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Searched defs:topRight (Results 1 - 25 of 61) sorted by relevance

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/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/jsview/
H A Djs_container_span.cpp55 CalcDimension topRight; in ParseTextBackgroundStyle() local
H A Djs_menu.cpp156 CalcDimension topRight; in HandleDifferentRadius() local
H A Djs_utils.cpp212 CalcDimension topRight; in HandleDifferentRadius() local
H A Djs_image.cpp401 CalcDimension topRight; in ParseBorderRadius() local
H A Djs_button.cpp100 ParseAllBorderRadius(const JSRef<JSObject>& object, std::optional<CalcDimension>& topLeft, std::optional<CalcDimension>& topRight, std::optional<CalcDimension>& bottomLeft, std::optional<CalcDimension>& bottomRight) ParseAllBorderRadius() argument
/foundation/arkui/ace_engine/frameworks/bridge/cj_frontend/interfaces/cj_ffi/
H A Dcj_image_span_ffi.cpp64 CalcDimension topRight = CalcDimension(topRightValue); in ParseTextBackgroundStyle() local
/third_party/node/lib/internal/
H A Dcli_table.js
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DTextureSubresourceTests.cpp162 RGBA8 topRight = RGBA8::kBlack; in TEST_P() local
190 RGBA8 topRight = RGBA8::kBlack; in TEST_P() local
/foundation/arkui/ace_engine/frameworks/core/components/svg/parse/
H A Dsvg_dom.h36 Radius topRight; member
/foundation/arkui/ace_engine/frameworks/core/components/text_overlay/
H A Drosen_render_text_overlay.cpp417 Offset topRight = (DOT2_POSITION + dot2StartOffset_) * dipScale; in PaintMore() local
452 Offset topRight = (DOT2_POSITION + dot2StartOffset_) * dipScale; in PaintMore() local
/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dmenu_modifier.cpp164 auto topRight = in SetRadius() local
H A Dcustom_dialog_model.cpp261 SetDialogCornerRadius(ArkUIDialogHandle controllerHandler, ArkUI_Float32 topLeft, ArkUI_Float32 topRight, ArkUI_Float32 bottomLeft, ArkUI_Float32 bottomRight) SetDialogCornerRadius() argument
H A Drender_node_modifier.cpp327 void SetBorderRadius(ArkUINodeHandle node, ArkUI_Float32 topLeft, ArkUI_Float32 topRight, ArkUI_Float32 bottomLeft, in SetBorderRadius() argument
/foundation/arkui/ace_engine/interfaces/native/node/
H A Ddialog_model.cpp121 int32_t SetCornerRadius(ArkUI_NativeDialogHandle handle, float topLeft, float topRight, in SetCornerRadius() argument
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H A Darkts_native_menu_bridge.cpp209 CalcDimension topRight; in ParseRadius() local
H A Darkts_native_image_span_bridge.cpp384 CalcDimension topRight; in SetBorderRadius() local
H A Darkts_native_image_bridge.cpp777 CalcDimension topRight; in SetBorderRadius() local
/foundation/arkui/ace_engine/frameworks/base/geometry/ng/
H A Drect_t.h503 EdgeF topRight; member
/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/
H A DjsXNode.js
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fTextureWrapTests.cpp102 tcu::Vec2 topRight; member
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp140 tcu::Vec2 topRight; member
/third_party/vk-gl-cts/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp467 renderFaces( const glw::Functions& gl, const tcu::SurfaceAccess& dstRef, const tcu::TextureCube& refTexture, const ReferenceParams& params, TextureRenderer& renderer, int x, int y, int width, int height, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& texCoordTopRightFactor) renderFaces() argument
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fTextureFilteringTests.cpp358 tcu::Vec2 topRight; member
/third_party/vk-gl-cts/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp476 renderFaces( const glw::Functions& gl, const tcu::SurfaceAccess& dstRef, const tcu::TextureCube& refTexture, const ReferenceParams& params, TextureRenderer& renderer, int x, int y, int width, int height, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& texCoordTopRightFactor) renderFaces() argument
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
H A Drs_attraction_effect_filter.cpp120 Drawing::Point topRight = controlPointOfVertex[1]; in CalculateCubicsCtrlPointOffset() local
302 Drawing::Point topRight = { (-1.147f * width - 0.016f * deltaX) * location, -0.187f * height + 0.30f * deltaY }; in CalculateUpperCtrlPointOfVertex() local
317 Drawing::Point topRight = isBelowTarget_ ? in CalculateLowerCtrlPointOfVertex() local
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