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Searched defs:shaderType (Results 126 - 150 of 180) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
H A DvktTextureFilteringExplicitLodTests.cpp373 glu::ShaderType shaderType; member
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/
H A DvktShaderLibrary.cpp96 string getShaderName (ShaderType shaderType, size_t progNdx) in getShaderName() argument
566 specializeShaderSources(ProgramSources& dst, const ProgramSources& src, const ProgramSpecializationParams& specParams, glu::ShaderType shaderType, map<string, string> (*specializationGenerator) (const ProgramSpecializationParams& specParams)) specializeShaderSources() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp825 GLenum shaderType = GL_NONE; in swizzleTexture() local
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DOutputHLSL.cpp300 OutputHLSL::OutputHLSL(sh::GLenum shaderType, in OutputHLSL() argument
H A DTranslatorVulkan.cpp121 DeclareDefaultUniforms(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable, gl::ShaderType shaderType) DeclareDefaultUniforms() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DProgramLinkedResources.cpp36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive() argument
123 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors() argument
173 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() argument
224 LogUniformsExceedLimit(ShaderType shaderType, UniformType uniformType, GLuint limit, InfoLog &infoLog) LogUniformsExceedLimit() argument
239 UniformBlockEncodingVisitor(const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, std::vector<LinkedUniform> *uniformsOut, ShaderType shaderType, int blockIndex) UniformBlockEncodingVisitor() argument
300 ShaderStorageBlockVisitor(const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, std::vector<BufferVariable> *bufferVariablesOut, ShaderType shaderType, int blockIndex) ShaderStorageBlockVisitor() argument
385 FlattenUniformVisitor(ShaderType shaderType, const sh::ShaderVariable &uniform, std::vector<LinkedUniform> *uniforms, std::vector<LinkedUniform> *samplerUniforms, std::vector<LinkedUniform> *imageUniforms, std::vector<LinkedUniform> *atomicCounterUniforms, std::vector<LinkedUniform> *inputAttachmentUniforms, std::vector<UnusedUniform> *unusedUniforms) FlattenUniformVisitor() argument
1204 addShaderBlocks(ShaderType shaderType, const std::vector<sh::InterfaceBlock> *blocks) addShaderBlocks() argument
1344 getVisitor( const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, ShaderType shaderType, int blockIndex) const getVisitor() argument
1373 getVisitor( const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, ShaderType shaderType, int blockIndex) const getVisitor() argument
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.hpp189 enum shaderType enum in glcts::TextureCubeMapArraySamplingTest
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/
H A DesextcTextureShadowLodFunctionsTest.cpp66 inline bool functionHasAutoLod(glu::ShaderType shaderType, Function function) in functionHasAutoLod() argument
/third_party/vk-gl-cts/executor/
H A DxeTestCaseResult.hpp339 ShaderType shaderType; member in xe::ri::Shader
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.cpp194 initProgram(ContextVk *contextVk, const gl::ShaderType shaderType, bool isLastPreFragmentStage, bool isTransformFeedbackProgram, const ShaderInfo &shaderInfo, ProgramTransformOptions optionBits, const ShaderInterfaceVariableInfoMap &variableInfoMap) initProgram() argument
527 addInterfaceBlockDescriptorSetDesc( const std::vector<gl::InterfaceBlock> &blocks, const gl::ShaderType shaderType, VkDescriptorType descType, vk::DescriptorSetLayoutDesc *descOut) addInterfaceBlockDescriptorSetDesc() argument
558 addAtomicCounterBufferDescriptorSetDesc( const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers, const gl::ShaderType shaderType, vk::DescriptorSetLayoutDesc *descOut) addAtomicCounterBufferDescriptorSetDesc() argument
637 addInputAttachmentDescriptorSetDesc( const gl::ProgramExecutable &executable, const gl::ShaderType shaderType, vk::DescriptorSetLayoutDesc *descOut) addInputAttachmentDescriptorSetDesc() argument
1174 updateDefaultUniformsDescriptorSet( const gl::ShaderType shaderType, const DefaultUniformBlock &defaultUniformBlock, vk::BufferHelper *defaultUniformBuffer, ContextVk *contextVk) updateDefaultUniformsDescriptorSet() argument
1236 updateBuffersDescriptorSet( ContextVk *contextVk, const gl::ShaderType shaderType, const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, const std::vector<gl::InterfaceBlock> &blocks, VkDescriptorType descriptorType, bool cacheHit) updateBuffersDescriptorSet() argument
1326 updateAtomicCounterBuffersDescriptorSet( ContextVk *contextVk, const gl::ProgramState &programState, const gl::ShaderType shaderType, const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, bool cacheHit) updateAtomicCounterBuffersDescriptorSet() argument
1411 updateImagesDescriptorSet( ContextVk *contextVk, const gl::ProgramExecutable &executable, const gl::ShaderType shaderType) updateImagesDescriptorSet() argument
1594 updateInputAttachmentDescriptorSet( const gl::ProgramExecutable &executable, const gl::ShaderType shaderType, ContextVk *contextVk, FramebufferVk *framebufferVk) updateInputAttachmentDescriptorSet() argument
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/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/
H A Dunittests.cpp236 GLuint MakeShader(const std::string &source, GLenum shaderType) in MakeShader() argument
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderApiTests.cpp77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() argument
239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() argument
277 get(const glu::ShaderType shaderType) get() argument
298 hasShader(const glu::ShaderType shaderType) hasShader() argument
306 createShader(const glu::ShaderType shaderType) createShader() argument
318 deleteShader(const glu::ShaderType shaderType) deleteShader() argument
326 setSource(const glu::ShaderType shaderType) setSource() argument
354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; logProgram() local
382 CreateShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) CreateShaderCase() argument
406 CompileShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) CompileShaderCase() argument
584 ShaderSourceReplaceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ShaderSourceReplaceCase() argument
687 ShaderSourceSplitCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0) ShaderSourceSplitCase() argument
835 ProgramStateCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateCase() argument
923 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; addProgramStateCase() local
940 ProgramStateDetachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateDetachShaderCase() argument
962 ProgramStateReattachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateReattachShaderCase() argument
985 ProgramStateDeleteShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateDeleteShaderCase() argument
1008 ProgramStateReplaceShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateReplaceShaderCase() argument
1032 ProgramStateRecompileShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateRecompileShaderCase() argument
1055 ProgramStateReplaceSourceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateReplaceSourceCase() argument
1409 ProgramBinaryPersistenceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceCase() argument
1488 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; addProgramBinaryPersistenceCase() local
1505 ProgramBinaryPersistenceDetachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceDetachShaderCase() argument
1527 ProgramBinaryPersistenceReattachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceReattachShaderCase() argument
1550 ProgramBinaryPersistenceDeleteShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceDeleteShaderCase() argument
1573 ProgramBinaryPersistenceReplaceShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceReplaceShaderCase() argument
1597 ProgramBinaryPersistenceRecompileShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceRecompileShaderCase() argument
1620 ProgramBinaryPersistenceReplaceSourceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceReplaceSourceCase() argument
1683 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; init() local
1697 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; init() local
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H A Des3fShaderStateQueryTests.cpp3568 PrecisionFormatCase (Context& context, const char* name, const char* description, glw::GLenum shaderType, glw::GLenum precisionType) in PrecisionFormatCase() argument
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateVertexShader() argument
130 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateFragmentShader() argument
188 std::string generateTessControlShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessControlShader() argument
232 std::string generateTessEvaluationShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessEvaluationShader() argument
354 LayoutBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) LayoutBindingRenderCase() argument
737 LayoutBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxTessCtrlUnitsEnum, glw::GLenum maxTessEvalUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) LayoutBindingNegativeCase() argument
1041 SamplerBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum samplerType, glw::GLenum textureType) SamplerBindingRenderCase() argument
1238 SamplerBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum samplerType) SamplerBindingNegativeCase() argument
1364 ImageBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum imageType, glw::GLenum textureType) ImageBindingRenderCase() argument
1562 ImageBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum imageType) ImageBindingNegativeCase() argument
1680 UBOBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType) UBOBindingRenderCase() argument
1832 UBOBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType) UBOBindingNegativeCase() argument
1949 SSBOBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType) SSBOBindingRenderCase() argument
2101 SSBOBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType) SSBOBindingNegativeCase() argument
2238 ShaderType shaderType; init() member
2259 ShaderType shaderType; init() member
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H A Des31fNegativeShaderFunctionTests.cpp183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() argument
303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization() argument
349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType valueDataType, glu::DataType offsetDataType, glu::DataType bitsDataType) in genShaderSourceBitfieldExtract() argument
446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType baseDataType, glu::DataType insertDataType, glu::DataType offsetDataType, glu::DataType bitsDataType) in genShaderSourceBitfieldInsert() argument
596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunctio argument
703 genShaderSourceAddCarrySubBorrow(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType xDataType, glu::DataType yDataType, glu::DataType carryBorrowDataType) genShaderSourceAddCarrySubBorrow() argument
958 genShaderSourceMulExtended(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType xDataType, glu::DataType yDataType, glu::DataType msbDataType, glu::DataType lsbDataType) genShaderSourceMulExtended() argument
1282 genShaderSourceFrexpLdexp(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType xDataType, glu::DataType expDataType) genShaderSourceFrexpLdexp() argument
1426 genShaderSourcePackUnpackNorm4x8(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType dataType) genShaderSourcePackUnpackNorm4x8() argument
1616 genShaderSourceTextureSize_sampler(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType lodDataType) genShaderSourceTextureSize_sampler() argument
1703 genShaderSourceTextureSize_lod(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType lodDataType) genShaderSourceTextureSize_lod() argument
1750 genShaderSourceTexture(NegativeTestContext& ctx, glu::ShaderType shaderType, FunctionTextureModes mode, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType thirdArgumentDataType) genShaderSourceTexture() argument
1781 genShaderSourceTexture(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType) genShaderSourceTexture() argument
1786 genShaderSourceTexture(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType thirdArgumentDataType) genShaderSourceTexture() argument
2579 genShaderSourceTextureLod(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType lodDataType) genShaderSourceTextureLod() argument
2721 genShaderSourceTexelFetch(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType sampleDataType) genShaderSourceTexelFetch() argument
2759 genShaderSourceTexelFetch(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType) genShaderSourceTexelFetch() argument
3023 genShaderSourceGeometry(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function) genShaderSourceGeometry() argument
3091 genShaderSourceTextureGrad(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType dpdxDataType, glu::DataType dpdyDataType) genShaderSourceTextureGrad() argument
3164 genShaderSourceTextureGather(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType thirdArgument) genShaderSourceTextureGather() argument
3187 genShaderSourceTextureGather(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType) genShaderSourceTextureGather() argument
3551 genShaderSourceTextureGatherOffset(NegativeTestContext& ctx, glu::ShaderType shaderType, FunctionTextureGatherOffsetModes mode, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType offsetDataType, glu::DataType fourthArgument) genShaderSourceTextureGatherOffset() argument
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H A Des31fOpaqueTypeIndexingTests.cpp352 SamplerIndexingCase::SamplerIndexingCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType, glu::DataType samplerType, IndexExprType indexExprType) in SamplerIndexingCase() argument
728 BlockArrayIndexingCase::BlockArrayIndexingCase (Context& context, const char* name, const char* description, BlockType blockType, IndexExprType indexExprType, ShaderType shaderType) in BlockArrayIndexingCase() argument
962 AtomicCounterIndexingCase::AtomicCounterIndexingCase (Context& context, const char* name, const char* description, IndexExprType indexExprType, ShaderType shaderType) in AtomicCounterIndexingCase() argument
1328 const ShaderType shaderType in init() local
1361 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; init() local
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/third_party/vk-gl-cts/modules/glshared/
H A DglsLifetimeTests.cpp633 GLint shaderType = GL_NONE; in getAttachment() local
H A DglsShaderExecUtil.cpp1521 ShaderExecutor* createExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const ShaderSpec& shaderSpec) in createExecutor() argument
1536 bool executorSupported(glu::ShaderType shaderType) in executorSupported() argument
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/
H A DvktRobustBufferAccessWithVariablePointersTests.cpp849 std::string MakeShader(VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, bool reads, bool unused) in MakeShader() argument
211 RobustAccessWithPointersTest(tcu::TestContext& testContext, const std::string& name, const std::string& description, VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat) RobustAccessWithPointersTest() argument
1301 RobustReadTest(tcu::TestContext& testContext, const std::string& name, const std::string& description, VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, VkDeviceSize readAccessRange, bool accessOutOfBackingMemory) RobustReadTest() argument
1340 RobustWriteTest(tcu::TestContext& testContext, const std::string& name, const std::string& description, VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, VkDeviceSize writeAccessRange, bool accessOutOfBackingMemory) RobustWriteTest() argument
1380 AccessInstance(Context& context, Move<VkDevice> device, de::MovePtr<vk::DeviceDriver> deviceDriver, ShaderType shaderType, VkShaderStageFlags shaderStage, VkFormat bufferFormat, BufferAccessType bufferAccessType, VkDeviceSize inBufferAccessRange, VkDeviceSize outBufferAccessRange, bool accessOutOfBackingMemory) AccessInstance() argument
1857 ReadInstance(Context& context, Move<VkDevice> device, de::MovePtr<vk::DeviceDriver> deviceDriver, ShaderType shaderType, VkShaderStageFlags shaderStage, VkFormat bufferFormat, VkDeviceSize inBufferAccessRange, bool accessOutOfBackingMemory) ReadInstance() argument
1880 WriteInstance(Context& context, Move<VkDevice> device, de::MovePtr<vk::DeviceDriver> deviceDriver, ShaderType shaderType, VkShaderStageFlags shaderStage, VkFormat bufferFormat, VkDeviceSize writeBufferAccessRange, bool accessOutOfBackingMemory) WriteInstance() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktAtomicOperationTests.cpp878 AtomicOperationCaseInstance(Context& context, const ShaderSpec& shaderSpec, AtomicShaderType shaderType, DataType dataType, AtomicOperation atomicOp) AtomicOperationCaseInstance() argument
1054 AtomicOperationCase(tcu::TestContext& testCtx, const char* name, const char* description, AtomicShaderType shaderType, DataType dataType, AtomicOperation atomicOp) AtomicOperationCase() argument
H A DvktOpaqueTypeIndexingTests.cpp197 OpaqueTypeIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, const glu::ShaderType shaderType, const IndexExprType indexExprType) OpaqueTypeIndexingCase() argument
241 OpaqueTypeIndexingTestInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, const IndexExprType indexExprType) OpaqueTypeIndexingTestInstance() argument
653 SamplerIndexingCaseInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, glu::DataType samplerType, const IndexExprType indexExprType, const std::vector<int>& lookupIndices) SamplerIndexingCaseInstance() argument
1034 SamplerIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, const glu::ShaderType shaderType, glu::DataType samplerType, IndexExprType indexExprType) SamplerIndexingCase() argument
1168 BlockArrayIndexingCaseInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, BlockType blockType, const deUint32 flags, const IndexExprType indexExprType, const std::vector<int>& readIndices, const std::vector<deUint32>& inValues) BlockArrayIndexingCaseInstance() argument
1408 BlockArrayIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, BlockType blockType, IndexExprType indexExprType, const glu::ShaderType shaderType, deUint32 flags) BlockArrayIndexingCase() argument
1561 AtomicCounterIndexingCaseInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, const std::vector<int>& opIndices, const IndexExprType indexExprType) AtomicCounterIndexingCaseInstance() argument
1869 AtomicCounterIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, IndexExprType indexExprType, const glu::ShaderType shaderType) AtomicCounterIndexingCase() argument
2045 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; init() local
2086 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; init() local
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/
H A DvktTextureFilteringExplicitLodTests.cpp373 glu::ShaderType shaderType; member
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/
H A DvktShaderLibrary.cpp96 string getShaderName (ShaderType shaderType, size_t progNdx) in getShaderName() argument
566 specializeShaderSources(ProgramSources& dst, const ProgramSources& src, const ProgramSpecializationParams& specParams, glu::ShaderType shaderType, map<string, string> (*specializationGenerator) (const ProgramSpecializationParams& specParams)) specializeShaderSources() argument
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/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderLibrary.cpp1730 std::string injectExtensionRequirements (const std::string& baseCode, const std::vector<RequiredExtension>& extensions, glu::ShaderType shaderType) in injectExtensionRequirements() argument
/third_party/vk-gl-cts/modules/egl/
H A DteglRobustnessTests.cpp592 ContextReset::ContextReset (glw::Functions& gl, tcu::TestLog& log, ShaderType shaderType, ResourceType resourceType, ReadWriteType readWriteType) in ContextReset() argument
777 ShadersOOB::ShadersOOB (glw::Functions& gl, tcu::TestLog& log, ShaderType shaderType, ResourceType resourceType, ReadWriteType readWriteType) in ShadersOOB() argument
280 Params(const string& name, const string& description, const RobustAccessType& robustAccessType, const ContextResetType& contextResetType, const ShaderType& shaderType, const ResourceType& resourceType, const ReadWriteType& readWriteType) Params() argument

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