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Searched defs:uniform (Results 1 - 25 of 99) sorted by relevance

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/third_party/skia/src/gpu/d3d/
H A DGrD3DPipelineStateDataManager.cpp20 Uniform& uniform = fUniforms[i]; in GrD3DPipelineStateDataManager() local
/third_party/node/deps/v8/tools/clusterfuzz/js_fuzzer/
H A Drandom.js25 function uniform(min, max) { function
/third_party/mesa3d/src/broadcom/compiler/
H A Dvir_opt_small_immediates.c65 int uniform = src_def->uniform; in vir_opt_small_immediates() local
/third_party/libexif/test/
H A Dtest-value.c91 static void check_entry_trunc(ExifEntry *e, int uniform) in check_entry_trunc() argument
/third_party/mesa3d/src/gallium/drivers/etnaviv/
H A Detnaviv_nir_lower_ubo_to_uniform.c66 nir_ssa_def *uniform = in lower_ubo_to_uniform() local
/third_party/skia/src/gpu/dawn/
H A DGrDawnProgramDataManager.cpp20 Uniform& uniform = fUniforms[i]; in GrDawnProgramDataManager() local
/third_party/skia/third_party/externals/tint/src/resolver/
H A Dptr_ref_test.cc69 auto* uniform = Global("ub", ty.Of(buf), ast::StorageClass::kUniform, in TEST_F() local
H A Dvar_let_test.cc224 auto* uniform = Global("ub", ty.Of(buf), ast::StorageClass::kUniform, in TEST_F() local
/third_party/skia/src/gpu/vk/
H A DGrVkPipelineStateDataManager.cpp28 Uniform& uniform = fUniforms[i]; in GrVkPipelineStateDataManager() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/FuzzMutate/
H A DRandom.h21 template <typename T, typename GenT> T uniform(GenT &Gen, T Min, T Max) { in uniform() function
26 template <typename T, typename GenT> T uniform(GenT &Gen) { in uniform() function
/third_party/mesa3d/src/gallium/frontends/clover/nir/
H A Dinvocation.cpp91 nir_variable *uniform = rzalloc(shader, nir_variable); in clover_nir_add_image_uniforms() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
H A DEmulateMultiDrawShaderBuiltins.cpp139 ShaderVariable uniform; in EmulateGLDrawID() local
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/third_party/skia/tests/
H A DSkSLTest.cpp34 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform() local
42 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform_array() local
H A DSkDSLRuntimeEffectTest.cpp50 SkRuntimeShaderBuilder::BuilderUniform uniform(skstd::string_view name) { in uniform() function in DSLTestEffect
/kernel/linux/linux-5.10/arch/x86/include/asm/
H A Dmtrr.h53 static inline u8 mtrr_type_lookup(u64 addr, u64 end, u8 *uniform) in mtrr_type_lookup() argument
/kernel/linux/linux-5.10/arch/x86/mm/
H A Dnuma_emulation.c223 int i, ret, uniform = 0; in split_nodes_size_interleave_uniform() local
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/kernel/linux/linux-6.6/arch/x86/include/asm/
H A Dmtrr.h85 static inline u8 mtrr_type_lookup(u64 addr, u64 end, u8 *uniform) in mtrr_type_lookup() argument
/kernel/linux/linux-6.6/arch/x86/mm/
H A Dnuma_emulation.c223 int i, ret, uniform = 0; in split_nodes_size_interleave_uniform() local
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/third_party/glslang/gtests/
H A DGlslMapIO.FromFile.cpp166 const glslang::TObjectReflection& uniform = program.getUniform(i); in verifyIOMapping() local
176 glslang::TObjectReflection uniform = it->getUniform(i); in verifyIOMapping() local
200 const glslang::TObjectReflection& uniform = program.getUniformBlock(i); in verifyIOMapping() local
210 glslang::TObjectReflection uniform = it->getUniformBlock(i); verifyIOMapping() local
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H A DVkRelaxed.FromFile.cpp121 const glslang::TObjectReflection& uniform = program.getUniform(i); in verifyIOMapping() local
131 glslang::TObjectReflection uniform = it->getUniform(i); in verifyIOMapping() local
155 const glslang::TObjectReflection& uniform = program.getUniformBlock(i); in verifyIOMapping() local
165 glslang::TObjectReflection uniform = it->getUniformBlock(i); verifyIOMapping() local
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/third_party/mesa3d/src/compiler/glsl/
H A Dgl_nir_link_atomics.c67 struct active_atomic_counter_uniform *uniform = in add_atomic_counter() local
H A Dlinker_util.cpp106 link_util_should_add_buffer_variable(struct gl_shader_program *prog, struct gl_uniform_storage *uniform, int top_level_array_base_offset, int top_level_array_size_in_bytes, int second_element_offset, int block_index) link_util_should_add_buffer_variable() argument
175 link_util_find_empty_block(struct gl_shader_program *prog, struct gl_uniform_storage *uniform) link_util_find_empty_block() argument
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/
H A Dsfn_valuefactory.cpp237 PVirtualValue ValueFactory::uniform(nir_intrinsic_instr *load_uniform, int chan) in uniform() function in r600::ValueFactory
247 PVirtualValue ValueFactory::uniform(uint32_t index, int chan, int kcache) in uniform() function in r600::ValueFactory
H A Dsfn_liverangeevaluator.cpp236 auto uniform = instr->src(i).as_uniform(); in visit() local
/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_lower_point_sprite.c32 nir_variable *uniform; /* (1/w, 1/h, pt_sz, max_sz) */ member
112 nir_ssa_def *uniform = nir_load_var(b, state->uniform); in get_scaled_point_size() local
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