| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | ProgramGL.h | 146 GLint uniLoc(GLint glLocation) const { return mUniformRealLocationMap[glLocation]; } in uniLoc() function in rx::ProgramGL
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | RobustBufferAccessBehaviorTest.cpp | 399 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 462 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local 536 GLint uniLoc = glGetUniformLocation(program, "comparison"); in TEST_P() local
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| H A D | ClearTest.cpp | 648 GLint uniLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local 699 GLint uniLoc = glGetUniformLocation(program, essl1_shaders::ColorUniform()); in TEST_P() local 1514 GLint uniLoc = glGetUniformLocation(program, "tex"); in TEST_P() local [all...] |
| H A D | VulkanPerformanceCounterTest.cpp | 2973 GLint uniLoc = glGetUniformLocation(program, "checkValue"); in TEST_P() local
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| H A D | VertexAttributeTest.cpp | 2906 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 2953 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 3156 GLint uniLoc = glGetUniformLocation(program, "expectedValue"); in TEST_P() local 3207 GLint uniLoc in TEST_P() local [all...] |
| H A D | StateChangeTest.cpp | 3333 GLint uniLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform()); in TEST_P() local
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcShaderRenderCase.cpp | 937 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name); in setupDefaultUniforms() local 960 int uniLoc = gl.getUniformLocation(programID, uni.name); in setupDefaultUniforms() local 979 int uniLoc = gl.getUniformLocation(programID, s_intUniforms[i].name); in setupDefaultUniforms() local 996 int uniLoc in setupDefaultUniforms() local 1013 int uniLoc = gl.getUniformLocation(programID, s_ivec3Uniforms[i].name); setupDefaultUniforms() local 1030 int uniLoc = gl.getUniformLocation(programID, s_ivec4Uniforms[i].name); setupDefaultUniforms() local 1052 int uniLoc = gl.getUniformLocation(programID, s_floatUniforms[i].name); setupDefaultUniforms() local 1070 int uniLoc = gl.getUniformLocation(programID, s_vec2Uniforms[i].name); setupDefaultUniforms() local 1088 int uniLoc = gl.getUniformLocation(programID, s_vec3Uniforms[i].name); setupDefaultUniforms() local 1112 int uniLoc = gl.getUniformLocation(programID, s_vec4Uniforms[i].name); setupDefaultUniforms() local [all...] |
| /third_party/vk-gl-cts/modules/glshared/ |
| H A D | glsShaderRenderCase.cpp | 827 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name); in setupDefaultUniforms() local 848 int uniLoc = gl.getUniformLocation(programID, uni.name); in setupDefaultUniforms() local 872 int uniLoc = gl.getUniformLocation(programID, s_intUniforms[i].name); in setupDefaultUniforms() local 891 int uniLoc in setupDefaultUniforms() local 910 int uniLoc = gl.getUniformLocation(programID, s_ivec3Uniforms[i].name); setupDefaultUniforms() local 929 int uniLoc = gl.getUniformLocation(programID, s_ivec4Uniforms[i].name); setupDefaultUniforms() local 958 int uniLoc = gl.getUniformLocation(programID, s_floatUniforms[i].name); setupDefaultUniforms() local 976 int uniLoc = gl.getUniformLocation(programID, s_vec2Uniforms[i].name); setupDefaultUniforms() local 994 int uniLoc = gl.getUniformLocation(programID, s_vec3Uniforms[i].name); setupDefaultUniforms() local 1015 int uniLoc = gl.getUniformLocation(programID, s_vec4Uniforms[i].name); setupDefaultUniforms() local [all...] |