Searched defs:sparse (Results 126 - 132 of 132) sorted by relevance
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| /third_party/glslang/SPIRV/ |
| H A D | SpvBuilder.cpp | 2883 Id Builder::createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather, in createTextureCall() argument [all...] |
| H A D | GlslangToSpv.cpp | 6083 bool sparse = node->isSparseTexture(); in createImageTextureFunctionCall() local
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| /third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/ |
| H A D | nir_to_spirv.c | 2823 bool sparse = intr->intrinsic == nir_intrinsic_image_deref_sparse_load; in emit_image_deref_load() local
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| /third_party/skia/third_party/externals/spirv-cross/ |
| H A D | spirv_hlsl.cpp | 2733 void CompilerHLSL::emit_texture_op(const Instruction &i, bool sparse) in emit_texture_op() argument
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| /kernel/linux/linux-6.6/fs/smb/server/ |
| H A D | smb2pdu.c | 7577 fsctl_set_sparse(struct ksmbd_work *work, u64 id, struct file_sparse *sparse) fsctl_set_sparse() argument
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| /third_party/mesa3d/src/compiler/glsl/ |
| H A D | builtin_functions.cpp | 7261 bool sparse = flags & TEX_SPARSE; in _textureCubeArrayShadow() local 7309 _texelFetch(builtin_available_predicate avail, const glsl_type *return_type, const glsl_type *sampler_type, const glsl_type *coord_type, const glsl_type *offset_type, bool sparse) _texelFetch() argument [all...] |
| /third_party/toybox/generated/ |
| H A D | globals.h | 1542 long long *sparse; member
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