/third_party/mesa3d/src/panfrost/vulkan/ |
H A D | panvk_pass.c | 111 struct panvk_subpass *subpass = &pass->subpasses[i]; in panvk_CreateRenderPass2() local [all...] |
H A D | panvk_vX_meta_clear.c | 484 const struct panvk_subpass *subpass = cmdbuf->state.subpass; in CmdClearAttachments() local
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/third_party/mesa3d/src/broadcom/vulkan/ |
H A D | v3dvx_device.c | 258 framebuffer_compute_internal_bpp_msaa( const struct v3dv_framebuffer *framebuffer, const struct v3dv_cmd_buffer_attachment_state *attachments, const struct v3dv_subpass *subpass, uint8_t *max_bpp, bool *msaa) framebuffer_compute_internal_bpp_msaa() argument
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H A D | v3dv_pass.c | 59 const struct v3dv_subpass *subpass = &pass->subpasses[i]; in pass_find_subpass_range_for_attachments() local 189 struct v3dv_subpass *subpass = &pass->subpasses[i]; v3dv_CreateRenderPass2() local 322 struct v3dv_subpass *subpass = &pass->subpasses[subpass_idx]; subpass_get_granularity() local [all...] |
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/ |
H A D | VkFramebuffer.cpp | 139 VkSubpassDescription subpass = renderPass->getSubpass(subpassIndex); in clearAttachment() local [all...] |
H A D | VkRenderPass.cpp | 29 const auto &subpass = pCreateInfo->pSubpasses[i]; in ComputeRequiredAllocationSizeT() local 152 auto const &subpass in RenderPass() local 290 const auto &subpass = pCreateInfo->pSubpasses[i]; init() local 389 auto const &subpass = pCreateInfo->pSubpasses[i]; ComputeRequiredAllocationSize() local 431 MarkFirstUse(int attachment, int subpass) MarkFirstUse() argument [all...] |
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_motion_blur.cpp | 197 auto& subpass = renderPass.subpassDesc; in Execute() local 251 auto& subpass = renderPass.subpassDesc; in ExecuteTileVelocity() local
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H A D | render_blur.cpp | 118 auto& subpass = renderPass.subpassDesc; in Execute() local
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H A D | render_node_mip_chain_post_process.cpp | 309 auto& subpass = renderPass.subpassDesc; in GetBaseRenderPass() local
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/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.cpp | 157 auto& subpass = renderPass.subpassDesc; in ProcessSingleShadow() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_pool_manager_vk.cpp | 48 uint64_t BASE_NS::hash(const RENDER_NS::RenderPassSubpassDesc& subpass) in hash() argument [all...] |
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_meta.h | 57 const struct radv_subpass *subpass; member
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H A D | radv_pass.c | 129 struct radv_subpass *subpass = &pass->subpasses[i]; radv_render_pass_add_implicit_deps() local 204 struct radv_subpass *subpass = &pass->subpasses[i]; radv_render_pass_compile() local 219 struct radv_subpass *subpass = &pass->subpasses[i]; radv_render_pass_compile() local 392 struct radv_subpass *subpass = &pass->subpasses[i]; radv_CreateRenderPass2() local [all...] |
H A D | radv_meta_resolve.c | 581 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass_hw() local 649 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass() local 768 const struct radv_subpass *subpass = cmd_buffer->state.subpass; radv_decompress_resolve_subpass_src() local [all...] |
H A D | radv_meta_resolve_fs.c | 896 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass_fs() local 949 const struct radv_subpass *subpass = cmd_buffer->state.subpass; radv_depth_stencil_resolve_subpass_fs() local [all...] |
H A D | radv_meta_resolve_cs.c | 775 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass_cs() local 837 const struct radv_subpass *subpass in radv_depth_stencil_resolve_subpass_cs() local [all...] |
/third_party/mesa3d/src/imagination/vulkan/ |
H A D | pvr_hw_pass.h | 199 uint32_t subpass; member
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H A D | pvr_pass.c | 86 struct pvr_render_subpass *subpass = &pass->subpasses[0]; in pvr_is_subpass_initops_flush_needed() local 60 pvr_subpass_has_msaa_input_attachment( struct pvr_render_subpass *subpass, const VkRenderPassCreateInfo2 *pCreateInfo) pvr_subpass_has_msaa_input_attachment() argument 409 struct pvr_render_subpass *subpass = &pass->subpasses[i]; pvr_CreateRenderPass2() local 489 struct pvr_render_subpass *subpass = &pass->subpasses[dep->dstSubpass]; pvr_CreateRenderPass2() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/ |
H A D | vktMultiViewRenderUtil.cpp | 529 beginSecondaryCommandBuffer(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const deUint32 subpass, const VkFramebuffer framebuffer) beginSecondaryCommandBuffer() argument
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/third_party/skia/src/gpu/vk/ |
H A D | GrVkPipelineStateBuilder.cpp | 319 uint32_t subpass = 0; in finalize() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/multiview/ |
H A D | vktMultiViewRenderUtil.cpp | 529 beginSecondaryCommandBuffer(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const deUint32 subpass, const VkFramebuffer framebuffer) beginSecondaryCommandBuffer() argument
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp | 493 const deUint32 subpass = 1u + sampleNdx; in iterate() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp | 479 const deUint32 subpass = 1u + sampleNdx; in iterate() local
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/third_party/mesa3d/src/freedreno/vulkan/ |
H A D | tu_pass.c | 210 const VkSubpassDescription2 *subpass = &info->pSubpasses[i]; tu_render_pass_add_implicit_deps() local 303 const VkSubpassDescription2 *subpass = &info->pSubpasses[i]; tu_render_pass_add_implicit_deps() local 425 struct tu_subpass *subpass = &pass->subpasses[i]; tu_render_pass_patch_input_gmem() local 480 struct tu_subpass *subpass = &pass->subpasses[i]; tu_render_pass_check_feedback_loop() local 506 update_samples(struct tu_subpass *subpass, VkSampleCountFlagBits samples) update_samples() argument 735 struct tu_subpass *subpass = &pass->subpasses[i]; tu_subpass_use_attachment() local 826 struct tu_subpass *subpass = &pass->subpasses[i]; tu_CreateRenderPass2() local 981 struct tu_subpass *subpass = &cmd_buffer->dynamic_subpass; tu_setup_dynamic_render_pass() local 1099 struct tu_subpass *subpass = &cmd_buffer->dynamic_subpass; tu_setup_dynamic_inheritance() local 1163 tu_subpass_get_attachment_to_resolve(const struct tu_subpass *subpass, uint32_t index) tu_subpass_get_attachment_to_resolve() argument [all...] |
H A D | tu_autotune.c | 517 const struct tu_subpass *subpass = &pass->subpasses[i]; in tu_autotune_use_bypass() local
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