| /third_party/skia/third_party/externals/swiftshader/src/Main/ |
| H A D | FrameBufferOzone.cpp | 45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument
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| H A D | FrameBufferAndroid.cpp | 67 void FrameBufferAndroid::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument
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| H A D | FrameBufferX11.cpp | 142 void FrameBufferX11::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument
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| H A D | FrameBufferDD.cpp | 284 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument 331 void FrameBufferDD::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument
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| H A D | FrameBufferGDI.cpp | 79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument 100 blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) blit() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
| H A D | Image9.cpp | 589 RECT sourceRect = {sourceArea.x, sourceArea.y, sourceArea.x + width, sourceArea.y + height}; in copyFromRTInternal() local 155 CopyImage(const gl::Context *context, Image9 *dest, Image9 *source, const gl::Rectangle &sourceRect, const gl::Offset &destOffset, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha) CopyImage() argument
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| H A D | Blit9.cpp | 220 copy2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copy2D() argument 253 copyCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyCube() argument 285 copyTexture(const gl::Context *context, const gl::Texture *source, GLint sourceLevel, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget destTarget, GLint destLevel, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copyTexture() argument 327 copy(Context9 *context9, IDirect3DSurface9 *source, IDirect3DBaseTexture9 *sourceTexture, const RECT &sourceRect, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) copy() argument 384 formatConvert(Context9 *context9, IDirect3DBaseTexture9 *source, const RECT &sourceRect, const gl::Extents &sourceSize, GLenum destFormat, const gl::Offset &destOffset, IDirect3DSurface9 *dest, bool flipY, bool premultiplyAlpha, bool unmultiplyAlpha) formatConvert() argument 582 copySurfaceToTexture(Context9 *context9, IDirect3DSurface9 *surface, const RECT &sourceRect, angle::ComPtr<IDirect3DBaseTexture9> *outTexture) copySurfaceToTexture() argument 613 setViewportAndShaderConstants(const RECT &sourceRect, const gl::Extents &sourceSize, const RECT &destRect, bool flipY) setViewportAndShaderConstants() argument [all...] |
| H A D | Renderer9.cpp | 2446 copyImage2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2D() argument 2463 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument 2482 copyImage3D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage3D() argument 2495 copyImage2DArray(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2DArray() argument [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
| H A D | Device.cpp | 442 bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, unsigned char flags) in stretchRect() argument [all...] |
| H A D | Texture.cpp | 388 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffset, GLint zoffset, egl::Image *dest) in copy() argument [all...] |
| H A D | Context.cpp | 4059 sw::SliceRect sourceRect; in blitFramebuffer() local [all...] |
| /third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
| H A D | Blitter.cpp | 139 void Blitter::blit(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &destRect, const Blitter::Options& options) in blit() argument 1391 bool Blitter::blitReactor(Surface *source, const SliceRectF &sourceRect, Surface *dest, const SliceRect &destRect, const Blitter::Options &options) in blitReactor() argument [all...] |
| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
| H A D | Renderer11.cpp | 2469 copyImageInternal(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, RenderTargetD3D *destRenderTarget) copyImageInternal() argument 2539 copyImage2D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2D() argument 2564 copyImageCube(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, gl::TextureTarget target, GLint level) copyImageCube() argument 2590 copyImage3D(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage3D() argument 2615 copyImage2DArray(const gl::Context *context, const gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, const gl::Offset &destOffset, TextureStorage *storage, GLint level) copyImage2DArray() argument [all...] |