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Searched defs:target (Results 1751 - 1775 of 1886) sorted by relevance

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/third_party/mesa3d/src/gallium/auxiliary/tgsi/
H A Dtgsi_exec.c2153 uint target = mach->SamplerViews[resource_unit].Resource; in exec_lodq() local
2331 unsigned target; in exec_txf() local
/third_party/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_llvm.c117 LLVMTargetDataRef target = gallivm->target; in create_jit_dvbuffer_type() local
146 LLVMTargetDataRef target = gallivm->target; in create_jit_texture_type() local
215 LLVMTargetDataRef target = gallivm->target; create_jit_sampler_type() local
257 LLVMTargetDataRef target = gallivm->target; create_jit_image_type() local
316 LLVMTargetDataRef target = gallivm->target; create_jit_context_type() local
373 LLVMTargetDataRef target = gallivm->target; create_gs_jit_context_type() local
467 LLVMTargetDataRef target = gallivm->target; create_jit_vertex_buffer_type() local
501 LLVMTargetDataRef target = gallivm->target; create_jit_vertex_header() local
553 LLVMTargetDataRef target = gallivm->target; create_tcs_jit_context_type() local
654 LLVMTargetDataRef target = gallivm->target; create_tes_jit_context_type() local
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/third_party/mesa3d/src/gallium/auxiliary/nir/
H A Dnir_to_tgsi.c974 enum tgsi_texture_type target = tgsi_texture_type_from_sampler_dim(glsl_get_sampler_dim(stype), in ntt_setup_uniforms() local
2049 enum tgsi_texture_type target = tgsi_texture_type_from_sampler_dim(dim, is_array, false); in ntt_emit_image_load_store() local
2608 enum tgsi_texture_type target = tgsi_texture_type_from_sampler_dim(instr->sampler_dim, instr->is_array, instr->is_shadow); in ntt_emit_texture() local
/third_party/mesa3d/src/gallium/drivers/panfrost/
H A Dpan_cmdstream.c1276 panfrost_xfb_offset(unsigned stride, struct pipe_stream_output_target *target) panfrost_xfb_offset() argument
1320 struct pipe_stream_output_target *target = NULL; panfrost_upload_sysvals() local
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/third_party/pcre2/pcre2/src/sljit/
H A DsljitLir.h396 sljit_uw target; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
H A DvktRayQueryBuiltinTests.cpp2598 const auto target = tcu::Vec3((float(squareX) + 0.5f) / float(width), (float(squareY) + 0.5f) / float(height), 0.0); in initAccelerationStructures() local
/third_party/skia/third_party/externals/angle2/src/common/spirv/
H A Dspirv_instruction_builder_autogen.cpp118 void WriteName(Blob *blob, IdRef target, LiteralString name) in WriteName() argument
613 WriteCopyMemory(Blob *blob, IdRef target, IdRef source, const spv::MemoryAccessMask *memoryAccess) WriteCopyMemory() argument
676 WriteDecorate(Blob *blob, IdRef target, spv::Decoration decoration, const LiteralIntegerList &valuesList) WriteDecorate() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp2463 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument
2837 createExternalImageSibling(const gl::Context *context, EGLenum target, EGLClientBuffer buffer, const egl::AttributeMap &attribs) createExternalImageSibling() argument
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp953 GLenum ShaderImageLoadStoreBase::ImageType<vec4>(GLenum target) in ImageType() argument
985 GLenum ShaderImageLoadStoreBase::ImageType<ivec4>(GLenum target) in ImageType() argument
1017 GLenum ShaderImageLoadStoreBase::ImageType<uvec4>(GLenum target) in ImageType() argument
7639 CreateRGBA8DestinationTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture_id) CreateRGBA8DestinationTexture() argument
7670 CreateRGBA8SourceTexture(GLuint edge, GLuint n_elements, GLenum target, GLuint& out_texture_id) CreateRGBA8SourceTexture() argument
7725 CreateRGBA8Texture(GLuint edge, GLenum target, GLuint n_layers, const std::vector<GLubyte>& texture_data, GLuint& out_texture_id) CreateRGBA8Texture() argument
7805 ExtractTextureData(GLuint texture_id, GLuint edge, GLuint n_layers, GLenum target, std::vector<GLubyte>& texture_data) ExtractTextureData() argument
7844 GetLayersPerElement(GLenum target) GetLayersPerElement() argument
7866 GetTotalNumberOfLayers(GLuint n_elements, GLenum target) GetTotalNumberOfLayers() argument
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H A Dgl4cTextureViewTests.cpp4802 getMaxConformantSampleCount(glw::GLenum target, glw::GLenum internalFormat) getMaxConformantSampleCount() argument
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H A Dgl3cTextureSwizzleTests.cpp1833 size_t get_index_of_target(glw::GLenum target) in get_index_of_target() argument
2320 const glw::GLenum target = texture_targets[tex_tgt_idx].m_target; in iterate() local
2608 draw(glw::GLenum target, const glw::GLint* texture_swizzle, bool use_rgba_enum) draw() argument
2717 const glw::GLenum target = texture_targets[target_idx].m_target; fillSourceTexture() local
2801 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; getFragmentShader() local
2881 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; getVertexShader() local
2910 const _texture_target& target = texture_targets[target_idx]; isTargetSupported() local
3042 const glw::GLenum target = texture_targets[test_case.m_source_texture_target_index].m_target; logTestCaseDetials() local
3131 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareArguments() local
3200 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareCoordinates() local
3291 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareDerivatives() local
3348 const _texture_target& target = texture_targets[test_case.m_source_texture_target_index]; prepareOffsets() local
3446 const glw::GLenum target = texture_targets[target_idx].m_target; prepareSourceTexture() local
3935 const glw::GLenum target = texture_targets[target_idx].m_target; iterate() local
4017 const glw::GLenum target = texture_targets[target_idx].m_target; iterate() local
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H A Dgl4cCopyImageTests.cpp506 deleteTexture(deqp::Context& context, GLenum target, GLuint name) deleteTexture() argument
1110 isTargetMultilayer(GLenum target) isTargetMultilayer() argument
1137 isTargetMultilevel(GLenum target) isTargetMultilevel() argument
1162 isTargetMultisampled(GLenum target) isTargetMultisampled() argument
1186 generateTexture(deqp::Context& context, GLenum target) generateTexture() argument
1215 makeTextureComplete(deqp::Context& context, GLenum target, GLuint id, GLint base_level, GLint max_level) makeTextureComplete() argument
1272 prepareMultisampleTex(deqp::Context& context, GLenum target, GLsizei n_samples) prepareMultisampleTex() argument
1359 prepareTex16x16x6(deqp::Context& context, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint& out_buf_id) prepareTex16x16x6() argument
1394 prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format, GLenum type, GLuint level, GLuint width, GLuint height, GLuint depth, const GLvoid* pixels, GLuint& out_buf_id) prepareTexture() argument
1565 transProxyToRealTarget(GLenum target) transProxyToRealTarget() argument
1612 transRealToBindTarget(GLenum target) transRealToBindTarget() argument
2657 calculateDimmensions(GLenum target, GLuint level, GLuint width, GLuint height, GLuint* out_widths, GLuint* out_heights, GLuint* out_depths) const calculateDimmensions() argument
3624 const GLenum target = s_valid_targets[tgt_id]; SmokeTest() local
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H A Dgl4cDirectStateAccessTexturesTests.cpp1746 bool StorageAndSubImageTest<T, S, N, D, I>::TextureStorage(glw::GLenum target, glw::GLuint texture, glw::GLsizei levels, in TextureStorage() argument
1814 bool StorageAndSubImageTest<T, S, N, D, I>::TextureSubImage(glw::GLenum target, glw::GLuint texture, glw::GLint level, in TextureSubImage() argument
4614 CreateTextures(glw::GLenum target) CreateTextures() argument
6029 CheckData(glw::GLenum target, glw::GLuint size) CheckData() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES3.cpp32 ValidateFramebufferTextureMultiviewBaseANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLsizei numViews) ValidateFramebufferTextureMultiviewBaseANGLE() argument
269 ValidateTexImageFormatCombination(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum internalFormat, GLenum format, GLenum type) ValidateTexImageFormatCombination() argument
453 ValidateES3TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImageParametersBase() argument
862 ValidateES3TexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES3TexImage2DParameters() argument
892 ValidateES3TexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateES3TexImage3DParameters() argument
1179 ValidateES3CopyTexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImageParametersBase() argument
1255 ValidateES3CopyTexImage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage2DParameters() argument
1281 ValidateES3CopyTexImage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES3CopyTexImage3DParameters() argument
1307 ValidateES3TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorageParametersBase() argument
1525 ValidateES3TexStorage2DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage2DParameters() argument
1544 ValidateES3TexStorage3DParameters(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateES3TexStorage3DParameters() argument
1563 ValidateBeginQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target, QueryID id) ValidateBeginQuery() argument
1577 ValidateEndQuery(const Context *context, angle::EntryPoint entryPoint, QueryType target) ValidateEndQuery() argument
1588 ValidateGetQueryiv(const Context *context, angle::EntryPoint entryPoint, QueryType target, GLenum pname, const GLint *params) ValidateGetQueryiv() argument
1618 ValidateFramebufferTextureLayer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint layer) ValidateFramebufferTextureLayer() argument
1741 ValidateInvalidateFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateInvalidateFramebuffer() argument
1773 ValidateInvalidateSubFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) ValidateInvalidateSubFramebuffer() argument
1907 ValidateCompressedTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3D() argument
1977 ValidateCompressedTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage3DRobustANGLE() argument
2025 ValidateBindBufferCommon(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferCommon() argument
2167 ValidateBindBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer) ValidateBindBufferBase() argument
2176 ValidateBindBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLuint index, BufferID buffer, GLintptr offset, GLsizeiptr size) ValidateBindBufferRange() argument
2468 ValidateCopyTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3D() argument
2643 ValidateTexImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3D() argument
2667 ValidateTexImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage3DRobustANGLE() argument
2697 ValidateTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3D() argument
2722 ValidateTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage3DRobustANGLE() argument
2753 ValidateCompressedTexSubImage3D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3D() argument
2809 ValidateCompressedTexSubImage3DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage3DRobustANGLE() argument
2987 ValidateGetBufferPointerv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointerv() argument
3002 ValidateGetBufferPointervRobustANGLE(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, GLsizei bufSize, const GLsizei *length, void *const *params) ValidateGetBufferPointervRobustANGLE() argument
3038 ValidateUnmapBuffer(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBuffer() argument
3049 ValidateMapBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRange() argument
3065 ValidateFlushMappedBufferRange(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRange() argument
3250 ValidateGetIntegeri_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint *data) ValidateGetIntegeri_v() argument
3264 ValidateGetIntegeri_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint *data) ValidateGetIntegeri_vRobustANGLE() argument
3300 ValidateGetInteger64i_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLint64 *data) ValidateGetInteger64i_v() argument
3314 ValidateGetInteger64i_vRobustANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLsizei bufSize, const GLsizei *length, const GLint64 *data) ValidateGetInteger64i_vRobustANGLE() argument
3497 ValidateRenderbufferStorageMultisample(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisample() argument
3862 ValidateFramebufferTextureMultiviewOVR(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureID texture, GLint level, GLint baseViewIndex, GLsizei numViews) ValidateFramebufferTextureMultiviewOVR() argument
4184 ValidateBindTransformFeedback(const Context *context, angle::EntryPoint entryPoint, GLenum target, TransformFeedbackID id) ValidateBindTransformFeedback() argument
4788 ValidateTexStorage2D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateTexStorage2D() argument
4811 ValidateTexStorage3D(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3D() argument
4835 ValidateGetBufferParameteri64v(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint64 *params) ValidateGetBufferParameteri64v() argument
4972 ValidateGetInternalformativ(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint *params) ValidateGetInternalformativ() argument
5073 ValidateTexStorage2DMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations) ValidateTexStorage2DMultisampleANGLE() argument
5093 ValidateGetTexLevelParameterfvANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLfloat *params) ValidateGetTexLevelParameterfvANGLE() argument
5112 ValidateGetTexLevelParameterivANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum pname, const GLint *params) ValidateGetTexLevelParameterivANGLE() argument
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H A DvalidationGL1.cpp484 ValidateGetMapdv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLdouble *v) ValidateGetMapdv() argument
493 ValidateGetMapfv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLfloat *v) ValidateGetMapfv() argument
502 ValidateGetMapiv(const Context *, angle::EntryPoint entryPoint, GLenum target, GLenum query, const GLint *v) ValidateGetMapiv() argument
576 ValidateGetTexImage(const Context *, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum format, GLenum type, const void *pixels) ValidateGetTexImage() argument
696 ValidateMap1d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) ValidateMap1d() argument
708 ValidateMap1f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) ValidateMap1f() argument
720 ValidateMap2d(const Context *, angle::EntryPoint entryPoint, GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) ValidateMap2d() argument
736 ValidateMap2f(const Context *, angle::EntryPoint entryPoint, GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) ValidateMap2f() argument
1480 ValidateTexImage1D(const Context *, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage1D() argument
1669 ValidateCopyTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) ValidateCopyTexImage1D() argument
1682 ValidateCopyTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ValidateCopyTexSubImage1D() argument
1749 ValidateTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage1D() argument
1762 ValidateCompressedTexImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage1D() argument
1775 ValidateCompressedTexSubImage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage1D() argument
1825 ValidateMultiTexCoord1d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s) ValidateMultiTexCoord1d() argument
1833 ValidateMultiTexCoord1dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord1dv() argument
1841 ValidateMultiTexCoord1f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s) ValidateMultiTexCoord1f() argument
1849 ValidateMultiTexCoord1fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord1fv() argument
1857 ValidateMultiTexCoord1i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s) ValidateMultiTexCoord1i() argument
1865 ValidateMultiTexCoord1iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord1iv() argument
1873 ValidateMultiTexCoord1s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s) ValidateMultiTexCoord1s() argument
1881 ValidateMultiTexCoord1sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord1sv() argument
1889 ValidateMultiTexCoord2d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t) ValidateMultiTexCoord2d() argument
1898 ValidateMultiTexCoord2dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord2dv() argument
1906 ValidateMultiTexCoord2f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t) ValidateMultiTexCoord2f() argument
1915 ValidateMultiTexCoord2fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord2fv() argument
1923 ValidateMultiTexCoord2i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t) ValidateMultiTexCoord2i() argument
1932 ValidateMultiTexCoord2iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord2iv() argument
1940 ValidateMultiTexCoord2s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t) ValidateMultiTexCoord2s() argument
1949 ValidateMultiTexCoord2sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord2sv() argument
1957 ValidateMultiTexCoord3d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r) ValidateMultiTexCoord3d() argument
1967 ValidateMultiTexCoord3dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord3dv() argument
1975 ValidateMultiTexCoord3f(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLfloat s, GLfloat t, GLfloat r) ValidateMultiTexCoord3f() argument
1985 ValidateMultiTexCoord3fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord3fv() argument
1993 ValidateMultiTexCoord3i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r) ValidateMultiTexCoord3i() argument
2003 ValidateMultiTexCoord3iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord3iv() argument
2011 ValidateMultiTexCoord3s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r) ValidateMultiTexCoord3s() argument
2021 ValidateMultiTexCoord3sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord3sv() argument
2029 ValidateMultiTexCoord4d(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) ValidateMultiTexCoord4d() argument
2040 ValidateMultiTexCoord4dv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLdouble *v) ValidateMultiTexCoord4dv() argument
2048 ValidateMultiTexCoord4fv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLfloat *v) ValidateMultiTexCoord4fv() argument
2056 ValidateMultiTexCoord4i(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint s, GLint t, GLint r, GLint q) ValidateMultiTexCoord4i() argument
2067 ValidateMultiTexCoord4iv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLint *v) ValidateMultiTexCoord4iv() argument
2075 ValidateMultiTexCoord4s(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) ValidateMultiTexCoord4s() argument
2086 ValidateMultiTexCoord4sv(const Context *context, angle::EntryPoint entryPoint, GLenum target, const GLshort *v) ValidateMultiTexCoord4sv() argument
2395 ValidateGetBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLintptr offset, GLsizeiptr size, const void *data) ValidateGetBufferSubData() argument
[all...]
H A DvalidationGL4.cpp14 ValidateBeginQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, QueryID id) ValidateBeginQueryIndexed() argument
40 ValidateEndQueryIndexed(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index) ValidateEndQueryIndexed() argument
93 ValidateGetQueryIndexediv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, GLenum pname, const GLint *params) ValidateGetQueryIndexediv() argument
338 ValidateGetDoublei_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLdouble *data) ValidateGetDoublei_v() argument
347 ValidateGetFloati_v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint index, const GLfloat *data) ValidateGetFloati_v() argument
748 ValidateTexStorage1D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1D() argument
758 ValidateClearBufferData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data) ValidateClearBufferData() argument
769 ValidateClearBufferSubData(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data) ValidateClearBufferSubData() argument
782 ValidateGetInternalformati64v(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, const GLint64 *params) ValidateGetInternalformati64v() argument
870 ValidateTextureView(const Context *context, angle::EntryPoint entryPoint, TextureID texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers) ValidateTextureView() argument
894 ValidateBindBuffersBase(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers) ValidateBindBuffersBase() argument
904 ValidateBindBuffersRange(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLuint first, GLsizei count, const BufferID *buffers, const GLintptr *offsets, const GLsizeiptr *sizes) ValidateBindBuffersRange() argument
1018 ValidateCheckNamedFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum target) ValidateCheckNamedFramebufferStatus() argument
1220 ValidateCreateQueries(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *ids) ValidateCreateQueries() argument
1245 ValidateCreateTextures(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei n, const GLuint *textures) ValidateCreateTextures() argument
1577 ValidateGetnColorTable(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *table) ValidateGetnColorTable() argument
1588 ValidateGetnCompressedTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint lod, GLsizei bufSize, const void *pixels) ValidateGetnCompressedTexImage() argument
1598 ValidateGetnConvolutionFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei bufSize, const void *image) ValidateGetnConvolutionFilter() argument
1609 ValidateGetnHistogram(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnHistogram() argument
1621 ValidateGetnMapdv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLdouble *v) ValidateGetnMapdv() argument
1631 ValidateGetnMapfv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLfloat *v) ValidateGetnMapfv() argument
1641 ValidateGetnMapiv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum query, GLsizei bufSize, const GLint *v) ValidateGetnMapiv() argument
1651 ValidateGetnMinmax(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, const void *values) ValidateGetnMinmax() argument
1698 ValidateGetnSeparableFilter(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, const void *row, GLsizei columnBufSize, const void *column, const void *span) ValidateGetnSeparableFilter() argument
1712 ValidateGetnTexImage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateGetnTexImage() argument
[all...]
H A DvalidationES2.cpp174 bool IsValidCopyTextureDestinationTargetEnum(const Context *context, TextureTarget target) in IsValidCopyTextureDestinationTargetEnum() argument
195 IsValidCopyTextureDestinationTarget(const Context *context, TextureType textureType, TextureTarget target) IsValidCopyTextureDestinationTarget() argument
355 ValidateES2CopyTexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isSubImage, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateES2CopyTexImageParameters() argument
817 ValidateES2TexImageParameters(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParameters() argument
847 ValidateES2TexImageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei imageSize, const void *pixels) ValidateES2TexImageParametersBase() argument
1561 ValidateES2TexStorageParametersBase(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) ValidateES2TexStorageParametersBase() argument
1750 ValidateDiscardFramebufferEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei numAttachments, const GLenum *attachments) ValidateDiscardFramebufferEXT() argument
2621 ValidateTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage2D() argument
2646 ValidateTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexImage2DRobustANGLE() argument
2677 ValidateTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage2D() argument
2703 ValidateTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels) ValidateTexSubImage2DRobustANGLE() argument
2734 ValidateTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) ValidateTexSubImage3DOES() argument
2752 ValidateCompressedTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage2D() argument
2808 ValidateCompressedTexImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexImage2DRobustANGLE() argument
2829 ValidateCompressedTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) ValidateCompressedTexImage3DOES() argument
2845 ValidateCompressedTexSubImage2DRobustANGLE(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei dataSize, const void *data) ValidateCompressedTexSubImage2DRobustANGLE() argument
2867 ValidateCompressedTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage2D() argument
2916 ValidateCompressedTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) ValidateCompressedTexSubImage3DOES() argument
2934 ValidateGetBufferPointervOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, void *const *params) ValidateGetBufferPointervOES() argument
2949 ValidateMapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum access) ValidateMapBufferOES() argument
2998 ValidateUnmapBufferOES(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateUnmapBufferOES() argument
3011 ValidateMapBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length, GLbitfield access) ValidateMapBufferRangeEXT() argument
3027 ValidateMapBufferBase(const Context *context, angle::EntryPoint entryPoint, BufferBinding target) ValidateMapBufferBase() argument
3060 ValidateFlushMappedBufferRangeEXT(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr length) ValidateFlushMappedBufferRangeEXT() argument
3497 ValidateBufferData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLsizeiptr size, const void *data, BufferUsage usage) ValidateBufferData() argument
3565 ValidateBufferSubData(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLintptr offset, GLsizeiptr size, const void *data) ValidateBufferSubData() argument
3762 ValidateBindFramebuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, FramebufferID framebuffer) ValidateBindFramebuffer() argument
3770 ValidateBindRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, RenderbufferID renderbuffer) ValidateBindRenderbuffer() argument
3965 ValidateRenderbufferStorage(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorage() argument
3976 ValidateRenderbufferStorageMultisampleANGLE(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleANGLE() argument
4017 ValidateCheckFramebufferStatus(const Context *context, angle::EntryPoint entryPoint, GLenum target) ValidateCheckFramebufferStatus() argument
4553 ValidateHint(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum mode) ValidateHint() argument
5166 ValidateGetFramebufferAttachmentParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum pname, const GLint *params) ValidateGetFramebufferAttachmentParameteriv() argument
5186 ValidateCopyTexImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ValidateCopyTexImage2D() argument
5208 ValidateCopyTexSubImage2D(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage2D() argument
5229 ValidateCopyTexSubImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) ValidateCopyTexSubImage3DOES() argument
5311 ValidateFramebufferRenderbuffer(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, GLenum renderbuffertarget, RenderbufferID renderbuffer) ValidateFramebufferRenderbuffer() argument
5322 ValidateFramebufferTexture2D(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level) ValidateFramebufferTexture2D() argument
5463 ValidateFramebufferTexture3DOES(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textargetPacked, TextureID texture, GLint level, GLint zoffset) ValidateFramebufferTexture3DOES() argument
5565 ValidateGenerateMipmap(const Context *context, angle::EntryPoint entryPoint, TextureType target) ValidateGenerateMipmap() argument
5572 ValidateGetBufferParameteriv(const Context *context, angle::EntryPoint entryPoint, BufferBinding target, GLenum pname, const GLint *params) ValidateGetBufferParameteriv() argument
5581 ValidateGetRenderbufferParameteriv(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum pname, const GLint *params) ValidateGetRenderbufferParameteriv() argument
5599 ValidateGetTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateGetTexParameterfv() argument
5608 ValidateGetTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameteriv() argument
5617 ValidateGetTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateGetTexParameterIivOES() argument
5631 ValidateGetTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateGetTexParameterIuivOES() argument
5736 ValidateTexParameterf(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLfloat param) ValidateTexParameterf() argument
5745 ValidateTexParameterfv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLfloat *params) ValidateTexParameterfv() argument
5754 ValidateTexParameteri(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, GLint param) ValidateTexParameteri() argument
5763 ValidateTexParameteriv(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameteriv() argument
5772 ValidateTexParameterIivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLint *params) ValidateTexParameterIivOES() argument
5786 ValidateTexParameterIuivOES(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLenum pname, const GLuint *params) ValidateTexParameterIuivOES() argument
6126 ValidateTexImage3DOES(const Context *context, angle::EntryPoint entryPoint, TextureTarget target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) ValidateTexImage3DOES() argument
6156 ValidateTexStorage1DEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) ValidateTexStorage1DEXT() argument
6168 ValidateTexStorage3DEXT(const Context *context, angle::EntryPoint entryPoint, TextureType target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) ValidateTexStorage3DEXT() argument
6273 ValidateFramebufferTexture2DMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLenum attachment, TextureTarget textarget, TextureID texture, GLint level, GLsizei samples) ValidateFramebufferTexture2DMultisampleEXT() argument
6339 ValidateRenderbufferStorageMultisampleEXT(const Context *context, angle::EntryPoint entryPoint, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) ValidateRenderbufferStorageMultisampleEXT() argument
6384 RecordBindTextureTypeError(const Context *context, angle::EntryPoint entryPoint, TextureType target) RecordBindTextureTypeError() argument
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DTextureVk.cpp636 gl::TextureTarget target = index.getTarget(); in copySubTexture() local
3199 getTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, GLenum format, GLenum type, void *pixels) getTexImage() argument
3244 getCompressedTexImage(const gl::Context *context, const gl::PixelPackState &packState, gl::Buffer *packBuffer, gl::TextureTarget target, GLint level, void *pixels) getCompressedTexImage() argument
[all...]
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp137 static int gl_target_to_binding_index(GrGLenum target) { in gl_target_to_binding_index() argument
157 void GrGLGpu::TextureUnitBindings::setBoundID(GrGLenum target, GrGpuResource::UniqueID resourceID) { in setBoundID() argument
163 void GrGLGpu::TextureUnitBindings::invalidateForScratchUse(GrGLenum target) { in invalidateForScratchUse() argument
965 uploadColorTypeTexData(GrGLFormat textureFormat, GrColorType textureColorType, SkISize texDims, GrGLenum target, SkIRect dstRect, GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount) uploadColorTypeTexData() argument
993 uploadColorToTex(GrGLFormat textureFormat, SkISize texDims, GrGLenum target, std::array<float, 4> color, uint32_t levelMask) uploadColorToTex() argument
1033 uploadTexData(SkISize texDims, GrGLenum target, SkIRect dstRect, GrGLenum externalFormat, GrGLenum externalType, size_t bpp, const GrMipLevel texels[], int mipLevelCount) uploadTexData() argument
1080 uploadCompressedTexData(SkImage::CompressionType compressionType, GrGLFormat format, SkISize dimensions, GrMipmapped mipMapped, GrGLenum target, const void* data, size_t dataSize) uploadCompressedTexData() argument
1333 set_initial_texture_params( const GrGLInterface* interface, GrGLenum target) set_initial_texture_params() argument
1709 createTexture(SkISize dimensions, GrGLFormat format, GrGLenum target, GrRenderable renderable, GrGLTextureParameters::SamplerOverriddenState* initialState, int mipLevelCount) createTexture() argument
1975 clear(const GrScissorState& scissor, std::array<float, 4> color, GrRenderTarget* target, bool useMultisampleFBO, GrSurfaceOrigin origin) clear() argument
2098 clearStencilClip(const GrScissorState& scissor, bool insideStencilMask, GrRenderTarget* target, bool useMultisampleFBO, GrSurfaceOrigin origin) clearStencilClip() argument
2259 flushRenderTarget(GrGLRenderTarget* target, bool useMultisampleFBO, GrSurfaceOrigin origin, const SkIRect& bounds) flushRenderTarget() argument
2265 flushRenderTarget(GrGLRenderTarget* target, bool useMultisampleFBO) flushRenderTarget() argument
2270 flushRenderTargetNoColorWrites(GrGLRenderTarget* target, bool useMultisampleFBO) flushRenderTargetNoColorWrites() argument
2365 onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) onResolveRenderTarget() argument
2655 GrGLenum target = texture->target(); bindTexture() local
2854 bindTextureToScratchUnit(GrGLenum target, GrGLint textureID) bindTextureToScratchUnit() argument
2954 GrGLenum target = texture->target(); bindSurfaceFBOForPixelOps() local
2999 bindFramebuffer(GrGLenum target, GrGLuint fboid) bindFramebuffer() argument
3484 GrGLenum target = glTex->target(); onRegenerateMipMapLevels() local
[all...]
/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp747 void GrVkGpu::onResolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) { in onResolveRenderTarget() argument
2629 beginRenderPass(const GrVkRenderPass* renderPass, sk_sp<const GrVkFramebuffer> framebuffer, const VkClearValue* colorClear, const GrSurface* target, const SkIRect& renderPassBounds, bool forSecondaryCB) beginRenderPass() argument
2659 endRenderPass(GrRenderTarget* target, GrSurfaceOrigin origin, const SkIRect& bounds) endRenderPass() argument
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp33 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT() argument
43 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() argument
48 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() argument
53 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES() argument
58 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer() argument
63 glBindRenderbufferOES(GLenum target, GLuint renderbuffer) glBindRenderbufferOES() argument
68 glBindTexture(GLenum target, GLuint texture) glBindTexture() argument
98 glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) glBufferData() argument
103 glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) glBufferSubData() argument
108 glCheckFramebufferStatus(GLenum target) glCheckFramebufferStatus() argument
113 glCheckFramebufferStatusOES(GLenum target) glCheckFramebufferStatusOES() argument
148 glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) glCompressedTexImage2D() argument
154 glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) glCompressedTexSubImage2D() argument
160 glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) glCopyTexImage2D() argument
165 glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage2D() argument
315 glEndQueryEXT(GLenum target) glEndQueryEXT() argument
335 glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) glFramebufferRenderbuffer() argument
340 glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) glFramebufferRenderbufferOES() argument
345 glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2D() argument
350 glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) glFramebufferTexture2DOES() argument
365 glGenerateMipmap(GLenum target) glGenerateMipmap() argument
370 glGenerateMipmapOES(GLenum target) glGenerateMipmapOES() argument
435 glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) glGetBufferParameteriv() argument
455 glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) glGetFramebufferAttachmentParameteriv() argument
460 glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params) glGetFramebufferAttachmentParameterivOES() argument
485 glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) glGetQueryivEXT() argument
495 glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) glGetRenderbufferParameteriv() argument
500 glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params) glGetRenderbufferParameterivOES() argument
530 glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) glGetTexParameterfv() argument
535 glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) glGetTexParameteriv() argument
580 glHint(GLenum target, GLenum mode) glHint() argument
676 glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisample() argument
681 glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageMultisampleANGLE() argument
686 glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorage() argument
691 glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) glRenderbufferStorageOES() argument
756 glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) glTexImage2D() argument
762 glTexParameterf(GLenum target, GLenum pname, GLfloat param) glTexParameterf() argument
767 glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) glTexParameterfv() argument
772 glTexParameteri(GLenum target, GLenum pname, GLint param) glTexParameteri() argument
777 glTexParameteriv(GLenum target, GLenum pname, const GLint* params) glTexParameteriv() argument
782 glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) glTexSubImage2D() argument
954 glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) glTexImage3DOES() argument
960 glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) glTexSubImage3DOES() argument
965 glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3DOES() argument
970 glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3DOES() argument
975 glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3DOES() argument
980 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) glFramebufferTexture3DOES() argument
985 glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) glEGLImageTargetTexture2DOES() argument
990 glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) glEGLImageTargetRenderbufferStorageOES() argument
1010 glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *data) glTexImage3D() argument
1015 glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) glTexSubImage3D() argument
1020 glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) glCopyTexSubImage3D() argument
1025 glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) glCompressedTexImage3D() argument
1030 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) glCompressedTexSubImage3D() argument
1050 glBeginQuery(GLenum target, GLuint id) glBeginQuery() argument
1055 glEndQuery(GLenum target) glEndQuery() argument
1060 glGetQueryiv(GLenum target, GLenum pname, GLint *params) glGetQueryiv() argument
1070 glUnmapBuffer(GLenum target) glUnmapBuffer() argument
1075 glGetBufferPointerv(GLenum target, GLenum pname, void **params) glGetBufferPointerv() argument
1120 glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) glFramebufferTextureLayer() argument
1125 glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) glMapBufferRange() argument
1130 glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) glFlushMappedBufferRange() argument
1175 glGetIntegeri_v(GLenum target, GLuint index, GLint *data) glGetIntegeri_v() argument
1190 glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) glBindBufferRange() argument
1195 glBindBufferBase(GLenum target, GLuint index, GLuint buffer) glBindBufferBase() argument
1400 glGetInteger64i_v(GLenum target, GLuint index, GLint64 *data) glGetInteger64i_v() argument
1405 glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) glGetBufferParameteri64v() argument
1465 glBindTransformFeedback(GLenum target, GLuint id) glBindTransformFeedback() argument
1510 glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) glInvalidateFramebuffer() argument
1515 glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) glInvalidateSubFramebuffer() argument
1520 glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) glTexStorage2D() argument
1525 glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) glTexStorage3D() argument
1530 glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params) glGetInternalformativ() argument
[all...]
H A DlibGLESv2.cpp119 void GL_APIENTRY BeginQueryEXT(GLenum target, GLuint name) in BeginQueryEXT() argument
181 void GL_APIENTRY BindBuffer(GLenum target, GLuint buffer) in BindBuffer() argument
221 void GL_APIENTRY BindFramebuffer(GLenum target, GLuin argument
246 BindRenderbuffer(GLenum target, GLuint renderbuffer) BindRenderbuffer() argument
267 BindTexture(GLenum target, GLuint texture) BindTexture() argument
470 BufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) BufferData() argument
519 BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) BufferSubData() argument
563 CheckFramebufferStatus(GLenum target) CheckFramebufferStatus() argument
690 CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data) CompressedTexImage2D() argument
789 CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data) CompressedTexSubImage2D() argument
866 CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) CopyTexImage2D() argument
1014 CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) CopyTexSubImage2D() argument
1808 EndQueryEXT(GLenum target) EndQueryEXT() argument
1872 FramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) FramebufferRenderbuffer() argument
1946 FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2D() argument
2103 GenerateMipmap(GLenum target) GenerateMipmap() argument
2441 GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) GetBufferParameteriv() argument
2573 GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) GetFramebufferAttachmentParameteriv() argument
3008 GetQueryivEXT(GLenum target, GLenum pname, GLint *params) GetQueryivEXT() argument
3071 GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) GetRenderbufferParameteriv() argument
3284 GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) GetTexParameterfv() argument
3364 GetTexParameteriv(GLenum target, GLenum pname, GLint* params) GetTexParameteriv() argument
3759 Hint(GLenum target, GLenum mode) Hint() argument
4178 RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageMultisample() argument
4234 RenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageMultisampleANGLE() argument
4239 RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorage() argument
4526 TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage2D() argument
4629 TexParameterf(GLenum target, GLenum pname, GLfloat param) TexParameterf() argument
4748 TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) TexParameterfv() argument
4753 TexParameteri(GLenum target, GLenum pname, GLint param) TexParameteri() argument
4876 TexParameteriv(GLenum target, GLenum pname, const GLint* params) TexParameteriv() argument
4881 TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* data) TexSubImage2D() argument
5695 TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* data) TexImage3DOES() argument
5768 TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) TexSubImage3DOES() argument
5815 CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) CopyTexSubImage3DOES() argument
5864 CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) CompressedTexImage3DOES() argument
5921 CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) CompressedTexSubImage3DOES() argument
5977 FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) FramebufferTexture3DOES() argument
6066 EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) EGLImageTargetTexture2DOES() argument
6102 EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) EGLImageTargetRenderbufferStorageOES() argument
6114 BindRenderbufferOES(GLenum target, GLuint renderbuffer) BindRenderbufferOES() argument
6129 RenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) RenderbufferStorageOES() argument
6134 GetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params) GetRenderbufferParameterivOES() argument
6144 BindFramebufferOES(GLenum target, GLuint framebuffer) BindFramebufferOES() argument
6159 CheckFramebufferStatusOES(GLenum target) CheckFramebufferStatusOES() argument
6164 FramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) FramebufferRenderbufferOES() argument
6169 FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) FramebufferTexture2DOES() argument
6174 GetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params) GetFramebufferAttachmentParameterivOES() argument
6179 GenerateMipmapOES(GLenum target) GenerateMipmapOES() argument
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/third_party/skia/third_party/externals/icu/source/i18n/
H A DdecNumber.cpp4288 Unit *target; /* work */ in decDivideOp() local
6732 Unit *target, *source, *first; /* work */ global() local
6788 Unit *target, *up; /* work */ global() local
6940 Unit *target; /* .. */ global() local
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/third_party/skia/src/sksl/codegen/
H A DSkSLSPIRVCodeGenerator.cpp2953 void SPIRVCodeGenerator::writeLayout(const Layout& layout, SpvId target) { in writeLayout() argument
2981 void SPIRVCodeGenerator::writeLayout(const Layout& layout, SpvId target, int member) { in writeLayout() argument
[all...]
/third_party/skia/third_party/externals/tint/src/writer/spirv/
H A Dbuilder.cc2211 auto* target = call->Target(); in GenerateCallExpression() local

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