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Searched defs:shaderType (Results 1 - 25 of 180) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
H A DTranslatorASM.cpp19 TranslatorASM::TranslatorASM(glsl::Shader *shaderObject, GLenum shaderType) : TCompiler(shaderType), shaderObject(shaderObject) in TranslatorASM() argument
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DTranslatorMetal.h31 SpecConstMetal(TSymbolTable *symbolTable, ShCompileOptions compileOptions, GLenum shaderType) in SpecConstMetal() argument
H A DBuiltInFunctionEmulatorGLSL.cpp17 InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds(BuiltInFunctionEmulator *emu, sh::GLenum shaderType) InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds() argument
113 InitBuiltInFunctionEmulatorForGLSLMissingFunctions(BuiltInFunctionEmulator *emu, sh::GLenum shaderType, int targetGLSLVersion) InitBuiltInFunctionEmulatorForGLSLMissingFunctions() argument
H A Dglslang_wrapper.cpp108 GlslangCompileToSpirv(const ShBuiltInResources &resources, sh::GLenum shaderType, const std::string &shaderSource, angle::spirv::Blob *spirvBlobOut) GlslangCompileToSpirv() argument
H A DDirectiveHandler.cpp37 TDirectiveHandler(TExtensionBehavior &extBehavior, TDiagnostics &diagnostics, int &shaderVersion, sh::GLenum shaderType) TDirectiveHandler() argument
/third_party/skia/third_party/externals/angle2/src/compiler/translator/TranslatorMetalDirect/
H A DProgramPrelude.h35 MetalShaderType shaderType = MetalShaderType::None; member
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DContextLostTest.cpp110 GLint shaderType = 0xBADF00D; in TEST_P() local
/third_party/vk-gl-cts/modules/gles3/stress/
H A Des3sLongShaderTests.cpp82 const char* getConstShaderSource (const glu::ShaderType shaderType) in getConstShaderSource() argument
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
H A DForcePrecisionQualifier.cpp89 bool ForceShaderPrecisionToMediump(TIntermNode *root, TSymbolTable *symbolTable, GLenum shaderType) in ForceShaderPrecisionToMediump() argument
H A DDeclareAndInitBuiltinsForInstancedMultiview.cpp126 DeclareAndInitBuiltinsForInstancedMultiview(TCompiler *compiler, TIntermBlock *root, unsigned numberOfViews, GLenum shaderType, ShCompileOptions compileOptions, ShShaderOutput shaderOutput, TSymbolTable *symbolTable) DeclareAndInitBuiltinsForInstancedMultiview() argument
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcShaderMacroTests.cpp50 ExecutorTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase() argument
137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
/third_party/skia/src/gpu/
H A DGrPersistentCacheUtils.cpp29 sk_sp<SkData> PackCachedShaders(SkFourByteTag shaderType, in PackCachedShaders() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DCompiler.cpp341 ShCompilerInstance(ShHandle handle, ShShaderOutput outputType, ShaderType shaderType) ShCompilerInstance() argument
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DOVR_multiview2_test.cpp125 OVRMultiview2OutputCodeTest(sh::GLenum shaderType) in OVRMultiview2OutputCodeTest() argument
H A DOVR_multiview_test.cpp123 OVRMultiviewOutputCodeTest(sh::GLenum shaderType) in OVRMultiviewOutputCodeTest() argument
H A DEXT_clip_cull_distance_test.cpp247 void InitializeCompiler(ShShaderOutput shaderOutputType, GLenum shaderType) in InitializeCompiler() argument
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DProgramVk.h114 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit() argument
121 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit() argument
143 initGraphicsShaderProgram( ContextVk *contextVk, const gl::ShaderType shaderType, bool isLastPreFragmentStage, ProgramTransformOptions optionBits, ProgramInfo *programInfo, const ShaderInterfaceVariableInfoMap &variableInfoMap) initGraphicsShaderProgram() argument
192 initProgram(ContextVk *contextVk, const gl::ShaderType shaderType, bool isLastPreFragmentStage, ProgramTransformOptions optionBits, ProgramInfo *programInfo, const ShaderInterfaceVariableInfoMap &variableInfoMap) initProgram() argument
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/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelShader.cpp73 ShaderType shaderType = (ShaderType)((token[0] & 0xFFFF0000) >> 16); in validate() local
H A DVertexShader.cpp93 ShaderType shaderType = (ShaderType)((token[0] & 0xFFFF0000) >> 16); in validate() local
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativePreciseTests.cpp63 std::string generateShaderSource (NegativeTestContext& ctx, glu::ShaderType shaderType, TestPrecise test) in generateShaderSource() argument
143 void generateAndVerifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, TestPrecise test) in generateAndVerifyShader() argument
H A Des31fNegativeShaderFramebufferFetchTests.cpp77 void verifyProgramError (NegativeTestContext& ctx, const glu::ShaderProgram& program, ProgramError error, glu::ShaderType shaderType) in verifyProgramError() argument
H A Des31fNegativeShaderStorageTests.cpp111 std::string genBlockSource (NegativeTestContext& ctx, deInt64 numSSBlocks, glw::GLenum shaderType) in genBlockSource() argument
157 std::string genCommonSource (NegativeTestContext& ctx, glw::GLenum shaderType) in genCommonSource() argument
H A Des31fNegativeTestShared.cpp113 bool NegativeTestContext::isShaderSupported (glu::ShaderType shaderType) in isShaderSupported() argument
H A Des31fShaderUniformIntegerFunctionTests.cpp68 UniformIntegerFunctionCase::UniformIntegerFunctionCase(Context& context, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase() argument
146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName() argument
153 FindMSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase() argument
170 FindLSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase() argument
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkShaderToSpirV.cpp230 std::string getShaderStageSource (const std::vector<std::string>* sources, const ShaderBuildOptions buildOptions, glu::ShaderType shaderType) in getShaderStageSource() argument
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