/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DPipelineStateDataManager.cpp | 13 GrD3DPipelineStateDataManager::GrD3DPipelineStateDataManager(const UniformInfoArray& uniforms, in GrD3DPipelineStateDataManager() argument
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H A D | GrD3DPipelineState.cpp | 23 GrD3DPipelineState( sk_sp<GrD3DPipeline> pipeline, sk_sp<GrD3DRootSignature> rootSignature, const GrGLSLBuiltinUniformHandles& builtinUniformHandles, const UniformInfoArray& uniforms, uint32_t uniformSize, uint32_t numSamplers, std::unique_ptr<GrGeometryProcessor::ProgramImpl> gpImpl, std::unique_ptr<GrXferProcessor::ProgramImpl> xpImpl, std::vector<std::unique_ptr<GrFragmentProcessor::ProgramImpl>> fpImpls, size_t vertexStride, size_t instanceStride) GrD3DPipelineState() argument
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/third_party/skia/src/effects/ |
H A D | SkHighContrastFilter.cpp | 56 Uniforms uniforms = { in Make() local
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/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgTest.cpp | 60 std::vector<const rsg::ShaderInput*> uniforms; in runTest() local
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/ |
H A D | FlagSamplersWithTexelFetch.cpp | 28 FlagSamplersWithTexelFetchTraverser(TSymbolTable *symbolTable, std::vector<ShaderVariable> *uniforms) FlagSamplersWithTexelFetchTraverser() argument 76 FlagSamplersForTexelFetch(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable, std::vector<ShaderVariable> *uniforms) FlagSamplersForTexelFetch() argument
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/third_party/skia/src/core/ |
H A D | SkBlendModeBlender.cpp | 84 onProgram(skvm::Builder* p, skvm::Color src, skvm::Color dst, const SkColorInfo& colorInfo, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const onProgram() argument
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H A D | SkBlenderBase.h | 36 program(skvm::Builder* p, skvm::Color src, skvm::Color dst, const SkColorInfo& colorInfo, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const program() argument
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H A D | SkColorSpaceXformSteps.cpp | 181 skvm::Color sk_program_transfer_fn(skvm::Builder* p, skvm::Uniforms* uniforms, in sk_program_transfer_fn() argument 199 skvm::Color SkColorSpaceXformSteps::program(skvm::Builder* p, skvm::Uniforms* uniforms, in program() argument [all...] |
H A D | SkModeColorFilter.cpp | 73 onProgram(skvm::Builder* p, skvm::Color c, const SkColorInfo& dstInfo, skvm::Uniforms* uniforms, SkArenaAlloc*) const onProgram() argument
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H A D | SkColorFilter_Matrix.cpp | 107 onProgram(skvm::Builder* p, skvm::Color c, const SkColorInfo& , skvm::Uniforms* uniforms, SkArenaAlloc*) const onProgram() argument
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/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnProgramDataManager.cpp | 12 GrDawnProgramDataManager::GrDawnProgramDataManager(const UniformInfoArray& uniforms, in GrDawnProgramDataManager() argument
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/third_party/skia/tests/ |
H A D | SkVMTest.cpp | 141 skvm::UPtr uniforms = b.uniform(); in DEF_TEST() local 189 skvm::UPtr uniforms = b.uniform(); in DEF_TEST() local 247 skvm::UPtr uniforms = b.uniform(); DEF_TEST() local [all...] |
/third_party/skia/modules/particles/include/ |
H A D | SkParticleBinding.h | 35 SkParticleExternalFunction(const char* name, SkSL::Compiler& compiler, const SkSL::Type& type, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) SkParticleExternalFunction() argument
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/third_party/skia/src/shaders/ |
H A D | SkTransformShader.cpp | 14 onProgram(skvm::Builder* b, skvm::Coord device, skvm::Coord local, skvm::Color color, const SkMatrixProvider& matrices, const SkMatrix* localM, const SkColorInfo& dst, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const onProgram() argument
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H A D | SkColorFilterShader.cpp | 65 onProgram(skvm::Builder* p, skvm::Coord device, skvm::Coord local, skvm::Color paint, const SkMatrixProvider& matrices, const SkMatrix* localM, const SkColorInfo& dst, skvm::Uniforms* uniforms, SkArenaAlloc* alloc) const onProgram() argument
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H A D | SkColorShader.cpp | 94 onProgram(skvm::Builder* p, skvm::Coord , skvm::Coord , skvm::Color , const SkMatrixProvider&, const SkMatrix* , const SkColorInfo& dst, skvm::Uniforms* uniforms, SkArenaAlloc*) const onProgram() argument 104 onProgram(skvm::Builder* p, skvm::Coord , skvm::Coord , skvm::Color , const SkMatrixProvider&, const SkMatrix* , const SkColorInfo& dst, skvm::Uniforms* uniforms, SkArenaAlloc*) const onProgram() argument
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/third_party/skia/src/effects/imagefilters/ |
H A D | SkRuntimeImageFilter.cpp | 76 sk_sp<SkData> uniforms = buffer.readByteArrayAsData(); in CreateProc() local 26 SkRuntimeImageFilter(sk_sp<SkRuntimeEffect> effect, sk_sp<SkData> uniforms, sk_sp<SkImageFilter> input) SkRuntimeImageFilter() argument 52 SkMakeRuntimeImageFilter(sk_sp<SkRuntimeEffect> effect, sk_sp<SkData> uniforms, sk_sp<SkImageFilter> input) SkMakeRuntimeImageFilter() argument
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateDataManager.cpp | 17 GrVkPipelineStateDataManager::GrVkPipelineStateDataManager(const UniformInfoArray& uniforms, in GrVkPipelineStateDataManager() argument
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/third_party/skia/experimental/graphite/src/ |
H A D | ContextUtils.h | 59 const Uniform* uniforms() const { return fUniforms; } in uniforms() function in skgpu::UniformData 69 UniformData(int count, const Uniform* uniforms, uint32_t* offsets, char* data, size_t dataSize) UniformData() argument
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/third_party/mesa3d/src/intel/compiler/ |
H A D | brw_vec4.h | 124 int uniforms; member in brw::vec4_visitor
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_uniforms.c | 32 write_texture_p0(struct vc4_job *job, struct vc4_cl_out **uniforms, struct vc4_texture_stateobj *texstate, uint32_t unit) write_texture_p0() argument 45 write_texture_p1(struct vc4_job *job, struct vc4_cl_out **uniforms, struct vc4_texture_stateobj *texstate, uint32_t unit) write_texture_p1() argument 59 write_texture_p2(struct vc4_job *job, struct vc4_cl_out **uniforms, struct vc4_texture_stateobj *texstate, uint32_t data) write_texture_p2() argument 76 write_texture_first_level(struct vc4_job *job, struct vc4_cl_out **uniforms, struct vc4_texture_stateobj *texstate, uint32_t data) write_texture_first_level() argument 88 write_texture_msaa_addr(struct vc4_job *job, struct vc4_cl_out **uniforms, struct vc4_texture_stateobj *texstate, uint32_t unit) write_texture_msaa_addr() argument 108 write_texture_border_color(struct vc4_job *job, struct vc4_cl_out **uniforms, struct vc4_texture_stateobj *texstate, uint32_t unit) write_texture_border_color() argument 202 struct vc4_cl_out *uniforms = vc4_write_uniforms() local [all...] |
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
H A D | EmulateMultiDrawShaderBuiltins.cpp | 120 EmulateGLDrawID(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable, std::vector<sh::ShaderVariable> *uniforms, bool shouldCollect) EmulateGLDrawID() argument 164 EmulateGLBaseVertexBaseInstance(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable, std::vector<sh::ShaderVariable> *uniforms, bool shouldCollect, bool addBaseVertexToVertexID) EmulateGLBaseVertexBaseInstance() argument
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H A D | RemoveInactiveInterfaceVariables.cpp | 47 RemoveInactiveInterfaceVariablesTraverser( TSymbolTable *symbolTable, const std::vector<sh::ShaderVariable> &attributes, const std::vector<sh::ShaderVariable> &inputVaryings, const std::vector<sh::ShaderVariable> &outputVariables, const std::vector<sh::ShaderVariable> &uniforms, const std::vector<sh::InterfaceBlock> &interfaceBlocks, bool removeFragmentOutputs) RemoveInactiveInterfaceVariablesTraverser() argument 192 RemoveInactiveInterfaceVariables(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable, const std::vector<sh::ShaderVariable> &attributes, const std::vector<sh::ShaderVariable> &inputVaryings, const std::vector<sh::ShaderVariable> &outputVariables, const std::vector<sh::ShaderVariable> &uniforms, const std::vector<sh::InterfaceBlock> &interfaceBlocks, bool removeFragmentOutputs) RemoveInactiveInterfaceVariables() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | ProgramLinkedResources.h | 248 ShaderMap<std::vector<sh::ShaderVariable>> uniforms; member
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/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgram.cpp | 27 Make( GrGLGpu* gpu, const GrGLSLBuiltinUniformHandles& builtinUniforms, GrGLuint programID, const UniformInfoArray& uniforms, const UniformInfoArray& textureSamplers, std::unique_ptr<GrGeometryProcessor::ProgramImpl> gpImpl, std::unique_ptr<GrXferProcessor::ProgramImpl> xpImpl, std::vector<std::unique_ptr<GrFragmentProcessor::ProgramImpl>> fpImpls, std::unique_ptr<Attribute[]> attributes, int vertexAttributeCnt, int instanceAttributeCnt, int vertexStride, int instanceStride) Make() argument 60 GrGLProgram(GrGLGpu* gpu, const GrGLSLBuiltinUniformHandles& builtinUniforms, GrGLuint programID, const UniformInfoArray& uniforms, const UniformInfoArray& textureSamplers, std::unique_ptr<GrGeometryProcessor::ProgramImpl> gpImpl, std::unique_ptr<GrXferProcessor::ProgramImpl> xpImpl, std::vector<std::unique_ptr<GrFragmentProcessor::ProgramImpl>> fpImpls, std::unique_ptr<Attribute[]> attributes, int vertexAttributeCnt, int instanceAttributeCnt, int vertexStride, int instanceStride) GrGLProgram() argument
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