Searched defs:stObj (Results 1 - 13 of 13) sorted by relevance
/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_image.c | 54 struct gl_texture_object *stObj = u->TexObj; in st_convert_image() local [all...] |
H A D | st_texture.h | 126 st_get_stobj_resource(struct gl_texture_object *stObj) in st_get_stobj_resource() argument 142 st_get_view_format(struct gl_texture_object *stObj) in st_get_view_format() argument
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H A D | st_atom_sampler.c | 226 struct gl_texture_object *stObj = in update_shader_samplers() local
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H A D | st_atom_texture.c | 163 struct gl_texture_object *stObj = in st_get_sampler_views() local [all...] |
H A D | st_context.c | 948 struct gl_texture_object *stObj = in st_destroy_context() local
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H A D | st_sampler_view.c | 86 st_texture_set_sampler_view(struct st_context *st, struct gl_texture_object *stObj, struct pipe_sampler_view *view, bool glsl130_or_later, bool srgb_skip_decode, bool get_reference, bool locked) st_texture_set_sampler_view() argument 204 st_texture_get_current_sampler_view(const struct st_context *st, const struct gl_texture_object *stObj) st_texture_get_current_sampler_view() argument 225 st_texture_release_context_sampler_view(struct st_context *st, struct gl_texture_object *stObj) st_texture_release_context_sampler_view() argument 251 st_texture_release_all_sampler_views(struct st_context *st, struct gl_texture_object *stObj) st_texture_release_all_sampler_views() argument 289 st_delete_texture_sampler_views(struct st_context *st, struct gl_texture_object *stObj) st_delete_texture_sampler_views() argument [all...] |
H A D | st_program.h | 74 struct gl_texture_object *stObj = in st_get_external_sampler_key() local
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H A D | st_texture.c | 257 struct gl_texture_object *stObj = stImage->TexObject; in st_texture_image_map() local 307 struct gl_texture_object *stObj = stImage->TexObject; in st_texture_image_unmap() local [all...] |
H A D | st_cb_bitmap.c | 653 struct gl_texture_object *stObj = atlas->texObj; in st_DrawAtlasBitmaps() local
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H A D | st_cb_copyimage.c | 659 struct gl_texture_object *stObj = src_image->TexObject; in st_CopyImageSubData() local 674 struct gl_texture_object *stObj = dst_image->TexObject; in st_CopyImageSubData() local
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H A D | st_pbo_compute.c | 1059 struct gl_texture_object *stObj = texImage->TexObject; in st_GetTexSubImage_shader() local
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H A D | st_cb_texture.c | 190 struct gl_texture_object *stObj = texImage->TexObject; in copy_to_staging_dest() local 394 struct gl_texture_object *stObj = texImage->TexObject; in st_FreeTextureImageBuffer() local 753 allocate_full_mipmap(const struct gl_texture_object *stObj, in allocate_full_mipmap() argument 822 guess_and_alloc_texture(struct st_context *st, struct gl_texture_object *stObj, const struct gl_texture_image *stImage) guess_and_alloc_texture() argument 928 struct gl_texture_object *stObj = texImage->TexObject; st_AllocTextureImageBuffer() local 1598 struct gl_texture_object *stObj = texImage->TexObject; try_pbo_upload() local 1887 struct gl_texture_object *stObj = texImage->TexObject; st_TexSubImage() local 2221 struct gl_texture_object *stObj = texImage->TexObject; st_CompressedTexSubImage() local 2411 struct gl_texture_object *stObj = texImage->TexObject; st_GetTexSubImage() local 2749 struct gl_texture_object *stObj = texImage->TexObject; st_CopyTexSubImage() local 2854 copy_image_data_to_texture(struct st_context *st, struct gl_texture_object *stObj, GLuint dstLevel, struct gl_texture_image *stImage) copy_image_data_to_texture() argument [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | fbobject.c | 1127 const struct gl_texture_object *stObj = att->Texture; in do_validate_attachment() local
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