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Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
defs:triNdx
(Results
1 - 7
of
7
) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H
A
D
vktTextureSwizzleTests.cpp
235
const int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule
in iterate()
local
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H
A
D
vktTextureSwizzleTests.cpp
207
const int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule
in iterate()
local
[all...]
/third_party/vk-gl-cts/modules/gles2/accuracy/
H
A
D
es2aVaryingInterpolationTests.cpp
83
int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
in renderReference()
local
/third_party/vk-gl-cts/modules/gles3/accuracy/
H
A
D
es3aVaryingInterpolationTests.cpp
85
int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
in renderReference()
local
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fShaderBuiltinVarTests.cpp
850
const int
triNdx
= vtxNdx/3;
in init()
local
H
A
D
es3fTransformFeedbackTests.cpp
694
int
triNdx
= outNdx/3;
in getAttributeIndex()
local
/third_party/vk-gl-cts/framework/opengl/
H
A
D
gluTextureTestUtil.cpp
415
int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
in sampleTextureNonProjected()
local
452
int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
in sampleTextureNonProjected()
local
499
int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
sampleTextureProjected()
local
543
int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
sampleTextureProjected()
local
681
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
sampleTextureCube()
local
747
int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
sampleTextureNonProjected()
local
795
int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
sampleTextureNonProjected()
local
842
int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
sampleTextureNonProjected()
local
890
int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
sampleTextureProjected()
local
957
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
sampleTextureCubeArray()
local
1003
const int
triNdx
= xf + yf >= 1.0f ? 1 : 0; // Top left fill rule.
fetchTexture()
local
1351
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureLookupDiff()
local
2059
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureLookupDiff()
local
2168
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureLookupDiff()
local
2552
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureCompareDiff()
local
2668
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureCompareDiff()
local
2790
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureCompareDiff()
local
2902
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureCompareDiff()
local
3009
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureCompareDiff()
local
3120
const int
triNdx
= nx + ny >= 1.0f ? 1 : 0;
computeTextureCompareDiff()
local
[all...]
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