| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| H A D | vktPipelineImageUtil.cpp | 731 void allocateLevels (TcuTextureType& texture) in allocateLevels() argument 738 std::vector<tcu::PixelBufferAccess> getLevelsVector (const TcuTextureType& texture) in getLevelsVector() argument [all...] |
| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
| H A D | vktTextureFilteringTests.cpp | 45 namespace texture namespace 328 const pipeline::TestTexture2D& texture = m_renderer.get2DTexture(m_cases[m_caseNdx].textureIndex); in iterate() local 563 const pipeline::TestTextureCube& texture = m_renderer.getCubeTexture(m_cases[m_caseNdx].textureIndex); iterate() local 781 const pipeline::TestTexture2DArray& texture = m_renderer.get2DArrayTexture(curCase.textureIndex); iterate() local 990 const pipeline::TestTexture3D& texture = m_renderer.get3DTexture(m_cases[m_caseNdx].textureIndex); iterate() local [all...] |
| H A D | vktTextureShadowTests.cpp | 52 namespace texture namespace 373 const pipeline::TestTexture2D& texture = m_renderer.get2DTexture(m_cases[m_caseNdx].textureIndex); in iterate() local 607 const pipeline::TestTextureCube& texture = m_renderer.getCubeTexture(curCase.textureIndex); iterate() local 840 const pipeline::TestTexture2DArray& texture = m_renderer.get2DArrayTexture(curCase.textureIndex); iterate() local 1063 const pipeline::TestTexture1D& texture = m_renderer.get1DTexture(m_cases[m_caseNdx].textureIndex); iterate() local 1288 const pipeline::TestTexture1DArray& texture = m_renderer.get1DArrayTexture(curCase.textureIndex); iterate() local 1516 const pipeline::TestTextureCubeArray& texture = m_renderer.getCubeArrayTexture(curCase.textureIndex); iterate() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| H A D | Surface.cpp | 528 Error Surface::bindTexImage(gl::Context *context, gl::Texture *texture, EGLint buffer) in bindTexImage() argument
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| H A D | validationES32.cpp | 293 ValidateFramebufferTexture(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level) ValidateFramebufferTexture() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | capture_gles_1_0_autogen.cpp | 75 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() argument 1067 CaptureMultiTexCoord4x(const State &glState, bool isCallValid, GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) CaptureMultiTexCoord4x() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | ContextGL.cpp | 87 GLuint texture = 0; in createTexture() local
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| /third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
| H A D | esextcGeometryShaderAPI.cpp | 1655 glw::GLint texture = m_texture_ids[n_img]; in iterate() local
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| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcViewportArrayTests.hpp | 178 struct texture struct in glcts::ViewportArray::Utils [all...] |
| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | ComputeShaderTest.cpp | 23 void createMockOutputImage(GLuint texture, GLenum internalFormat, GLint width, GLint height) in createMockOutputImage() argument 40 GLTexture texture[2]; in runSharedMemoryTest() local 389 GLTexture texture; in TEST_P() local 443 GLTexture texture; TEST_P() local 515 GLTexture texture; TEST_P() local 728 GLTexture texture; TEST_P() local 818 GLTexture texture; TEST_P() local 1249 GLTexture texture[3]; TEST_P() local 1318 GLTexture texture[2]; TEST_P() local 1378 GLTexture texture[2]; TEST_P() local 1439 GLTexture texture[2]; TEST_P() local 1507 GLTexture texture[2]; TEST_P() local 1576 GLTexture texture[2]; TEST_P() local 1643 GLTexture texture[2]; TEST_P() local 1718 GLTexture texture[2]; TEST_P() local 1789 GLTexture texture[2]; TEST_P() local 1860 GLTexture texture[2]; TEST_P() local 1949 GLTexture texture[4]; TEST_P() local 2099 GLTexture texture; TEST_P() local 2637 GLTexture texture; TEST_P() local 2712 GLTexture texture[3]; TEST_P() local 2772 GLTexture texture[3]; TEST_P() local 3189 GLTexture texture[2]; TEST_P() local 3350 GLTexture texture[2]; TEST_P() local 3408 GLTexture texture[2]; TEST_P() local 3467 GLTexture texture[2]; TEST_P() local 3572 GLTexture texture[3]; TEST_P() local 3672 GLTexture texture; TEST_P() local 3746 GLTexture texture; TEST_P() local 3826 GLTexture texture; TEST_P() local 4024 GLTexture texture; TEST_P() local 4459 GLTexture texture; TEST_P() local 4510 GLTexture texture; TEST_P() local 4685 GLTexture texture; TEST_P() local 4762 GLTexture texture; TEST_P() local [all...] |
| H A D | ClearTest.cpp | 421 GLTexture texture; in TEST_P() local 461 GLTexture texture; in TEST_P() local 500 GLTexture texture; in TEST_P() local 1406 GLTexture texture; TEST_P() local 2574 GLTexture texture; TEST_P() local [all...] |
| H A D | VulkanPerformanceCounterTest.cpp | 186 GLTexture texture; in TEST_P() local 317 GLTexture texture; in TEST_P() local 54 setupClearAndDrawForInvalidateTest(GLProgram *program, GLFramebuffer *framebuffer, GLTexture *texture, GLRenderbuffer *renderbuffer, bool clearStencil) setupClearAndDrawForInvalidateTest() argument 415 GLTexture texture; TEST_P() local 559 GLTexture texture; TEST_P() local 606 GLTexture texture; TEST_P() local 653 GLTexture texture; TEST_P() local 711 GLTexture texture; TEST_P() local 749 GLTexture texture; TEST_P() local 789 GLTexture texture; TEST_P() local 832 GLTexture texture; TEST_P() local 882 GLTexture texture; TEST_P() local 935 GLTexture texture; TEST_P() local 990 GLTexture texture; TEST_P() local 1046 GLTexture texture; TEST_P() local 1104 GLTexture texture; TEST_P() local 1166 GLTexture texture; TEST_P() local 1218 GLTexture texture; TEST_P() local 1268 GLTexture texture; TEST_P() local 1419 GLTexture texture; TEST_P() local 1483 GLTexture texture; TEST_P() local 1525 GLTexture texture; TEST_P() local 1610 GLTexture texture; TEST_P() local 1679 GLTexture texture; TEST_P() local 1835 GLTexture texture; TEST_P() local 2489 GLTexture texture; TEST_P() local [all...] |
| H A D | TransformFeedbackTest.cpp | 3115 GLTexture texture; in TEST_P() local
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| H A D | MultisampledRenderToTextureTest.cpp | 90 void verifyResults(GLuint texture, in verifyResults() argument 262 GLTexture texture; in TEST_P() local 344 GLTexture texture; TEST_P() local 410 GLTexture texture; TEST_P() local 494 GLTexture texture; TEST_P() local 537 GLTexture texture; TEST_P() local 627 GLTexture texture; colorAttachmentMultisampleDrawTestCommon() local 697 GLTexture texture; TEST_P() local 771 GLTexture texture; TEST_P() local 841 GLTexture texture; TEST_P() local 911 GLTexture texture; readPixelsTestCommon() local 967 GLTexture texture; copyTexImageTestCommon() local 1017 GLTexture texture; copyTexSubImageTestCommon() local 1180 GLTexture texture; TEST_P() local 1247 GLTexture texture; drawCopyThenBlendCommon() local 1334 GLTexture texture; clearDrawCopyThenBlendSameProgramCommon() local 1465 GLTexture texture; TEST_P() local 1540 GLTexture texture; drawCopyDrawThenMaskedClearCommon() local 1619 GLTexture texture; drawCopyDrawAttachInvalidatedThenDrawCommon() local 1729 GLTexture texture; drawCopyDrawAttachDepthStencilClearThenDrawCommon() local 1838 GLTexture texture; TEST_P() local 1919 GLTexture texture; TEST_P() local 2070 GLTexture texture; depthStencilClearThenDrawCommon() local 2161 GLTexture texture; TEST_P() local 2251 GLTexture texture; TEST_P() local 2791 GLTexture texture; TEST_P() local 2850 GLTexture texture; colorAttachment1Common() local 2948 GLTexture texture; colorAttachments0And3Common() local 3124 GLTexture texture; TEST_P() local 3606 GLTexture texture; drawCopyThenBlendAllAttachmentsMixed() local 3756 GLTexture texture; renderbufferUnresolveColorAndDepthStencilThenTwoColors() local [all...] |
| H A D | ShaderStorageBufferTest.cpp | 498 GLTexture texture; in TEST_P() local
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| H A D | WebGLCompatibilityTest.cpp | 132 GLTexture texture; in TestFloatTextureFormat() local 236 GLTexture texture; in TestExtFloatBlend() local 470 GLTexture texture; in TEST_P() local 644 GLTexture texture; in TEST_P() local 736 GLTexture texture; TEST_P() local 1006 GLTexture texture; TEST_P() local 1410 GLTexture texture; TEST_P() local 1429 GLTexture texture; TEST_P() local 2316 GLTexture texture; TEST_P() local 2344 FillTexture2D(GLuint texture, GLsizei width, GLsizei height, const T &onePixelData, GLint level, GLint internalFormat, GLenum format, GLenum type) FillTexture2D() argument 2418 GLTexture texture; TEST_P() local 2489 GLTexture texture; TEST_P() local 2563 GLTexture texture; TEST_P() local 3176 bool texture = IsGLExtensionEnabled("GL_OES_texture_float"); global() local 3186 bool texture = IsGLExtensionEnabled("GL_OES_texture_float") && global() local 3211 bool texture = IsGLExtensionEnabled("GL_OES_texture_float"); TEST_P() local 3221 bool texture = IsGLExtensionEnabled("GL_OES_texture_float") && TEST_P() local 3247 bool texture = IsGLExtensionEnabled("GL_OES_texture_float"); TEST_P() local 3257 bool texture = IsGLExtensionEnabled("GL_OES_texture_float") && TEST_P() local 3281 bool texture = IsGLExtensionEnabled("GL_OES_texture_float") && TEST_P() local 3291 bool texture = TEST_P() local 3316 bool texture = (IsGLExtensionEnabled("GL_OES_texture_float") && TEST_P() local 3326 bool texture = TEST_P() local 3351 bool texture = IsGLExtensionEnabled("GL_OES_texture_float"); TEST_P() local 3360 bool texture = TEST_P() local 3388 bool texture = IsGLExtensionEnabled("GL_OES_texture_float"); TEST_P() local 3397 bool texture = TEST_P() local 3711 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float") && TEST_P() local 3721 bool texture = false; TEST_P() local 3731 bool texture = true; TEST_P() local 3741 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float") && TEST_P() local 3771 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float") && TEST_P() local 3781 bool texture = false; TEST_P() local 3791 bool texture = true; TEST_P() local 3801 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float") && TEST_P() local 3833 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float"); TEST_P() local 3844 bool texture = false; TEST_P() local 3854 bool texture = true; TEST_P() local 3864 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float"); TEST_P() local 3895 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float"); TEST_P() local 3904 bool texture = false; TEST_P() local 3914 bool texture = true; TEST_P() local 3924 bool texture = IsGLExtensionEnabled("GL_OES_texture_half_float"); TEST_P() local 3945 GLTexture texture; TEST_P() local 3981 GLTexture texture; TEST_P() local 4136 GLTexture texture; TEST_P() local 4283 GLTexture texture; TEST_P() local 4304 GLTexture texture; TEST_P() local 4322 GLTexture texture; TEST_P() local 4349 GLTexture texture; TEST_P() local [all...] |
| /third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
| H A D | entry_points_gles_1_0_autogen.cpp | 122 void GL_APIENTRY GL_ClientActiveTexture(GLenum texture) in GL_ClientActiveTexture() argument 1308 void GL_APIENTRY GL_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) in GL_MultiTexCoord4x() argument [all...] |
| H A D | entry_points_egl_ext_autogen.cpp | 470 EGL_StreamPostD3DTextureANGLE(EGLDisplay dpy, EGLStreamKHR stream, void *texture, const EGLAttrib *attrib_list) EGL_StreamPostD3DTextureANGLE() argument
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| H A D | egl_ext_stubs.cpp | 638 StreamPostD3DTextureANGLE(Thread *thread, Display *display, Stream *streamObject, void *texture, const AttributeMap &attributes) StreamPostD3DTextureANGLE() argument
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| H A D | entry_points_gles_3_1_autogen.cpp | 52 GL_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) GL_BindImageTexture() argument
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| H A D | entry_points_gles_3_2_autogen.cpp | 483 GL_FramebufferTexture(GLenum target, GLenum attachment, GLuint texture, GLint level) GL_FramebufferTexture() argument
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
| H A D | mtl_command_buffer.h | 366 RenderCommandEncoder &setVertexTexture(const TextureRef &texture, uint32_t index) in setVertexTexture() argument 393 RenderCommandEncoder &setFragmentTexture(const TextureRef &texture, uint32_t index) in setFragmentTexture() argument [all...] |
| /third_party/skia/src/gpu/ |
| H A D | GrResourceProvider.cpp | 831 sk_sp<GrTexture> GrResourceProvider::writePixels(sk_sp<GrTexture> texture, in writePixels() argument
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| H A D | GrGpu.cpp | 547 bool GrGpu::transferPixelsTo(GrTexture* texture, in transferPixelsTo() argument 634 bool GrGpu::regenerateMipMapLevels(GrTexture* texture) { in regenerateMipMapLevels() argument 673 GrTexture* texture = surface->asTexture(); didWriteToSurface() local [all...] |
| /third_party/skia/src/gpu/d3d/ |
| H A D | GrD3DCommandList.cpp | 592 void GrD3DDirectCommandList::addSampledTextureRef(GrD3DTexture* texture) { in addSampledTextureRef() argument
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