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Searched defs:texture0 (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
H A DResourceUsageTrackingTests.cpp1306 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::CopySrc); in TEST_F() local
1353 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local
1396 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/
H A DvktRobustness1VertexAccessTests.cpp795 const auto texture0 = pipeline::readColorAttachment(vk, device, queue, queueFamilyIndex, allocator, *colorImages[0], colorFormat, UVec2(renderSize.x(), renderSize.y())); member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/
H A DvktRobustness1VertexAccessTests.cpp775 const auto texture0 = pipeline::readColorAttachment(vk, device, queue, queueFamilyIndex, allocator, *colorImages[0], colorFormat, UVec2(renderSize.x(), renderSize.y())); member

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