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Searched defs:setLum (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineBlendOperationAdvancedTests.cpp481 Vec3 setLum(Vec3 cbase, Vec3 clum) in setLum() function
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
H A DvktPipelineBlendOperationAdvancedTests.cpp485 Vec3 setLum(Vec3 cbase, Vec3 clum) in setLum() function
/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrFragmentOperations.cpp576 Vec3 setLum (const Vec3& cbase, const Vec3& clum) in setLum() function
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp2092 void PixelRoutine::setLum(Vector4f &cbase, Vector4f &clum, Float4 &x, Float4 &y, Float4 &z) in setLum() function in sw::PixelRoutine

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