| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | GLES1Renderer.cpp | 992 setUniformMatrix4fv(Program *programObject, UniformLocation location, GLint count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument
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| H A D | validationES31.cpp | 335 ValidateProgramUniformMatrixBase(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose) ValidateProgramUniformMatrixBase() argument 868 ValidateProgramUniformMatrix2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvBase() argument 880 ValidateProgramUniformMatrix3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvBase() argument 892 ValidateProgramUniformMatrix4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvBase() argument 904 ValidateProgramUniformMatrix2x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvBase() argument 916 ValidateProgramUniformMatrix3x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvBase() argument 928 ValidateProgramUniformMatrix2x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvBase() argument 940 ValidateProgramUniformMatrix4x2fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvBase() argument 952 ValidateProgramUniformMatrix3x4fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvBase() argument 964 ValidateProgramUniformMatrix4x3fvBase(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvBase() argument 2619 ValidateProgramUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fv() argument 2637 ValidateProgramUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fv() argument 2655 ValidateProgramUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fv() argument 2673 ValidateProgramUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fv() argument 2691 ValidateProgramUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fv() argument 2709 ValidateProgramUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fv() argument 2727 ValidateProgramUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fv() argument 2745 ValidateProgramUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fv() argument 2763 ValidateProgramUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fv() argument [all...] |
| H A D | validationESEXT.cpp | 2308 ValidateProgramUniformMatrix2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2fvEXT() argument 2326 ValidateProgramUniformMatrix2x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x3fvEXT() argument 2344 ValidateProgramUniformMatrix2x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix2x4fvEXT() argument 2362 ValidateProgramUniformMatrix3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3fvEXT() argument 2380 ValidateProgramUniformMatrix3x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x2fvEXT() argument 2398 ValidateProgramUniformMatrix3x4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix3x4fvEXT() argument 2416 ValidateProgramUniformMatrix4fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4fvEXT() argument 2434 ValidateProgramUniformMatrix4x2fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x2fvEXT() argument 2452 ValidateProgramUniformMatrix4x3fvEXT(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateProgramUniformMatrix4x3fvEXT() argument [all...] |
| H A D | Program.cpp | 2789 setUniformMatrix2fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix2fv() argument 2804 setUniformMatrix3fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix3fv() argument 2819 setUniformMatrix4fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix4fv() argument 2834 setUniformMatrix2x3fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix2x3fv() argument 2849 setUniformMatrix2x4fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix2x4fv() argument 2864 setUniformMatrix3x2fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix3x2fv() argument 2879 setUniformMatrix3x4fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix3x4fv() argument 2894 setUniformMatrix4x2fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix4x2fv() argument 2909 setUniformMatrix4x3fv(UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *v) setUniformMatrix4x3fv() argument [all...] |
| H A D | validationES3.cpp | 103 ValidateUniformMatrixES3(const Context *context, angle::EntryPoint entryPoint, GLenum valueType, UniformLocation location, GLsizei count, GLboolean transpose) ValidateUniformMatrixES3() argument 4012 ValidateUniformMatrix2x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x3fv() argument 4023 ValidateUniformMatrix3x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x2fv() argument 4034 ValidateUniformMatrix2x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2x4fv() argument 4045 ValidateUniformMatrix4x2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x2fv() argument 4056 ValidateUniformMatrix3x4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3x4fv() argument 4067 ValidateUniformMatrix4x3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4x3fv() argument [all...] |
| H A D | validationGL4.cpp | 221 ValidateUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2dv() argument 231 ValidateUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x3dv() argument 241 ValidateUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix2x4dv() argument 251 ValidateUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3dv() argument 261 ValidateUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x2dv() argument 271 ValidateUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix3x4dv() argument 281 ValidateUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4dv() argument 291 ValidateUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x2dv() argument 301 ValidateUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateUniformMatrix4x3dv() argument 447 ValidateProgramUniformMatrix2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2dv() argument 458 ValidateProgramUniformMatrix2x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x3dv() argument 469 ValidateProgramUniformMatrix2x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix2x4dv() argument 480 ValidateProgramUniformMatrix3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3dv() argument 491 ValidateProgramUniformMatrix3x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x2dv() argument 502 ValidateProgramUniformMatrix3x4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix3x4dv() argument 513 ValidateProgramUniformMatrix4dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4dv() argument 524 ValidateProgramUniformMatrix4x2dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x2dv() argument 535 ValidateProgramUniformMatrix4x3dv(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLdouble *value) ValidateProgramUniformMatrix4x3dv() argument [all...] |
| H A D | validationES2.cpp | 5036 ValidateUniformMatrix2fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix2fv() argument 5046 ValidateUniformMatrix3fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix3fv() argument 5056 ValidateUniformMatrix4fv(const Context *context, angle::EntryPoint entryPoint, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value) ValidateUniformMatrix4fv() argument
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| /foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
| H A D | webgl_rendering_context_base_impl.cpp | 1800 HandleUniformMatrixInfo( GLboolean transpose, const UniformExtInfo* info, GLint location, GLsizei count, GLfloat* srcData) HandleUniformMatrixInfo() argument 1836 UniformMatrixFv( napi_env env, napi_value locationObj, napi_value data, GLboolean transpose, const UniformExtInfo* info) UniformMatrixFv() argument [all...] |
| /third_party/mesa3d/src/mesa/main/ |
| H A D | uniforms.c | 625 _mesa_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix2fv() argument 634 _mesa_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix3fv() argument 643 _mesa_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, in _mesa_UniformMatrix4fv() argument 753 _mesa_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix2fv() argument 764 _mesa_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix3fv() argument 775 _mesa_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix4fv() argument 790 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix2x3fv() argument 799 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix3x2fv() argument 808 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix2x4fv() argument 817 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix4x2fv() argument 826 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix3x4fv() argument 835 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) _mesa_UniformMatrix4x3fv() argument 846 _mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix2x3fv() argument 857 _mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix3x2fv() argument 868 _mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix2x4fv() argument 879 _mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix4x2fv() argument 890 _mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix3x4fv() argument 901 _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) _mesa_ProgramUniformMatrix4x3fv() argument 1501 _mesa_UniformMatrix2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_UniformMatrix2dv() argument 1510 _mesa_UniformMatrix3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_UniformMatrix3dv() argument 1519 _mesa_UniformMatrix4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_UniformMatrix4dv() argument 1528 _mesa_UniformMatrix2x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix2x3dv() argument 1537 _mesa_UniformMatrix3x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix3x2dv() argument 1546 _mesa_UniformMatrix2x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix2x4dv() argument 1555 _mesa_UniformMatrix4x2dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix4x2dv() argument 1564 _mesa_UniformMatrix3x4dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix3x4dv() argument 1573 _mesa_UniformMatrix4x3dv(GLint location, GLsizei count, GLboolean transpose, const GLdouble *value) _mesa_UniformMatrix4x3dv() argument 1677 _mesa_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix2dv() argument 1689 _mesa_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix3dv() argument 1701 _mesa_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix4dv() argument 1713 _mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix2x3dv() argument 1725 _mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix3x2dv() argument 1737 _mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix2x4dv() argument 1749 _mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix4x2dv() argument 1761 _mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix3x4dv() argument 1773 _mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value) _mesa_ProgramUniformMatrix4x3dv() argument [all...] |
| H A D | get.c | 1665 static const int transpose[] = { variable
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| /third_party/mesa3d/src/intel/compiler/ |
| H A D | brw_eu.h | 1273 lsc_msg_desc(UNUSED const struct intel_device_info *devinfo, enum lsc_opcode opcode, unsigned simd_size, enum lsc_addr_surface_type addr_type, enum lsc_addr_size addr_sz, unsigned num_coordinates, enum lsc_data_size data_sz, unsigned num_channels, bool transpose, unsigned cache_ctrl, bool has_dest) lsc_msg_desc() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_2_0_autogen.cpp | 2871 CaptureUniformMatrix2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2fv() argument 2903 CaptureUniformMatrix3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3fv() argument 2935 CaptureUniformMatrix4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4fv() argument [all...] |
| H A D | capture_gles_3_0_autogen.cpp | 2385 CaptureUniformMatrix2x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x3fv() argument 2417 CaptureUniformMatrix2x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix2x4fv() argument 2449 CaptureUniformMatrix3x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x2fv() argument 2481 CaptureUniformMatrix3x4fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix3x4fv() argument 2513 CaptureUniformMatrix4x2fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x2fv() argument 2545 CaptureUniformMatrix4x3fv(const State &glState, bool isCallValid, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureUniformMatrix4x3fv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
| H A D | renderer_utils.cpp | 737 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument 762 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument 784 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument 809 Run(unsigned int arrayElementOffset, unsigned int elementCount, GLsizei countIn, GLboolean transpose, const GLfloat *value, uint8_t *targetData) Run() argument 834 GetMatrixUniform(GLenum type, GLfloat *dataOut, const GLfloat *source, bool transpose) GetMatrixUniform() argument 851 GetMatrixUniform(GLenum type, NonFloatT *dataOut, const NonFloatT *source, bool transpose) GetMatrixUniform() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_2_0_autogen.cpp | 3477 GL_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2fv() argument 3507 GL_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3fv() argument 3537 GL_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4fv() argument [all...] |
| H A D | entry_points_gles_3_0_autogen.cpp | 2659 GL_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x3fv() argument 2690 GL_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x4fv() argument 2721 GL_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x2fv() argument 2752 GL_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x4fv() argument 2783 GL_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x2fv() argument 2814 GL_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x3fv() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Program.cpp | 642 bool Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2fv() argument 647 bool Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2x3fv() argument 652 bool Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix2x4fv() argument 657 bool Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in setUniformMatrix3fv() argument 662 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument 667 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument 672 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument 677 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument 682 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument [all...] |
| H A D | libGLESv3.cpp | 981 void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix2x3fv() argument 1013 void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix3x2fv() argument 1045 void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in UniformMatrix2x4fv() argument 1077 UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix4x2fv() argument 1109 UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix3x4fv() argument 1141 UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) UniformMatrix4x3fv() argument [all...] |
| H A D | entry_points.cpp | 868 GL_APICALL void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2fv() argument 873 GL_APICALL void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3fv() argument 878 GL_APICALL void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4fv() argument 1085 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in glUniformMatrix2x3fv() argument 1090 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) in glUniformMatrix3x2fv() argument 1095 glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix2x4fv() argument 1100 glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix4x2fv() argument 1105 glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix3x4fv() argument 1110 glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) glUniformMatrix4x3fv() argument [all...] |
| H A D | libGLESv2.cpp | 5261 void GL_APIENTRY UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in UniformMatrix2fv() argument 5294 void GL_APIENTRY UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in UniformMatrix3fv() argument 5327 void GL_APIENTRY UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in UniformMatrix4fv() argument [all...] |
| /third_party/python/Lib/test/ |
| H A D | test_buffer.py | 328 def transpose(src, shape): function [all...] |
| /third_party/vk-gl-cts/modules/gles3/functional/ |
| H A D | es3fShaderStateQueryTests.cpp | 635 void verifyUniformMatrixValues (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, const GLfloat* values, bool transpose) in verifyUniformMatrixValues() argument
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| /third_party/vk-gl-cts/framework/opengl/simplereference/ |
| H A D | sglrGLContext.cpp | 766 void GLContext::uniformMatrix3fv (deInt32 location, deInt32 count, deBool transpose, const float *value) in uniformMatrix3fv() argument 771 void GLContext::uniformMatrix4fv (deInt32 location, deInt32 count, deBool transpose, const float *value) in uniformMatrix4fv() argument
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| /third_party/vk-gl-cts/modules/gles31/functional/ |
| H A D | es31fProgramUniformTests.cpp | 1343 const bool transpose = (m_features & FEATURE_MATRIXMODE_ROWMAJOR) != 0; in assignUniforms() local
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| /third_party/skia/third_party/externals/spirv-cross/ |
| H A D | spirv_msl.cpp | 4279 bool transpose = lhs_e && lhs_e->need_transpose; in emit_store_statement() local [all...] |