/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringExplicitLodTests.cpp | 373 glu::ShaderType shaderType; member
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 96 string getShaderName (ShaderType shaderType, size_t progNdx) in getShaderName() argument 566 specializeShaderSources(ProgramSources& dst, const ProgramSources& src, const ProgramSpecializationParams& specParams, glu::ShaderType shaderType, map<string, string> (*specializationGenerator) (const ProgramSpecializationParams& specParams)) specializeShaderSources() argument [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Blit11.cpp | 825 GLenum shaderType = GL_NONE; in swizzleTexture() local
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | OutputHLSL.cpp | 300 OutputHLSL::OutputHLSL(sh::GLenum shaderType, in OutputHLSL() argument
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H A D | TranslatorVulkan.cpp | 121 DeclareDefaultUniforms(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable, gl::ShaderType shaderType) DeclareDefaultUniforms() argument
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | ProgramLinkedResources.cpp | 36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive() argument 123 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors() argument 173 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() argument 224 LogUniformsExceedLimit(ShaderType shaderType, UniformType uniformType, GLuint limit, InfoLog &infoLog) LogUniformsExceedLimit() argument 239 UniformBlockEncodingVisitor(const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, std::vector<LinkedUniform> *uniformsOut, ShaderType shaderType, int blockIndex) UniformBlockEncodingVisitor() argument 300 ShaderStorageBlockVisitor(const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, std::vector<BufferVariable> *bufferVariablesOut, ShaderType shaderType, int blockIndex) ShaderStorageBlockVisitor() argument 385 FlattenUniformVisitor(ShaderType shaderType, const sh::ShaderVariable &uniform, std::vector<LinkedUniform> *uniforms, std::vector<LinkedUniform> *samplerUniforms, std::vector<LinkedUniform> *imageUniforms, std::vector<LinkedUniform> *atomicCounterUniforms, std::vector<LinkedUniform> *inputAttachmentUniforms, std::vector<UnusedUniform> *unusedUniforms) FlattenUniformVisitor() argument 1204 addShaderBlocks(ShaderType shaderType, const std::vector<sh::InterfaceBlock> *blocks) addShaderBlocks() argument 1344 getVisitor( const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, ShaderType shaderType, int blockIndex) const getVisitor() argument 1373 getVisitor( const GetBlockMemberInfoFunc &getMemberInfo, const std::string &namePrefix, const std::string &mappedNamePrefix, ShaderType shaderType, int blockIndex) const getVisitor() argument [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.hpp | 189 enum shaderType enum in glcts::TextureCubeMapArraySamplingTest
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_shadow_lod/ |
H A D | esextcTextureShadowLodFunctionsTest.cpp | 66 inline bool functionHasAutoLod(glu::ShaderType shaderType, Function function) in functionHasAutoLod() argument
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/third_party/vk-gl-cts/executor/ |
H A D | xeTestCaseResult.hpp | 339 ShaderType shaderType; member in xe::ri::Shader
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | ProgramExecutableVk.cpp | 194 initProgram(ContextVk *contextVk, const gl::ShaderType shaderType, bool isLastPreFragmentStage, bool isTransformFeedbackProgram, const ShaderInfo &shaderInfo, ProgramTransformOptions optionBits, const ShaderInterfaceVariableInfoMap &variableInfoMap) initProgram() argument 527 addInterfaceBlockDescriptorSetDesc( const std::vector<gl::InterfaceBlock> &blocks, const gl::ShaderType shaderType, VkDescriptorType descType, vk::DescriptorSetLayoutDesc *descOut) addInterfaceBlockDescriptorSetDesc() argument 558 addAtomicCounterBufferDescriptorSetDesc( const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers, const gl::ShaderType shaderType, vk::DescriptorSetLayoutDesc *descOut) addAtomicCounterBufferDescriptorSetDesc() argument 637 addInputAttachmentDescriptorSetDesc( const gl::ProgramExecutable &executable, const gl::ShaderType shaderType, vk::DescriptorSetLayoutDesc *descOut) addInputAttachmentDescriptorSetDesc() argument 1174 updateDefaultUniformsDescriptorSet( const gl::ShaderType shaderType, const DefaultUniformBlock &defaultUniformBlock, vk::BufferHelper *defaultUniformBuffer, ContextVk *contextVk) updateDefaultUniformsDescriptorSet() argument 1236 updateBuffersDescriptorSet( ContextVk *contextVk, const gl::ShaderType shaderType, const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, const std::vector<gl::InterfaceBlock> &blocks, VkDescriptorType descriptorType, bool cacheHit) updateBuffersDescriptorSet() argument 1326 updateAtomicCounterBuffersDescriptorSet( ContextVk *contextVk, const gl::ProgramState &programState, const gl::ShaderType shaderType, const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, bool cacheHit) updateAtomicCounterBuffersDescriptorSet() argument 1411 updateImagesDescriptorSet( ContextVk *contextVk, const gl::ProgramExecutable &executable, const gl::ShaderType shaderType) updateImagesDescriptorSet() argument 1594 updateInputAttachmentDescriptorSet( const gl::ProgramExecutable &executable, const gl::ShaderType shaderType, ContextVk *contextVk, FramebufferVk *framebufferVk) updateInputAttachmentDescriptorSet() argument [all...] |
/third_party/skia/third_party/externals/swiftshader/tests/GLESUnitTests/ |
H A D | unittests.cpp | 236 GLuint MakeShader(const std::string &source, GLenum shaderType) in MakeShader() argument
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() argument 239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() argument 277 get(const glu::ShaderType shaderType) get() argument 298 hasShader(const glu::ShaderType shaderType) hasShader() argument 306 createShader(const glu::ShaderType shaderType) createShader() argument 318 deleteShader(const glu::ShaderType shaderType) deleteShader() argument 326 setSource(const glu::ShaderType shaderType) setSource() argument 354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; logProgram() local 382 CreateShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) CreateShaderCase() argument 406 CompileShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) CompileShaderCase() argument 584 ShaderSourceReplaceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ShaderSourceReplaceCase() argument 687 ShaderSourceSplitCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType, const int numSlices, const deUint32 flags = 0) ShaderSourceSplitCase() argument 835 ProgramStateCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateCase() argument 923 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; addProgramStateCase() local 940 ProgramStateDetachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateDetachShaderCase() argument 962 ProgramStateReattachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateReattachShaderCase() argument 985 ProgramStateDeleteShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateDeleteShaderCase() argument 1008 ProgramStateReplaceShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateReplaceShaderCase() argument 1032 ProgramStateRecompileShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateRecompileShaderCase() argument 1055 ProgramStateReplaceSourceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramStateReplaceSourceCase() argument 1409 ProgramBinaryPersistenceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceCase() argument 1488 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; addProgramBinaryPersistenceCase() local 1505 ProgramBinaryPersistenceDetachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceDetachShaderCase() argument 1527 ProgramBinaryPersistenceReattachShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceReattachShaderCase() argument 1550 ProgramBinaryPersistenceDeleteShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceDeleteShaderCase() argument 1573 ProgramBinaryPersistenceReplaceShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceReplaceShaderCase() argument 1597 ProgramBinaryPersistenceRecompileShaderCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceRecompileShaderCase() argument 1620 ProgramBinaryPersistenceReplaceSourceCase(Context& context, const char* name, const char* desc, glu::ShaderType shaderType) ProgramBinaryPersistenceReplaceSourceCase() argument 1683 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; init() local 1697 const glu::ShaderType shaderType = (shaderTypeInt == 1) ? glu::SHADERTYPE_FRAGMENT : glu::SHADERTYPE_VERTEX; init() local [all...] |
H A D | es3fShaderStateQueryTests.cpp | 3568 PrecisionFormatCase (Context& context, const char* name, const char* description, glw::GLenum shaderType, glw::GLenum precisionType) in PrecisionFormatCase() argument
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fLayoutBindingTests.cpp | 88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateVertexShader() argument 130 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateFragmentShader() argument 188 std::string generateTessControlShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessControlShader() argument 232 std::string generateTessEvaluationShader (ShaderType shaderType, const std::string& shaderUniformDeclarations, const std::string& shaderBody) in generateTessEvaluationShader() argument 354 LayoutBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) LayoutBindingRenderCase() argument 737 LayoutBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum maxBindingPointEnum, glw::GLenum maxVertexUnitsEnum, glw::GLenum maxTessCtrlUnitsEnum, glw::GLenum maxTessEvalUnitsEnum, glw::GLenum maxFragmentUnitsEnum, glw::GLenum maxCombinedUnitsEnum, const std::string& uniformName) LayoutBindingNegativeCase() argument 1041 SamplerBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum samplerType, glw::GLenum textureType) SamplerBindingRenderCase() argument 1238 SamplerBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum samplerType) SamplerBindingNegativeCase() argument 1364 ImageBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum imageType, glw::GLenum textureType) ImageBindingRenderCase() argument 1562 ImageBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum imageType) ImageBindingNegativeCase() argument 1680 UBOBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType) UBOBindingRenderCase() argument 1832 UBOBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType) UBOBindingNegativeCase() argument 1949 SSBOBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType) SSBOBindingRenderCase() argument 2101 SSBOBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType) SSBOBindingNegativeCase() argument 2238 ShaderType shaderType; init() member 2259 ShaderType shaderType; init() member [all...] |
H A D | es31fNegativeShaderFunctionTests.cpp | 183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() argument 303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization() argument 349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType valueDataType, glu::DataType offsetDataType, glu::DataType bitsDataType) in genShaderSourceBitfieldExtract() argument 446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType baseDataType, glu::DataType insertDataType, glu::DataType offsetDataType, glu::DataType bitsDataType) in genShaderSourceBitfieldInsert() argument 596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunctio argument 703 genShaderSourceAddCarrySubBorrow(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType xDataType, glu::DataType yDataType, glu::DataType carryBorrowDataType) genShaderSourceAddCarrySubBorrow() argument 958 genShaderSourceMulExtended(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType xDataType, glu::DataType yDataType, glu::DataType msbDataType, glu::DataType lsbDataType) genShaderSourceMulExtended() argument 1282 genShaderSourceFrexpLdexp(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType xDataType, glu::DataType expDataType) genShaderSourceFrexpLdexp() argument 1426 genShaderSourcePackUnpackNorm4x8(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function, glu::DataType dataType) genShaderSourcePackUnpackNorm4x8() argument 1616 genShaderSourceTextureSize_sampler(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType lodDataType) genShaderSourceTextureSize_sampler() argument 1703 genShaderSourceTextureSize_lod(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType lodDataType) genShaderSourceTextureSize_lod() argument 1750 genShaderSourceTexture(NegativeTestContext& ctx, glu::ShaderType shaderType, FunctionTextureModes mode, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType thirdArgumentDataType) genShaderSourceTexture() argument 1781 genShaderSourceTexture(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType) genShaderSourceTexture() argument 1786 genShaderSourceTexture(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType thirdArgumentDataType) genShaderSourceTexture() argument 2579 genShaderSourceTextureLod(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType lodDataType) genShaderSourceTextureLod() argument 2721 genShaderSourceTexelFetch(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType sampleDataType) genShaderSourceTexelFetch() argument 2759 genShaderSourceTexelFetch(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType) genShaderSourceTexelFetch() argument 3023 genShaderSourceGeometry(NegativeTestContext& ctx, glu::ShaderType shaderType, ShaderFunction function) genShaderSourceGeometry() argument 3091 genShaderSourceTextureGrad(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType dpdxDataType, glu::DataType dpdyDataType) genShaderSourceTextureGrad() argument 3164 genShaderSourceTextureGather(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType thirdArgument) genShaderSourceTextureGather() argument 3187 genShaderSourceTextureGather(NegativeTestContext& ctx, glu::ShaderType shaderType, glu::DataType samplerDataType, glu::DataType pDataType) genShaderSourceTextureGather() argument 3551 genShaderSourceTextureGatherOffset(NegativeTestContext& ctx, glu::ShaderType shaderType, FunctionTextureGatherOffsetModes mode, glu::DataType samplerDataType, glu::DataType pDataType, glu::DataType offsetDataType, glu::DataType fourthArgument) genShaderSourceTextureGatherOffset() argument [all...] |
H A D | es31fOpaqueTypeIndexingTests.cpp | 352 SamplerIndexingCase::SamplerIndexingCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType, glu::DataType samplerType, IndexExprType indexExprType) in SamplerIndexingCase() argument 728 BlockArrayIndexingCase::BlockArrayIndexingCase (Context& context, const char* name, const char* description, BlockType blockType, IndexExprType indexExprType, ShaderType shaderType) in BlockArrayIndexingCase() argument 962 AtomicCounterIndexingCase::AtomicCounterIndexingCase (Context& context, const char* name, const char* description, IndexExprType indexExprType, ShaderType shaderType) in AtomicCounterIndexingCase() argument 1328 const ShaderType shaderType in init() local 1361 const ShaderType shaderType = shaderTypes[shaderTypeNdx].type; init() local [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 633 GLint shaderType = GL_NONE; in getAttachment() local
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H A D | glsShaderExecUtil.cpp | 1521 ShaderExecutor* createExecutor (const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const ShaderSpec& shaderSpec) in createExecutor() argument 1536 bool executorSupported(glu::ShaderType shaderType) in executorSupported() argument
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/robustness/ |
H A D | vktRobustBufferAccessWithVariablePointersTests.cpp | 849 std::string MakeShader(VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, bool reads, bool unused) in MakeShader() argument 211 RobustAccessWithPointersTest(tcu::TestContext& testContext, const std::string& name, const std::string& description, VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat) RobustAccessWithPointersTest() argument 1301 RobustReadTest(tcu::TestContext& testContext, const std::string& name, const std::string& description, VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, VkDeviceSize readAccessRange, bool accessOutOfBackingMemory) RobustReadTest() argument 1340 RobustWriteTest(tcu::TestContext& testContext, const std::string& name, const std::string& description, VkShaderStageFlags shaderStage, ShaderType shaderType, VkFormat bufferFormat, VkDeviceSize writeAccessRange, bool accessOutOfBackingMemory) RobustWriteTest() argument 1380 AccessInstance(Context& context, Move<VkDevice> device, de::MovePtr<vk::DeviceDriver> deviceDriver, ShaderType shaderType, VkShaderStageFlags shaderStage, VkFormat bufferFormat, BufferAccessType bufferAccessType, VkDeviceSize inBufferAccessRange, VkDeviceSize outBufferAccessRange, bool accessOutOfBackingMemory) AccessInstance() argument 1857 ReadInstance(Context& context, Move<VkDevice> device, de::MovePtr<vk::DeviceDriver> deviceDriver, ShaderType shaderType, VkShaderStageFlags shaderStage, VkFormat bufferFormat, VkDeviceSize inBufferAccessRange, bool accessOutOfBackingMemory) ReadInstance() argument 1880 WriteInstance(Context& context, Move<VkDevice> device, de::MovePtr<vk::DeviceDriver> deviceDriver, ShaderType shaderType, VkShaderStageFlags shaderStage, VkFormat bufferFormat, VkDeviceSize writeBufferAccessRange, bool accessOutOfBackingMemory) WriteInstance() argument [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktAtomicOperationTests.cpp | 878 AtomicOperationCaseInstance(Context& context, const ShaderSpec& shaderSpec, AtomicShaderType shaderType, DataType dataType, AtomicOperation atomicOp) AtomicOperationCaseInstance() argument 1054 AtomicOperationCase(tcu::TestContext& testCtx, const char* name, const char* description, AtomicShaderType shaderType, DataType dataType, AtomicOperation atomicOp) AtomicOperationCase() argument
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H A D | vktOpaqueTypeIndexingTests.cpp | 197 OpaqueTypeIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, const glu::ShaderType shaderType, const IndexExprType indexExprType) OpaqueTypeIndexingCase() argument 241 OpaqueTypeIndexingTestInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, const IndexExprType indexExprType) OpaqueTypeIndexingTestInstance() argument 653 SamplerIndexingCaseInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, glu::DataType samplerType, const IndexExprType indexExprType, const std::vector<int>& lookupIndices) SamplerIndexingCaseInstance() argument 1034 SamplerIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, const glu::ShaderType shaderType, glu::DataType samplerType, IndexExprType indexExprType) SamplerIndexingCase() argument 1168 BlockArrayIndexingCaseInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, BlockType blockType, const deUint32 flags, const IndexExprType indexExprType, const std::vector<int>& readIndices, const std::vector<deUint32>& inValues) BlockArrayIndexingCaseInstance() argument 1408 BlockArrayIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, BlockType blockType, IndexExprType indexExprType, const glu::ShaderType shaderType, deUint32 flags) BlockArrayIndexingCase() argument 1561 AtomicCounterIndexingCaseInstance(Context& context, const glu::ShaderType shaderType, const ShaderSpec& shaderSpec, const char* name, const std::vector<int>& opIndices, const IndexExprType indexExprType) AtomicCounterIndexingCaseInstance() argument 1869 AtomicCounterIndexingCase(tcu::TestContext& testCtx, const char* name, const char* description, IndexExprType indexExprType, const glu::ShaderType shaderType) AtomicCounterIndexingCase() argument 2045 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; init() local 2086 const glu::ShaderType shaderType = shaderTypes[shaderTypeNdx].type; init() local [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/texture/ |
H A D | vktTextureFilteringExplicitLodTests.cpp | 373 glu::ShaderType shaderType; member
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ |
H A D | vktShaderLibrary.cpp | 96 string getShaderName (ShaderType shaderType, size_t progNdx) in getShaderName() argument 566 specializeShaderSources(ProgramSources& dst, const ProgramSources& src, const ProgramSpecializationParams& specParams, glu::ShaderType shaderType, map<string, string> (*specializationGenerator) (const ProgramSpecializationParams& specParams)) specializeShaderSources() argument [all...] |
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderLibrary.cpp | 1730 std::string injectExtensionRequirements (const std::string& baseCode, const std::vector<RequiredExtension>& extensions, glu::ShaderType shaderType) in injectExtensionRequirements() argument
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/third_party/vk-gl-cts/modules/egl/ |
H A D | teglRobustnessTests.cpp | 592 ContextReset::ContextReset (glw::Functions& gl, tcu::TestLog& log, ShaderType shaderType, ResourceType resourceType, ReadWriteType readWriteType) in ContextReset() argument 777 ShadersOOB::ShadersOOB (glw::Functions& gl, tcu::TestLog& log, ShaderType shaderType, ResourceType resourceType, ReadWriteType readWriteType) in ShadersOOB() argument 280 Params(const string& name, const string& description, const RobustAccessType& robustAccessType, const ContextResetType& contextResetType, const ShaderType& shaderType, const ResourceType& resourceType, const ReadWriteType& readWriteType) Params() argument
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