H A D | glthread_draw.c | 110 upload_vertices(struct gl_context *ctx, unsigned user_buffer_mask, in upload_vertices() argument 313 GLuint user_buffer_mask; member 331 const GLuint user_buffer_mask = cmd->user_buffer_mask; in _mesa_unmarshal_DrawArraysInstancedBaseInstance() local 354 draw_arrays_async_user(struct gl_context *ctx, GLenum mode, GLint first, GLsizei count, GLsizei instance_count, GLuint baseinstance, unsigned user_buffer_mask, const struct glthread_attrib_binding *buffers) draw_arrays_async_user() argument 384 unsigned user_buffer_mask = vao->UserPointerMask & vao->BufferEnabled; draw_arrays() local 425 GLuint user_buffer_mask; global() member 435 const GLuint user_buffer_mask = cmd->user_buffer_mask; _mesa_unmarshal_MultiDrawArrays() local 463 multi_draw_arrays_async(struct gl_context *ctx, GLenum mode, const GLint *first, const GLsizei *count, GLsizei draw_count, unsigned user_buffer_mask, const struct glthread_attrib_binding *buffers) multi_draw_arrays_async() argument 506 unsigned user_buffer_mask = vao->UserPointerMask & vao->BufferEnabled; _mesa_marshal_MultiDrawArrays() local 680 GLuint user_buffer_mask; global() member 705 const GLuint user_buffer_mask = cmd->user_buffer_mask; _mesa_unmarshal_DrawElementsInstancedBaseVertexBaseInstance() local 743 draw_elements_async_user(struct gl_context *ctx, GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instance_count, GLint basevertex, GLuint baseinstance, bool index_bounds_valid, GLuint min_index, GLuint max_index, struct gl_buffer_object *index_buffer, unsigned user_buffer_mask, const struct glthread_attrib_binding *buffers) draw_elements_async_user() argument 783 unsigned user_buffer_mask = vao->UserPointerMask & vao->BufferEnabled; draw_elements() local 889 GLuint user_buffer_mask; global() member 901 const GLuint user_buffer_mask = cmd->user_buffer_mask; _mesa_unmarshal_MultiDrawElementsBaseVertex() local 949 multi_draw_elements_async(struct gl_context *ctx, GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei draw_count, const GLsizei *basevertex, struct gl_buffer_object *index_buffer, unsigned user_buffer_mask, const struct glthread_attrib_binding *buffers) multi_draw_elements_async() argument 1005 unsigned user_buffer_mask = vao->UserPointerMask & vao->BufferEnabled; _mesa_marshal_MultiDrawElementsBaseVertex() local [all...] |