| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cArrayOfArraysTests.cpp | 8278 size_t findSmallestDenominator(const size_t value) in findSmallestDenominator() argument
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| H A D | es31cComputeShaderTests.cpp | 1767 GLuint* value; in RunIteration() local 1909 const GLfloat value[4] = { 11.0f, 12.0f, 13.0f, 14.0f }; Run() local 1910 glUniformMatrix2fv(glGetUniformLocation(m_program, "g_4"), 1, GL_FALSE, value); Run() local 1914 const GLfloat value[6] = { 15.0f, 16.0f, 17.0f, 18.0f, 19.0f, 20.0f }; Run() local 1915 glUniformMatrix2x3fv(glGetUniformLocation(m_program, "g_5"), 1, GL_FALSE, value); Run() local 1919 const GLfloat value[8] = { 21.0f, 22.0f, 23.0f, 24.0f, 25.0f, 26.0f, 27.0f, 28.0f }; Run() local 1920 glUniformMatrix2x4fv(glGetUniformLocation(m_program, "g_6"), 1, GL_FALSE, value); Run() local 1925 const GLfloat value[6] = { 29.0f, 30.0f, 31.0f, 32.0f, 33.0f, 34.0f }; Run() local 1926 glUniformMatrix3x2fv(glGetUniformLocation(m_program, "g_7"), 1, GL_FALSE, value); Run() local 1930 const GLfloat value[9] = { 35.0f, 36.0f, 37.0f, 38.0f, 39.0f, 40.0f, 41.0f, 42.0f, 43.0f }; Run() local 1931 glUniformMatrix3fv(glGetUniformLocation(m_program, "g_8"), 1, GL_FALSE, value); Run() local 1935 const GLfloat value[12] = { 44.0f, 45.0f, 46.0f, 47.0f, 48.0f, 49.0f, Run() local 1937 glUniformMatrix3x4fv(glGetUniformLocation(m_program, "g_9"), 1, GL_FALSE, value); Run() local 1942 const GLfloat value[8] = { 56.0f, 57.0f, 58.0f, 59.0f, 60.0f, 61.0f, 62.0f, 63.0f }; Run() local 1943 glUniformMatrix4x2fv(glGetUniformLocation(m_program, "g_10"), 1, GL_FALSE, value); Run() local 1947 const GLfloat value[12] = { Run() local 1950 glUniformMatrix4x3fv(glGetUniformLocation(m_program, "g_11"), 1, GL_FALSE, value); Run() local 1954 const GLfloat value[16] = { 75.0f, 76.0f, 77.0f, 78.0f, 79.0f, 80.0f, 81.0f, 82.0f, Run() local 1956 glUniformMatrix4fv(glGetUniformLocation(m_program, "g_12"), 1, GL_FALSE, value); Run() local [all...] |
| H A D | es31cLayoutBindingTests.cpp | 548 void setTemplateParam(eStageType stage, const char* param, const String& value) in setTemplateParam() argument 553 void setTemplateParam(const char* param, const String& value) in setTemplateParam() argument 2231 glw::GLint value in getBindingPoints() local 2233 ¶m, 1, NULL, &value); getBindingPoints() local 2255 glw::GLint value = -1; getOffsets() local 2256 gl().getProgramResourceiv(getProgram(), GL_UNIFORM, idx, 1, ¶m, 1, NULL, &value); getOffsets() local 2966 glw::GLint value = -1; getBindingPoints() local 2967 gl().getProgramResourceiv(getProgram(), GL_UNIFORM_BLOCK, idx, 1, ¶m, 1, NULL, &value); getBindingPoints() local 3158 glw::GLint value = -1; getBindingPoints() local 3159 gl().getProgramResourceiv(getProgram(), GL_SHADER_STORAGE_BLOCK, idx, 1, ¶m, 1, NULL, &value); getBindingPoints() local [all...] |
| H A D | es31cShaderAtomicCountersTests.cpp | 614 GLuint* value = static_cast<GLuint*>(glMapBufferRange(GL_ATOMIC_COUNTER_BUFFER, offset, 4, GL_MAP_READ_BIT)); in CheckFinalCounterValue() local [all...] |
| H A D | es31cShaderImageLoadStoreTests.cpp | 781 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) in ShortByteData() argument 1182 std::string GenFS(GLenum internalformat, const T& value) in GenFS() argument 1193 GenC(const T& value) GenC() argument 1215 GenCS(GLenum internalformat, const T& value) GenCS() argument 1227 GenC(const T& value) GenC() argument 1397 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 1539 ReadCS(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) ReadCS() argument 1639 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 1732 GenC(const T& value) GenC() argument 2305 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 2522 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/ |
| H A D | esextcGPUShader5TextureGatherOffset.cpp | 1816 clamp(T& value, const T min, const T max) clamp() argument [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcPackedDepthStencilTests.cpp | 213 GLint value; member [all...] |
| H A D | glcPackedPixelsTests.cpp | 3403 pack_UNSIGNED_INT_2_10_10_10_REV_INT(rawIntPixel* values, GLuint value) pack_UNSIGNED_INT_2_10_10_10_REV_INT() argument 3411 pack_UNSIGNED_INT_24_8(rawFloatPixel* values, GLuint value) pack_UNSIGNED_INT_24_8() argument 3417 pack_UNSIGNED_INT_10F_11F_11F_REV(rawFloatPixel* values, GLuint value) pack_UNSIGNED_INT_10F_11F_11F_REV() argument 3424 pack_UNSIGNED_INT_5_9_9_9_REV(rawFloatPixel* values, GLuint value) pack_UNSIGNED_INT_5_9_9_9_REV() argument 3439 pack_FLOAT_32_UNSIGNED_INT_24_8_REV(rawFloatPixel* values, F_32_UINT_24_8_REV value) pack_FLOAT_32_UNSIGNED_INT_24_8_REV() argument 3726 GLint value; global() member 3813 GLint value = currentCase->value; iterate() local [all...] |
| H A D | glcRobustBufferAccessBehaviorTests.cpp | 1941 const GLfloat value in verifyInvalidResults() local 2195 const GLfloat value = static_cast<GLfloat>(i) / n_pixels; verifyValidResults() local 2778 GLfloat value = static_cast<GLfloat>(i) / n_pixels; verifyInvalidResults() local 3026 GLfloat value = static_cast<GLfloat>(i) / n_pixels; verifyValidResults() local [all...] |
| H A D | glcShaderRenderCase.cpp | 929 bool value; in setupDefaultUniforms() member 946 BVec4 value; in setupDefaultUniforms() member 969 int value; in setupDefaultUniforms() member 988 IVec2 value; in setupDefaultUniforms() member 1005 IVec3 value; setupDefaultUniforms() member 1022 IVec4 value; setupDefaultUniforms() member 1039 float value; setupDefaultUniforms() member 1061 Vec2 value; setupDefaultUniforms() member 1079 Vec3 value; setupDefaultUniforms() member 1097 Vec4 value; setupDefaultUniforms() member [all...] |
| H A D | glcViewportArrayTests.cpp | 1814 const GLfloat value = (0 == i % 2) ? 1.0f : 0.25f; iterate() local 2018 const GLint value = (0 == i % 2) ? 1 : 4; iterate() local 2228 const T value = (0 == i % 2) ? T(1.0) : T(0.25); iterateHelper() local 2846 const GLint value = data[texel_offset]; checkRegionR32I() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl3cCullDistanceTests.cpp | 846 const glw::GLchar* value; in iterate() member [all...] |
| H A D | gl4cBufferStorageTests.cpp | 730 void Buffer::GetParameter(const glw::Functions& gl, glw::GLenum target, glw::GLenum value, glw::GLint* data) in GetParameter() argument [all...] |
| H A D | gl4cComputeShaderTests.cpp | 1469 GLuint value; in RunIteration() local 1685 GLuint value; Run() local 1796 const GLfloat value[4] = { 11.0f, 12.0f, 13.0f, 14.0f }; Run() local 1801 const GLfloat value[6] = { 15.0f, 16.0f, 17.0f, 18.0f, 19.0f, 20.0f }; Run() local 1806 const GLfloat value[8] = { 21.0f, 22.0f, 23.0f, 24.0f, 25.0f, 26.0f, 27.0f, 28.0f }; Run() local 1812 const GLfloat value[6] = { 29.0f, 30.0f, 31.0f, 32.0f, 33.0f, 34.0f }; Run() local 1817 const GLfloat value[9] = { 35.0f, 36.0f, 37.0f, 38.0f, 39.0f, 40.0f, 41.0f, 42.0f, 43.0f }; Run() local 1822 const GLfloat value[12] = { 44.0f, 45.0f, 46.0f, 47.0f, 48.0f, 49.0f, Run() local 1829 const GLfloat value[8] = { 56.0f, 57.0f, 58.0f, 59.0f, 60.0f, 61.0f, 62.0f, 63.0f }; Run() local 1834 const GLfloat value[12] = { Run() local 1841 const GLfloat value[16] = { 75.0f, 76.0f, 77.0f, 78.0f, 79.0f, 80.0f, 81.0f, 82.0f, Run() local 1886 const GLfloat value[4] = { 11.0f, 12.0f, 13.0f, 14.0f }; Run() local 1887 glUniformMatrix2fv(glGetUniformLocation(m_program, "g_4"), 1, GL_FALSE, value); Run() local 1891 const GLfloat value[6] = { 15.0f, 16.0f, 17.0f, 18.0f, 19.0f, 20.0f }; Run() local 1892 glUniformMatrix2x3fv(glGetUniformLocation(m_program, "g_5"), 1, GL_FALSE, value); Run() local 1896 const GLfloat value[8] = { 21.0f, 22.0f, 23.0f, 24.0f, 25.0f, 26.0f, 27.0f, 28.0f }; Run() local 1897 glUniformMatrix2x4fv(glGetUniformLocation(m_program, "g_6"), 1, GL_FALSE, value); Run() local 1902 const GLfloat value[6] = { 29.0f, 30.0f, 31.0f, 32.0f, 33.0f, 34.0f }; Run() local 1903 glUniformMatrix3x2fv(glGetUniformLocation(m_program, "g_7"), 1, GL_FALSE, value); Run() local 1907 const GLfloat value[9] = { 35.0f, 36.0f, 37.0f, 38.0f, 39.0f, 40.0f, 41.0f, 42.0f, 43.0f }; Run() local 1908 glUniformMatrix3fv(glGetUniformLocation(m_program, "g_8"), 1, GL_FALSE, value); Run() local 1912 const GLfloat value[12] = { 44.0f, 45.0f, 46.0f, 47.0f, 48.0f, 49.0f, Run() local 1914 glUniformMatrix3x4fv(glGetUniformLocation(m_program, "g_9"), 1, GL_FALSE, value); Run() local 1919 const GLfloat value[8] = { 56.0f, 57.0f, 58.0f, 59.0f, 60.0f, 61.0f, 62.0f, 63.0f }; Run() local 1920 glUniformMatrix4x2fv(glGetUniformLocation(m_program, "g_10"), 1, GL_FALSE, value); Run() local 1924 const GLfloat value[12] = { Run() local 1927 glUniformMatrix4x3fv(glGetUniformLocation(m_program, "g_11"), 1, GL_FALSE, value); Run() local 1931 const GLfloat value[16] = { 75.0f, 76.0f, 77.0f, 78.0f, 79.0f, 80.0f, 81.0f, 82.0f, Run() local 1933 glUniformMatrix4fv(glGetUniformLocation(m_program, "g_12"), 1, GL_FALSE, value); Run() local 5516 const GLdouble value[4] = { 11.0, 12.0, 13.0, 14.0 }; Run() local 5521 const GLdouble value[6] = { 15.0, 16.0, 17.0, 18.0, 19.0, 20.0 }; Run() local 5526 const GLdouble value[8] = { 21.0, 22.0, 23.0, 24.0, 25.0, 26.0, 27.0, 28.0 }; Run() local 5532 const GLdouble value[6] = { 29.0, 30.0, 31.0, 32.0, 33.0, 34.0 }; Run() local 5537 const GLdouble value[9] = { 35.0, 36.0, 37.0, 38.0, 39.0, 40.0, 41.0, 42.0, 43.0 }; Run() local 5542 const GLdouble value[12] = { 44.0, 45.0, 46.0, 47.0, 48.0, 49.0, 50.0, 51.0, 52.0, 53.0, 54.0, 55.0 }; Run() local 5548 const GLdouble value[8] = { 56.0, 57.0, 58.0, 59.0, 60.0, 61.0, 62.0, 63.0 }; Run() local 5553 const GLdouble value[12] = { 63.0, 64.0, 65.0, 66.0, 67.0, 68.0, 69.0, 70.0, 71.0, 27.0, 73, 74.0 }; Run() local 5558 const GLdouble value[16] = { 75.0, 76.0, 77.0, 78.0, 79.0, 80.0, 81.0, 82.0, Run() local 5595 const GLdouble value[4] = { 11.0, 12.0, 13.0, 14.0 }; Run() local 5596 glUniformMatrix2dv(glGetUniformLocation(m_program, "g_4"), 1, GL_FALSE, value); Run() local 5600 const GLdouble value[6] = { 15.0, 16.0, 17.0, 18.0, 19.0, 20.0 }; Run() local 5601 glUniformMatrix2x3dv(glGetUniformLocation(m_program, "g_5"), 1, GL_FALSE, value); Run() local 5605 const GLdouble value[8] = { 21.0, 22.0, 23.0, 24.0, 25.0, 26.0, 27.0, 28.0 }; Run() local 5606 glUniformMatrix2x4dv(glGetUniformLocation(m_program, "g_6"), 1, GL_FALSE, value); Run() local 5611 const GLdouble value[6] = { 29.0, 30.0, 31.0, 32.0, 33.0, 34.0 }; Run() local 5612 glUniformMatrix3x2dv(glGetUniformLocation(m_program, "g_7"), 1, GL_FALSE, value); Run() local 5616 const GLdouble value[9] = { 35.0, 36.0, 37.0, 38.0, 39.0, 40.0, 41.0, 42.0, 43.0 }; Run() local 5617 glUniformMatrix3dv(glGetUniformLocation(m_program, "g_8"), 1, GL_FALSE, value); Run() local 5621 const GLdouble value[12] = { 44.0, 45.0, 46.0, 47.0, 48.0, 49.0, 50.0, 51.0, 52.0, 53.0, 54.0, 55.0 }; Run() local 5622 glUniformMatrix3x4dv(glGetUniformLocation(m_program, "g_9"), 1, GL_FALSE, value); Run() local 5627 const GLdouble value[8] = { 56.0, 57.0, 58.0, 59.0, 60.0, 61.0, 62.0, 63.0 }; Run() local 5628 glUniformMatrix4x2dv(glGetUniformLocation(m_program, "g_10"), 1, GL_FALSE, value); Run() local 5632 const GLdouble value[12] = { 63.0, 64.0, 65.0, 66.0, 67.0, 68.0, 69.0, 70.0, 71.0, 27.0, 73, 74.0 }; Run() local 5633 glUniformMatrix4x3dv(glGetUniformLocation(m_program, "g_11"), 1, GL_FALSE, value); Run() local 5637 const GLdouble value[16] = { 75.0, 76.0, 77.0, 78.0, 79.0, 80.0, 81.0, 82.0, Run() local 5639 glUniformMatrix4dv(glGetUniformLocation(m_program, "g_12"), 1, GL_FALSE, value); Run() local [all...] |
| H A D | gl4cDirectStateAccessBuffersTests.cpp | 2233 bool DefaultsTest::CheckValue(const T value, const T reference_value, const glw::GLchar* pname_string, in CheckValue() argument 3593 glw::GLint value = 0; TestErrorsOfGetNamedBufferParameter() local 3610 glw::GLint64 value = 0; TestErrorsOfGetNamedBufferParameter() local 3630 glw::GLint value = 0; TestErrorsOfGetNamedBufferParameter() local 3659 glw::GLint64 value = 0; TestErrorsOfGetNamedBufferParameter() local [all...] |
| H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 2218 bool ClearTest::ClearColor<glw::GLfloat>(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat value) in ClearColor() argument 2248 ClearColor(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLint value) ClearColor() argument 2278 ClearColor(glw::GLenum buffer, glw::GLint drawbuffer, glw::GLuint value) ClearColor() argument 2358 TestClearColor(glw::GLenum buffer, glw::GLenum attachment, T value) TestClearColor() argument [all...] |
| H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 810 ShortByteData(int size, const T& value, GLenum internalformat, GLenum format) in ShortByteData() argument 1216 std::string GenFS(GLenum internalformat, const T& value) in GenFS() argument 1227 GenC(const T& value) GenC() argument 1249 GenCS(GLenum internalformat, const T& value) GenCS() argument 1261 GenC(const T& value) GenC() argument 1432 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 1574 ReadCS(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) ReadCS() argument 1675 Read(GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 1768 GenC(const T& value) GenC() argument 2343 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument 2560 Read(int target, GLenum internalformat, const T& value, const T& expected_value, GLenum format, GLenum type) Read() argument [all...] |
| /third_party/vk-gl-cts/executor/ |
| H A D | xeTestCaseResult.hpp | 176 NumericValue (deInt64 value) : m_type(NUMVALTYPE_INT64) { m_value.int64 = value; } in NumericValue() argument 177 NumericValue (double value) : m_type(NUMVALTYPE_FLOAT64) { m_value.float64 = value; } in NumericValue() argument 241 NumericValue value; member in xe::ri::Number 501 NumericValue value; member in xe::ri::SampleValue
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| /third_party/vk-gl-cts/external/amber/src/src/dawn/ |
| H A D | engine_dawn.cc | 233 uint32_t Align(uint32_t value, size_t alignment) { in Align() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| H A D | renderer_utils.cpp | 163 void ExpandMatrix(T *target, const GLfloat *value) in ExpandMatrix() argument 190 SetFloatUniformMatrix(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, const GLfloat *value, uint8_t *targetData) SetFloatUniformMatrix() argument 213 SetFloatUniformMatrixFast(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, size_t matrixSize, const GLfloat *value, uint8_t *targetData) SetFloatUniformMatrixFast() argument 737 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument 762 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument 784 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument 809 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | vk_utils.cpp | 657 InitMappableAllocation(Context *context, const Allocator &allocator, Allocation *allocation, VkDeviceSize size, int value, VkMemoryPropertyFlags memoryPropertyFlags) InitMappableAllocation() argument 678 InitMappableDeviceMemory(Context *context, DeviceMemory *deviceMemory, VkDeviceSize size, int value, VkMemoryPropertyFlags memoryPropertyFlags) InitMappableDeviceMemory() argument
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| H A D | SurfaceVk.cpp | 1788 egl::Error WindowSurfaceVk::querySurfacePointerANGLE(EGLint attribute, void **value) in querySurfacePointerANGLE() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | validationES31.cpp | 740 ValidateProgramUniform1ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform1ivBase() argument 754 ValidateProgramUniform2ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform2ivBase() argument 764 ValidateProgramUniform3ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform3ivBase() argument 774 ValidateProgramUniform4ivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLint *value) ValidateProgramUniform4ivBase() argument 784 ValidateProgramUniform1uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform1uivBase() argument 795 ValidateProgramUniform2uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform2uivBase() argument 806 ValidateProgramUniform3uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform3uivBase() argument 817 ValidateProgramUniform4uivBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLuint *value) ValidateProgramUniform4uivBase() argument 828 ValidateProgramUniform1fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform1fvBase() argument 838 ValidateProgramUniform2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform2fvBase() argument 848 ValidateProgramUniform3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform3fvBase() argument 858 ValidateProgramUniform4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, const GLfloat *value) ValidateProgramUniform4fvBase() argument 868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument 880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument 892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument 904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument 916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument 928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument 940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument 952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument 964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument 2225 ValidateProgramUniform1fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform1fv() argument 2257 ValidateProgramUniform1iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform1iv() argument 2289 ValidateProgramUniform1uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform1uiv() argument 2322 ValidateProgramUniform2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform2fv() argument 2355 ValidateProgramUniform2iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform2iv() argument 2389 ValidateProgramUniform2uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform2uiv() argument 2424 ValidateProgramUniform3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform3fv() argument 2459 ValidateProgramUniform3iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform3iv() argument 2494 ValidateProgramUniform3uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform3uiv() argument 2530 ValidateProgramUniform4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLfloat *value) ValidateProgramUniform4fv() argument 2566 ValidateProgramUniform4iv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLint *value) ValidateProgramUniform4iv() argument 2602 ValidateProgramUniform4uiv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, const GLuint *value) ValidateProgramUniform4uiv() argument 2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument 2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument 2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument 2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument 2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument 2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument 2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument 2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument 2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument 2887 ValidateMinSampleShadingOES(const Context *context, angle::EntryPoint entryPoint, GLfloat value) ValidateMinSampleShadingOES() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libEGL/ |
| H A D | libEGL_autogen.cpp | 130 eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) eglGetConfigAttrib() argument 193 eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) eglQueryContext() argument 208 eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) eglQuerySurface() argument 254 eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) eglSurfaceAttrib() argument 372 eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value) eglGetSyncAttrib() argument 494 eglQueryDisplayAttribANGLE(EGLDisplay dpy, EGLint attribute, EGLAttrib *value) eglQueryDisplayAttribANGLE() argument 556 eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value) eglQuerySurfacePointerANGLE() argument 624 eglQueryDeviceAttribEXT(EGLDeviceEXT device, EGLint attribute, EGLAttrib *value) eglQueryDeviceAttribEXT() argument 638 eglQueryDisplayAttribEXT(EGLDisplay dpy, EGLint attribute, EGLAttrib *value) eglQueryDisplayAttribEXT() argument 687 eglQueryDebugKHR(EGLint attribute, EGLAttrib *value) eglQueryDebugKHR() argument 715 eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value) eglGetSyncAttribKHR() argument 750 eglQuerySurface64KHR(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLAttribKHR *value) eglQuerySurface64KHR() argument 785 eglQueryStreamKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint *value) eglQueryStreamKHR() argument 794 eglQueryStreamu64KHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLuint64KHR *value) eglQueryStreamu64KHR() argument 803 eglStreamAttribKHR(EGLDisplay dpy, EGLStreamKHR stream, EGLenum attribute, EGLint value) eglStreamAttribKHR() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | VertexAttributeTest.cpp | 43 GLfloat Normalize(T value) in Normalize() argument 60 GLfloat Normalize10(T value) in Normalize10() argument 100 Normalize2(T value) Normalize2() argument 336 setupMultiAttribs(GLuint program, GLint attribCount, GLfloat value) setupMultiAttribs() argument 2037 GLfloat value = static_cast<GLfloat>(count); initOnlyUpdateBindingTest() local [all...] |