/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_4_autogen.cpp | 5768 void GL_APIENTRY GL_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in GL_BindImageTextures() argument 5819 void GL_APIENTRY GL_BindTextures(GLuint first, GLsizei count, const GLuint *textures) in GL_BindTextures() argument 6723 GL_CreateTextures(GLenum target, GLsizei n, GLuint *textures) GL_CreateTextures() argument [all...] |
H A D | entry_points_gl_1_autogen.cpp | 7582 void GL_APIENTRY GL_DeleteTextures(GLsizei n, const GLuint *textures) in GL_DeleteTextures() argument 7332 GL_AreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) GL_AreTexturesResident() argument 7734 GL_GenTextures(GLsizei n, GLuint *textures) GL_GenTextures() argument 7981 GL_PrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) GL_PrioritizeTextures() argument [all...] |
H A D | libGL_autogen.cpp | 1671 void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) in glDeleteTextures() argument 1701 void GL_APIENTRY glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() argument 1751 void GL_APIENTRY glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) in glPrioritizeTextures() argument 5369 void GL_APIENTRY glBindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in glBindImageTextures() argument 1608 glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) glAreTexturesResident() argument 5379 glBindTextures(GLuint first, GLsizei count, const GLuint *textures) glBindTextures() argument 5617 glCreateTextures(GLenum target, GLsizei n, GLuint *textures) glCreateTextures() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
H A D | entry_points_gles_ext_autogen.cpp | 3572 GL_AcquireTexturesANGLE(GLuint numTextures, const GLuint *textures, const GLenum *layouts) GL_AcquireTexturesANGLE() argument 3603 GL_ReleaseTexturesANGLE(GLuint numTextures, const GLuint *textures, GLenum *layouts) GL_ReleaseTexturesANGLE() argument 6219 GL_SignalSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) GL_SignalSemaphoreEXT() argument 6258 GL_WaitSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) GL_WaitSemaphoreEXT() argument [all...] |
H A D | libGLESv2_autogen.cpp | 223 void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) in glDeleteTextures() argument 325 void GL_APIENTRY glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() argument 3739 void GL_APIENTRY glReleaseTexturesANGLE(GLuint numTextures, const GLuint *textures, GLenum *layouts) in glReleaseTexturesANGLE() argument 3732 glAcquireTexturesANGLE(GLuint numTextures, const GLuint *textures, const GLenum *layouts) glAcquireTexturesANGLE() argument 4381 glSignalSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) glSignalSemaphoreEXT() argument 4392 glWaitSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) glWaitSemaphoreEXT() argument [all...] |
/third_party/mesa3d/src/glx/tests/ |
H A D | indirect_api.cpp | 383 void __indirect_glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) { } in __indirect_glAreTexturesResident() argument 391 void __indirect_glDeleteTextures(GLsizei n, const GLuint *textures) { } in __indirect_glDeleteTextures() argument 397 void __indirect_glGenTextures(GLsizei n, GLuint *textures) { } in __indirect_glGenTextures() argument 407 void __indirect_glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) { } in __indirect_glPrioritizeTextures() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
H A D | FrameCapture.cpp | 1538 const ParamCapture &textures = in MaybeCaptureUpdateResourceIDs() local 2665 const gl::TextureManager &textures = apiState.getTextureManagerForCapture(); in CaptureShareGroupMidExecutionSetup() local [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gl.cpp | 1884 GLboolean Context::areTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) in areTexturesResident() argument 1946 void Context::prioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) in prioritizeTextures() argument 2788 void Context::bindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in bindImageTextures() argument 2798 void Context::bindTextures(GLuint first, GLsizei count, const GLuint *textures) in bindTextures() argument 3029 void Context::createTextures(GLenum target, GLsizei n, GLuint *textures) in createTextures() argument
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H A D | Context.cpp | 6655 void Context::deleteTextures(GLsizei n, const TextureID *textures) in deleteTextures() argument 6701 void Context::genTextures(GLsizei n, TextureID *textures) in genTextures() argument 8677 waitSemaphore(SemaphoreID semaphoreHandle, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *srcLayouts) waitSemaphore() argument 8703 signalSemaphore(SemaphoreID semaphoreHandle, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *dstLayouts) signalSemaphore() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | null_functions.cpp | 93 void INTERNAL_GL_APIENTRY glBindTexturesNULL(GLuint first, GLsizei count, const GLuint *textures) {} in glBindTexturesNULL() argument 578 void INTERNAL_GL_APIENTRY glCreateTexturesNULL(GLenum target, GLsizei n, GLuint *textures) {} in glCreateTexturesNULL() argument 628 void INTERNAL_GL_APIENTRY glDeleteTexturesNULL(GLsizei n, const GLuint *textures) {} in glDeleteTexturesNULL() argument 898 void INTERNAL_GL_APIENTRY glGenTexturesNULL(GLsizei n, GLuint *textures) {} in glGenTexturesNULL() argument 76 glBindImageTexturesNULL(GLuint first, GLsizei count, const GLuint *textures) glBindImageTexturesNULL() argument 2344 glSignalSemaphoreEXTNULL(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) glSignalSemaphoreEXTNULL() argument 3251 glWaitSemaphoreEXTNULL(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) glWaitSemaphoreEXTNULL() argument
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/third_party/mesa3d/src/mesa/main/ |
H A D | dlist.c | 3713 save_PrioritizeTextures(GLsizei num, const GLuint * textures, in save_PrioritizeTextures() argument
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