Home
last modified time | relevance | path

Searched defs:subpass (Results 1 - 25 of 114) sorted by relevance

12345

/third_party/mesa3d/src/panfrost/vulkan/
H A Dpanvk_pass.c111 struct panvk_subpass *subpass = &pass->subpasses[i]; in panvk_CreateRenderPass2() local
[all...]
H A Dpanvk_vX_meta_clear.c484 const struct panvk_subpass *subpass = cmdbuf->state.subpass; in CmdClearAttachments() local
/third_party/mesa3d/src/broadcom/vulkan/
H A Dv3dvx_device.c258 framebuffer_compute_internal_bpp_msaa( const struct v3dv_framebuffer *framebuffer, const struct v3dv_cmd_buffer_attachment_state *attachments, const struct v3dv_subpass *subpass, uint8_t *max_bpp, bool *msaa) framebuffer_compute_internal_bpp_msaa() argument
H A Dv3dv_pass.c59 const struct v3dv_subpass *subpass = &pass->subpasses[i]; in pass_find_subpass_range_for_attachments() local
189 struct v3dv_subpass *subpass = &pass->subpasses[i]; v3dv_CreateRenderPass2() local
322 struct v3dv_subpass *subpass = &pass->subpasses[subpass_idx]; subpass_get_granularity() local
[all...]
/third_party/skia/third_party/externals/swiftshader/src/Vulkan/
H A DVkFramebuffer.cpp139 VkSubpassDescription subpass = renderPass->getSubpass(subpassIndex); in clearAttachment() local
[all...]
H A DVkRenderPass.cpp29 const auto &subpass = pCreateInfo->pSubpasses[i]; in ComputeRequiredAllocationSizeT() local
152 auto const &subpass in RenderPass() local
290 const auto &subpass = pCreateInfo->pSubpasses[i]; init() local
389 auto const &subpass = pCreateInfo->pSubpasses[i]; ComputeRequiredAllocationSize() local
431 MarkFirstUse(int attachment, int subpass) MarkFirstUse() argument
[all...]
/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp197 auto& subpass = renderPass.subpassDesc; in Execute() local
251 auto& subpass = renderPass.subpassDesc; in ExecuteTileVelocity() local
H A Drender_blur.cpp118 auto& subpass = renderPass.subpassDesc; in Execute() local
H A Drender_node_mip_chain_post_process.cpp309 auto& subpass = renderPass.subpassDesc; in GetBaseRenderPass() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp157 auto& subpass = renderPass.subpassDesc; in ProcessSingleShadow() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp48 uint64_t BASE_NS::hash(const RENDER_NS::RenderPassSubpassDesc& subpass) in hash() argument
[all...]
/third_party/mesa3d/src/amd/vulkan/
H A Dradv_meta.h57 const struct radv_subpass *subpass; member
H A Dradv_pass.c129 struct radv_subpass *subpass = &pass->subpasses[i]; radv_render_pass_add_implicit_deps() local
204 struct radv_subpass *subpass = &pass->subpasses[i]; radv_render_pass_compile() local
219 struct radv_subpass *subpass = &pass->subpasses[i]; radv_render_pass_compile() local
392 struct radv_subpass *subpass = &pass->subpasses[i]; radv_CreateRenderPass2() local
[all...]
H A Dradv_meta_resolve.c581 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass_hw() local
649 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass() local
768 const struct radv_subpass *subpass = cmd_buffer->state.subpass; radv_decompress_resolve_subpass_src() local
[all...]
H A Dradv_meta_resolve_fs.c896 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass_fs() local
949 const struct radv_subpass *subpass = cmd_buffer->state.subpass; radv_depth_stencil_resolve_subpass_fs() local
[all...]
H A Dradv_meta_resolve_cs.c775 const struct radv_subpass *subpass = cmd_buffer->state.subpass; in radv_cmd_buffer_resolve_subpass_cs() local
837 const struct radv_subpass *subpass in radv_depth_stencil_resolve_subpass_cs() local
[all...]
/third_party/mesa3d/src/imagination/vulkan/
H A Dpvr_hw_pass.h199 uint32_t subpass; member
H A Dpvr_pass.c86 struct pvr_render_subpass *subpass = &pass->subpasses[0]; in pvr_is_subpass_initops_flush_needed() local
60 pvr_subpass_has_msaa_input_attachment( struct pvr_render_subpass *subpass, const VkRenderPassCreateInfo2 *pCreateInfo) pvr_subpass_has_msaa_input_attachment() argument
409 struct pvr_render_subpass *subpass = &pass->subpasses[i]; pvr_CreateRenderPass2() local
489 struct pvr_render_subpass *subpass = &pass->subpasses[dep->dstSubpass]; pvr_CreateRenderPass2() local
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/multiview/
H A DvktMultiViewRenderUtil.cpp529 beginSecondaryCommandBuffer(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const deUint32 subpass, const VkFramebuffer framebuffer) beginSecondaryCommandBuffer() argument
/third_party/skia/src/gpu/vk/
H A DGrVkPipelineStateBuilder.cpp319 uint32_t subpass = 0; in finalize() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/multiview/
H A DvktMultiViewRenderUtil.cpp529 beginSecondaryCommandBuffer(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const deUint32 subpass, const VkFramebuffer framebuffer) beginSecondaryCommandBuffer() argument
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp493 const deUint32 subpass = 1u + sampleNdx; in iterate() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp479 const deUint32 subpass = 1u + sampleNdx; in iterate() local
/third_party/mesa3d/src/freedreno/vulkan/
H A Dtu_pass.c210 const VkSubpassDescription2 *subpass = &info->pSubpasses[i]; tu_render_pass_add_implicit_deps() local
303 const VkSubpassDescription2 *subpass = &info->pSubpasses[i]; tu_render_pass_add_implicit_deps() local
425 struct tu_subpass *subpass = &pass->subpasses[i]; tu_render_pass_patch_input_gmem() local
480 struct tu_subpass *subpass = &pass->subpasses[i]; tu_render_pass_check_feedback_loop() local
506 update_samples(struct tu_subpass *subpass, VkSampleCountFlagBits samples) update_samples() argument
735 struct tu_subpass *subpass = &pass->subpasses[i]; tu_subpass_use_attachment() local
826 struct tu_subpass *subpass = &pass->subpasses[i]; tu_CreateRenderPass2() local
981 struct tu_subpass *subpass = &cmd_buffer->dynamic_subpass; tu_setup_dynamic_render_pass() local
1099 struct tu_subpass *subpass = &cmd_buffer->dynamic_subpass; tu_setup_dynamic_inheritance() local
1163 tu_subpass_get_attachment_to_resolve(const struct tu_subpass *subpass, uint32_t index) tu_subpass_get_attachment_to_resolve() argument
[all...]
H A Dtu_autotune.c517 const struct tu_subpass *subpass = &pass->subpasses[i]; in tu_autotune_use_bypass() local

Completed in 19 milliseconds

12345