| /foundation/arkui/ace_engine/frameworks/base/geometry/ |
| H A D | least_square_impl.cpp | 62 auto transpose = matrixn3.Transpose(); in GetLeastSquareParams() local 82 auto transpose = matrixn4.Transpose(); in GetLeastSquareParams() local
|
| /test/testfwk/arkxtest/uitest/record/ |
| H A D | least_square_impl.cpp | 63 auto transpose = matrixn3.Transpose();
in GetLSMParams() local
|
| /third_party/vk-gl-cts/framework/common/ |
| H A D | tcuMatrixUtil.hpp | 61 inline Matrix<T, Cols, Rows> transpose (const Matrix<T, Rows, Cols>& mat) in transpose() function
|
| /third_party/mesa3d/src/gallium/auxiliary/vl/ |
| H A D | vl_idct.h | 55 struct pipe_sampler_view *transpose; member 73 struct pipe_sampler_view *intermediate, *transpose; member
|
| H A D | vl_idct.c | 753 vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, unsigned buffer_width, unsigned buffer_height, unsigned nr_of_render_targets, struct pipe_sampler_view *matrix, struct pipe_sampler_view *transpose) vl_idct_init() argument
|
| /foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
| H A D | webgl_rendering_context_overloads.cpp | 645 bool transpose = false; in UniformMatrix2fv() local 667 bool transpose = false; in UniformMatrix3fv() local 690 bool transpose = false; in UniformMatrix4fv() local
|
| H A D | webgl2_rendering_context_base.cpp | 1845 bool transpose = false; in UniformMatrix3x2fv() local 1869 bool transpose = false; in UniformMatrix4x2fv() local 1892 bool transpose = false; in UniformMatrix2x3fv() local 1916 bool transpose in UniformMatrix4x3fv() local 1940 bool transpose = false; UniformMatrix2x4fv() local 1964 bool transpose = false; UniformMatrix3x4fv() local [all...] |
| /third_party/ffmpeg/libavfilter/ |
| H A D | vf_transpose.c | 389 AVFILTER_DEFINE_CLASS(transpose); variable
|
| H A D | vf_vpp_qsv.c | 81 int transpose; member [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
| H A D | ProgramNULL.cpp | 71 setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2fv() argument 77 setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3fv() argument 83 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument 89 setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x3fv() argument 95 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument 101 setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x4fv() argument 107 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument 113 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument 119 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument
|
| /third_party/skia/third_party/externals/angle2/util/ |
| H A D | Matrix.cpp | 203 Matrix4 Matrix4::transpose(const Matrix4 &mat) in transpose() function in Matrix4
|
| /third_party/ffmpeg/libavcodec/ |
| H A D | vc1dec.c | 411 #define transpose(x) (((x) >> 3) | (((x) & 7) << 3)) in ff_vc1_init_transposed_scantables() macro
|
| /third_party/mesa3d/src/mesa/main/ |
| H A D | uniform_query.cpp | 731 log_uniform(const void *values, enum glsl_base_type basicType, unsigned rows, unsigned cols, unsigned count, bool transpose, const struct gl_shader_program *shProg, GLint location, const struct gl_uniform_storage *uni) log_uniform() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_3_1_params.cpp | 406 CaptureProgramUniformMatrix2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2fv_value() argument 418 CaptureProgramUniformMatrix2x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x3fv_value() argument 430 CaptureProgramUniformMatrix2x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x4fv_value() argument 442 CaptureProgramUniformMatrix3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3fv_value() argument 454 CaptureProgramUniformMatrix3x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x2fv_value() argument 466 CaptureProgramUniformMatrix3x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x4fv_value() argument 478 CaptureProgramUniformMatrix4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4fv_value() argument 490 CaptureProgramUniformMatrix4x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x2fv_value() argument 502 CaptureProgramUniformMatrix4x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x3fv_value() argument
|
| H A D | capture_gles_3_1_autogen.cpp | 1379 CaptureProgramUniformMatrix2fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix2fv() argument 1413 CaptureProgramUniformMatrix2x3fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix2x3fv() argument 1447 CaptureProgramUniformMatrix2x4fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix2x4fv() argument 1481 CaptureProgramUniformMatrix3fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix3fv() argument 1515 CaptureProgramUniformMatrix3x2fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix3x2fv() argument 1549 CaptureProgramUniformMatrix3x4fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix3x4fv() argument 1583 CaptureProgramUniformMatrix4fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix4fv() argument 1617 CaptureProgramUniformMatrix4x2fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix4x2fv() argument 1651 CaptureProgramUniformMatrix4x3fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix4x3fv() argument [all...] |
| H A D | capture_gles_2_0_params.cpp | 836 CaptureUniformMatrix2fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix2fv_value() argument 847 CaptureUniformMatrix3fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix3fv_value() argument 858 CaptureUniformMatrix4fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix4fv_value() argument
|
| H A D | capture_gles_3_0_params.cpp | 793 CaptureUniformMatrix2x3fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix2x3fv_value() argument 804 CaptureUniformMatrix2x4fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix2x4fv_value() argument 815 CaptureUniformMatrix3x2fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix3x2fv_value() argument 826 CaptureUniformMatrix3x4fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix3x4fv_value() argument 837 CaptureUniformMatrix4x2fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix4x2fv_value() argument 848 CaptureUniformMatrix4x3fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix4x3fv_value() argument
|
| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| H A D | UniformsPerf.cpp | 409 GLboolean transpose = static_cast<GLboolean>(params.matrixLayout == MatrixLayout::TRANSPOSE); in drawBenchmark() local
|
| /third_party/skia/src/core/ |
| H A D | SkM44.cpp | 258 SkM44 SkM44::transpose() const { in transpose() function in SkM44
|
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | ProgramGL.cpp | 668 mFunctions->uniformMatrix2fv(uniLoc(location), count, transpose, value); in setUniformMatrix2fv() local 684 mFunctions->uniformMatrix3fv(uniLoc(location), count, transpose, value); in setUniformMatrix3fv() local 700 mFunctions->uniformMatrix4fv(uniLoc(location), count, transpose, value); in setUniformMatrix4fv() local 656 setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2fv() argument 672 setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3fv() argument 688 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument 704 setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x3fv() argument 717 mFunctions->uniformMatrix2x3fv(uniLoc(location), count, transpose, value); setUniformMatrix2x3fv() local 721 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument 734 mFunctions->uniformMatrix3x2fv(uniLoc(location), count, transpose, value); setUniformMatrix3x2fv() local 738 setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x4fv() argument 751 mFunctions->uniformMatrix2x4fv(uniLoc(location), count, transpose, value); setUniformMatrix2x4fv() local 755 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument 768 mFunctions->uniformMatrix4x2fv(uniLoc(location), count, transpose, value); setUniformMatrix4x2fv() local 772 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument 785 mFunctions->uniformMatrix3x4fv(uniLoc(location), count, transpose, value); setUniformMatrix3x4fv() local 789 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument 802 mFunctions->uniformMatrix4x3fv(uniLoc(location), count, transpose, value); setUniformMatrix4x3fv() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGL/ |
| H A D | entry_points_gl_2_autogen.cpp | 1408 GL_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2fv() argument 1438 GL_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3fv() argument 1468 GL_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4fv() argument 2443 GL_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x3fv() argument 2474 GL_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x4fv() argument 2505 GL_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x2fv() argument 2536 GL_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x4fv() argument 2567 GL_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x2fv() argument 2598 GL_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x3fv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
| H A D | ProgramVk.cpp | 585 setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrixfv() argument 613 setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2fv() argument 621 setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3fv() argument 629 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument 637 setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x3fv() argument 645 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument 653 setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x4fv() argument 661 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument 669 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument 677 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_3_1_autogen.cpp | 1553 GL_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fv() argument 1588 GL_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fv() argument 1623 GL_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fv() argument 1658 GL_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fv() argument 1693 GL_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fv() argument 1728 GL_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fv() argument 1763 GL_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fv() argument 1798 GL_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fv() argument 1833 GL_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fv() argument [all...] |
| /third_party/skia/modules/canvaskit/ |
| H A D | matrix.js | |
| /third_party/vk-gl-cts/modules/gles2/functional/ |
| H A D | es2fShaderStateQueryTests.cpp | 458 void verifyUniformMatrixValues (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, const GLfloat* values, bool transpose) in verifyUniformMatrixValues() argument
|