| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/binding_model/ |
| H A D | vktBindingDescriptorUpdateTests.cpp | 676 tcu::TestStatus status = tcu::TestStatus::pass("Pass"); in iterate() local 1285 tcu::TestStatus status = tcu::TestStatus::pass("Pass"); in iterate() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| H A D | FramebufferGL.cpp | 1232 GLenum status = functions->checkFramebufferStatus(GL_FRAMEBUFFER); in checkStatus() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| H A D | frame_capture_utils.cpp | 94 const char *CompileStatusToString(gl::CompileStatus status) in CompileStatusToString() argument
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| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| H A D | gl4cMultiBindTests.cpp | 779 GLint status = GL_FALSE; in Link() local 885 GLint status = GL_FALSE; in Compile() local
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| H A D | gl4cProgramInterfaceQueryTests.cpp | 2557 GLint status; in CheckProgram() local 3643 GLint status = GL_TRUE; in CreateShaderProgram() local 4600 GLint status; in CheckProgram() local [all...] |
| H A D | gl4cShaderAtomicCountersTests.cpp | 178 GLint status; in CheckProgram() local 194 GLint status = GL_TRUE; in CreateShaderProgram() local 3209 GLint status; in Run() local 3296 GLint status; in Run() local 3388 GLint status; Run() local 3474 GLint status; Run() local 3561 GLint status; Run() local 3822 GLint status; CheckProgram() local 4201 GLint status; Run() local 4346 long status = NO_ERROR; Run() local 4451 long status = NO_ERROR; Run() local [all...] |
| H A D | gl4cTextureGatherTests.cpp | 168 GLint status; in CheckProgram() local
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| H A D | gl4cBufferStorageTests.cpp | 1082 GLint status = GL_FALSE; in Link() local 1188 GLint status = GL_FALSE; in Compile() local
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| H A D | gl4cComputeShaderTests.cpp | 108 GLint status = GL_TRUE; in CheckProgram() local 364 bool status = true; in ValidateWindow4Quads() local 6344 GLint status; Run() local 6447 GLint status; Compile() local 6511 GLint status; Link() local 6530 GLint status; Link() local 6548 GLint status; Link() local [all...] |
| H A D | gl4cDirectStateAccessBuffersTests.cpp | 5235 glw::GLint status = GL_FALSE; in BuildProgram() local 5277 glw::GLint status = GL_FALSE; in BuildProgram() local
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| H A D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 324 glw::GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in Test() local 585 glw::GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in SubTestStatus() local 1061 glw::GLenum status in SubTestStatus() local 3272 glw::GLenum status = 0; IncompleteAttachmentTestCase() local 3341 glw::GLenum status = 0; MissingAttachmentTestCase() local 3428 glw::GLenum status = 0; IncompleteMultisampleRenderbufferTestCase() local 3535 glw::GLenum status = 0; IncompleteMultisampleTextureTestCase() local 3634 glw::GLenum status = 0; IncompleteLayerTargetsTestCase() local 7405 glw::GLint status = GL_FALSE; PrepareProgram() local 7443 glw::GLint status = GL_FALSE; PrepareProgram() local 8612 glw::GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); PrepareRenderbuffer() local [all...] |
| H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 276 GLint status; in CompileShader() local 297 GLint status; in LinkProgram() local 402 GLint status; in BuildShaderProgram() local 928 bool status in Run() local 1919 bool status = true; Write() local 2160 bool status = true; Write() local 2414 bool status = true; Read() local 2626 bool status = true; Read() local 2827 bool status = true; Atomic() local 2993 bool status = true; Write() local 3246 bool status = true; Atomic() local 3508 bool status = true; Run() local 3593 bool status = true; Run() local 5087 bool status = true; Run() local 5318 GLint status; Compile() local 5400 GLint status; Link() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/gles2/ |
| H A D | es2cTexture3DTests.cpp | 982 deUint32 status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in iterate() local
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| /third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
| H A D | es31cComputeShaderTests.cpp | 107 GLint status; in CheckProgram() local 370 bool status = true; in ValidateWindow4Quads() local 848 GLenum status = glClientWaitSync(gl_sync, 0, 100000000); PollClientWait() local 5345 GLint status; CheckCompilationError() local 5763 GLint status; Run() local 5865 GLint status; Compile() local [all...] |
| H A D | es31cShaderAtomicCountersTests.cpp | 72 GLint status; in CheckProgram() local 165 GLint status = GL_TRUE; in CreateShaderProgram() local 842 GLint status; in CheckProgram() local 3464 GLint status; Run() local 3766 long status = NO_ERROR; Run() local 3860 long status = NO_ERROR; Run() local [all...] |
| H A D | es31cShaderImageLoadStoreTests.cpp | 271 GLint status; in CompileShader() local 292 GLint status; in LinkProgram() local 396 GLint status; in BuildShaderProgram() local 897 bool status in Run() local 1883 bool status = true; Write() local 2121 bool status = true; Write() local 2376 bool status = true; Read() local 2588 bool status = true; Read() local 2792 bool status = true; Atomic() local 2958 bool status = true; Write() local 3210 bool status = true; Atomic() local 3464 bool status = true; Run() local 3546 bool status = true; Run() local 5053 bool status = true; Run() local 5292 GLint status; Compile() local 5375 GLint status; Link() local [all...] |
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| H A D | glcPackedDepthStencilTests.cpp | 1167 GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in doReadPixels() local 1731 int status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in iterate() local 1855 int status in iterate() local 2028 GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); iterate() local 2350 GLenum status; iterate() local 2663 GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); iterate() local [all...] |
| H A D | glcRobustBufferAccessBehaviorTests.cpp | 422 GLint status = GL_FALSE; in Link() local 523 GLint status = GL_FALSE; in Compile() local
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| H A D | glcViewportArrayTests.cpp | 400 glw::GLint status = GL_FALSE; in compile() local 530 glw::GLint status = GL_FALSE; in link() local [all...] |
| /third_party/vk-gl-cts/external/amber/src/src/dawn/ |
| H A D | engine_dawn.cc | 208 void HandleBufferMapCallback(DawnBufferMapAsyncStatus status, in HandleBufferMapCallback() argument
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| /third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
| H A D | FramebufferTest.cpp | 22 GLenum status = glCheckFramebufferStatus(binding); in ExpectFramebufferCompleteOrUnsupported() local
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| /third_party/skia/src/gpu/dawn/ |
| H A D | GrDawnGpu.cpp | 53 static void callback(WGPUQueueWorkDoneStatus status, void* userData) { in callback() argument 559 static void callback(WGPUQueueWorkDoneStatus status, void* userData) { in callback() argument 616 static void callback(WGPUBufferMapAsyncStatus status, void* userdata) { in callback() argument
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| /third_party/skia/third_party/externals/libwebp/examples/ |
| H A D | webpinfo.c | 341 WebPInfoStatus status = WEBP_INFO_OK; in ParseLossyHeader() local 509 WebPInfoStatus status; in ParseLosslessHeader() local 572 WebPInfoStatus status = ParseAlphaHeader() local 861 const WebPInfoStatus status = ProcessImageChunk() local 906 const WebPInfoStatus status = ParseAlphaHeader(chunk_data, webp_info); ProcessALPHChunk() local 931 WebPInfoStatus status = WEBP_INFO_OK; ProcessChunk() local [all...] |
| /third_party/skia/third_party/externals/icu/source/i18n/ |
| H A D | astro.cpp | 1533 void CalendarCache::createCache(CalendarCache** cache, UErrorCode& status) { in createCache() argument 1546 int32_t CalendarCache::get(CalendarCache** cache, int32_t key, UErrorCode &status) { in get() argument 1569 put(CalendarCache** cache, int32_t key, int32_t value, UErrorCode &status) put() argument 1589 CalendarCache(int32_t size, UErrorCode &status) CalendarCache() argument [all...] |
| H A D | decimfmt.cpp | 46 DecimalFormat::DecimalFormat(UErrorCode& status) in DecimalFormat() argument 61 DecimalFormat::DecimalFormat(const UnicodeString& pattern, UErrorCode& status) in DecimalFormat() argument 68 DecimalFormat(const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UErrorCode& status) DecimalFormat() argument 76 DecimalFormat(const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UNumberFormatStyle style, UErrorCode& status) DecimalFormat() argument 103 DecimalFormat(const DecimalFormatSymbols* symbolsToAdopt, UErrorCode& status) DecimalFormat() argument 136 setAttribute(UNumberFormatAttribute attr, int32_t newValue, UErrorCode& status) setAttribute() argument 402 DecimalFormat(const UnicodeString& pattern, DecimalFormatSymbols* symbolsToAdopt, UParseError&, UErrorCode& status) DecimalFormat() argument 411 DecimalFormat(const UnicodeString& pattern, const DecimalFormatSymbols& symbols, UErrorCode& status) DecimalFormat() argument 441 UErrorCode status = U_ZERO_ERROR; DecimalFormat() local 465 UErrorCode status = U_ZERO_ERROR; operator =() local 733 ErrorCode status; parse() local 763 ErrorCode status; parseCurrency() local 817 UErrorCode status = U_ZERO_ERROR; setDecimalFormatSymbols() local 866 UErrorCode status = U_ZERO_ERROR; getPositivePrefix() local 886 UErrorCode status = U_ZERO_ERROR; getNegativePrefix() local 906 UErrorCode status = U_ZERO_ERROR; getPositiveSuffix() local 926 UErrorCode status = U_ZERO_ERROR; getNegativeSuffix() local 1346 applyPattern(const UnicodeString& pattern, UParseError&, UErrorCode& status) applyPattern() argument 1351 applyPattern(const UnicodeString& pattern, UErrorCode& status) applyPattern() argument 1363 applyLocalizedPattern(const UnicodeString& localizedPattern, UParseError&, UErrorCode& status) applyLocalizedPattern() argument 1369 applyLocalizedPattern(const UnicodeString& localizedPattern, UErrorCode& status) applyLocalizedPattern() argument 1598 touch(UErrorCode& status) touch() argument 1647 setPropertiesFromPattern(const UnicodeString& pattern, int32_t ignoreRounding, UErrorCode& status) setPropertiesFromPattern() argument 1724 fieldPositionHelper( const UFormattedNumberData& formatted, FieldPosition& fieldPosition, int32_t offset, UErrorCode& status) fieldPositionHelper() argument 1741 fieldPositionIteratorHelper( const UFormattedNumberData& formatted, FieldPositionIterator* fpi, int32_t offset, UErrorCode& status) fieldPositionIteratorHelper() argument [all...] |