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Searched defs:transpose (Results 26 - 50 of 63) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DGLES1Renderer.cpp992 setUniformMatrix4fv(Program *programObject, UniformLocation location, GLint count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument
H A DvalidationES31.cpp335 ValidateProgramUniformMatrixBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose) ValidateProgramUniformMatrixBase() argument
868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument
880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument
892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument
904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument
916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument
928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument
940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument
952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument
964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument
2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument
2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument
2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument
2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument
2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument
2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument
2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument
2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument
2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument
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H A DvalidationESEXT.cpp2308 ValidateProgramUniformMatrix2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvEXT() argument
2326 ValidateProgramUniformMatrix2x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvEXT() argument
2344 ValidateProgramUniformMatrix2x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvEXT() argument
2362 ValidateProgramUniformMatrix3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvEXT() argument
2380 ValidateProgramUniformMatrix3x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvEXT() argument
2398 ValidateProgramUniformMatrix3x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvEXT() argument
2416 ValidateProgramUniformMatrix4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvEXT() argument
2434 ValidateProgramUniformMatrix4x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvEXT() argument
2452 ValidateProgramUniformMatrix4x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvEXT() argument
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H A DProgram.cpp2789 setUniformMatrix2fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix2fv() argument
2804 setUniformMatrix3fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix3fv() argument
2819 setUniformMatrix4fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix4fv() argument
2834 setUniformMatrix2x3fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix2x3fv() argument
2849 setUniformMatrix2x4fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix2x4fv() argument
2864 setUniformMatrix3x2fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix3x2fv() argument
2879 setUniformMatrix3x4fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix3x4fv() argument
2894 setUniformMatrix4x2fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix4x2fv() argument
2909 setUniformMatrix4x3fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix4x3fv() argument
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H A DvalidationES3.cpp103 ValidateUniformMatrixES3(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count, GLboolean transpose) ValidateUniformMatrixES3() argument
4012 ValidateUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x3fv() argument
4023 ValidateUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x2fv() argument
4034 ValidateUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x4fv() argument
4045 ValidateUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x2fv() argument
4056 ValidateUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x4fv() argument
4067 ValidateUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x3fv() argument
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H A DvalidationGL4.cpp221 ValidateUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2dv() argument
231 ValidateUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x3dv() argument
241 ValidateUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x4dv() argument
251 ValidateUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3dv() argument
261 ValidateUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x2dv() argument
271 ValidateUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x4dv() argument
281 ValidateUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4dv() argument
291 ValidateUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x2dv() argument
301 ValidateUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x3dv() argument
447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument
458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument
469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument
480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument
491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument
502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument
513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument
524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument
535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument
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H A DvalidationES2.cpp5036 ValidateUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2fv() argument
5046 ValidateUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3fv() argument
5056 ValidateUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4fv() argument
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_rendering_context_base_impl.cpp1800 HandleUniformMatrixInfo( GLboolean transpose, const UniformExtInfo* info, GLint location, GLsizei count, GLfloat* srcData) HandleUniformMatrixInfo() argument
1836 UniformMatrixFv( napi_env env, napi_value locationObj, napi_value data, GLboolean transpose, const UniformExtInfo* info) UniformMatrixFv() argument
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/third_party/mesa3d/src/mesa/main/
H A Duniforms.c625 _mesa_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2fv() argument
634 _mesa_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3fv() argument
643 _mesa_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4fv() argument
753 _mesa_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix2fv() argument
764 _mesa_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix3fv() argument
775 _mesa_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix4fv() argument
790 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix2x3fv() argument
799 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix3x2fv() argument
808 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix2x4fv() argument
817 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix4x2fv() argument
826 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix3x4fv() argument
835 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix4x3fv() argument
846 _mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix2x3fv() argument
857 _mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix3x2fv() argument
868 _mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix2x4fv() argument
879 _mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix4x2fv() argument
890 _mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix3x4fv() argument
901 _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix4x3fv() argument
1501 _mesa_UniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_UniformMatrix2dv() argument
1510 _mesa_UniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_UniformMatrix3dv() argument
1519 _mesa_UniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_UniformMatrix4dv() argument
1528 _mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix2x3dv() argument
1537 _mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix3x2dv() argument
1546 _mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix2x4dv() argument
1555 _mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix4x2dv() argument
1564 _mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix3x4dv() argument
1573 _mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix4x3dv() argument
1677 _mesa_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix2dv() argument
1689 _mesa_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix3dv() argument
1701 _mesa_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix4dv() argument
1713 _mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix2x3dv() argument
1725 _mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix3x2dv() argument
1737 _mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix2x4dv() argument
1749 _mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix4x2dv() argument
1761 _mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix3x4dv() argument
1773 _mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix4x3dv() argument
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H A Dget.c1665 static const int transpose[] = { variable
/third_party/mesa3d/src/intel/compiler/
H A Dbrw_eu.h1273 lsc_msg_desc(UNUSED const struct intel_device_info *devinfo, enum lsc_opcode opcode, unsigned simd_size, enum lsc_addr_surface_type addr_type, enum lsc_addr_size addr_sz, unsigned num_coordinates, enum lsc_data_size data_sz, unsigned num_channels, bool transpose, unsigned cache_ctrl, bool has_dest) lsc_msg_desc() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_2_0_autogen.cpp2871 CaptureUniformMatrix2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2fv() argument
2903 CaptureUniformMatrix3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3fv() argument
2935 CaptureUniformMatrix4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4fv() argument
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H A Dcapture_gles_3_0_autogen.cpp2385 CaptureUniformMatrix2x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x3fv() argument
2417 CaptureUniformMatrix2x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x4fv() argument
2449 CaptureUniformMatrix3x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x2fv() argument
2481 CaptureUniformMatrix3x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x4fv() argument
2513 CaptureUniformMatrix4x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x2fv() argument
2545 CaptureUniformMatrix4x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x3fv() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Drenderer_utils.cpp737 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
762 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
784 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
809 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument
834 GetMatrixUniform(GLenum type, GLfloat *dataOut, const GLfloat *source, bool transpose) GetMatrixUniform() argument
851 GetMatrixUniform(GLenum type, NonFloatT *dataOut, const NonFloatT *source, bool transpose) GetMatrixUniform() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_2_0_autogen.cpp3477 GL_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2fv() argument
3507 GL_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3fv() argument
3537 GL_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4fv() argument
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H A Dentry_points_gles_3_0_autogen.cpp2659 GL_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x3fv() argument
2690 GL_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x4fv() argument
2721 GL_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x2fv() argument
2752 GL_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x4fv() argument
2783 GL_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x2fv() argument
2814 GL_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x3fv() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DProgram.cpp642 bool Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2fv() argument
647 bool Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2x3fv() argument
652 bool Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2x4fv() argument
657 bool Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix3fv() argument
662 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument
667 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument
672 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument
677 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument
682 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument
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H A DlibGLESv3.cpp981 void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix2x3fv() argument
1013 void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix3x2fv() argument
1045 void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix2x4fv() argument
1077 UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix4x2fv() argument
1109 UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix3x4fv() argument
1141 UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix4x3fv() argument
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H A Dentry_points.cpp868 GL_APICALL void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2fv() argument
873 GL_APICALL void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3fv() argument
878 GL_APICALL void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4fv() argument
1085 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in glUniformMatrix2x3fv() argument
1090 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in glUniformMatrix3x2fv() argument
1095 glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix2x4fv() argument
1100 glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix4x2fv() argument
1105 glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix3x4fv() argument
1110 glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix4x3fv() argument
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H A DlibGLESv2.cpp5261 void GL_APIENTRY UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in UniformMatrix2fv() argument
5294 void GL_APIENTRY UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in UniformMatrix3fv() argument
5327 void GL_APIENTRY UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in UniformMatrix4fv() argument
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/third_party/python/Lib/test/
H A Dtest_buffer.py328 def transpose(src, shape): function
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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp635 void verifyUniformMatrixValues (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, const GLfloat* values, bool transpose) in verifyUniformMatrixValues() argument
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrGLContext.cpp766 void GLContext::uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value) in uniformMatrix3fv() argument
771 void GLContext::uniformMatrix4fv (deInt32 location, deInt32 count, deBool transpose, const float *value) in uniformMatrix4fv() argument
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp1343 const bool transpose = (m_features & FEATURE_MATRIXMODE_ROWMAJOR) != 0; in assignUniforms() local
/third_party/skia/third_party/externals/spirv-cross/
H A Dspirv_msl.cpp4279 bool transpose = lhs_e && lhs_e->need_transpose; in emit_store_statement() local
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