/third_party/spirv-tools/source/opt/ |
H A D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t shader_id) in InstBuffAddrCheckPass() argument
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H A D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass() argument
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H A D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t shader_id) in InstBindlessCheckPass() argument
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H A D | instrument_pass.h | 80 InstrumentPass(uint32_t desc_set, uint32_t shader_id, bool opt_direct_reads, in InstrumentPass() argument
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H A D | inst_debug_printf_pass.cpp | 407 GenDebugStreamWrite( uint32_t shader_id, uint32_t instruction_idx_id, const std::vector<uint32_t>& validation_ids, InstructionBuilder* builder) GenDebugStreamWrite() argument
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/third_party/skia/third_party/externals/spirv-tools/source/opt/ |
H A D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) in InstBuffAddrCheckPass() argument
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H A D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass() argument
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H A D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id, in InstBindlessCheckPass() argument
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H A D | instrument_pass.h | 87 InstrumentPass(uint32_t desc_set, uint32_t shader_id, uint32_t validation_id, in InstrumentPass() argument
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H A D | optimizer.cpp | 916 CreateInstBindlessCheckPass( uint32_t desc_set, uint32_t shader_id, bool desc_length_enable, bool desc_init_enable, bool buff_oob_enable, bool texbuff_oob_enable) CreateInstBindlessCheckPass() argument 926 CreateInstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) CreateInstDebugPrintfPass() argument 932 CreateInstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) CreateInstBuffAddrCheckPass() argument
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/opt/ |
H A D | inst_buff_addr_check_pass.h | 34 InstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) in InstBuffAddrCheckPass() argument
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H A D | inst_debug_printf_pass.h | 33 InstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) in InstDebugPrintfPass() argument
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H A D | inst_bindless_check_pass.h | 31 InstBindlessCheckPass(uint32_t desc_set, uint32_t shader_id, in InstBindlessCheckPass() argument
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H A D | instrument_pass.h | 87 InstrumentPass(uint32_t desc_set, uint32_t shader_id, uint32_t validation_id, in InstrumentPass() argument
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H A D | optimizer.cpp | 916 CreateInstBindlessCheckPass( uint32_t desc_set, uint32_t shader_id, bool desc_length_enable, bool desc_init_enable, bool buff_oob_enable, bool texbuff_oob_enable) CreateInstBindlessCheckPass() argument 926 CreateInstDebugPrintfPass(uint32_t desc_set, uint32_t shader_id) CreateInstDebugPrintfPass() argument 932 CreateInstBuffAddrCheckPass(uint32_t desc_set, uint32_t shader_id) CreateInstBuffAddrCheckPass() argument
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/third_party/mesa3d/src/gallium/drivers/r600/sb/ |
H A D | sb_core.cpp | 96 unsigned shader_id = bc->debug_id; in r600_sb_bytecode_process() local
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cGLSLnoperspectiveTests.cpp | 42 void compile_shader(deqp::Context& context, glw::GLuint shader_id, const glw::GLchar* shader_code) in compile_shader() argument
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H A D | gl3cClipDistance.hpp | 67 glw::GLuint shader_id; member
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H A D | gl3cGPUShader5Tests.cpp | 133 void Utils::programInfo::compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const in compile() argument
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/third_party/mesa3d/src/gallium/drivers/r600/ |
H A D | r600_perfcounter.c | 255 unsigned shader_id; in get_group_state() local
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
H A D | si_perfcounter.c | 469 unsigned shader_id; in get_group_state() local
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
H A D | esextcTestCaseBase.cpp | 357 void TestCaseBase::shaderSourceSpecialized(glw::GLuint shader_id, glw::GLsizei shader_count, in shaderSourceSpecialized() argument 830 std::string TestCaseBase::getShaderSource(glw::GLuint shader_id) in getShaderSource() argument 855 std::string TestCaseBase::getCompilationInfoLog(glw::GLuint shader_id) in getCompilationInfoLog() argument [all...] |
/third_party/mesa3d/src/amd/vulkan/ |
H A D | radv_pipeline_rt.c | 1095 uint32_t shader_id = VK_SHADER_UNUSED_KHR; in visit_any_hit_shaders() local 1293 uint32_t shader_id = VK_SHADER_UNUSED_KHR; in insert_traversal_aabb_case() local 1639 uint32_t shader_id = VK_SHADER_UNUSED_KHR; compute_rt_stack_size() local [all...] |
/third_party/mesa3d/src/panfrost/lib/genxml/ |
H A D | decode.c | 578 static unsigned shader_id = 0; variable
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/third_party/mesa3d/src/panfrost/lib/ |
H A D | pan_indirect_draw.c | 1136 unsigned shader_id = get_shader_id(flags, index_size, index_min_max_search); in create_indirect_draw_shader() local 1168 unsigned shader_id = get_shader_id(flags, index_size, index_min_max_search); in get_renderer_state() local
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