/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DPipelineStateDataManager.cpp | 20 Uniform& uniform = fUniforms[i]; in GrD3DPipelineStateDataManager() local
|
/third_party/node/deps/v8/tools/clusterfuzz/js_fuzzer/ |
H A D | random.js | 25 function uniform(min, max) { function
|
/third_party/mesa3d/src/broadcom/compiler/ |
H A D | vir_opt_small_immediates.c | 65 int uniform = src_def->uniform; in vir_opt_small_immediates() local
|
/third_party/libexif/test/ |
H A D | test-value.c | 91 static void check_entry_trunc(ExifEntry *e, int uniform) in check_entry_trunc() argument
|
/third_party/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_nir_lower_ubo_to_uniform.c | 66 nir_ssa_def *uniform = in lower_ubo_to_uniform() local
|
/third_party/skia/src/gpu/dawn/ |
H A D | GrDawnProgramDataManager.cpp | 20 Uniform& uniform = fUniforms[i]; in GrDawnProgramDataManager() local
|
/third_party/skia/third_party/externals/tint/src/resolver/ |
H A D | ptr_ref_test.cc | 69 auto* uniform = Global("ub", ty.Of(buf), ast::StorageClass::kUniform, in TEST_F() local
|
H A D | var_let_test.cc | 224 auto* uniform = Global("ub", ty.Of(buf), ast::StorageClass::kUniform, in TEST_F() local
|
/third_party/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateDataManager.cpp | 28 Uniform& uniform = fUniforms[i]; in GrVkPipelineStateDataManager() local
|
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/FuzzMutate/ |
H A D | Random.h | 21 template <typename T, typename GenT> T uniform(GenT &Gen, T Min, T Max) { in uniform() function 26 template <typename T, typename GenT> T uniform(GenT &Gen) { in uniform() function
|
/third_party/mesa3d/src/gallium/frontends/clover/nir/ |
H A D | invocation.cpp | 91 nir_variable *uniform = rzalloc(shader, nir_variable); in clover_nir_add_image_uniforms() local
|
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/ |
H A D | EmulateMultiDrawShaderBuiltins.cpp | 139 ShaderVariable uniform; in EmulateGLDrawID() local [all...] |
/third_party/skia/tests/ |
H A D | SkSLTest.cpp | 34 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform() local 42 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform_array() local
|
H A D | SkDSLRuntimeEffectTest.cpp | 50 SkRuntimeShaderBuilder::BuilderUniform uniform(skstd::string_view name) { in uniform() function in DSLTestEffect
|
/kernel/linux/linux-5.10/arch/x86/include/asm/ |
H A D | mtrr.h | 53 static inline u8 mtrr_type_lookup(u64 addr, u64 end, u8 *uniform) in mtrr_type_lookup() argument
|
/kernel/linux/linux-5.10/arch/x86/mm/ |
H A D | numa_emulation.c | 223 int i, ret, uniform = 0; in split_nodes_size_interleave_uniform() local [all...] |
/kernel/linux/linux-6.6/arch/x86/include/asm/ |
H A D | mtrr.h | 85 static inline u8 mtrr_type_lookup(u64 addr, u64 end, u8 *uniform) in mtrr_type_lookup() argument
|
/kernel/linux/linux-6.6/arch/x86/mm/ |
H A D | numa_emulation.c | 223 int i, ret, uniform = 0; in split_nodes_size_interleave_uniform() local [all...] |
/third_party/glslang/gtests/ |
H A D | GlslMapIO.FromFile.cpp | 166 const glslang::TObjectReflection& uniform = program.getUniform(i); in verifyIOMapping() local 176 glslang::TObjectReflection uniform = it->getUniform(i); in verifyIOMapping() local 200 const glslang::TObjectReflection& uniform = program.getUniformBlock(i); in verifyIOMapping() local 210 glslang::TObjectReflection uniform = it->getUniformBlock(i); verifyIOMapping() local [all...] |
H A D | VkRelaxed.FromFile.cpp | 121 const glslang::TObjectReflection& uniform = program.getUniform(i); in verifyIOMapping() local 131 glslang::TObjectReflection uniform = it->getUniform(i); in verifyIOMapping() local 155 const glslang::TObjectReflection& uniform = program.getUniformBlock(i); in verifyIOMapping() local 165 glslang::TObjectReflection uniform = it->getUniformBlock(i); verifyIOMapping() local [all...] |
/third_party/mesa3d/src/compiler/glsl/ |
H A D | gl_nir_link_atomics.c | 67 struct active_atomic_counter_uniform *uniform = in add_atomic_counter() local
|
H A D | linker_util.cpp | 106 link_util_should_add_buffer_variable(struct gl_shader_program *prog, struct gl_uniform_storage *uniform, int top_level_array_base_offset, int top_level_array_size_in_bytes, int second_element_offset, int block_index) link_util_should_add_buffer_variable() argument 175 link_util_find_empty_block(struct gl_shader_program *prog, struct gl_uniform_storage *uniform) link_util_find_empty_block() argument [all...] |
/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
H A D | sfn_valuefactory.cpp | 237 PVirtualValue ValueFactory::uniform(nir_intrinsic_instr *load_uniform, int chan) in uniform() function in r600::ValueFactory 247 PVirtualValue ValueFactory::uniform(uint32_t index, int chan, int kcache) in uniform() function in r600::ValueFactory
|
H A D | sfn_liverangeevaluator.cpp | 236 auto uniform = instr->src(i).as_uniform(); in visit() local
|
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_lower_point_sprite.c | 32 nir_variable *uniform; /* (1/w, 1/h, pt_sz, max_sz) */ member 112 nir_ssa_def *uniform = nir_load_var(b, state->uniform); in get_scaled_point_size() local [all...] |