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Searched defs:stencil (Results 176 - 200 of 216) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/api/
H A DvktApiImageClearingTests.cpp323 const deUint32 stencil = access.getPixStencil(x, y, z); in comparePixelToStencilClearValue() local
329 s << "Ref:" << ref << " Threshold:0" << " Stencil:" << stencil; in comparePixelToStencilClearValue() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DFramebufferVk.cpp695 clearBufferfi(const gl::Context *context, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) clearBufferfi() argument
1304 const vk::ImageView *stencil = blit() local
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/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_3_autogen.cpp338 void GL_APIENTRY GL_ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) in GL_ClearBufferfi() argument
H A Dentry_points_gl_4_autogen.cpp6161 GL_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) GL_ClearNamedFramebufferfi() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineColorWriteEnableTests.cpp709 const vk::VkStencilOpState stencil = in iterate() local
H A DvktPipelineMultisampleMixedAttachmentSamplesTests.cpp94 deUint32 stencil; member
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/third_party/vk-gl-cts/framework/common/
H A DtcuTexture.cpp1823 void PixelBufferAccess::setPixStencil (int stencil, int x, int y, int z) const in setPixStencil() argument
/third_party/mesa3d/src/microsoft/vulkan/
H A Ddzn_private.h494 struct dzn_rendering_attachment depth, stencil; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp1927 DWORD stencil = clearParams.stencilValue & 0x000000FF; in clear() local
3156 DWORD stencil = clearStencilValue & 0x000000FF; in clearRenderTarget() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES3.cpp2428 ValidateClearBufferfi(const Context *context, angle::EntryPoint entryPoint, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearBufferfi() argument
H A DvalidationGL4.cpp1050 ValidateClearNamedFramebufferfi(const Context *context, angle::EntryPoint entryPoint, FramebufferID framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) ValidateClearNamedFramebufferfi() argument
/third_party/skia/src/gpu/gl/
H A DGrGLGpu.cpp1781 auto stencil = GrGLAttachment::MakeStencil(this, dimensions, numStencilSamples, sFmt); in makeStencilAttachment() local
1900 GrStencilSettings stencil; in flushGLState() local
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/third_party/skia/src/gpu/vk/
H A DGrVkGpu.cpp323 onGetOpsRenderPass( GrRenderTarget* rt, bool useMSAASurface, GrAttachment* stencil, GrSurfaceOrigin origin, const SkIRect& bounds, const GrOpsRenderPass::LoadAndStoreInfo& colorInfo, const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo, const SkTArray<GrSurfaceProxy*, true>& sampledProxies, GrXferBarrierFlags renderPassXferBarriers) onGetOpsRenderPass() argument
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dentry_points.cpp1310 GL_APICALL void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) in glClearBufferfi() argument
H A DContext.cpp356 void Context::setClearStencil(int stencil) in setClearStencil() argument
3468 int stencil = mState.stencilClearValue & 0x000000FF; in clear() local
3558 unsigned char stencil = value < 0 ? 0 : static_cast<unsigned char>(value & 0x000000FF); in clearStencilBuffer() local
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/third_party/mesa3d/src/amd/addrlib/inc/
H A Daddrinterface.h492 UINT_32 stencil : 1; ///< Flag indicates this is a stencil buffer member
2397 UINT_32 stencil : 1; ///< Thie resource is a stencil buffer, can be used with DSV global() member
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/third_party/mesa3d/src/amd/llvm/
H A Dac_llvm_build.c4308 void ac_export_mrt_z(struct ac_llvm_context *ctx, LLVMValueRef depth, LLVMValueRef stencil, in ac_export_mrt_z() argument
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/third_party/mesa3d/src/amd/vulkan/
H A Dradv_device.c6139 si_tile_mode_index(const struct radv_image_plane *plane, unsigned level, bool stencil) in si_tile_mode_index() argument
/third_party/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga3d_cmd.h472 uint32 stencil; member
H A Dsvga3d_dx.h743 uint16 stencil; member
/third_party/mesa3d/src/gallium/auxiliary/util/
H A Du_threaded_context.c3924 uint8_t stencil; member
4005 unsigned stencil; member
3941 tc_clear(struct pipe_context *_pipe, unsigned buffers, const struct pipe_scissor_state *scissor_state, const union pipe_color_union *color, double depth, unsigned stencil) tc_clear() argument
4027 tc_clear_depth_stencil(struct pipe_context *_pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height, bool render_condition_enabled) tc_clear_depth_stencil() argument
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/third_party/mesa3d/src/gallium/drivers/svga/
H A Dsvga_context.h167 } stencil[2]; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp1683 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
H A DvktRenderPassTests.cpp1671 DepthStencilClear(const UVec2& offset, const UVec2& size, float depth, deUint32 stencil) DepthStencilClear() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DRenderer11.cpp3861 resolveMultisampledTexture(const gl::Context *context, RenderTarget11 *renderTarget, bool depth, bool stencil, TextureHelper11 *textureOut) resolveMultisampledTexture() argument

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