/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
H A D | tgsi_exec.c | 2153 uint target = mach->SamplerViews[resource_unit].Resource; in exec_lodq() local 2331 unsigned target; in exec_txf() local
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_llvm.c | 117 LLVMTargetDataRef target = gallivm->target; in create_jit_dvbuffer_type() local 146 LLVMTargetDataRef target = gallivm->target; in create_jit_texture_type() local 215 LLVMTargetDataRef target = gallivm->target; create_jit_sampler_type() local 257 LLVMTargetDataRef target = gallivm->target; create_jit_image_type() local 316 LLVMTargetDataRef target = gallivm->target; create_jit_context_type() local 373 LLVMTargetDataRef target = gallivm->target; create_gs_jit_context_type() local 467 LLVMTargetDataRef target = gallivm->target; create_jit_vertex_buffer_type() local 501 LLVMTargetDataRef target = gallivm->target; create_jit_vertex_header() local 553 LLVMTargetDataRef target = gallivm->target; create_tcs_jit_context_type() local 654 LLVMTargetDataRef target = gallivm->target; create_tes_jit_context_type() local [all...] |
/third_party/mesa3d/src/gallium/auxiliary/nir/ |
H A D | nir_to_tgsi.c | 974 enum tgsi_texture_type target = tgsi_texture_type_from_sampler_dim(glsl_get_sampler_dim(stype), in ntt_setup_uniforms() local 2049 enum tgsi_texture_type target = tgsi_texture_type_from_sampler_dim(dim, is_array, false); in ntt_emit_image_load_store() local 2608 enum tgsi_texture_type target = tgsi_texture_type_from_sampler_dim(instr->sampler_dim, instr->is_array, instr->is_shadow); in ntt_emit_texture() local
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/third_party/mesa3d/src/gallium/drivers/panfrost/ |
H A D | pan_cmdstream.c | 1276 panfrost_xfb_offset(unsigned stride, struct pipe_stream_output_target *target) panfrost_xfb_offset() argument 1320 struct pipe_stream_output_target *target = NULL; panfrost_upload_sysvals() local [all...] |
/third_party/pcre2/pcre2/src/sljit/ |
H A D | sljitLir.h | 396 sljit_uw target; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryBuiltinTests.cpp | 2598 const auto target = tcu::Vec3((float(squareX) + 0.5f) / float(width), (float(squareY) + 0.5f) / float(height), 0.0); in initAccelerationStructures() local
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/third_party/skia/third_party/externals/angle2/src/common/spirv/ |
H A D | spirv_instruction_builder_autogen.cpp | 118 void WriteName(Blob *blob, IdRef target, LiteralString name) in WriteName() argument 613 WriteCopyMemory(Blob *blob, IdRef target, IdRef source, const spv::MemoryAccessMask *memoryAccess) WriteCopyMemory() argument 676 WriteDecorate(Blob *blob, IdRef target, spv::Decoration decoration, const LiteralIntegerList &valuesList) WriteDecorate() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 2463 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument 2837 createExternalImageSibling(const gl::Context *context, EGLenum target, EGLClientBuffer buffer, const egl::AttributeMap &attribs) createExternalImageSibling() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 953 GLenum ShaderImageLoadStoreBase::ImageType<vec4>(GLenum target) in ImageType() argument 985 GLenum ShaderImageLoadStoreBase::ImageType<ivec4>(GLenum target) in ImageType() argument 1017 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() argument 7639 CreateRGBA8DestinationTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture_id) CreateRGBA8DestinationTexture() argument 7670 CreateRGBA8SourceTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture_id) CreateRGBA8SourceTexture() argument 7725 CreateRGBA8Texture(GLuint edge, GLenum target, GLuint n_layers, const std::vector<GLubyte>& texture_data, GLuint& out_texture_id) CreateRGBA8Texture() argument 7805 ExtractTextureData(GLuint texture_id, GLuint edge, GLuint n_layers, GLenum target, std::vector<GLubyte>& texture_data) ExtractTextureData() argument 7844 GetLayersPerElement(GLenum target) GetLayersPerElement() argument 7866 GetTotalNumberOfLayers(GLuint n_elements, GLenum target) GetTotalNumberOfLayers() argument [all...] |
H A D | gl4cTextureViewTests.cpp | 4802 getMaxConformantSampleCount(glw::GLenum target, glw::GLenum internalFormat) getMaxConformantSampleCount() argument [all...] |
H A D | gl3cTextureSwizzleTests.cpp | 1833 size_t get_index_of_target(glw::GLenum target) in get_index_of_target() argument 2320 const glw::GLenum target = texture_targets[tex_tgt_idx].m_target; in iterate() local 2608 draw(glw::GLenum target, const glw::GLint* texture_swizzle, bool use_rgba_enum) draw() argument 2717 const glw::GLenum target = texture_targets[target_idx].m_target; fillSourceTexture() local 2801 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; getFragmentShader() local 2881 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; getVertexShader() local 2910 const _texture_target& target = texture_targets[target_idx]; isTargetSupported() local 3042 const glw::GLenum target = texture_targets[test_case.m_source_texture_target_index].m_target; logTestCaseDetials() local 3131 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareArguments() local 3200 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareCoordinates() local 3291 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareDerivatives() local 3348 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareOffsets() local 3446 const glw::GLenum target = texture_targets[target_idx].m_target; prepareSourceTexture() local 3935 const glw::GLenum target = texture_targets[target_idx].m_target; iterate() local 4017 const glw::GLenum target = texture_targets[target_idx].m_target; iterate() local [all...] |
H A D | gl4cCopyImageTests.cpp | 506 deleteTexture(deqp::Context& context, GLenum target, GLuint name) deleteTexture() argument 1110 isTargetMultilayer(GLenum target) isTargetMultilayer() argument 1137 isTargetMultilevel(GLenum target) isTargetMultilevel() argument 1162 isTargetMultisampled(GLenum target) isTargetMultisampled() argument 1186 generateTexture(deqp::Context& context, GLenum target) generateTexture() argument 1215 makeTextureComplete(deqp::Context& context, GLenum target, GLuint id, GLint base_level, GLint max_level) makeTextureComplete() argument 1272 prepareMultisampleTex(deqp::Context& context, GLenum target, GLsizei n_samples) prepareMultisampleTex() argument 1359 prepareTex16x16x6(deqp::Context& context, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint& out_buf_id) prepareTex16x16x6() argument 1394 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) prepareTexture() argument 1565 transProxyToRealTarget(GLenum target) transProxyToRealTarget() argument 1612 transRealToBindTarget(GLenum target) transRealToBindTarget() argument 2657 calculateDimmensions(GLenum target, GLuint level, GLuint width, GLuint height, GLuint* out_widths, GLuint* out_heights, GLuint* out_depths) const calculateDimmensions() argument 3624 const GLenum target = s_valid_targets[tgt_id]; SmokeTest() local [all...] |
H A D | gl4cDirectStateAccessTexturesTests.cpp | 1746 bool StorageAndSubImageTest<T, S, N, D, I>::TextureStorage(glw::GLenum target, glw::GLuint texture, glw::GLsizei levels, in TextureStorage() argument 1814 bool StorageAndSubImageTest<T, S, N, D, I>::TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, in TextureSubImage() argument 4614 CreateTextures(glw::GLenum target) CreateTextures() argument 6029 CheckData(glw::GLenum target, glw::GLuint size) CheckData() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES3.cpp | 32 ValidateFramebufferTextureMultiviewBaseANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLsizei numViews) ValidateFramebufferTextureMultiviewBaseANGLE() argument 269 ValidateTexImageFormatCombination(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalFormat, GLenum format, GLenum type) ValidateTexImageFormatCombination() argument 453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument 862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument 892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument 1179 ValidateES3CopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImageParametersBase() argument 1255 ValidateES3CopyTexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage2DParameters() argument 1281 ValidateES3CopyTexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage3DParameters() argument 1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument 1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument 1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument 1563 ValidateBeginQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQuery() argument 1577 ValidateEndQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQuery() argument 1588 ValidateGetQueryiv(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, const GLint *params) ValidateGetQueryiv() argument 1618 ValidateFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateFramebufferTextureLayer() argument 1741 ValidateInvalidateFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateFramebuffer() argument 1773 ValidateInvalidateSubFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateSubFramebuffer() argument 1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument 1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument 2025 ValidateBindBufferCommon(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferCommon() argument 2167 ValidateBindBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer) ValidateBindBufferBase() argument 2176 ValidateBindBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferRange() argument 2468 ValidateCopyTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3D() argument 2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument 2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument 2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument 2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument 2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument 2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument 2987 ValidateGetBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointerv() argument 3002 ValidateGetBufferPointervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetBufferPointervRobustANGLE() argument 3038 ValidateUnmapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBuffer() argument 3049 ValidateMapBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRange() argument 3065 ValidateFlushMappedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRange() argument 3250 ValidateGetIntegeri_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint *data) ValidateGetIntegeri_v() argument 3264 ValidateGetIntegeri_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegeri_vRobustANGLE() argument 3300 ValidateGetInteger64i_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint64 *data) ValidateGetInteger64i_v() argument 3314 ValidateGetInteger64i_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint64 *data) ValidateGetInteger64i_vRobustANGLE() argument 3497 ValidateRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisample() argument 3862 ValidateFramebufferTextureMultiviewOVR(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint baseViewIndex, GLsizei numViews) ValidateFramebufferTextureMultiviewOVR() argument 4184 ValidateBindTransformFeedback(const Context *context, angle::EntryPoint entryPoint, GLenum target, TransformFeedbackID id) ValidateBindTransformFeedback() argument 4788 ValidateTexStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2D() argument 4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument 4835 ValidateGetBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint64 *params) ValidateGetBufferParameteri64v() argument 4972 ValidateGetInternalformativ(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint *params) ValidateGetInternalformativ() argument 5073 ValidateTexStorage2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisampleANGLE() argument 5093 ValidateGetTexLevelParameterfvANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfvANGLE() argument 5112 ValidateGetTexLevelParameterivANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameterivANGLE() argument [all...] |
H A D | validationGL1.cpp | 484 ValidateGetMapdv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLdouble *v) ValidateGetMapdv() argument 493 ValidateGetMapfv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLfloat *v) ValidateGetMapfv() argument 502 ValidateGetMapiv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLint *v) ValidateGetMapiv() argument 576 ValidateGetTexImage(const Context *, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum format, GLenum type, const void *pixels) ValidateGetTexImage() argument 696 ValidateMap1d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) ValidateMap1d() argument 708 ValidateMap1f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) ValidateMap1f() argument 720 ValidateMap2d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) ValidateMap2d() argument 736 ValidateMap2f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) ValidateMap2f() argument 1480 ValidateTexImage1D(const Context *, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage1D() argument 1669 ValidateCopyTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) ValidateCopyTexImage1D() argument 1682 ValidateCopyTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTexSubImage1D() argument 1749 ValidateTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage1D() argument 1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument 1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument 1825 ValidateMultiTexCoord1d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s) ValidateMultiTexCoord1d() argument 1833 ValidateMultiTexCoord1dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord1dv() argument 1841 ValidateMultiTexCoord1f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s) ValidateMultiTexCoord1f() argument 1849 ValidateMultiTexCoord1fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord1fv() argument 1857 ValidateMultiTexCoord1i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s) ValidateMultiTexCoord1i() argument 1865 ValidateMultiTexCoord1iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord1iv() argument 1873 ValidateMultiTexCoord1s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s) ValidateMultiTexCoord1s() argument 1881 ValidateMultiTexCoord1sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord1sv() argument 1889 ValidateMultiTexCoord2d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t) ValidateMultiTexCoord2d() argument 1898 ValidateMultiTexCoord2dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord2dv() argument 1906 ValidateMultiTexCoord2f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t) ValidateMultiTexCoord2f() argument 1915 ValidateMultiTexCoord2fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord2fv() argument 1923 ValidateMultiTexCoord2i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t) ValidateMultiTexCoord2i() argument 1932 ValidateMultiTexCoord2iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord2iv() argument 1940 ValidateMultiTexCoord2s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t) ValidateMultiTexCoord2s() argument 1949 ValidateMultiTexCoord2sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord2sv() argument 1957 ValidateMultiTexCoord3d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r) ValidateMultiTexCoord3d() argument 1967 ValidateMultiTexCoord3dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord3dv() argument 1975 ValidateMultiTexCoord3f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r) ValidateMultiTexCoord3f() argument 1985 ValidateMultiTexCoord3fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord3fv() argument 1993 ValidateMultiTexCoord3i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r) ValidateMultiTexCoord3i() argument 2003 ValidateMultiTexCoord3iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord3iv() argument 2011 ValidateMultiTexCoord3s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r) ValidateMultiTexCoord3s() argument 2021 ValidateMultiTexCoord3sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord3sv() argument 2029 ValidateMultiTexCoord4d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateMultiTexCoord4d() argument 2040 ValidateMultiTexCoord4dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord4dv() argument 2048 ValidateMultiTexCoord4fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord4fv() argument 2056 ValidateMultiTexCoord4i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r, GLint q) ValidateMultiTexCoord4i() argument 2067 ValidateMultiTexCoord4iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord4iv() argument 2075 ValidateMultiTexCoord4s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) ValidateMultiTexCoord4s() argument 2086 ValidateMultiTexCoord4sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord4sv() argument 2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument [all...] |
H A D | validationGL4.cpp | 14 ValidateBeginQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, QueryID id) ValidateBeginQueryIndexed() argument 40 ValidateEndQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEndQueryIndexed() argument 93 ValidateGetQueryIndexediv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLenum pname, const GLint *params) ValidateGetQueryIndexediv() argument 338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument 347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument 748 ValidateTexStorage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1D() argument 758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument 769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument 782 ValidateGetInternalformati64v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint64 *params) ValidateGetInternalformati64v() argument 870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument 894 ValidateBindBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers) ValidateBindBuffersBase() argument 904 ValidateBindBuffersRange(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) ValidateBindBuffersRange() argument 1018 ValidateCheckNamedFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum target) ValidateCheckNamedFramebufferStatus() argument 1220 ValidateCreateQueries(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *ids) ValidateCreateQueries() argument 1245 ValidateCreateTextures(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *textures) ValidateCreateTextures() argument 1577 ValidateGetnColorTable(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *table) ValidateGetnColorTable() argument 1588 ValidateGetnCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint lod, GLsizei bufSize, const void *pixels) ValidateGetnCompressedTexImage() argument 1598 ValidateGetnConvolutionFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *image) ValidateGetnConvolutionFilter() argument 1609 ValidateGetnHistogram(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnHistogram() argument 1621 ValidateGetnMapdv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLdouble *v) ValidateGetnMapdv() argument 1631 ValidateGetnMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLfloat *v) ValidateGetnMapfv() argument 1641 ValidateGetnMapiv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLint *v) ValidateGetnMapiv() argument 1651 ValidateGetnMinmax(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnMinmax() argument 1698 ValidateGetnSeparableFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, const void *row, GLsizei columnBufSize, const void *column, const void *span) ValidateGetnSeparableFilter() argument 1712 ValidateGetnTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetnTexImage() argument [all...] |
H A D | validationES2.cpp | 174 bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarget target) in IsValidCopyTextureDestinationTargetEnum() argument 195 IsValidCopyTextureDestinationTarget(const Context *context, TextureType textureType, TextureTarget target) IsValidCopyTextureDestinationTarget() argument 355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument 817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument 847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument 1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument 1750 ValidateDiscardFramebufferEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateDiscardFramebufferEXT() argument 2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument 2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument 2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument 2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument 2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument 2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument 2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument 2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument 2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument 2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument 2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument 2934 ValidateGetBufferPointervOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointervOES() argument 2949 ValidateMapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum access) ValidateMapBufferOES() argument 2998 ValidateUnmapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferOES() argument 3011 ValidateMapBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeEXT() argument 3027 ValidateMapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateMapBufferBase() argument 3060 ValidateFlushMappedBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeEXT() argument 3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument 3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument 3762 ValidateBindFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebuffer() argument 3770 ValidateBindRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbuffer() argument 3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument 3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument 4017 ValidateCheckFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatus() argument 4553 ValidateHint(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum mode) ValidateHint() argument 5166 ValidateGetFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameteriv() argument 5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument 5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument 5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument 5311 ValidateFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbuffer() argument 5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument 5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument 5565 ValidateGenerateMipmap(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmap() argument 5572 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument 5581 ValidateGetRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameteriv() argument 5599 ValidateGetTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateGetTexParameterfv() argument 5608 ValidateGetTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameteriv() argument 5617 ValidateGetTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameterIivOES() argument 5631 ValidateGetTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivOES() argument 5736 ValidateTexParameterf(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfloat param) ValidateTexParameterf() argument 5745 ValidateTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateTexParameterfv() argument 5754 ValidateTexParameteri(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLint param) ValidateTexParameteri() argument 5763 ValidateTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameteriv() argument 5772 ValidateTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameterIivOES() argument 5786 ValidateTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateTexParameterIuivOES() argument 6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument 6156 ValidateTexStorage1DEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1DEXT() argument 6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument 6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument 6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument 6384 RecordBindTextureTypeError(const Context *context, angle::EntryPoint entryPoint, TextureType target) RecordBindTextureTypeError() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | TextureVk.cpp | 636 gl::TextureTarget target = index.getTarget(); in copySubTexture() local 3199 getTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, GLenum format, GLenum type, void *pixels) getTexImage() argument 3244 getCompressedTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, void *pixels) getCompressedTexImage() argument [all...] |
/third_party/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 137 static int gl_target_to_binding_index(GrGLenum target) { in gl_target_to_binding_index() argument 157 void GrGLGpu::TextureUnitBindings::setBoundID(GrGLenum target, GrGpuResource::UniqueID resourceID) { in setBoundID() argument 163 void GrGLGpu::TextureUnitBindings::invalidateForScratchUse(GrGLenum target) { in invalidateForScratchUse() argument 965 uploadColorTypeTexData(GrGLFormat textureFormat, GrColorType textureColorType, SkISize texDims, GrGLenum target, SkIRect dstRect, GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount) uploadColorTypeTexData() argument 993 uploadColorToTex(GrGLFormat textureFormat, SkISize texDims, GrGLenum target, std::array<float, 4> color, uint32_t levelMask) uploadColorToTex() argument 1033 uploadTexData(SkISize texDims, GrGLenum target, SkIRect dstRect, GrGLenum externalFormat, GrGLenum externalType, size_t bpp, const GrMipLevel texels[], int mipLevelCount) uploadTexData() argument 1080 uploadCompressedTexData(SkImage::CompressionType compressionType, GrGLFormat format, SkISize dimensions, GrMipmapped mipMapped, GrGLenum target, const void* data, size_t dataSize) uploadCompressedTexData() argument 1333 set_initial_texture_params( const GrGLInterface* interface, GrGLenum target) set_initial_texture_params() argument 1709 createTexture(SkISize dimensions, GrGLFormat format, GrGLenum target, GrRenderable renderable, GrGLTextureParameters::SamplerOverriddenState* initialState, int mipLevelCount) createTexture() argument 1975 clear(const GrScissorState& scissor, std::array<float, 4> color, GrRenderTarget* target, bool useMultisampleFBO, GrSurfaceOrigin origin) clear() argument 2098 clearStencilClip(const GrScissorState& scissor, bool insideStencilMask, GrRenderTarget* target, bool useMultisampleFBO, GrSurfaceOrigin origin) clearStencilClip() argument 2259 flushRenderTarget(GrGLRenderTarget* target, bool useMultisampleFBO, GrSurfaceOrigin origin, const SkIRect& bounds) flushRenderTarget() argument 2265 flushRenderTarget(GrGLRenderTarget* target, bool useMultisampleFBO) flushRenderTarget() argument 2270 flushRenderTargetNoColorWrites(GrGLRenderTarget* target, bool useMultisampleFBO) flushRenderTargetNoColorWrites() argument 2365 onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) onResolveRenderTarget() argument 2655 GrGLenum target = texture->target(); bindTexture() local 2854 bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) bindTextureToScratchUnit() argument 2954 GrGLenum target = texture->target(); bindSurfaceFBOForPixelOps() local 2999 bindFramebuffer(GrGLenum target, GrGLuint fboid) bindFramebuffer() argument 3484 GrGLenum target = glTex->target(); onRegenerateMipMapLevels() local [all...] |
/third_party/skia/src/gpu/vk/ |
H A D | GrVkGpu.cpp | 747 void GrVkGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget() argument 2629 beginRenderPass(const GrVkRenderPass* renderPass, sk_sp<const GrVkFramebuffer> framebuffer, const VkClearValue* colorClear, const GrSurface* target, const SkIRect& renderPassBounds, bool forSecondaryCB) beginRenderPass() argument 2659 endRenderPass(GrRenderTarget* target, GrSurfaceOrigin origin, const SkIRect& bounds) endRenderPass() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 33 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT() argument 43 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() argument 48 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() argument 53 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES() argument 58 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer() argument 63 glBindRenderbufferOES(GLenum target, GLuint renderbuffer) glBindRenderbufferOES() argument 68 glBindTexture(GLenum target, GLuint texture) glBindTexture() argument 98 glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) glBufferData() argument 103 glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) glBufferSubData() argument 108 glCheckFramebufferStatus(GLenum target) glCheckFramebufferStatus() argument 113 glCheckFramebufferStatusOES(GLenum target) glCheckFramebufferStatusOES() argument 148 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) glCompressedTexImage2D() argument 154 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) glCompressedTexSubImage2D() argument 160 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument 165 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument 315 glEndQueryEXT(GLenum target) glEndQueryEXT() argument 335 glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) glFramebufferRenderbuffer() argument 340 glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) glFramebufferRenderbufferOES() argument 345 glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2D() argument 350 glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2DOES() argument 365 glGenerateMipmap(GLenum target) glGenerateMipmap() argument 370 glGenerateMipmapOES(GLenum target) glGenerateMipmapOES() argument 435 glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) glGetBufferParameteriv() argument 455 glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) glGetFramebufferAttachmentParameteriv() argument 460 glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params) glGetFramebufferAttachmentParameterivOES() argument 485 glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) glGetQueryivEXT() argument 495 glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) glGetRenderbufferParameteriv() argument 500 glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params) glGetRenderbufferParameterivOES() argument 530 glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) glGetTexParameterfv() argument 535 glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) glGetTexParameteriv() argument 580 glHint(GLenum target, GLenum mode) glHint() argument 676 glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisample() argument 681 glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleANGLE() argument 686 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorage() argument 691 glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageOES() argument 756 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) glTexImage2D() argument 762 glTexParameterf(GLenum target, GLenum pname, GLfloat param) glTexParameterf() argument 767 glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) glTexParameterfv() argument 772 glTexParameteri(GLenum target, GLenum pname, GLint param) glTexParameteri() argument 777 glTexParameteriv(GLenum target, GLenum pname, const GLint* params) glTexParameteriv() argument 782 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) glTexSubImage2D() argument 954 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) glTexImage3DOES() argument 960 glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DOES() argument 965 glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DOES() argument 970 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument 975 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument 980 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3DOES() argument 985 glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) glEGLImageTargetTexture2DOES() argument 990 glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) glEGLImageTargetRenderbufferStorageOES() argument 1010 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *data) glTexImage3D() argument 1015 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glTexSubImage3D() argument 1020 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument 1025 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument 1030 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument 1050 glBeginQuery(GLenum target, GLuint id) glBeginQuery() argument 1055 glEndQuery(GLenum target) glEndQuery() argument 1060 glGetQueryiv(GLenum target, GLenum pname, GLint *params) glGetQueryiv() argument 1070 glUnmapBuffer(GLenum target) glUnmapBuffer() argument 1075 glGetBufferPointerv(GLenum target, GLenum pname, void **params) glGetBufferPointerv() argument 1120 glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayer() argument 1125 glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRange() argument 1130 glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) glFlushMappedBufferRange() argument 1175 glGetIntegeri_v(GLenum target, GLuint index, GLint *data) glGetIntegeri_v() argument 1190 glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) glBindBufferRange() argument 1195 glBindBufferBase(GLenum target, GLuint index, GLuint buffer) glBindBufferBase() argument 1400 glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) glGetInteger64i_v() argument 1405 glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) glGetBufferParameteri64v() argument 1465 glBindTransformFeedback(GLenum target, GLuint id) glBindTransformFeedback() argument 1510 glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) glInvalidateFramebuffer() argument 1515 glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateSubFramebuffer() argument 1520 glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2D() argument 1525 glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3D() argument 1530 glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) glGetInternalformativ() argument [all...] |
H A D | libGLESv2.cpp | 119 void GL_APIENTRY BeginQueryEXT(GLenum target, GLuint name) in BeginQueryEXT() argument 181 void GL_APIENTRY BindBuffer(GLenum target, GLuint buffer) in BindBuffer() argument 221 void GL_APIENTRY BindFramebuffer(GLenum target, GLuin argument 246 BindRenderbuffer(GLenum target, GLuint renderbuffer) BindRenderbuffer() argument 267 BindTexture(GLenum target, GLuint texture) BindTexture() argument 470 BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) BufferData() argument 519 BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) BufferSubData() argument 563 CheckFramebufferStatus(GLenum target) CheckFramebufferStatus() argument 690 CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) CompressedTexImage2D() argument 789 CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) CompressedTexSubImage2D() argument 866 CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) CopyTexImage2D() argument 1014 CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) CopyTexSubImage2D() argument 1808 EndQueryEXT(GLenum target) EndQueryEXT() argument 1872 FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) FramebufferRenderbuffer() argument 1946 FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2D() argument 2103 GenerateMipmap(GLenum target) GenerateMipmap() argument 2441 GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) GetBufferParameteriv() argument 2573 GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) GetFramebufferAttachmentParameteriv() argument 3008 GetQueryivEXT(GLenum target, GLenum pname, GLint *params) GetQueryivEXT() argument 3071 GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) GetRenderbufferParameteriv() argument 3284 GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) GetTexParameterfv() argument 3364 GetTexParameteriv(GLenum target, GLenum pname, GLint* params) GetTexParameteriv() argument 3759 Hint(GLenum target, GLenum mode) Hint() argument 4178 RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageMultisample() argument 4234 RenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageMultisampleANGLE() argument 4239 RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorage() argument 4526 TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage2D() argument 4629 TexParameterf(GLenum target, GLenum pname, GLfloat param) TexParameterf() argument 4748 TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) TexParameterfv() argument 4753 TexParameteri(GLenum target, GLenum pname, GLint param) TexParameteri() argument 4876 TexParameteriv(GLenum target, GLenum pname, const GLint* params) TexParameteriv() argument 4881 TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* data) TexSubImage2D() argument 5695 TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage3DOES() argument 5768 TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) TexSubImage3DOES() argument 5815 CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) CopyTexSubImage3DOES() argument 5864 CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CompressedTexImage3DOES() argument 5921 CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CompressedTexSubImage3DOES() argument 5977 FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) FramebufferTexture3DOES() argument 6066 EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) EGLImageTargetTexture2DOES() argument 6102 EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) EGLImageTargetRenderbufferStorageOES() argument 6114 BindRenderbufferOES(GLenum target, GLuint renderbuffer) BindRenderbufferOES() argument 6129 RenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageOES() argument 6134 GetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params) GetRenderbufferParameterivOES() argument 6144 BindFramebufferOES(GLenum target, GLuint framebuffer) BindFramebufferOES() argument 6159 CheckFramebufferStatusOES(GLenum target) CheckFramebufferStatusOES() argument 6164 FramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) FramebufferRenderbufferOES() argument 6169 FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2DOES() argument 6174 GetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params) GetFramebufferAttachmentParameterivOES() argument 6179 GenerateMipmapOES(GLenum target) GenerateMipmapOES() argument [all...] |
/third_party/skia/third_party/externals/icu/source/i18n/ |
H A D | decNumber.cpp | 4288 Unit *target; /* work */ in decDivideOp() local 6732 Unit *target, *source, *first; /* work */ global() local 6788 Unit *target, *up; /* work */ global() local 6940 Unit *target; /* .. */ global() local [all...] |
/third_party/skia/src/sksl/codegen/ |
H A D | SkSLSPIRVCodeGenerator.cpp | 2953 void SPIRVCodeGenerator::writeLayout(const Layout& layout, SpvId target) { in writeLayout() argument 2981 void SPIRVCodeGenerator::writeLayout(const Layout& layout, SpvId target, int member) { in writeLayout() argument [all...] |
/third_party/skia/third_party/externals/tint/src/writer/spirv/ |
H A D | builder.cc | 2211 auto* target = call->Target(); in GenerateCallExpression() local
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