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Searched defs:shader_source (Results 1 - 9 of 9) sorted by relevance

/third_party/vk-gl-cts/external/amber/src/include/amber/
H A Dshader_info.h55 std::string shader_source; member
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityTests.cpp354 bool gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::createProgram(const struct Shader shader_source) in createProgram() argument
H A Dgl3cCullDistanceTests.cpp1329 std::string& shader_source = shaders_configuration[n_shader_index].body; in buildPO() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderXFB.cpp233 std::string shader_source = getShaderSource(so_id); in createSeparableProgram() local
H A DesextcTessellationShaderUtils.cpp213 std::string shader_source = m_parent_test->getShaderSource(shader); in compileShaders() local
225 std::string shader_source = m_parent_test->getShaderSource(shader); in compileShaders() local
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp499 std::string shader_source = getShaderSource(*it); in buildProgramVA() local
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeShaderApiTests.cpp104 void shader_source (NegativeTestContext& ctx) in shader_source() function
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cArrayOfArraysTests.cpp600 std::string shader_source; in compile_shader_and_get_compilation_result() local
778 execute_negative_test( typename TestCaseBase<API>::TestShaderType tested_shader_type, const std::string& shader_source) execute_negative_test() argument
1359 std::string shader_source = ""; test_shader_compilation() local
1409 std::string shader_source; test_shader_compilation() local
1456 std::string shader_source = structure_declaration; test_shader_compilation() local
1484 std::string shader_source; test_shader_compilation() local
1518 std::string shader_source; test_shader_compilation() local
1554 std::string shader_source = shader_start; test_shader_compilation() local
1581 std::string shader_source = shader_start; test_shader_compilation() local
1619 std::string shader_source = "struct{\\n" + this->extend_string(" float", "[2]", 2); test_shader_compilation() local
1662 std::string shader_source = example_struct_begin; test_shader_compilation() local
1694 std::string shader_source = example_struct_begin; test_shader_compilation() local
1772 std::string shader_source = base_variable_string; test_shader_compilation() local
1859 std::string shader_source; test_shader_compilation() local
1897 std::string shader_source; test_shader_compilation() local
1936 std::string shader_source; test_shader_compilation() local
1968 std::string shader_source; test_shader_compilation() local
2060 std::string shader_source = shader_start + base_variable_string; test_shader_compilation() local
2101 std::string shader_source = base_structure + shader_start + base_variable_string; test_shader_compilation() local
2131 std::string shader_source = shader_start + base_variable_string; test_shader_compilation() local
2182 std::string shader_source = shader_start + " " + input[string_index] + shader_variable_declarations; test_shader_compilation() local
2205 std::string shader_source = "const float[2][2] x = float[2][2](float[2](1.0, 2.0), float[2](3.0, 4.0));\\n\\n"; test_shader_compilation() local
2243 std::string shader_source = base_variable_string + shader_start; test_shader_compilation() local
2282 std::string shader_source; test_shader_compilation() local
2317 std::string shader_source; test_shader_compilation() local
2352 std::string shader_source; test_shader_compilation() local
2394 std::string shader_source; test_shader_compilation() local
2431 std::string shader_source = shader_start; test_shader_compilation() local
2621 std::string shader_source = example_structure_definition + shader_start + base_variable_string; test_shader_compilation() local
2651 std::string shader_source = shader_start + base_variable_string; test_shader_compilation() local
2678 std::string shader_source; test_shader_compilation() local
2706 std::string shader_source = shader_start + base_variable_string; test_shader_compilation() local
2733 std::string shader_source = example_struct + shader_start; test_shader_compilation() local
2812 std::string shader_source = shader_start + base_variable_string; test_shader_compilation() local
2856 std::string shader_source = shader_start + shader_body; test_shader_compilation() local
2918 std::string shader_source = shader_start + base_variable_string; test_shader_compilation() local
2953 std::string shader_source = test_shader_compilation() local
2996 std::string shader_source = test_shader_compilation() local
3048 std::string shader_source = shader_start + " " + var_iterator->second.type + " x[1][2][3][4];\\n\\n"; test_shader_compilation() local
3084 std::string base_shader_string, shader_source; test_shader_compilation() local
3140 std::string shader_source; test_shader_compilation() local
3190 std::string shader_source; test_shader_compilation() local
3240 std::string shader_source; test_shader_compilation() local
3349 std::string shader_source = shader_code_common_part + iteration_specific_shader_code_part; test_shader_compilation() local
3376 std::string shader_source = shader_start + this->extend_string(" float x", "[2]", (int)string_index + 2) + test_shader_compilation() local
3406 std::string shader_source; test_shader_compilation() local
3468 std::string shader_source = "int y = 1;\\n"; test_shader_compilation() local
3519 std::string shader_source = shader_start; test_shader_compilation() local
3599 std::string shader_source = "struct light {\\n float intensity;\\n int position;\\n};\\n\\n"; test_shader_compilation() local
4353 std::string shader_source; test_shader_compilation() local
4407 std::string shader_source = shader_start + shader_variable_declarations; test_shader_compilation() local
4477 std::string shader_source; test_shader_compilation() local
4492 std::string shader_source; test_shader_compilation() local
6784 std::string shader_source = base_variable_string + shader_start; test_shader_compilation() local
6847 std::string shader_source; test_shader_compilation() local
7202 std::string shader_source; test_shader_compilation() local
7239 std::string shader_source; test_shader_compilation() local
7298 std::string shader_source; test_shader_compilation() local
7653 std::string shader_source; test_shader_compilation() local
7690 std::string shader_source; test_shader_compilation() local
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/third_party/mesa3d/src/mesa/main/
H A Dshaderapi.c2072 shader_source(struct gl_context *ctx, GLuint shaderObj, GLsizei count, in shader_source() function
3242 char *shader_source; member
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