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Searched defs:textures (Results 101 - 111 of 111) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_4_autogen.cpp5768 void GL_APIENTRY GL_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in GL_BindImageTextures() argument
5819 void GL_APIENTRY GL_BindTextures(GLuint first, GLsizei count, const GLuint *textures) in GL_BindTextures() argument
6723 GL_CreateTextures(GLenum target, GLsizei n, GLuint *textures) GL_CreateTextures() argument
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H A Dentry_points_gl_1_autogen.cpp7582 void GL_APIENTRY GL_DeleteTextures(GLsizei n, const GLuint *textures) in GL_DeleteTextures() argument
7332 GL_AreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) GL_AreTexturesResident() argument
7734 GL_GenTextures(GLsizei n, GLuint *textures) GL_GenTextures() argument
7981 GL_PrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) GL_PrioritizeTextures() argument
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H A DlibGL_autogen.cpp1671 void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) in glDeleteTextures() argument
1701 void GL_APIENTRY glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() argument
1751 void GL_APIENTRY glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) in glPrioritizeTextures() argument
5369 void GL_APIENTRY glBindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in glBindImageTextures() argument
1608 glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) glAreTexturesResident() argument
5379 glBindTextures(GLuint first, GLsizei count, const GLuint *textures) glBindTextures() argument
5617 glCreateTextures(GLenum target, GLsizei n, GLuint *textures) glCreateTextures() argument
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/
H A Dentry_points_gles_ext_autogen.cpp3572 GL_AcquireTexturesANGLE(GLuint numTextures, const GLuint *textures, const GLenum *layouts) GL_AcquireTexturesANGLE() argument
3603 GL_ReleaseTexturesANGLE(GLuint numTextures, const GLuint *textures, GLenum *layouts) GL_ReleaseTexturesANGLE() argument
6219 GL_SignalSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) GL_SignalSemaphoreEXT() argument
6258 GL_WaitSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) GL_WaitSemaphoreEXT() argument
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H A DlibGLESv2_autogen.cpp223 void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures) in glDeleteTextures() argument
325 void GL_APIENTRY glGenTextures(GLsizei n, GLuint *textures) in glGenTextures() argument
3739 void GL_APIENTRY glReleaseTexturesANGLE(GLuint numTextures, const GLuint *textures, GLenum *layouts) in glReleaseTexturesANGLE() argument
3732 glAcquireTexturesANGLE(GLuint numTextures, const GLuint *textures, const GLenum *layouts) glAcquireTexturesANGLE() argument
4381 glSignalSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) glSignalSemaphoreEXT() argument
4392 glWaitSemaphoreEXT(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) glWaitSemaphoreEXT() argument
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/third_party/mesa3d/src/glx/tests/
H A Dindirect_api.cpp383 void __indirect_glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) { } in __indirect_glAreTexturesResident() argument
391 void __indirect_glDeleteTextures(GLsizei n, const GLuint *textures) { } in __indirect_glDeleteTextures() argument
397 void __indirect_glGenTextures(GLsizei n, GLuint *textures) { } in __indirect_glGenTextures() argument
407 void __indirect_glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) { } in __indirect_glPrioritizeTextures() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
H A DFrameCapture.cpp1538 const ParamCapture &textures = in MaybeCaptureUpdateResourceIDs() local
2665 const gl::TextureManager &textures = apiState.getTextureManagerForCapture(); in CaptureShareGroupMidExecutionSetup() local
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DContext_gl.cpp1884 GLboolean Context::areTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) in areTexturesResident() argument
1946 void Context::prioritizeTextures(GLsizei n, const GLuint *textures, const GLfloat *priorities) in prioritizeTextures() argument
2788 void Context::bindImageTextures(GLuint first, GLsizei count, const GLuint *textures) in bindImageTextures() argument
2798 void Context::bindTextures(GLuint first, GLsizei count, const GLuint *textures) in bindTextures() argument
3029 void Context::createTextures(GLenum target, GLsizei n, GLuint *textures) in createTextures() argument
H A DContext.cpp6655 void Context::deleteTextures(GLsizei n, const TextureID *textures) in deleteTextures() argument
6701 void Context::genTextures(GLsizei n, TextureID *textures) in genTextures() argument
8677 waitSemaphore(SemaphoreID semaphoreHandle, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *srcLayouts) waitSemaphore() argument
8703 signalSemaphore(SemaphoreID semaphoreHandle, GLuint numBufferBarriers, const BufferID *buffers, GLuint numTextureBarriers, const TextureID *textures, const GLenum *dstLayouts) signalSemaphore() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dnull_functions.cpp93 void INTERNAL_GL_APIENTRY glBindTexturesNULL(GLuint first, GLsizei count, const GLuint *textures) {} in glBindTexturesNULL() argument
578 void INTERNAL_GL_APIENTRY glCreateTexturesNULL(GLenum target, GLsizei n, GLuint *textures) {} in glCreateTexturesNULL() argument
628 void INTERNAL_GL_APIENTRY glDeleteTexturesNULL(GLsizei n, const GLuint *textures) {} in glDeleteTexturesNULL() argument
898 void INTERNAL_GL_APIENTRY glGenTexturesNULL(GLsizei n, GLuint *textures) {} in glGenTexturesNULL() argument
76 glBindImageTexturesNULL(GLuint first, GLsizei count, const GLuint *textures) glBindImageTexturesNULL() argument
2344 glSignalSemaphoreEXTNULL(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts) glSignalSemaphoreEXTNULL() argument
3251 glWaitSemaphoreEXTNULL(GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts) glWaitSemaphoreEXTNULL() argument
/third_party/mesa3d/src/mesa/main/
H A Ddlist.c3713 save_PrioritizeTextures(GLsizei num, const GLuint * textures, in save_PrioritizeTextures() argument

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