Searched defs:texture0 (Results 1 - 3 of 3) sorted by relevance
| /third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
| H A D | ResourceUsageTrackingTests.cpp | 1306 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::CopySrc); in TEST_F() local 1353 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local 1396 wgpu::Texture texture0 = CreateTexture(wgpu::TextureUsage::TextureBinding | in TEST_F() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/robustness/ |
| H A D | vktRobustness1VertexAccessTests.cpp | 795 const auto texture0 = pipeline::readColorAttachment(vk, device, queue, queueFamilyIndex, allocator, *colorImages[0], colorFormat, UVec2(renderSize.x(), renderSize.y())); member
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| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/ |
| H A D | vktRobustness1VertexAccessTests.cpp | 775 const auto texture0 = pipeline::readColorAttachment(vk, device, queue, queueFamilyIndex, allocator, *colorImages[0], colorFormat, UVec2(renderSize.x(), renderSize.y())); member
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