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Searched defs:value (Results 11501 - 11525 of 12712) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cArrayOfArraysTests.cpp8278 size_t findSmallestDenominator(const size_t value) in findSmallestDenominator() argument
H A Des31cComputeShaderTests.cpp1767 GLuint* value; in RunIteration() local
1909 const GLfloat value[4] = { 11.0f, 12.0f, 13.0f, 14.0f }; Run() local
1910 glUniformMatrix2fv(glGetUniformLocation(m_program, "g_4"), 1, GL_FALSE, value); Run() local
1914 const GLfloat value[6] = { 15.0f, 16.0f, 17.0f, 18.0f, 19.0f, 20.0f }; Run() local
1915 glUniformMatrix2x3fv(glGetUniformLocation(m_program, "g_5"), 1, GL_FALSE, value); Run() local
1919 const GLfloat value[8] = { 21.0f, 22.0f, 23.0f, 24.0f, 25.0f, 26.0f, 27.0f, 28.0f }; Run() local
1920 glUniformMatrix2x4fv(glGetUniformLocation(m_program, "g_6"), 1, GL_FALSE, value); Run() local
1925 const GLfloat value[6] = { 29.0f, 30.0f, 31.0f, 32.0f, 33.0f, 34.0f }; Run() local
1926 glUniformMatrix3x2fv(glGetUniformLocation(m_program, "g_7"), 1, GL_FALSE, value); Run() local
1930 const GLfloat value[9] = { 35.0f, 36.0f, 37.0f, 38.0f, 39.0f, 40.0f, 41.0f, 42.0f, 43.0f }; Run() local
1931 glUniformMatrix3fv(glGetUniformLocation(m_program, "g_8"), 1, GL_FALSE, value); Run() local
1935 const GLfloat value[12] = { 44.0f, 45.0f, 46.0f, 47.0f, 48.0f, 49.0f, Run() local
1937 glUniformMatrix3x4fv(glGetUniformLocation(m_program, "g_9"), 1, GL_FALSE, value); Run() local
1942 const GLfloat value[8] = { 56.0f, 57.0f, 58.0f, 59.0f, 60.0f, 61.0f, 62.0f, 63.0f }; Run() local
1943 glUniformMatrix4x2fv(glGetUniformLocation(m_program, "g_10"), 1, GL_FALSE, value); Run() local
1947 const GLfloat value[12] = { Run() local
1950 glUniformMatrix4x3fv(glGetUniformLocation(m_program, "g_11"), 1, GL_FALSE, value); Run() local
1954 const GLfloat value[16] = { 75.0f, 76.0f, 77.0f, 78.0f, 79.0f, 80.0f, 81.0f, 82.0f, Run() local
1956 glUniformMatrix4fv(glGetUniformLocation(m_program, "g_12"), 1, GL_FALSE, value); Run() local
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H A Des31cLayoutBindingTests.cpp548 void setTemplateParam(eStageType stage, const char* param, const String& value) in setTemplateParam() argument
553 void setTemplateParam(const char* param, const String& value) in setTemplateParam() argument
2231 glw::GLint value in getBindingPoints() local
2233 &param, 1, NULL, &value); getBindingPoints() local
2255 glw::GLint value = -1; getOffsets() local
2256 gl().getProgramResourceiv(getProgram(), GL_UNIFORM, idx, 1, &param, 1, NULL, &value); getOffsets() local
2966 glw::GLint value = -1; getBindingPoints() local
2967 gl().getProgramResourceiv(getProgram(), GL_UNIFORM_BLOCK, idx, 1, &param, 1, NULL, &value); getBindingPoints() local
3158 glw::GLint value = -1; getBindingPoints() local
3159 gl().getProgramResourceiv(getProgram(), GL_SHADER_STORAGE_BLOCK, idx, 1, &param, 1, NULL, &value); getBindingPoints() local
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H A Des31cShaderAtomicCountersTests.cpp614 GLuint* value = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, offset, 4, GL_MAP_READ_BIT)); in CheckFinalCounterValue() local
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H A Des31cShaderImageLoadStoreTests.cpp781 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) in ShortByteData() argument
1182 std::string GenFS(GLenum internalformat, const T& value) in GenFS() argument
1193 GenC(const T& value) GenC() argument
1215 GenCS(GLenum internalformat, const T& value) GenCS() argument
1227 GenC(const T& value) GenC() argument
1397 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
1539 ReadCS(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) ReadCS() argument
1639 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
1732 GenC(const T& value) GenC() argument
2305 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
2522 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5TextureGatherOffset.cpp1816 clamp(T& value, const T min, const T max) clamp() argument
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/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedDepthStencilTests.cpp213 GLint value; member
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H A DglcPackedPixelsTests.cpp3403 pack_UNSIGNED_INT_2_10_10_10_REV_INT(rawIntPixel* values, GLuint value) pack_UNSIGNED_INT_2_10_10_10_REV_INT() argument
3411 pack_UNSIGNED_INT_24_8(rawFloatPixel* values, GLuint value) pack_UNSIGNED_INT_24_8() argument
3417 pack_UNSIGNED_INT_10F_11F_11F_REV(rawFloatPixel* values, GLuint value) pack_UNSIGNED_INT_10F_11F_11F_REV() argument
3424 pack_UNSIGNED_INT_5_9_9_9_REV(rawFloatPixel* values, GLuint value) pack_UNSIGNED_INT_5_9_9_9_REV() argument
3439 pack_FLOAT_32_UNSIGNED_INT_24_8_REV(rawFloatPixel* values, F_32_UINT_24_8_REV value) pack_FLOAT_32_UNSIGNED_INT_24_8_REV() argument
3726 GLint value; global() member
3813 GLint value = currentCase->value; iterate() local
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H A DglcRobustBufferAccessBehaviorTests.cpp1941 const GLfloat value in verifyInvalidResults() local
2195 const GLfloat value = static_cast<GLfloat>(i) / n_pixels; verifyValidResults() local
2778 GLfloat value = static_cast<GLfloat>(i) / n_pixels; verifyInvalidResults() local
3026 GLfloat value = static_cast<GLfloat>(i) / n_pixels; verifyValidResults() local
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H A DglcShaderRenderCase.cpp929 bool value; in setupDefaultUniforms() member
946 BVec4 value; in setupDefaultUniforms() member
969 int value; in setupDefaultUniforms() member
988 IVec2 value; in setupDefaultUniforms() member
1005 IVec3 value; setupDefaultUniforms() member
1022 IVec4 value; setupDefaultUniforms() member
1039 float value; setupDefaultUniforms() member
1061 Vec2 value; setupDefaultUniforms() member
1079 Vec3 value; setupDefaultUniforms() member
1097 Vec4 value; setupDefaultUniforms() member
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H A DglcViewportArrayTests.cpp1814 const GLfloat value = (0 == i % 2) ? 1.0f : 0.25f; iterate() local
2018 const GLint value = (0 == i % 2) ? 1 : 4; iterate() local
2228 const T value = (0 == i % 2) ? T(1.0) : T(0.25); iterateHelper() local
2846 const GLint value = data[texel_offset]; checkRegionR32I() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cCullDistanceTests.cpp846 const glw::GLchar* value; in iterate() member
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H A Dgl4cBufferStorageTests.cpp730 void Buffer::GetParameter(const glw::Functions& gl, glw::GLenum target, glw::GLenum value, glw::GLint* data) in GetParameter() argument
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H A Dgl4cComputeShaderTests.cpp1469 GLuint value; in RunIteration() local
1685 GLuint value; Run() local
1796 const GLfloat value[4] = { 11.0f, 12.0f, 13.0f, 14.0f }; Run() local
1801 const GLfloat value[6] = { 15.0f, 16.0f, 17.0f, 18.0f, 19.0f, 20.0f }; Run() local
1806 const GLfloat value[8] = { 21.0f, 22.0f, 23.0f, 24.0f, 25.0f, 26.0f, 27.0f, 28.0f }; Run() local
1812 const GLfloat value[6] = { 29.0f, 30.0f, 31.0f, 32.0f, 33.0f, 34.0f }; Run() local
1817 const GLfloat value[9] = { 35.0f, 36.0f, 37.0f, 38.0f, 39.0f, 40.0f, 41.0f, 42.0f, 43.0f }; Run() local
1822 const GLfloat value[12] = { 44.0f, 45.0f, 46.0f, 47.0f, 48.0f, 49.0f, Run() local
1829 const GLfloat value[8] = { 56.0f, 57.0f, 58.0f, 59.0f, 60.0f, 61.0f, 62.0f, 63.0f }; Run() local
1834 const GLfloat value[12] = { Run() local
1841 const GLfloat value[16] = { 75.0f, 76.0f, 77.0f, 78.0f, 79.0f, 80.0f, 81.0f, 82.0f, Run() local
1886 const GLfloat value[4] = { 11.0f, 12.0f, 13.0f, 14.0f }; Run() local
1887 glUniformMatrix2fv(glGetUniformLocation(m_program, "g_4"), 1, GL_FALSE, value); Run() local
1891 const GLfloat value[6] = { 15.0f, 16.0f, 17.0f, 18.0f, 19.0f, 20.0f }; Run() local
1892 glUniformMatrix2x3fv(glGetUniformLocation(m_program, "g_5"), 1, GL_FALSE, value); Run() local
1896 const GLfloat value[8] = { 21.0f, 22.0f, 23.0f, 24.0f, 25.0f, 26.0f, 27.0f, 28.0f }; Run() local
1897 glUniformMatrix2x4fv(glGetUniformLocation(m_program, "g_6"), 1, GL_FALSE, value); Run() local
1902 const GLfloat value[6] = { 29.0f, 30.0f, 31.0f, 32.0f, 33.0f, 34.0f }; Run() local
1903 glUniformMatrix3x2fv(glGetUniformLocation(m_program, "g_7"), 1, GL_FALSE, value); Run() local
1907 const GLfloat value[9] = { 35.0f, 36.0f, 37.0f, 38.0f, 39.0f, 40.0f, 41.0f, 42.0f, 43.0f }; Run() local
1908 glUniformMatrix3fv(glGetUniformLocation(m_program, "g_8"), 1, GL_FALSE, value); Run() local
1912 const GLfloat value[12] = { 44.0f, 45.0f, 46.0f, 47.0f, 48.0f, 49.0f, Run() local
1914 glUniformMatrix3x4fv(glGetUniformLocation(m_program, "g_9"), 1, GL_FALSE, value); Run() local
1919 const GLfloat value[8] = { 56.0f, 57.0f, 58.0f, 59.0f, 60.0f, 61.0f, 62.0f, 63.0f }; Run() local
1920 glUniformMatrix4x2fv(glGetUniformLocation(m_program, "g_10"), 1, GL_FALSE, value); Run() local
1924 const GLfloat value[12] = { Run() local
1927 glUniformMatrix4x3fv(glGetUniformLocation(m_program, "g_11"), 1, GL_FALSE, value); Run() local
1931 const GLfloat value[16] = { 75.0f, 76.0f, 77.0f, 78.0f, 79.0f, 80.0f, 81.0f, 82.0f, Run() local
1933 glUniformMatrix4fv(glGetUniformLocation(m_program, "g_12"), 1, GL_FALSE, value); Run() local
5516 const GLdouble value[4] = { 11.0, 12.0, 13.0, 14.0 }; Run() local
5521 const GLdouble value[6] = { 15.0, 16.0, 17.0, 18.0, 19.0, 20.0 }; Run() local
5526 const GLdouble value[8] = { 21.0, 22.0, 23.0, 24.0, 25.0, 26.0, 27.0, 28.0 }; Run() local
5532 const GLdouble value[6] = { 29.0, 30.0, 31.0, 32.0, 33.0, 34.0 }; Run() local
5537 const GLdouble value[9] = { 35.0, 36.0, 37.0, 38.0, 39.0, 40.0, 41.0, 42.0, 43.0 }; Run() local
5542 const GLdouble value[12] = { 44.0, 45.0, 46.0, 47.0, 48.0, 49.0, 50.0, 51.0, 52.0, 53.0, 54.0, 55.0 }; Run() local
5548 const GLdouble value[8] = { 56.0, 57.0, 58.0, 59.0, 60.0, 61.0, 62.0, 63.0 }; Run() local
5553 const GLdouble value[12] = { 63.0, 64.0, 65.0, 66.0, 67.0, 68.0, 69.0, 70.0, 71.0, 27.0, 73, 74.0 }; Run() local
5558 const GLdouble value[16] = { 75.0, 76.0, 77.0, 78.0, 79.0, 80.0, 81.0, 82.0, Run() local
5595 const GLdouble value[4] = { 11.0, 12.0, 13.0, 14.0 }; Run() local
5596 glUniformMatrix2dv(glGetUniformLocation(m_program, "g_4"), 1, GL_FALSE, value); Run() local
5600 const GLdouble value[6] = { 15.0, 16.0, 17.0, 18.0, 19.0, 20.0 }; Run() local
5601 glUniformMatrix2x3dv(glGetUniformLocation(m_program, "g_5"), 1, GL_FALSE, value); Run() local
5605 const GLdouble value[8] = { 21.0, 22.0, 23.0, 24.0, 25.0, 26.0, 27.0, 28.0 }; Run() local
5606 glUniformMatrix2x4dv(glGetUniformLocation(m_program, "g_6"), 1, GL_FALSE, value); Run() local
5611 const GLdouble value[6] = { 29.0, 30.0, 31.0, 32.0, 33.0, 34.0 }; Run() local
5612 glUniformMatrix3x2dv(glGetUniformLocation(m_program, "g_7"), 1, GL_FALSE, value); Run() local
5616 const GLdouble value[9] = { 35.0, 36.0, 37.0, 38.0, 39.0, 40.0, 41.0, 42.0, 43.0 }; Run() local
5617 glUniformMatrix3dv(glGetUniformLocation(m_program, "g_8"), 1, GL_FALSE, value); Run() local
5621 const GLdouble value[12] = { 44.0, 45.0, 46.0, 47.0, 48.0, 49.0, 50.0, 51.0, 52.0, 53.0, 54.0, 55.0 }; Run() local
5622 glUniformMatrix3x4dv(glGetUniformLocation(m_program, "g_9"), 1, GL_FALSE, value); Run() local
5627 const GLdouble value[8] = { 56.0, 57.0, 58.0, 59.0, 60.0, 61.0, 62.0, 63.0 }; Run() local
5628 glUniformMatrix4x2dv(glGetUniformLocation(m_program, "g_10"), 1, GL_FALSE, value); Run() local
5632 const GLdouble value[12] = { 63.0, 64.0, 65.0, 66.0, 67.0, 68.0, 69.0, 70.0, 71.0, 27.0, 73, 74.0 }; Run() local
5633 glUniformMatrix4x3dv(glGetUniformLocation(m_program, "g_11"), 1, GL_FALSE, value); Run() local
5637 const GLdouble value[16] = { 75.0, 76.0, 77.0, 78.0, 79.0, 80.0, 81.0, 82.0, Run() local
5639 glUniformMatrix4dv(glGetUniformLocation(m_program, "g_12"), 1, GL_FALSE, value); Run() local
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H A Dgl4cDirectStateAccessBuffersTests.cpp2233 bool DefaultsTest::CheckValue(const T value, const T reference_value, const glw::GLchar* pname_string, in CheckValue() argument
3593 glw::GLint value = 0; TestErrorsOfGetNamedBufferParameter() local
3610 glw::GLint64 value = 0; TestErrorsOfGetNamedBufferParameter() local
3630 glw::GLint value = 0; TestErrorsOfGetNamedBufferParameter() local
3659 glw::GLint64 value = 0; TestErrorsOfGetNamedBufferParameter() local
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H A Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp2218 bool ClearTest::ClearColor<glw::GLfloat>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat value) in ClearColor() argument
2248 ClearColor(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLint value) ClearColor() argument
2278 ClearColor(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLuint value) ClearColor() argument
2358 TestClearColor(glw::GLenum buffer, glw::GLenum attachment, T value) TestClearColor() argument
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H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp810 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) in ShortByteData() argument
1216 std::string GenFS(GLenum internalformat, const T& value) in GenFS() argument
1227 GenC(const T& value) GenC() argument
1249 GenCS(GLenum internalformat, const T& value) GenCS() argument
1261 GenC(const T& value) GenC() argument
1432 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
1574 ReadCS(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) ReadCS() argument
1675 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
1768 GenC(const T& value) GenC() argument
2343 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
2560 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument
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/third_party/vk-gl-cts/executor/
H A DxeTestCaseResult.hpp176 NumericValue (deInt64 value) : m_type(NUMVALTYPE_INT64) { m_value.int64 = value; } in NumericValue() argument
177 NumericValue (double value) : m_type(NUMVALTYPE_FLOAT64) { m_value.float64 = value; } in NumericValue() argument
241 NumericValue value; member in xe::ri::Number
501 NumericValue value; member in xe::ri::SampleValue
/third_party/vk-gl-cts/external/amber/src/src/dawn/
H A Dengine_dawn.cc233 uint32_t Align(uint32_t value, size_t alignment) { in Align() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp163 void ExpandMatrix(T *target, const GLfloat *value) in ExpandMatrix() argument
190 SetFloatUniformMatrix(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, const GLfloat *value, uint8_t *targetData) SetFloatUniformMatrix() argument
213 SetFloatUniformMatrixFast(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, size_t matrixSize, const GLfloat *value, uint8_t *targetData) SetFloatUniformMatrixFast() argument
737 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
762 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
784 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
809 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_utils.cpp657 InitMappableAllocation(Context *context, const Allocator &allocator, Allocation *allocation, VkDeviceSize size, int value, VkMemoryPropertyFlags memoryPropertyFlags) InitMappableAllocation() argument
678 InitMappableDeviceMemory(Context *context, DeviceMemory *deviceMemory, VkDeviceSize size, int value, VkMemoryPropertyFlags memoryPropertyFlags) InitMappableDeviceMemory() argument
H A DSurfaceVk.cpp1788 egl::Error WindowSurfaceVk::querySurfacePointerANGLE(EGLint attribute, void **value) in querySurfacePointerANGLE() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp740 ValidateProgramUniform1ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform1ivBase() argument
754 ValidateProgramUniform2ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform2ivBase() argument
764 ValidateProgramUniform3ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform3ivBase() argument
774 ValidateProgramUniform4ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform4ivBase() argument
784 ValidateProgramUniform1uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform1uivBase() argument
795 ValidateProgramUniform2uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform2uivBase() argument
806 ValidateProgramUniform3uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform3uivBase() argument
817 ValidateProgramUniform4uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform4uivBase() argument
828 ValidateProgramUniform1fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvBase() argument
838 ValidateProgramUniform2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvBase() argument
848 ValidateProgramUniform3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvBase() argument
858 ValidateProgramUniform4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvBase() argument
868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument
880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument
892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument
904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument
916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument
928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument
940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument
952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument
964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument
2225 ValidateProgramUniform1fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fv() argument
2257 ValidateProgramUniform1iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1iv() argument
2289 ValidateProgramUniform1uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uiv() argument
2322 ValidateProgramUniform2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fv() argument
2355 ValidateProgramUniform2iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2iv() argument
2389 ValidateProgramUniform2uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uiv() argument
2424 ValidateProgramUniform3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fv() argument
2459 ValidateProgramUniform3iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3iv() argument
2494 ValidateProgramUniform3uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uiv() argument
2530 ValidateProgramUniform4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fv() argument
2566 ValidateProgramUniform4iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4iv() argument
2602 ValidateProgramUniform4uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uiv() argument
2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument
2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument
2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument
2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument
2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument
2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument
2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument
2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument
2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument
2887 ValidateMinSampleShadingOES(const Context *context, angle::EntryPoint entryPoint, GLfloat value) ValidateMinSampleShadingOES() argument
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/third_party/skia/third_party/externals/angle2/src/libEGL/
H A DlibEGL_autogen.cpp130 eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) eglGetConfigAttrib() argument
193 eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) eglQueryContext() argument
208 eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) eglQuerySurface() argument
254 eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) eglSurfaceAttrib() argument
372 eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value) eglGetSyncAttrib() argument
494 eglQueryDisplayAttribANGLE(EGLDisplay dpy, EGLint attribute, EGLAttrib *value) eglQueryDisplayAttribANGLE() argument
556 eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value) eglQuerySurfacePointerANGLE() argument
624 eglQueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value) eglQueryDeviceAttribEXT() argument
638 eglQueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value) eglQueryDisplayAttribEXT() argument
687 eglQueryDebugKHR(EGLint attribute, EGLAttrib *value) eglQueryDebugKHR() argument
715 eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) eglGetSyncAttribKHR() argument
750 eglQuerySurface64KHR(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value) eglQuerySurface64KHR() argument
785 eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value) eglQueryStreamKHR() argument
794 eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value) eglQueryStreamu64KHR() argument
803 eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value) eglStreamAttribKHR() argument
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DVertexAttributeTest.cpp43 GLfloat Normalize(T value) in Normalize() argument
60 GLfloat Normalize10(T value) in Normalize10() argument
100 Normalize2(T value) Normalize2() argument
336 setupMultiAttribs(GLuint program, GLint attribCount, GLfloat value) setupMultiAttribs() argument
2037 GLfloat value = static_cast<GLfloat>(count); initOnlyUpdateBindingTest() local
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