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Searched defs:stObj (Results 1 - 13 of 13) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_atom_image.c54 struct gl_texture_object *stObj = u->TexObj; in st_convert_image() local
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H A Dst_texture.h126 st_get_stobj_resource(struct gl_texture_object *stObj) in st_get_stobj_resource() argument
142 st_get_view_format(struct gl_texture_object *stObj) in st_get_view_format() argument
H A Dst_atom_sampler.c226 struct gl_texture_object *stObj = in update_shader_samplers() local
H A Dst_atom_texture.c163 struct gl_texture_object *stObj = in st_get_sampler_views() local
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H A Dst_context.c948 struct gl_texture_object *stObj = in st_destroy_context() local
H A Dst_sampler_view.c86 st_texture_set_sampler_view(struct st_context *st, struct gl_texture_object *stObj, struct pipe_sampler_view *view, bool glsl130_or_later, bool srgb_skip_decode, bool get_reference, bool locked) st_texture_set_sampler_view() argument
204 st_texture_get_current_sampler_view(const struct st_context *st, const struct gl_texture_object *stObj) st_texture_get_current_sampler_view() argument
225 st_texture_release_context_sampler_view(struct st_context *st, struct gl_texture_object *stObj) st_texture_release_context_sampler_view() argument
251 st_texture_release_all_sampler_views(struct st_context *st, struct gl_texture_object *stObj) st_texture_release_all_sampler_views() argument
289 st_delete_texture_sampler_views(struct st_context *st, struct gl_texture_object *stObj) st_delete_texture_sampler_views() argument
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H A Dst_program.h74 struct gl_texture_object *stObj = in st_get_external_sampler_key() local
H A Dst_texture.c257 struct gl_texture_object *stObj = stImage->TexObject; in st_texture_image_map() local
307 struct gl_texture_object *stObj = stImage->TexObject; in st_texture_image_unmap() local
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H A Dst_cb_bitmap.c653 struct gl_texture_object *stObj = atlas->texObj; in st_DrawAtlasBitmaps() local
H A Dst_cb_copyimage.c659 struct gl_texture_object *stObj = src_image->TexObject; in st_CopyImageSubData() local
674 struct gl_texture_object *stObj = dst_image->TexObject; in st_CopyImageSubData() local
H A Dst_pbo_compute.c1059 struct gl_texture_object *stObj = texImage->TexObject; in st_GetTexSubImage_shader() local
H A Dst_cb_texture.c190 struct gl_texture_object *stObj = texImage->TexObject; in copy_to_staging_dest() local
394 struct gl_texture_object *stObj = texImage->TexObject; in st_FreeTextureImageBuffer() local
753 allocate_full_mipmap(const struct gl_texture_object *stObj, in allocate_full_mipmap() argument
822 guess_and_alloc_texture(struct st_context *st, struct gl_texture_object *stObj, const struct gl_texture_image *stImage) guess_and_alloc_texture() argument
928 struct gl_texture_object *stObj = texImage->TexObject; st_AllocTextureImageBuffer() local
1598 struct gl_texture_object *stObj = texImage->TexObject; try_pbo_upload() local
1887 struct gl_texture_object *stObj = texImage->TexObject; st_TexSubImage() local
2221 struct gl_texture_object *stObj = texImage->TexObject; st_CompressedTexSubImage() local
2411 struct gl_texture_object *stObj = texImage->TexObject; st_GetTexSubImage() local
2749 struct gl_texture_object *stObj = texImage->TexObject; st_CopyTexSubImage() local
2854 copy_image_data_to_texture(struct st_context *st, struct gl_texture_object *stObj, GLuint dstLevel, struct gl_texture_image *stImage) copy_image_data_to_texture() argument
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/third_party/mesa3d/src/mesa/main/
H A Dfbobject.c1127 const struct gl_texture_object *stObj = att->Texture; in do_validate_attachment() local

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