform4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvBase() argument
868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument
880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument
892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument
904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument
916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument
928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument
940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument
952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument
964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument
2225 ValidateProgramUniform1fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fv() argument
2257 ValidateProgramUniform1iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1iv() argument
2289 ValidateProgramUniform1uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uiv() argument
2322 ValidateProgramUniform2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fv() argument
2355 ValidateProgramUniform2iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2iv() argument
2389 ValidateProgramUniform2uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uiv() argument
2424 ValidateProgramUniform3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fv() argument
2459 ValidateProgramUniform3iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3iv() argument
2494 ValidateProgramUniform3uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uiv() argument
2530 ValidateProgramUniform4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fv() argument
2566 ValidateProgramUniform4iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4iv() argument
2602 ValidateProgramUniform4uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uiv() argument
2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument
2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument
2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument
2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument
2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument
2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument
2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument
2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument
2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument
2887 ValidateMinSampleShadingOES(const Context *context, angle::EntryPoint entryPoint, GLfloat value) ValidateMinSampleShadingOES() argument
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H A DvalidationES1.cpp1437 ValidateSampleCoveragex(const Context *context, angle::EntryPoint entryPoint, GLclampx value, GLboolean invert) ValidateSampleCoveragex() argument
/third_party/skia/third_party/externals/angle2/src/libEGL/
H A DlibEGL_autogen.cpp130 eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) eglGetConfigAttrib() argument
193 eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) eglQueryContext() argument
208 eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) eglQuerySurface() argument
254 eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) eglSurfaceAttrib() argument
372 eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value) eglGetSyncAttrib() argument
494 eglQueryDisplayAttribANGLE(EGLDisplay dpy, EGLint attribute, EGLAttrib *value) eglQueryDisplayAttribANGLE() argument
556 eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value) eglQuerySurfacePointerANGLE() argument
624 eglQueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value) eglQueryDeviceAttribEXT() argument
638 eglQueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value) eglQueryDisplayAttribEXT() argument
687 eglQueryDebugKHR(EGLint attribute, EGLAttrib *value) eglQueryDebugKHR() argument
715 eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) eglGetSyncAttribKHR() argument
750 eglQuerySurface64KHR(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value) eglQuerySurface64KHR() argument
785 eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value) eglQueryStreamKHR() argument
794 eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value) eglQueryStreamu64KHR() argument
803 eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value) eglStreamAttribKHR() argument
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DVertexAttributeTest.cpp43 GLfloat Normalize(T value) in Normalize() argument
60 GLfloat Normalize10(T value) in Normalize10() argument
100 Normalize2(T value) Normalize2() argument
336 setupMultiAttribs(GLuint program, GLint attribCount, GLfloat value) setupMultiAttribs() argument
2037 GLfloat value = static_cast<GLfloat>(count); initOnlyUpdateBindingTest() local
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_2_0_autogen.cpp2623 void GL_APIENTRY GL_SampleCoverage(GLfloat value, GLboolean invert) in GL_SampleCoverage() argument
3095 void GL_APIENTRY GL_Uniform1fv(GLint location, GLsizei count, const GLfloat *value) in GL_Uniform1fv() argument
3145 GL_Uniform1iv(GLint location, GLsizei count, const GLint *value) GL_Uniform1iv() argument
3196 GL_Uniform2fv(GLint location, GLsizei count, const GLfloat *value) GL_Uniform2fv() argument
3247 GL_Uniform2iv(GLint location, GLsizei count, const GLint *value) GL_Uniform2iv() argument
3298 GL_Uniform3fv(GLint location, GLsizei count, const GLfloat *value) GL_Uniform3fv() argument
3349 GL_Uniform3iv(GLint location, GLsizei count, const GLint *value) GL_Uniform3iv() argument
3400 GL_Uniform4fv(GLint location, GLsizei count, const GLfloat *value) GL_Uniform4fv() argument
3451 GL_Uniform4iv(GLint location, GLsizei count, const GLint *value) GL_Uniform4iv() argument
3477 GL_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2fv() argument
3507 GL_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3fv() argument
3537 GL_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4fv() argument
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H A Dentry_points_gles_3_0_autogen.cpp274 void GL_APIENTRY GL_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) in GL_ClearBufferfv() argument
299 void GL_APIENTRY GL_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) in GL_ClearBufferiv() argument
324 GL_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) GL_ClearBufferuiv() argument
2033 GL_ProgramParameteri(GLuint program, GLenum pname, GLint value) GL_ProgramParameteri() argument
2448 GL_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform1uiv() argument
2499 GL_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform2uiv() argument
2550 GL_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform3uiv() argument
2601 GL_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) GL_Uniform4uiv() argument
2659 GL_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x3fv() argument
2690 GL_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x4fv() argument
2721 GL_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x2fv() argument
2752 GL_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x4fv() argument
2783 GL_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x2fv() argument
2814 GL_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x3fv() argument
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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DTracePerfTest.cpp1700 GLenum ConvertDefaultFramebufferEnum(GLenum value) in ConvertDefaultFramebufferEnum() argument
/third_party/skia/third_party/externals/angle2/src/libGLESv1_CM/
H A DlibGLESv1_CM.cpp665 void GL_APIENTRY glSampleCoverage(GLfloat value, GLboolean invert) in glSampleCoverage() argument
670 void GL_APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert) in glSampleCoveragex() argument
/third_party/skia/src/core/
H A DSkBlurMF.cpp602 float value = expf(t * t * b); in make_unnormalized_half_kernel() local
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp1418 void Blitter::ApplyScaleAndClamp(Float4 &value, const State &state, bool preScaled) in ApplyScaleAndClamp() argument
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H A DETC_Decoder.cpp18 inline unsigned char clampByte(int value) in clampByte() argument
23 inline signed char clampSByte(int value) in clampSByte() argument
28 inline short clampEAC(int value, bool isSigned) in clampEAC() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DProgram.cpp642 bool Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2fv() argument
647 bool Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2x3fv() argument
652 bool Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2x4fv() argument
657 setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3fv() argument
662 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument
667 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument
672 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument
677 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument
682 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument
2245 applyUniformMatrix2fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix2fv() argument
2260 applyUniformMatrix2x3fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix2x3fv() argument
2275 applyUniformMatrix2x4fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix2x4fv() argument
2290 applyUniformMatrix3fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix3fv() argument
2306 applyUniformMatrix3x2fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix3x2fv() argument
2322 applyUniformMatrix3x4fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix3x4fv() argument
2338 applyUniformMatrix4fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix4fv() argument
2343 applyUniformMatrix4x2fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix4x2fv() argument
2360 applyUniformMatrix4x3fv(Device *device, GLint location, GLsizei count, const GLfloat *value) applyUniformMatrix4x3fv() argument
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H A DlibGLESv3.cpp981 void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix2x3fv() argument
1013 void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix3x2fv() argument
1045 void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix2x4fv() argument
1077 UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix4x2fv() argument
1109 UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix3x4fv() argument
1141 UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix4x3fv() argument
2106 Uniform1uiv(GLint location, GLsizei count, const GLuint *value) Uniform1uiv() argument
2139 Uniform2uiv(GLint location, GLsizei count, const GLuint *value) Uniform2uiv() argument
2172 Uniform3uiv(GLint location, GLsizei count, const GLuint *value) Uniform3uiv() argument
2205 Uniform4uiv(GLint location, GLsizei count, const GLuint *value) Uniform4uiv() argument
2264 ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) ClearBufferiv() argument
2301 ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) ClearBufferuiv() argument
2328 ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) ClearBufferfv() argument
3512 ProgramParameteri(GLuint program, GLenum pname, GLint value) ProgramParameteri() argument
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp351 Byte8 value = *Pointer<Byte8>(buffer) & Byte8(-1, -1, 0, 0, 0, 0, 0, 0); in stencilTest() local
377 void PixelRoutine::stencilTest(Byte8 &value, VkCompareO argument
1533 Int value = *Pointer<Int>(buffer); writeColor() local
1577 Int value = *Pointer<Int>(buffer); writeColor() local
1604 Int value = *Pointer<Int>(buffer); writeColor() local
1631 Int value = *Pointer<Int>(buffer); writeColor() local
1658 Int value = *Pointer<Int>(buffer); writeColor() local
1686 Short4 value = *Pointer<Short4>(buffer); writeColor() local
1713 Short4 value = *Pointer<Short4>(buffer); writeColor() local
1738 Int2 value; writeColor() local
1762 Short4 value; writeColor() local
1781 Int2 value = *Pointer<Int2>(buffer, 16); writeColor() local
2657 Float4 value; writeColor() local
2831 UShort4 value = *Pointer<UShort4>(buffer); writeColor() local
2863 UShort4 value = *Pointer<UShort4>(buffer); writeColor() local
3002 UInt4 value = *Pointer<UInt4>(buffer); writeColor() local
3043 UInt4 value; writeColor() local
3072 UShort8 value = *Pointer<UShort8>(buffer); writeColor() local
3101 UInt2 value, packedCol, mergedMask; writeColor() local
3145 Int2 mergedMask, packedCol, value; writeColor() local
3174 Int2 mergedMask, packedCol, value; writeColor() local
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H A DShaderCore.cpp622 UInt r11g11b10Pack(const Float4 &value) in r11g11b10Pack() argument
H A DSpirvShader.cpp105 uint32_t value = insn.wordCount() > 3 ? insn.word(3) : 0; in robustBufferAccess() local
140 uint32_t value = insn.wordCount() > 4 ? insn.word(4) : 0; in robustBufferAccess() local
2319 auto value = (insn.wordCount() == 7) ? Operand(this, state, insn.word(6)).UInt(0) : RValue<SIMD::UInt>(1); EmitAtomicOp() local
2396 auto value = Operand(this, state, insn.word(7)); EmitAtomicCompareExchange() local
2562 Operand(const Intermediate &value) Operand() argument
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DETC_Decoder.cpp19 inline int clampByte(int value) in clampByte() argument
24 inline int clampSByte(int value) in clampSByte() argument
29 inline int clampEAC(int value, bool isSigned) in clampEAC() argument
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H A DPixelProcessor.cpp94 void PixelProcessor::setFloatConstant(unsigned int index, const float value[4]) in setFloatConstant() argument
135 setIntegerConstant(unsigned int index, const int value[4]) setIntegerConstant() argument
342 setBumpmapMatrix(unsigned int stage, int element, float value) setBumpmapMatrix() argument
351 setLuminanceScale(unsigned int stage, float value) setLuminanceScale() argument
360 setLuminanceOffset(unsigned int stage, float value) setLuminanceOffset() argument
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H A DVertexProcessor.cpp155 void VertexProcessor::setFloatConstant(unsigned int index, const float value[4]) in setFloatConstant() argument
/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/
H A Dunittests.cpp1243 float value = 1.0f; in TEST_F() local
2150 void AddIntegerValue(CFMutableDictionaryRef dictionary, const CFStringRef key, int32_t value) in AddIntegerValue() argument
/third_party/openssl/ohos_lite/include/openssl/
H A Dasn1.h472 } value; member
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