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Searched defs:transpose (Results 1 - 25 of 63) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/base/geometry/
H A Dleast_square_impl.cpp62 auto transpose = matrixn3.Transpose(); in GetLeastSquareParams() local
82 auto transpose = matrixn4.Transpose(); in GetLeastSquareParams() local
/test/testfwk/arkxtest/uitest/record/
H A Dleast_square_impl.cpp63 auto transpose = matrixn3.Transpose(); in GetLSMParams() local
/third_party/vk-gl-cts/framework/common/
H A DtcuMatrixUtil.hpp61 inline Matrix<T, Cols, Rows> transpose (const Matrix<T, Rows, Cols>& mat) in transpose() function
/third_party/mesa3d/src/gallium/auxiliary/vl/
H A Dvl_idct.h55 struct pipe_sampler_view *transpose; member
73 struct pipe_sampler_view *intermediate, *transpose; member
H A Dvl_idct.c753 vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, unsigned buffer_width, unsigned buffer_height, unsigned nr_of_render_targets, struct pipe_sampler_view *matrix, struct pipe_sampler_view *transpose) vl_idct_init() argument
/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/
H A Dwebgl_rendering_context_overloads.cpp645 bool transpose = false; in UniformMatrix2fv() local
667 bool transpose = false; in UniformMatrix3fv() local
690 bool transpose = false; in UniformMatrix4fv() local
H A Dwebgl2_rendering_context_base.cpp1845 bool transpose = false; in UniformMatrix3x2fv() local
1869 bool transpose = false; in UniformMatrix4x2fv() local
1892 bool transpose = false; in UniformMatrix2x3fv() local
1916 bool transpose in UniformMatrix4x3fv() local
1940 bool transpose = false; UniformMatrix2x4fv() local
1964 bool transpose = false; UniformMatrix3x4fv() local
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/third_party/ffmpeg/libavfilter/
H A Dvf_transpose.c389 AVFILTER_DEFINE_CLASS(transpose); variable
H A Dvf_vpp_qsv.c81 int transpose; member
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
H A DProgramNULL.cpp71 setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2fv() argument
77 setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3fv() argument
83 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument
89 setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x3fv() argument
95 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument
101 setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x4fv() argument
107 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument
113 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument
119 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument
/third_party/skia/third_party/externals/angle2/util/
H A DMatrix.cpp203 Matrix4 Matrix4::transpose(const Matrix4 &mat) in transpose() function in Matrix4
/third_party/ffmpeg/libavcodec/
H A Dvc1dec.c411 #define transpose(x) (((x) >> 3) | (((x) & 7) << 3)) in ff_vc1_init_transposed_scantables() macro
/third_party/mesa3d/src/mesa/main/
H A Duniform_query.cpp731 log_uniform(const void *values, enum glsl_base_type basicType, unsigned rows, unsigned cols, unsigned count, bool transpose, const struct gl_shader_program *shProg, GLint location, const struct gl_uniform_storage *uni) log_uniform() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A Dcapture_gles_3_1_params.cpp406 CaptureProgramUniformMatrix2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2fv_value() argument
418 CaptureProgramUniformMatrix2x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x3fv_value() argument
430 CaptureProgramUniformMatrix2x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix2x4fv_value() argument
442 CaptureProgramUniformMatrix3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3fv_value() argument
454 CaptureProgramUniformMatrix3x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x2fv_value() argument
466 CaptureProgramUniformMatrix3x4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix3x4fv_value() argument
478 CaptureProgramUniformMatrix4fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4fv_value() argument
490 CaptureProgramUniformMatrix4x2fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x2fv_value() argument
502 CaptureProgramUniformMatrix4x3fv_value(const State &glState, bool isCallValid, ShaderProgramID program, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureProgramUniformMatrix4x3fv_value() argument
H A Dcapture_gles_3_1_autogen.cpp1379 CaptureProgramUniformMatrix2fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix2fv() argument
1413 CaptureProgramUniformMatrix2x3fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix2x3fv() argument
1447 CaptureProgramUniformMatrix2x4fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix2x4fv() argument
1481 CaptureProgramUniformMatrix3fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix3fv() argument
1515 CaptureProgramUniformMatrix3x2fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix3x2fv() argument
1549 CaptureProgramUniformMatrix3x4fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix3x4fv() argument
1583 CaptureProgramUniformMatrix4fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix4fv() argument
1617 CaptureProgramUniformMatrix4x2fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix4x2fv() argument
1651 CaptureProgramUniformMatrix4x3fv(const State &glState, bool isCallValid, ShaderProgramID programPacked, UniformLocation locationPacked, GLsizei count, GLboolean transpose, const GLfloat *value) CaptureProgramUniformMatrix4x3fv() argument
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H A Dcapture_gles_2_0_params.cpp836 CaptureUniformMatrix2fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix2fv_value() argument
847 CaptureUniformMatrix3fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix3fv_value() argument
858 CaptureUniformMatrix4fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix4fv_value() argument
H A Dcapture_gles_3_0_params.cpp793 CaptureUniformMatrix2x3fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix2x3fv_value() argument
804 CaptureUniformMatrix2x4fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix2x4fv_value() argument
815 CaptureUniformMatrix3x2fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix3x2fv_value() argument
826 CaptureUniformMatrix3x4fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix3x4fv_value() argument
837 CaptureUniformMatrix4x2fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix4x2fv_value() argument
848 CaptureUniformMatrix4x3fv_value(const State &glState, bool isCallValid, UniformLocation location, GLsizei count, GLboolean transpose, const GLfloat *value, ParamCapture *paramCapture) CaptureUniformMatrix4x3fv_value() argument
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DUniformsPerf.cpp409 GLboolean transpose = static_cast<GLboolean>(params.matrixLayout == MatrixLayout::TRANSPOSE); in drawBenchmark() local
/third_party/skia/src/core/
H A DSkM44.cpp258 SkM44 SkM44::transpose() const { in transpose() function in SkM44
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DProgramGL.cpp668 mFunctions->uniformMatrix2fv(uniLoc(location), count, transpose, value); in setUniformMatrix2fv() local
684 mFunctions->uniformMatrix3fv(uniLoc(location), count, transpose, value); in setUniformMatrix3fv() local
700 mFunctions->uniformMatrix4fv(uniLoc(location), count, transpose, value); in setUniformMatrix4fv() local
656 setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2fv() argument
672 setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3fv() argument
688 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument
704 setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x3fv() argument
717 mFunctions->uniformMatrix2x3fv(uniLoc(location), count, transpose, value); setUniformMatrix2x3fv() local
721 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument
734 mFunctions->uniformMatrix3x2fv(uniLoc(location), count, transpose, value); setUniformMatrix3x2fv() local
738 setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x4fv() argument
751 mFunctions->uniformMatrix2x4fv(uniLoc(location), count, transpose, value); setUniformMatrix2x4fv() local
755 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument
768 mFunctions->uniformMatrix4x2fv(uniLoc(location), count, transpose, value); setUniformMatrix4x2fv() local
772 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument
785 mFunctions->uniformMatrix3x4fv(uniLoc(location), count, transpose, value); setUniformMatrix3x4fv() local
789 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument
802 mFunctions->uniformMatrix4x3fv(uniLoc(location), count, transpose, value); setUniformMatrix4x3fv() local
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_2_autogen.cpp1408 GL_UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2fv() argument
1438 GL_UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3fv() argument
1468 GL_UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4fv() argument
2443 GL_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x3fv() argument
2474 GL_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix2x4fv() argument
2505 GL_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x2fv() argument
2536 GL_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix3x4fv() argument
2567 GL_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x2fv() argument
2598 GL_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_UniformMatrix4x3fv() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramVk.cpp585 setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrixfv() argument
613 setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2fv() argument
621 setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3fv() argument
629 setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4fv() argument
637 setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x3fv() argument
645 setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x2fv() argument
653 setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix2x4fv() argument
661 setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x2fv() argument
669 setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix3x4fv() argument
677 setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) setUniformMatrix4x3fv() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_3_1_autogen.cpp1553 GL_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2fv() argument
1588 GL_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x3fv() argument
1623 GL_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix2x4fv() argument
1658 GL_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3fv() argument
1693 GL_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x2fv() argument
1728 GL_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix3x4fv() argument
1763 GL_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4fv() argument
1798 GL_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x2fv() argument
1833 GL_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) GL_ProgramUniformMatrix4x3fv() argument
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/third_party/skia/modules/canvaskit/
H A Dmatrix.js
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderStateQueryTests.cpp458 void verifyUniformMatrixValues (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, const GLfloat* values, bool transpose) in verifyUniformMatrixValues() argument

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